Difference between revisions of "AA"

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(Redirected page to Gameplay Tactics#Anti Aircraft)
 
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'''Anti-Air''', often abbreviated to AA, refers to assets that are able to effectively combat [[aerospace fighters]] or [[VTOL]]s.
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#Redirect[[Gameplay_Tactics#Anti_Aircraft]]
 
 
 
 
One of the biggest challenges to driving air assets off the field is being able to hit them. Regardless of whether you are using a rapid-fire weapon such as [[Ultra AutoCannons|UAC2]]s or a powerful, single-shot weapon like a [[Gauss Rifle]], the trick is a matter of finding the correct distance by which to lead the target and also knowing how to compensate for the convergence as well as location of your guns.
 
 
 
  
 
[[Category:Gameplay Concepts]]
 
[[Category:Gameplay Concepts]]

Latest revision as of 01:05, 8 July 2021