Mechwarrior: Living Legends/Versions

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Revision as of 20:49, 10 April 2020 by Sabrist (talk | contribs) (Versions history: added 0.12.0)
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Mechwarrior: Living Legends was first released on 27 December 2009. Since then several versions were released. This page covers the Mod changelogs for each release.


Versions history

0.12.0

Release date: 10 April 2020
Standalone: Yes
Changelog:

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Version 0.12.0 ----------------------------------------- --------- KNOWN ISSUES - 0.12.0 --------- ----------------------------------------- ------ GAMEPLAY ------- - If you are lucky, your pulse lasers occasionally will fire an additional laser pulse. Despite being useful in some situations, this is not intended. Sorry! :) - In the Coupled Unlocked mode, when the reticule is very close to the center of the screen, the torso will stop moving, but the reticule will keep trying to recenter. - The Oro and Rommel cannot turn while reversing. - Air LBX does not collide with mechlegs - BA SRMs always update in the HUD correctly whether they are selected or not, but only after they have been selected once after a respawn happened. After they have been selected, weapons can be switched, and they will always update correctly. - When left empty, each BA SRM tube needs to be manually reloaded (can be initiated by using the fire button) - BA hardmount MG cannot be fired during SRM reload while the SRM are selected - BA arm remains in position when hardmount MG is expended - weapon switch clears it - BA hardmount MG triggers "reloading" state on one of the SRM indicators when they are selected - BA hardmount MG is not yet textured. - BA hardmount MG lacks a muzzleflash effect. (it was heavily bugged) Tracers still work properly, however. - Bpod hit detection remains buggy ---- GAME SYSTEMS ----- - Crashes can happen. Workarounds are available in the Troubleshooting guide. - You might get stuck in the connecting screen. This depends on your ISP, but if that happens, a workaround is available in our Troubleshooting guide. ------- AUDIO --------- - Due to a hack required for new leg sets and animations to create footstep sounds and footstep effects, all mechs will play one footstep sound anytime they come to a complete stop even though they are not moving. - For as of yet unknown reasons a wrong missile locking sound plays that is very hard to hear, if the asset possesses two or more different missile systems first the wrong sound plays until the system with lower lock time confirms the lock and after that actually the correct one plays. In this situation for each system a lock confirmation sound will play. This will be fixed in an upcoming update. -------- MAPS --------- - TC_Palisades: Both ASF factories will only build one ASF at a time. - TC_Tukayyid trees may still cause some convergence issues when aiming directly at them. We are working on a permanent solution to this, but the most prominent issue with the trees has been resolved - TC_Scorched on low settings may cause blinding issues in the water -------- HUD ---------- - Certain HUD elements might overlap other UI elements. - BA SRM ammo counter does not update until the weapon was selected and the reload on them was triggered once - There is a hang up in frames when you switch targets when using the tank HUD. ------ CONTROLS ------- - DirectInput Joystick support has been removed due to instability. You can continue using your joystick by following this guide: https://wiki.mechlivinglegends.net/index.php/Joystick_Setup ----------------------------------------- ------------- VERSION 0.12.0 ------------ ----------------------------------------- ------ BUG FIXES ------ - Fixed floating LAMS on Thanatos Torso. - Possible fix for missiles locked onto the Xerxes flying over it rather than into it. (needs testing) - Fixed issues with highjacking mechs even though they had destroyed head armor. - Missile locking plays correct locking sound on assets with different missile systems and lock timings. - Recovered 3 missing Betty messages and the redzone alarm klaxon. ---- GAME SYSTEMS ----- - Narcs will no longer activate when hitting friendlies. - Reduced damage transfer rate from destroyed back torsos in mechs with STD engines from 3x to 1.5x. - Removed boost heat generation from all tanks. - Improved max reverse speed for most tanks. - Reduced light knietic modifier against hovercraft from 1.3x to 1.2x - Tweaked Hawkmoth, Donar, and Avar base chassis prices to smooth out variant availability at first few ranks. - Cbill transfer timer will not start if the transfer failed. - All tanks which can deploy now have a deploy time of 1 second from instant. ------ GAMEPLAY ------- - New Assets - New Clan Assault mech Kodiak (100t); 16 ticket cost; tier 15. - New IS Assault mech Sunder (90t); 13 ticket cost; tier 14. - Weapons - Reduced reload time for Air_RACs from 10 seconds to 3 (mostly relevant for hawkmoths). - Reduced lock on time for Clan LRM-5 to 1.85 seconds from 2. - Reduced Clan ERPPC cost from 11.5k to 11k. - Reduced AC5 Rate of Fire from 12.5 to 11. - Increased AC5 cost to 4k from 3750 - Increased UAC5 cost to 4.5k from 4250 - Increased LBX5 cost to 4.5k from 4k - Increased Clan UAC2 cost to 3.2k from 2.7k - Increased Clan LBX5 cost to 4.5k from 4.2k - Reduced Snub nose thumper gravity to 14 from 19. - Commando - Increased torso bobbing in animations. - Reduced tier from 3 to 1 - Hellhound - Increased torso bobbing in animations. - Morrigu - Reduced base chassis price by 6k. - Reduced ticket cost from 12 to 10. - Reduced tier from 15 to 12. - Reworked mass box, increased engine power, and improved steering and acceleration. The morrigu is 80 tons, not 100. - Improved turret turn speed. - Removed dreaded D variant for breaking build rules (Mars tank is next patch, but doing this early because I didn't want to work on both at the same time :P) - Atlas - Reduced head and arm armor and increased right torso armor. - Increased torso turn speed to 80 from 76. - Improved turn speed and turn rate. - Moved gun mounts on arms from below the fists to above them for better usability. - Fafnir - Reduced turn rate acceleration slightly - Daishi - Reduced turn rate acceleration - Rifleman - Reduced overall size of both legs and torso by 15% on all axis. Moved the radar closer to the body. Reworked all hitboxes. - Loki - Moved chassis to FF armor to improve overall protection. - Added one free LAMS to all variants, those which had one already now have two. - Mithras - Reduced turret turn penalty when damaged. - Awesome - Reduced Tier to 12 from 13. - Mauler - Increased Tier to 13 from 11. - Bushwacker - Reduced ticket cost to 7 from 8 - Avatar - Increased ticket cost to 10 from 9. - Hephaestus - Increased ticket cost to 3 from 2. ----- AUDIO ------ - Tanks and Hovercraft now have an appropriate deploy and undeploy sound. - HE and Cluster Bomb have an improved drop sound and the Laser-guided Bomb has a unique launch sound. - Bass boost for all AC10 and 20s (HVAC10 was fine). ----- VISUAL ----- -Laser-guided Bomb no longer uses arrow vfx ------- UI ------- - Missiles no longer lock when ammo is empty. - Missile lock will not be maintained when reserve ammo tons are loading. ------ MISC ------ - Reworked entire file structure in pak files in order to clean out old unused files and prevent old files from overwriting newer versions. - New server Cvars for logging tickets and purchases. - New credits added. - Updated loading screen tips.

0.11.4

Release date: 19 January 2020
Standalone: Yes
Changelog:

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0.11.3

Release date: 27 December 2019
Standalone: Yes
Changelog:

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0.11.2

Release date: 10 August 2019
Standalone: Yes
Changelog:

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0.11.1

Release date: 26 July 2019
Standalone: Yes
Changelog:

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0.11.0

Release date: 25 July 2019
Standalone: Yes
Changelog:

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0.10.3

Release date: 8 January 2019
Standalone: Yes
Changelog:

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0.10.2

Release date: 5 January 2019
Standalone: Yes
Changelog:

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0.10.1

Release date: 27 October 2018
Standalone: Yes
Changelog:

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0.10.0

Release date: 19 October 2018
Standalone: Yes
Changelog:

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0.9.4

Release date: 28 April 2018
Standalone: Yes
Changelog:

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0.9.3

Release date: 10 March 2018
Standalone: Hotfix
Changelog:

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0.9.2

Release date: 3 March 2018
Standalone: Yes
Changelog:

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0.9.1

Release date: 28 October 2017
Standalone: No
Changelog:

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0.9.0

Release date: 15 October 2017
Standalone: Yes
Changelog:

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0.8.6

Release date: 28 July 2017
Standalone: No
Changelog:

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0.8.5

Release date: 23 May 2017
Standalone: No
Changelog:

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0.8.4

Release date: 14 May 2017
Standalone: No
Changelog:

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0.8.3

Release date: 9 May 2017
Standalone: No
Changelog:

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0.8.2

Release date: 16 December 2016
Standalone: No
Changelog:

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0.8.1

Release date: 02 December 2016
Standalone: No
Changelog:

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0.8.0 Community Edition

Release date: 28 October 2016
Standalone: No
Changelog:

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0.7.1

Release date: 27 January 2013
Standalone: No
Changelog:

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0.7.0

Release date: 16 January 2013
Standalone: No
Changelog:

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0.6.1

Release date: 26 July 2012
Standalone: No
Changelog:

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0.6.0

Release date: 26 July 2012
Standalone: Yes
Changelog:

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0.5.6

Release date: 23 April 2012
Standalone: No
Changelog:

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0.5.5

Release date: 6 February 2012
Standalone: No
Changelog:

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0.5.4

Release date: 20 December 2011
Standalone: No
Changelog:

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0.5.3

Release date: 1 November 2011
Standalone: No
Changelog:

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0.5.2

Release date: 19 October 2011
Standalone: No
Changelog:

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0.5.1

Release date: 29 May 2011
Standalone: No
Changelog:

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0.5.0

Release date: 27 May 2011
Standalone: Yes
Changelog:

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0.4.9

Release date: 16 February 2011
Standalone: No
Changelog:

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0.4.8

Release date: 03 February 2011
Standalone: No
Changelog:

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0.4.7

Release date: 02 February 2011
Standalone: No
Changelog:

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0.4.6

Release date: 01 February 2011
Standalone: No
Changelog:

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0.4.5

Release date: 31 January 2011
Standalone: No
Changelog:

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0.4.4

Release date: 26 January 2011
Standalone: No
Changelog:

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0.4.3

Release date: 02 January 2011
Standalone: No
Changelog:

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0.4.2

Release date: 31 December 2010
Standalone: No
Changelog:

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0.4.1

Release date: 29 December 2010
Standalone: No
Changelog:

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0.4.0

Release date: 29 December 2010
Standalone: Yes
Changelog:

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0.3.2

Release date: 12 July 2010
Standalone: No
Changelog:

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0.3.1

Release date: 23 June 2010
Standalone: No
Changelog:

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0.3.0

Release date: 12 June 2010
Standalone: Yes
Changelog:

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0.2.0

Release date: 25 February 2010
Standalone: Yes
Changelog:

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0.1.0

Release date: 16 January 2010
Standalone: No
Changelog:

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Beta Hotfix 1

Release date: 29 December 2009
Standalone: No
Changelog:

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Beta 1.0

Release date: 27 December 2009
Standalone: Yes