Download MWLL

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The History of Why Downloading MW:LL Can Be Hard

Historically this mod has been difficult to find and install. Around 0.7.1 Gouty made an installer to streamline the process of installation. Since then, and up to the revival of the project by the community, this very installer served through what is sometimes called the "dark age" of MW:LL.

Around 2016 MW:LL development was revived, this time carried by the community led by xInViCtuSx and Star Wraith; as the original development team of Wandering Samurai Studios dissolved already earlier around the unfortunate pseudo-C&D event. Year 2017 had already seen a vivid release cycle with a new launcher that was able to download, re-download, and repair corrupted files of the game. It was also able to perform additional tasks and roles like the actionmapper, server setup, and more.

The infrastructure bearing the game files that the downloader points to, now and then, have remained the same: A voluntary dedicated server with a personal ISP data plan. And as such it is easy to over burden the setup with even moderate download spikes that usually occur around release days.

The community has been struggling every since to provide alternate download links and options - the most obvious being a torrent seeded by the beefier ISP subscribers who happen to get the Offline installer first, alas this was not always met with luck. We, the community, where lucky to have our good host and member Rick Hunter who not only hosts the excellent Neucasson game servers alongside the ever trusty HAARP's Funbocks, but Rick also has put in substantial effort and resources, to provide alternate fast download links for other community needs as well.


Why resort first to the Launcher/Downloader

As one might infer, historically, majority of issues players had with MW:LL were related to having the downloaded content match current game version. Once the team moved to the automated procedure endorsed by the Launcher, the community tech support effort shifted to mainly pointing troubled users to the few launchers file-checking facilities and system optimizations related to our ancient engine system quirks (Windows changed a lot since XP era the underlying Crysis Wars were developed on). Thus players are encouraged to get familiar with the Launcher in the sense of file checking if they receive error messages from the game systems in that regard.
Besides file checking, the handy Launcher is also the first thing to resort to when in need of a freshly generated player profile - in case the used one becomes corrupt. This might usually happen between game versions among other causes. You backed up your player profile on time, right?