Difference between revisions of "AutoCannons"
From MechWarrior: Living Legends Wiki
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==[[Standard AutoCannons]]== | ==[[Standard AutoCannons]]== | ||
− | * BA AC2 | + | * Battle Armor Autocannon 2 (BA AC2) |
− | * AC2 | + | * Autocannon 2 (AC2) |
− | * AC5 | + | * Autocannon 5 (AC5) |
− | * AC10 | + | * Autocannon 10 (AC10) |
− | * AC20 | + | * Autocannon 20 (AC20) |
− | |||
==[[Ultra AutoCannons]]== | ==[[Ultra AutoCannons]]== |
Revision as of 15:58, 24 December 2017
AutoCannons, or AC's, and their variations are the most common Ballistic Weapons, and like other Ballistic Weapons, fire actual projectiles, much like modern-day firearms. All AutoCannons are ammo-dependent, and feature an "overheat" mechanic, in which continuous fire of the weapon without time to "cool down" will result in a debilitating jam that will render the AutoCannon inoperable for an extended period of time. Autocannons will also fire beyond their listed range, but with reduced damage; there is also a set maximum range at which AutoCannon rounds will air burst, causing light splash damage.
Autocannons in MWLL are designated as follows:
Contents
Standard AutoCannons
- Battle Armor Autocannon 2 (BA AC2)
- Autocannon 2 (AC2)
- Autocannon 5 (AC5)
- Autocannon 10 (AC10)
- Autocannon 20 (AC20)
Ultra AutoCannons
- UAC2
- UAC5
- UAC10
- UAC20
- CUAC2
- CUAC5
- CUAC10
- CUAC20
Rotary AutoCannons
- BA Bear AC
- RAC2
- RAC5
Lubalin Ballistics-X AutoCannons
- LBX2
- LBX5
- LBX10
- LBX20
- CLBX2
- CLBX5
- CLBX10
- CLBX20
Hyper-Velocity AutoCannons
- HVAC2
- HVAC5
- HVAC10
- HVAC20