Difference between revisions of "Boost"
(Created page with "Boost is a function shared by all Aerospace, Tanks, and Hovercraft.") |
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− | Boost is a function shared by all [[Aerospace]], [[Tanks]], and [[Hovercraft]]. | + | Similar to [[MASC]], '''Boost''' is a function shared by all [[Aerospace]], [[Tanks]], and [[Hovercraft]]. |
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+ | Holding down '''[Left Shift]''' engages the boost. Boosting gives all tanks a bonus to their torque allowing them to climb hills more quickly and maintain a higher speed over uneven terrain. Most tanks will also receive a small boost to their top speed. | ||
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+ | For hovercraft, boosting gives a substantial 50% bonus to their top speed. | ||
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+ | The main downside of using boost is that the tank or hovercraft loses much of its turning ability while boosting. In order to make sharp turns, players are advised to let go of '''[Left Shift]'''. | ||
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+ | For aerospace, boosting gives a substantial bonus to acceleration and top speed at the cost of heat build up. Boosting is absolutely necessary for taking off of short runways with large aerospace like the [[Shiva]] and [[Xerxes]]. Boosting can be used to outrun incoming [[LRM|LRMs]], getting out of range of other enemy weapons, retreating to repair more quickly, and accelerating quickly out of a stall after slowing down to take a shot. |
Revision as of 07:12, 22 August 2020
Similar to MASC, Boost is a function shared by all Aerospace, Tanks, and Hovercraft.
Holding down [Left Shift] engages the boost. Boosting gives all tanks a bonus to their torque allowing them to climb hills more quickly and maintain a higher speed over uneven terrain. Most tanks will also receive a small boost to their top speed.
For hovercraft, boosting gives a substantial 50% bonus to their top speed.
The main downside of using boost is that the tank or hovercraft loses much of its turning ability while boosting. In order to make sharp turns, players are advised to let go of [Left Shift].
For aerospace, boosting gives a substantial bonus to acceleration and top speed at the cost of heat build up. Boosting is absolutely necessary for taking off of short runways with large aerospace like the Shiva and Xerxes. Boosting can be used to outrun incoming LRMs, getting out of range of other enemy weapons, retreating to repair more quickly, and accelerating quickly out of a stall after slowing down to take a shot.