Difference between revisions of "Template:BA Weapons/doc"
From MechWarrior: Living Legends Wiki
DragonGod004 (talk | contribs) m (Add name) |
DragonGod004 (talk | contribs) (Add line for price) |
||
(One intermediate revision by the same user not shown) | |||
Line 3: | Line 3: | ||
| Image = File:MWLL S LASER.png | | Image = File:MWLL S LASER.png | ||
| Name = Zoom Lazer | | Name = Zoom Lazer | ||
− | | Max Range = | + | | Price = 1 |
− | | Primary Damage = | + | | Max Range = 2 |
− | | Damage Type = | + | | Primary Damage = 3 |
− | | Secondary Damage = | + | | Damage Type = 4 |
− | | Secondary Damage Type = | + | | Secondary Damage = 5 |
− | | Splash Radius = | + | | Secondary Damage Type = 6 |
− | | Shots per Min = | + | | Splash Radius = 7 |
− | | Overheat = | + | | Shots per Min = 8 |
− | | Cooldown = | + | | Damage per Sec = 9 |
− | | Heat per Sec = | + | | Overheat = 10 |
− | | Damage Fall-off = | + | | Cooldown = 11 |
− | | Fall-off After = | + | | Heat per Sec = 12 |
+ | | Damage Fall-off = 13 | ||
+ | | Fall-off After = 14 | ||
}}The infobox may be added by pasting the template as shown below into an article and then filling in the desired fields. | }}The infobox may be added by pasting the template as shown below into an article and then filling in the desired fields. | ||
===Blank Template=== | ===Blank Template=== | ||
Line 21: | Line 23: | ||
| Image = | | Image = | ||
| Name = | | Name = | ||
+ | | Price = | ||
| Max Range = | | Max Range = | ||
| Primary Damage = | | Primary Damage = | ||
Line 28: | Line 31: | ||
| Splash Radius = | | Splash Radius = | ||
| Shots per Min = | | Shots per Min = | ||
+ | | Damage per Sec = | ||
| Overheat = | | Overheat = | ||
| Cooldown = | | Cooldown = |
Latest revision as of 22:04, 28 February 2019
This infobox template contains all essential information for MWLL's Battle Armor Weapons.
Usage
The infobox may be added by pasting the template as shown below into an article and then filling in the desired fields.
Blank Template
{{BA Weapons | Image = | Name = | Price = | Max Range = | Primary Damage = | Damage Type = | Secondary Damage = | Secondary Damage Type = | Splash Radius = | Shots per Min = | Damage per Sec = | Overheat = | Cooldown = | Heat per Sec = | Damage Fall-off = | Fall-off After = }}