Difference between revisions of "Help:Sandbox"

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m (mechbox test)
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This is the MWLL Wiki Sandbox! Test your edits here!
 
This is the MWLL Wiki Sandbox! Test your edits here!
  
 +
==snekbox==
 
{| class="infobox" style="border: 1px solid #000; text-align:center; min-width:300px;" cellpadding="1" cellspacing="0" rules="all"  align="right"
 
{| class="infobox" style="border: 1px solid #000; text-align:center; min-width:300px;" cellpadding="1" cellspacing="0" rules="all"  align="right"
 
! colspan="3" style="background:#2a2a2a;width:200px;font-size:10pt" | Snek-box
 
! colspan="3" style="background:#2a2a2a;width:200px;font-size:10pt" | Snek-box

Revision as of 03:49, 1 August 2017

This is the MWLL Wiki Sandbox! Test your edits here!

snekbox

Snek-box
noframe
SectionA
FieldNameA1 FieldParameterA1
FieldNameA2 FieldParameterA2 FieldParameterA2
FieldNameA3 FieldParameterA3 FieldParameterA3
SectionB
FieldNameB1 FieldParameterB1 FieldParameterB1
FieldNameB2 FieldParameterB2 FieldParameterB2

Usage

{{Mech|
| Image =300px
| Name =In Game Name
| Class =One of: Light/Medium/Heavy/Assault
| Faction =One of: Inner Sphere/Clan
| Tickets =Number only
| Speed =Number only
| SpeedWithMasc =Number only
| Rotation =Number only
| PitchStand =minimum° to maximum°
| PitchCrouch =minimum° to maximum°

| Prime = * Weapon
| Price = Price of prime, number only
| ArmorT Prime = Total Armor*, number only
| Prime Equip = * Equipment
| A = * Weapon
| PriceA = Price of A, number only
| ArmorT A= Total Armor*, number only
| A Equip = * Equipment
| B = * Weapon
| PriceB = Price of B, number only
| ArmorT B= Total Armor*, number only
| B Equip = * Equipment
| C = * Weapon
| PriceC = Price of C, number only
| ArmorT C= Total Armor*, number only
| C Equip = * Equipment
| D = * Weapon
| PriceD = Price of D, number only
| ArmorT D= Total Armor*, number only
| D Equip = * Equipment
| E = * Weapon
| PriceE = Price of E, number only
| ArmorT E= Total Armor*, number only
| E Equip = * Equipment

| Armor CT = Center torso armor, number only
| Armor LRT = Left and right torso armor if symmetrical, number only
| Armor LT = Left torso armor if asymmetrical, number only
| Armor RT = Right torso armor if asymmetrical, number only
| Armor LRA = Left and right arm armor, number only
| Armor LRL= Left and right leg armor, number only
| Armor H = Head armor, number only
| Armor B = Back armor, number only
| Armor LE = Left external armor, number only (use only if all variants have external pods)
| Armor RE = Right external armor, number only (use only if all variants have external pods)
}}

Notes

  • Use proper name for Class and Faction as these are used for categorization of Mechs.
  • Image should be Prime variant on white background
  • * Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods)
  • Use either Armor LRT for symmetrically, or both Armor LT and Armor RT for asymmetrically armored mechs