Difference between revisions of "Help:Sandbox"

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This is the MWLL Wiki Sandbox! Test your edits here!
 
This is the MWLL Wiki Sandbox! Test your edits here!
  
==mechbox test==
+
{| class="infobox" style="border: 1px solid #000; text-align:center; min-width:300px;" cellpadding="1" cellspacing="0" rules="all" align="right"
<table cellspacing="0" cellpadding="0" class="infobox">
+
! colspan="3" style="background:#2a2a2a;width:200px;font-size:10pt" | Snek-box
<tr>
+
|-
<td colspan="3" class="imgbox">
+
| colspan="3" style="text-align:center;font-size:7pt" | [[File:Happy-Snake-wiki.png|noframe|300px]]<br />
{{{Image}}}
+
|-
</td>
+
| colspan="3" style="background:#2a2a2a;text-align:center;font-size:9pt" | Section<sub>A</sub>
</tr>
+
|-
<tr>
+
| style="font-size:9pt" | FieldName<sub>A1</sub> || colspan="2" style="font-size:9pt" | FieldParameter<sub>A1</sub>
<th class="stripe_gray" colspan="3">
+
|-
{{{Name}}}
+
| style="font-size:9pt" | FieldName<sub>A2</sub> || style="font-size:9pt" | FieldParameter<sub>A2</sub> || style="font-size:9pt" | FieldParameter<sub>A2</sub>
</th>
+
|-
</tr>
+
| style="font-size:9pt" | FieldName<sub>A3</sub> || style="font-size:9pt" | FieldParameter<sub>A3</sub> || style="font-size:9pt" | FieldParameter<sub>A3</sub>
<tr style="vertical-align: top;">
+
|-
<td class="gray">
+
| colspan="3" style="background:#2a2a2a;text-align:center;font-size:9pt" | Section<sub>B</sub>
Class:
+
|-
</td>
+
| style="font-size:9pt" | FieldName<sub>B1</sub> || style="font-size:9pt" | FieldParameter<sub>B1</sub> || style="font-size:9pt" | FieldParameter<sub>B1</sub>
<td class="gray2" colspan="2">
+
|-
{{{Class}}}
+
| style="font-size:9pt" | FieldName<sub>B2</sub> || style="font-size:9pt" | FieldParameter<sub>B2</sub> || style="font-size:9pt" | FieldParameter<sub>B2</sub>
</td>
+
|}
</tr>
 
<tr>
 
<td class="gray">
 
Faction:
 
</td>
 
<td class="gray2" colspan="2">
 
[[{{{Faction}}}]]
 
</td>
 
</tr>
 
<tr>
 
<td class="gray">
 
Ticket cost:
 
</td>
 
<td class="gray2" colspan="2">
 
[[Tickets|{{{Tickets}}} upon destruction]]
 
</td>
 
</tr>
 
{{#if:{{{Speed|}}}|<tr>
 
<td class="gray">
 
Speed:
 
</td>
 
<td class="gray2" colspan="2">
 
{{{Speed}}} km/h
 
{{#if:{{{SpeedWithMasc|}}}|({{{SpeedWithMasc}}} km/h with [[MASC]])|}}
 
</td>
 
</tr>|}}
 
{{#if:{{{Rotation|}}}|<tr>
 
<td class="gray">
 
Torso rotation:
 
</td>
 
<td class="gray2" colspan="2">
 
{{{Rotation}}}°
 
</td>
 
</tr>|}}
 
{{#if:{{{PitchStand|}}}|<tr>
 
<td class="gray">
 
Torso pitch:
 
</td>
 
<td class="gray2" colspan="2">
 
{{{PitchStand}}} while standing.<br>
 
{{{PitchCrouch}}} while crouching.
 
</td>
 
</tr>|}}
 
  
 
<tr>
 
<td class="stripe_gray" colspan="3">
 
Variants Armament
 
</td>
 
</tr>
 
<tr>
 
<td class="gray">
 
<div style="height: 15px; overflow: hidden;">Variant</div>
 
</td>
 
<td class="gray2">
 
<div style="height: 15px; overflow: hidden;">Weapons</div>
 
</td>
 
<td class="gray">
 
<div style="height: 15px; overflow: hidden;">Equipment</div>
 
</td>
 
</tr>
 
<tr >
 
<td  class="gray">
 
Prime:<br>
 
{{#if:{{{Price|}}}|{{{Price}}}Cbills|}}
 
{{#if:{{{ArmorT Prime|}}}|<br><small>Total base armor: {{{ArmorT Prime}}}</small>|}}
 
</td>
 
<td  class="gray2">
 
{{{Prime}}}
 
</td>
 
<td  class="gray">
 
{{{Prime Equip}}}
 
</td>
 
</tr>
 
{{#if:{{{A|}}}|
 
<tr>
 
<td class="gray">
 
A:<br>
 
{{#if:{{{PriceA|}}}|{{{PriceA}}}Cbills|}}
 
{{#if:{{{ArmorT A|}}}|<br><small>Total base armor: {{{ArmorT A}}}</small>|}}
 
</td>
 
<td class="gray2">
 
{{{A}}}
 
</td>
 
<td class="gray">
 
{{{A Equip}}}
 
</td>
 
</tr>|}}
 
{{#if:{{{B|}}}|
 
<tr>
 
<td class="gray">
 
B:<br>
 
{{#if:{{{PriceB|}}}|{{{PriceB}}}Cbills|}}
 
{{#if:{{{ArmorT B|}}}|<br><small>Total base armor: {{{ArmorT B}}}</small>|}}
 
</td>
 
<td class="gray2">
 
{{{B}}}
 
</td>
 
<td class="gray">
 
{{{B Equip}}}
 
</td>
 
</tr>|}}
 
{{#if:{{{C|}}}|
 
<tr>
 
<td class="gray">
 
C:<br>
 
{{#if:{{{PriceC|}}}|{{{PriceC}}}Cbills|}}
 
{{#if:{{{ArmorT C|}}}|<br><small>Total base armor: {{{ArmorT C}}}</small>|}}
 
</td>
 
<td class="gray2">
 
{{{C}}}
 
</td>
 
<td class="gray">
 
{{{C Equip}}}
 
</td>
 
</tr>|}}
 
{{#if:{{{D|}}}|<tr>
 
<td class="gray">
 
D:<br>
 
{{#if:{{{PriceD|}}}|{{{PriceD}}}Cbills|}}
 
{{#if:{{{ArmorT D|}}}|<br><small>Total base armor: {{{ArmorT D}}}</small>|}}
 
</td>
 
<td class="gray2">
 
{{{D}}}
 
</td>
 
<td class="gray">
 
{{{D Equip}}}
 
</td>
 
</tr>|}}
 
{{#if:{{{E|}}}|<tr>
 
<td class="gray">
 
E:<br>
 
{{#if:{{{PriceE|}}}|{{{PriceE}}}Cbills|}}
 
{{#if:{{{ArmorT E|}}}|<br><small>Total base armor: {{{ArmorT E}}}</small>|}}
 
</td>
 
<td class="gray2">
 
{{{E}}}
 
</td>
 
<td class="gray">
 
{{{E Equip}}}
 
</td>
 
</tr>|}}
 
{{#if:{{{F|}}}|<tr>
 
<td class="gray">
 
F:<br>
 
{{#if:{{{PriceF|}}}|{{{PriceF}}}Cbills|}}
 
{{#if:{{{ArmorT F|}}}|<br><small>Total base armor: {{{ArmorT F}}}</small>|}}
 
</td>
 
<td class="gray2">
 
{{{F}}}
 
</td>
 
<td class="gray">
 
{{{F Equip}}}
 
</td>
 
</tr>|}}
 
{{#if:{{{G|}}}|<tr>
 
<td class="gray">
 
G:<br>
 
{{#if:{{{PriceG|}}}|{{{PriceG}}}Cbills|}}
 
{{#if:{{{ArmorT G|}}}|<br><small>Total base armor: {{{ArmorT G}}}</small>|}}
 
</td>
 
<td class="gray2">
 
{{{G}}}
 
</td>
 
<td class="gray">
 
{{{G Equip}}}
 
</td>
 
</tr>|}}
 
{{#if:{{{H|}}}|<tr>
 
<td class="gray">
 
H:<br>
 
{{#if:{{{PriceH|}}}|{{{PriceH}}}Cbills|}}
 
{{#if:{{{ArmorT H|}}}|<br><small>Total base armor: {{{ArmorT H}}}</small>|}}
 
</td>
 
<td class="gray2">
 
{{{H}}}
 
</td>
 
<td class="gray">
 
{{{H Equip}}}
 
</td>
 
</tr>|}}
 
{{#if:{{{I|}}}|<tr>
 
<td class="gray">
 
I:<br>
 
{{#if:{{{PriceI|}}}|{{{PriceI}}}Cbills|}}
 
{{#if:{{{ArmorT I|}}}|<br><small>Total base armor: {{{ArmorT I}}}</small>|}}
 
</td>
 
<td class="gray2">
 
{{{I}}}
 
</td>
 
<td class="gray">
 
{{{I Equip}}}
 
</td>
 
</tr>|}}
 
{{#if:{{{J|}}}|<tr>
 
<td class="gray">
 
J:<br>
 
{{#if:{{{PriceJ|}}}|{{{PriceJ}}}Cbills|}}
 
{{#if:{{{ArmorT J|}}}|<br><small>Total base armor: {{{ArmorT J}}}</small>|}}
 
</td>
 
<td class="gray2">
 
{{{J}}}
 
</td>
 
<td class="gray">
 
{{{J Equip}}}
 
</td>
 
</tr>|}}
 
{{#if:{{{Armor CT|}}}|
 
<tr>
 
<td class="stripe_gray" colspan="3">
 
Armor
 
</td>
 
</tr>
 
<tr>
 
<td colspan="3" style="padding: 0;"><div class="graph_mech">
 
<div class="armor_a">{{{Armor CT}}}</div>
 
{{#if:{{{Armor LE|}}}|
 
<div style="left: 69px; top: 0px;">{{{Armor LE}}}</div>
 
|}}
 
{{#if:{{{Armor RE|}}}|
 
<div style="left: 175px; top: 0px;">{{{Armor RE}}}</div>
 
|}}
 
{{#if:{{{Armor LRT|}}}|
 
<div class="armor_b1">{{{Armor LRT}}}</div>
 
<div class="armor_b2">{{{Armor LRT}}}</div>|
 
<div class="armor_b1">{{{Armor LT}}}</div>
 
<div class="armor_b2">{{{Armor RT}}}</div>}}
 
{{#if:{{{Armor LRA|}}}|
 
<div class="armor_c1">{{{Armor LRA}}}</div>
 
<div class="armor_c2">{{{Armor LRA}}}</div>|
 
<div class="armor_c1">{{{Armor LA}}}</div>
 
<div class="armor_c2">{{{Armor RA}}}</div>}}
 
<div class="armor_d1">{{{Armor LRL}}}</div>
 
<div class="armor_d2">{{{Armor LRL}}}</div>
 
<div class="armor_e">{{{Armor H}}}</div>
 
<div class="armor_f">Back: {{{Armor B}}}</div>
 
</div></td>
 
</tr>|}}
 
</table>
 
[[Category:{{{Class}}} Mechs]]
 
[[Category:{{{Faction}}} Mechs]]
 
<noinclude>
 
 
Template for BattleMechs
 
 
==Usage==
 
==Usage==
 
<nowiki>{{Mech|</nowiki><br>
 
<nowiki>{{Mech|</nowiki><br>

Revision as of 03:43, 1 August 2017

This is the MWLL Wiki Sandbox! Test your edits here!

Snek-box
noframe
SectionA
FieldNameA1 FieldParameterA1
FieldNameA2 FieldParameterA2 FieldParameterA2
FieldNameA3 FieldParameterA3 FieldParameterA3
SectionB
FieldNameB1 FieldParameterB1 FieldParameterB1
FieldNameB2 FieldParameterB2 FieldParameterB2

Usage

{{Mech|
| Image =300px
| Name =In Game Name
| Class =One of: Light/Medium/Heavy/Assault
| Faction =One of: Inner Sphere/Clan
| Tickets =Number only
| Speed =Number only
| SpeedWithMasc =Number only
| Rotation =Number only
| PitchStand =minimum° to maximum°
| PitchCrouch =minimum° to maximum°

| Prime = * Weapon
| Price = Price of prime, number only
| ArmorT Prime = Total Armor*, number only
| Prime Equip = * Equipment
| A = * Weapon
| PriceA = Price of A, number only
| ArmorT A= Total Armor*, number only
| A Equip = * Equipment
| B = * Weapon
| PriceB = Price of B, number only
| ArmorT B= Total Armor*, number only
| B Equip = * Equipment
| C = * Weapon
| PriceC = Price of C, number only
| ArmorT C= Total Armor*, number only
| C Equip = * Equipment
| D = * Weapon
| PriceD = Price of D, number only
| ArmorT D= Total Armor*, number only
| D Equip = * Equipment
| E = * Weapon
| PriceE = Price of E, number only
| ArmorT E= Total Armor*, number only
| E Equip = * Equipment

| Armor CT = Center torso armor, number only
| Armor LRT = Left and right torso armor if symmetrical, number only
| Armor LT = Left torso armor if asymmetrical, number only
| Armor RT = Right torso armor if asymmetrical, number only
| Armor LRA = Left and right arm armor, number only
| Armor LRL= Left and right leg armor, number only
| Armor H = Head armor, number only
| Armor B = Back armor, number only
| Armor LE = Left external armor, number only (use only if all variants have external pods)
| Armor RE = Right external armor, number only (use only if all variants have external pods)
}}

Notes

  • Use proper name for Class and Faction as these are used for categorization of Mechs.
  • Image should be Prime variant on white background
  • * Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods)
  • Use either Armor LRT for symmetrically, or both Armor LT and Armor RT for asymmetrically armored mechs