Difference between revisions of "Help:Sandbox"
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This is the MWLL Wiki Sandbox! Test your edits here! | This is the MWLL Wiki Sandbox! Test your edits here! | ||
− | == | + | ==mechbox test== |
− | === | + | <table cellspacing="0" cellpadding="0" class="infobox"> |
− | + | <tr> | |
− | + | <td colspan="3" class="imgbox"> | |
− | + | {{{Image}}} | |
− | + | </td> | |
− | + | </tr> | |
− | + | <tr> | |
− | + | <th class="stripe_gray" colspan="3"> | |
− | + | {{{Name}}} | |
− | + | </th> | |
− | + | </tr> | |
− | + | <tr style="vertical-align: top;"> | |
− | + | <td class="gray"> | |
− | + | Class: | |
− | + | </td> | |
− | + | <td class="gray2" colspan="2"> | |
− | + | {{{Class}}} | |
− | + | </td> | |
− | + | </tr> | |
− | + | <tr> | |
− | + | <td class="gray"> | |
− | + | Faction: | |
− | + | </td> | |
− | + | <td class="gray2" colspan="2"> | |
− | + | [[{{{Faction}}}]] | |
− | | | + | </td> |
+ | </tr> | ||
+ | <tr> | ||
+ | <td class="gray"> | ||
+ | Ticket cost: | ||
+ | </td> | ||
+ | <td class="gray2" colspan="2"> | ||
+ | [[Tickets|{{{Tickets}}} upon destruction]] | ||
+ | </td> | ||
+ | </tr> | ||
+ | {{#if:{{{Speed|}}}|<tr> | ||
+ | <td class="gray"> | ||
+ | Speed: | ||
+ | </td> | ||
+ | <td class="gray2" colspan="2"> | ||
+ | {{{Speed}}} km/h | ||
+ | {{#if:{{{SpeedWithMasc|}}}|({{{SpeedWithMasc}}} km/h with [[MASC]])|}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{Rotation|}}}|<tr> | ||
+ | <td class="gray"> | ||
+ | Torso rotation: | ||
+ | </td> | ||
+ | <td class="gray2" colspan="2"> | ||
+ | {{{Rotation}}}° | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{PitchStand|}}}|<tr> | ||
+ | <td class="gray"> | ||
+ | Torso pitch: | ||
+ | </td> | ||
+ | <td class="gray2" colspan="2"> | ||
+ | {{{PitchStand}}} while standing.<br> | ||
+ | {{{PitchCrouch}}} while crouching. | ||
+ | </td> | ||
+ | </tr>|}} | ||
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− | | | + | <tr> |
− | | | + | <td class="stripe_gray" colspan="3"> |
− | | | + | Variants Armament |
− | | | + | </td> |
− | | | + | </tr> |
− | | | + | <tr> |
− | | | + | <td class="gray"> |
− | | | + | <div style="height: 15px; overflow: hidden;">Variant</div> |
− | | | + | </td> |
− | | | + | <td class="gray2"> |
− | | | + | <div style="height: 15px; overflow: hidden;">Weapons</div> |
− | | | + | </td> |
− | | | + | <td class="gray"> |
− | | | + | <div style="height: 15px; overflow: hidden;">Equipment</div> |
− | | | + | </td> |
− | | | + | </tr> |
− | | | + | <tr > |
− | | | + | <td class="gray"> |
− | | | + | Prime:<br> |
− | | | + | {{#if:{{{Price|}}}|{{{Price}}}Cbills|}} |
− | | | + | {{#if:{{{ArmorT Prime|}}}|<br><small>Total base armor: {{{ArmorT Prime}}}</small>|}} |
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{Prime}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{Prime Equip}}} | ||
+ | </td> | ||
+ | </tr> | ||
+ | {{#if:{{{A|}}}| | ||
+ | <tr> | ||
+ | <td class="gray"> | ||
+ | A:<br> | ||
+ | {{#if:{{{PriceA|}}}|{{{PriceA}}}Cbills|}} | ||
+ | {{#if:{{{ArmorT A|}}}|<br><small>Total base armor: {{{ArmorT A}}}</small>|}} | ||
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{A}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{A Equip}}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{B|}}}| | ||
+ | <tr> | ||
+ | <td class="gray"> | ||
+ | B:<br> | ||
+ | {{#if:{{{PriceB|}}}|{{{PriceB}}}Cbills|}} | ||
+ | {{#if:{{{ArmorT B|}}}|<br><small>Total base armor: {{{ArmorT B}}}</small>|}} | ||
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{B}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{B Equip}}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{C|}}}| | ||
+ | <tr> | ||
+ | <td class="gray"> | ||
+ | C:<br> | ||
+ | {{#if:{{{PriceC|}}}|{{{PriceC}}}Cbills|}} | ||
+ | {{#if:{{{ArmorT C|}}}|<br><small>Total base armor: {{{ArmorT C}}}</small>|}} | ||
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{C}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{C Equip}}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{D|}}}|<tr> | ||
+ | <td class="gray"> | ||
+ | D:<br> | ||
+ | {{#if:{{{PriceD|}}}|{{{PriceD}}}Cbills|}} | ||
+ | {{#if:{{{ArmorT D|}}}|<br><small>Total base armor: {{{ArmorT D}}}</small>|}} | ||
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{D}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{D Equip}}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{E|}}}|<tr> | ||
+ | <td class="gray"> | ||
+ | E:<br> | ||
+ | {{#if:{{{PriceE|}}}|{{{PriceE}}}Cbills|}} | ||
+ | {{#if:{{{ArmorT E|}}}|<br><small>Total base armor: {{{ArmorT E}}}</small>|}} | ||
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{E}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{E Equip}}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{F|}}}|<tr> | ||
+ | <td class="gray"> | ||
+ | F:<br> | ||
+ | {{#if:{{{PriceF|}}}|{{{PriceF}}}Cbills|}} | ||
+ | {{#if:{{{ArmorT F|}}}|<br><small>Total base armor: {{{ArmorT F}}}</small>|}} | ||
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{F}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{F Equip}}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{G|}}}|<tr> | ||
+ | <td class="gray"> | ||
+ | G:<br> | ||
+ | {{#if:{{{PriceG|}}}|{{{PriceG}}}Cbills|}} | ||
+ | {{#if:{{{ArmorT G|}}}|<br><small>Total base armor: {{{ArmorT G}}}</small>|}} | ||
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{G}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{G Equip}}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{H|}}}|<tr> | ||
+ | <td class="gray"> | ||
+ | H:<br> | ||
+ | {{#if:{{{PriceH|}}}|{{{PriceH}}}Cbills|}} | ||
+ | {{#if:{{{ArmorT H|}}}|<br><small>Total base armor: {{{ArmorT H}}}</small>|}} | ||
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{H}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{H Equip}}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{I|}}}|<tr> | ||
+ | <td class="gray"> | ||
+ | I:<br> | ||
+ | {{#if:{{{PriceI|}}}|{{{PriceI}}}Cbills|}} | ||
+ | {{#if:{{{ArmorT I|}}}|<br><small>Total base armor: {{{ArmorT I}}}</small>|}} | ||
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{I}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{I Equip}}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{J|}}}|<tr> | ||
+ | <td class="gray"> | ||
+ | J:<br> | ||
+ | {{#if:{{{PriceJ|}}}|{{{PriceJ}}}Cbills|}} | ||
+ | {{#if:{{{ArmorT J|}}}|<br><small>Total base armor: {{{ArmorT J}}}</small>|}} | ||
+ | </td> | ||
+ | <td class="gray2"> | ||
+ | {{{J}}} | ||
+ | </td> | ||
+ | <td class="gray"> | ||
+ | {{{J Equip}}} | ||
+ | </td> | ||
+ | </tr>|}} | ||
+ | {{#if:{{{Armor CT|}}}| | ||
+ | <tr> | ||
+ | <td class="stripe_gray" colspan="3"> | ||
+ | Armor | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td colspan="3" style="padding: 0;"><div class="graph_mech"> | ||
+ | <div class="armor_a">{{{Armor CT}}}</div> | ||
+ | {{#if:{{{Armor LE|}}}| | ||
+ | <div style="left: 69px; top: 0px;">{{{Armor LE}}}</div> | ||
+ | |}} | ||
+ | {{#if:{{{Armor RE|}}}| | ||
+ | <div style="left: 175px; top: 0px;">{{{Armor RE}}}</div> | ||
+ | |}} | ||
+ | {{#if:{{{Armor LRT|}}}| | ||
+ | <div class="armor_b1">{{{Armor LRT}}}</div> | ||
+ | <div class="armor_b2">{{{Armor LRT}}}</div>| | ||
+ | <div class="armor_b1">{{{Armor LT}}}</div> | ||
+ | <div class="armor_b2">{{{Armor RT}}}</div>}} | ||
+ | {{#if:{{{Armor LRA|}}}| | ||
+ | <div class="armor_c1">{{{Armor LRA}}}</div> | ||
+ | <div class="armor_c2">{{{Armor LRA}}}</div>| | ||
+ | <div class="armor_c1">{{{Armor LA}}}</div> | ||
+ | <div class="armor_c2">{{{Armor RA}}}</div>}} | ||
+ | <div class="armor_d1">{{{Armor LRL}}}</div> | ||
+ | <div class="armor_d2">{{{Armor LRL}}}</div> | ||
+ | <div class="armor_e">{{{Armor H}}}</div> | ||
+ | <div class="armor_f">Back: {{{Armor B}}}</div> | ||
+ | </div></td> | ||
+ | </tr>|}} | ||
+ | </table> | ||
+ | [[Category:{{{Class}}} Mechs]] | ||
+ | [[Category:{{{Faction}}} Mechs]] | ||
+ | <noinclude> | ||
− | | | + | Template for BattleMechs |
− | | | + | ==Usage== |
− | | | + | <nowiki>{{Mech|</nowiki><br> |
− | | | + | | Image =[[File:'''Name Of Image'''.jpg|300px]]<br> |
− | | | + | | Name ='''In Game Name'''<br> |
− | | | + | | Class ='''One of: Light/Medium/Heavy/Assault'''<br> |
− | | | + | | Faction ='''One of: <nowiki>Inner Sphere/Clan</nowiki>'''<br> |
− | | | + | | Tickets ='''Number only'''<br> |
− | | | + | | Speed ='''Number only'''<br> |
− | | | + | | SpeedWithMasc ='''Number only'''<br> |
− | | | + | | Rotation ='''Number only'''<br> |
− | | | + | | PitchStand ='''minimum° to maximum°'''<br> |
− | | | + | | PitchCrouch ='''minimum° to maximum°'''<br> |
− | | | + | <br> |
− | | | + | | Prime = '''<nowiki>* Weapon</nowiki>'''<br> |
− | | | + | | Price = '''Price of prime, number only'''<br> |
− | | | + | | ArmorT Prime = '''Total Armor*, number only'''<br> |
− | | | + | | Prime Equip = '''<nowiki>* Equipment</nowiki>'''<br> |
− | | | + | | A = '''<nowiki>* Weapon</nowiki>'''<br> |
− | | | + | | PriceA = '''Price of A, number only'''<br> |
− | | | + | | ArmorT A= '''Total Armor*, number only'''<br> |
+ | | A Equip = '''<nowiki>* Equipment</nowiki>'''<br> | ||
+ | | B = '''<nowiki>* Weapon</nowiki>'''<br> | ||
+ | | PriceB = '''Price of B, number only'''<br> | ||
+ | | ArmorT B= '''Total Armor*, number only'''<br> | ||
+ | | B Equip = '''<nowiki>* Equipment</nowiki>'''<br> | ||
+ | | C = '''<nowiki>* Weapon</nowiki>'''<br> | ||
+ | | PriceC = '''Price of C, number only'''<br> | ||
+ | | ArmorT C= '''Total Armor*, number only'''<br> | ||
+ | | C Equip = '''<nowiki>* Equipment</nowiki>'''<br> | ||
+ | | D = '''<nowiki>* Weapon</nowiki>'''<br> | ||
+ | | PriceD = '''Price of D, number only'''<br> | ||
+ | | ArmorT D= '''Total Armor*, number only'''<br> | ||
+ | | D Equip = '''<nowiki>* Equipment</nowiki>'''<br> | ||
+ | | E = '''<nowiki>* Weapon</nowiki>'''<br> | ||
+ | | PriceE = '''Price of E, number only'''<br> | ||
+ | | ArmorT E= '''Total Armor*, number only'''<br> | ||
+ | | E Equip = '''<nowiki>* Equipment</nowiki>'''<br> | ||
+ | <br> | ||
+ | | Armor CT = '''Center torso armor, number only'''<br> | ||
+ | | Armor LRT = '''Left and right torso armor if symmetrical, number only'''<br> | ||
+ | | Armor LT = '''Left torso armor if asymmetrical, number only'''<br> | ||
+ | | Armor RT = '''Right torso armor if asymmetrical, number only'''<br> | ||
+ | | Armor LRA = '''Left and right arm armor, number only'''<br> | ||
+ | | Armor LRL= '''Left and right leg armor, number only'''<br> | ||
+ | | Armor H = '''Head armor, number only'''<br> | ||
+ | | Armor B = '''Back armor, number only'''<br> | ||
+ | | Armor LE = '''Left external armor, number only (use only if all variants have external pods)'''<br> | ||
+ | | Armor RE = '''Right external armor, number only (use only if all variants have external pods)'''<br> | ||
+ | }} | ||
− | + | ==Notes== | |
− | + | * Use proper name for Class and Faction as these are used for categorization of Mechs. | |
− | + | * Image should be Prime variant on white background | |
− | + | * * Total Armor - sum of armor points for components minus the external pods armor (<small>to avoid confusion between variants with and without external pods</small>) | |
− | + | * Use either ''Armor LRT'' for symmetrically, or both ''Armor LT'' and ''Armor RT'' for asymmetrically armored mechs | |
− | + | [[Category:Infoboxes]] | |
− | + | </noinclude> | |
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Revision as of 03:02, 1 August 2017
This is the MWLL Wiki Sandbox! Test your edits here!
mechbox test
{{{Image}}} |
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{{{Name}}} |
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---|---|---|
Class: |
{{{Class}}} |
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Faction: |
[[{{{Faction}}}]] |
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Ticket cost: |
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Variants Armament |
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Prime:
|
{{{Prime}}} |
{{{Prime Equip}}} |
[[Category:{{{Class}}} Mechs]] [[Category:{{{Faction}}} Mechs]]
Template for BattleMechs
Usage
{{Mech|
| Image =300px
| Name =In Game Name
| Class =One of: Light/Medium/Heavy/Assault
| Faction =One of: Inner Sphere/Clan
| Tickets =Number only
| Speed =Number only
| SpeedWithMasc =Number only
| Rotation =Number only
| PitchStand =minimum° to maximum°
| PitchCrouch =minimum° to maximum°
| Prime = * Weapon
| Price = Price of prime, number only
| ArmorT Prime = Total Armor*, number only
| Prime Equip = * Equipment
| A = * Weapon
| PriceA = Price of A, number only
| ArmorT A= Total Armor*, number only
| A Equip = * Equipment
| B = * Weapon
| PriceB = Price of B, number only
| ArmorT B= Total Armor*, number only
| B Equip = * Equipment
| C = * Weapon
| PriceC = Price of C, number only
| ArmorT C= Total Armor*, number only
| C Equip = * Equipment
| D = * Weapon
| PriceD = Price of D, number only
| ArmorT D= Total Armor*, number only
| D Equip = * Equipment
| E = * Weapon
| PriceE = Price of E, number only
| ArmorT E= Total Armor*, number only
| E Equip = * Equipment
| Armor CT = Center torso armor, number only
| Armor LRT = Left and right torso armor if symmetrical, number only
| Armor LT = Left torso armor if asymmetrical, number only
| Armor RT = Right torso armor if asymmetrical, number only
| Armor LRA = Left and right arm armor, number only
| Armor LRL= Left and right leg armor, number only
| Armor H = Head armor, number only
| Armor B = Back armor, number only
| Armor LE = Left external armor, number only (use only if all variants have external pods)
| Armor RE = Right external armor, number only (use only if all variants have external pods)
}}
Notes
- Use proper name for Class and Faction as these are used for categorization of Mechs.
- Image should be Prime variant on white background
- * Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods)
- Use either Armor LRT for symmetrically, or both Armor LT and Armor RT for asymmetrically armored mechs