Difference between revisions of "Help:Sandbox"

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This is the MWLL Wiki Sandbox! Test your edits here!
 
This is the MWLL Wiki Sandbox! Test your edits here!
  
==Tables Test==
+
==mechbox test==
===Weapon Stats===
+
<table cellspacing="0" cellpadding="0" class="infobox">
All stats are current as of release 0.8.2.
+
<tr>
{| width="100%" cellspacing="0" cellpadding="1" class="mw-collapsible wikitable sortable" style="text-align:center;"
+
<td colspan="3" class="imgbox">
|-
+
{{{Image}}}
|+Rotary Autocannons
+
</td>
! '''Weapon'''
+
</tr>
! '''Listed Range'''
+
<tr>
! '''Max Range'''
+
<th class="stripe_gray" colspan="3">
! '''Ammo/ton'''
+
{{{Name}}}
! '''Heat'''
+
</th>
! '''Damage'''
+
</tr>
! '''[[Damage types|Damage Type]]'''
+
<tr style="vertical-align: top;">
! '''Secondary Damage'''
+
<td class="gray">
! '''Secondary Damage Type'''
+
Class:
! '''Splash Radius'''
+
</td>
! '''Shots/min'''
+
<td class="gray2" colspan="2">
! '''Overheat'''
+
{{{Class}}}
! '''Cooldown'''
+
</td>
! '''Mech Damage/sec'''
+
</tr>
! '''Heat/sec'''
+
<tr>
! '''Ammo Cost/ton'''
+
<td class="gray">
! '''Max Damage/ton Ammo'''
+
Faction:
! '''Damage Fall-off'''
+
</td>
! '''Fall-off After'''
+
<td class="gray2" colspan="2">
! class="unsortable" | '''Notes'''
+
[[{{{Faction}}}]]
|-
+
</td>
 +
</tr>
 +
<tr>
 +
<td class="gray">
 +
Ticket cost:
 +
</td>
 +
<td class="gray2" colspan="2">
 +
[[Tickets|{{{Tickets}}} upon destruction]]
 +
</td>
 +
</tr>
 +
{{#if:{{{Speed|}}}|<tr>
 +
<td class="gray">
 +
Speed:
 +
</td>
 +
<td class="gray2" colspan="2">
 +
{{{Speed}}} km/h
 +
{{#if:{{{SpeedWithMasc|}}}|({{{SpeedWithMasc}}} km/h with [[MASC]])|}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{Rotation|}}}|<tr>
 +
<td class="gray">
 +
Torso rotation:
 +
</td>
 +
<td class="gray2" colspan="2">
 +
{{{Rotation}}}°
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{PitchStand|}}}|<tr>
 +
<td class="gray">
 +
Torso pitch:
 +
</td>
 +
<td class="gray2" colspan="2">
 +
{{{PitchStand}}} while standing.<br>
 +
{{{PitchCrouch}}} while crouching.
 +
</td>
 +
</tr>|}}
  
<!-- Use this template when adding new ballistic weapons. It should match the column format above.
 
| [[Weapon]]
 
| Listed Range
 
| Max Range
 
| Ammo/ton
 
| Heat
 
| Damage
 
| Damage Type
 
| Secondary Damage
 
| Secondary Damage Type
 
| Splash Radius
 
| Shots/min
 
| Overheat
 
| Cooldown
 
| Mech Damage/sec
 
| Heat/sec
 
| Ammo Cost/ton
 
| Max Damage/ton Ammo
 
| Damage Fall-off
 
| Fall-off After
 
| Notes
 
|-
 
-->
 
  
| BA BearAC
+
<tr>
| 600m
+
<td class="stripe_gray" colspan="3">
| ---
+
Variants Armament
| ---
+
</td>
| ---
+
</tr>
| 3
+
<tr>
| Light Kinetic
+
<td class="gray">
| ---
+
<div style="height: 15px; overflow: hidden;">Variant</div>
| ---
+
</td>
| ---
+
<td class="gray2">
| 1000
+
<div style="height: 15px; overflow: hidden;">Weapons</div>
| 3s
+
</td>
| 1s
+
<td class="gray">
| ---
+
<div style="height: 15px; overflow: hidden;">Equipment</div>
| 15
+
</td>
| ---
+
</tr>
| ---
+
<tr >
| ---
+
<td  class="gray">
| ---
+
Prime:<br>
| ---
+
{{#if:{{{Price|}}}|{{{Price}}}Cbills|}}
|-
+
{{#if:{{{ArmorT Prime|}}}|<br><small>Total base armor: {{{ArmorT Prime}}}</small>|}}
 +
</td>
 +
<td  class="gray2">
 +
{{{Prime}}}
 +
</td>
 +
<td  class="gray">
 +
{{{Prime Equip}}}
 +
</td>
 +
</tr>
 +
{{#if:{{{A|}}}|
 +
<tr>
 +
<td class="gray">
 +
A:<br>
 +
{{#if:{{{PriceA|}}}|{{{PriceA}}}Cbills|}}
 +
{{#if:{{{ArmorT A|}}}|<br><small>Total base armor: {{{ArmorT A}}}</small>|}}
 +
</td>
 +
<td class="gray2">
 +
{{{A}}}
 +
</td>
 +
<td class="gray">
 +
{{{A Equip}}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{B|}}}|
 +
<tr>
 +
<td class="gray">
 +
B:<br>
 +
{{#if:{{{PriceB|}}}|{{{PriceB}}}Cbills|}}
 +
{{#if:{{{ArmorT B|}}}|<br><small>Total base armor: {{{ArmorT B}}}</small>|}}
 +
</td>
 +
<td class="gray2">
 +
{{{B}}}
 +
</td>
 +
<td class="gray">
 +
{{{B Equip}}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{C|}}}|
 +
<tr>
 +
<td class="gray">
 +
C:<br>
 +
{{#if:{{{PriceC|}}}|{{{PriceC}}}Cbills|}}
 +
{{#if:{{{ArmorT C|}}}|<br><small>Total base armor: {{{ArmorT C}}}</small>|}}
 +
</td>
 +
<td class="gray2">
 +
{{{C}}}
 +
</td>
 +
<td class="gray">
 +
{{{C Equip}}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{D|}}}|<tr>
 +
<td class="gray">
 +
D:<br>
 +
{{#if:{{{PriceD|}}}|{{{PriceD}}}Cbills|}}
 +
{{#if:{{{ArmorT D|}}}|<br><small>Total base armor: {{{ArmorT D}}}</small>|}}
 +
</td>
 +
<td class="gray2">
 +
{{{D}}}
 +
</td>
 +
<td class="gray">
 +
{{{D Equip}}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{E|}}}|<tr>
 +
<td class="gray">
 +
E:<br>
 +
{{#if:{{{PriceE|}}}|{{{PriceE}}}Cbills|}}
 +
{{#if:{{{ArmorT E|}}}|<br><small>Total base armor: {{{ArmorT E}}}</small>|}}
 +
</td>
 +
<td class="gray2">
 +
{{{E}}}
 +
</td>
 +
<td class="gray">
 +
{{{E Equip}}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{F|}}}|<tr>
 +
<td class="gray">
 +
F:<br>
 +
{{#if:{{{PriceF|}}}|{{{PriceF}}}Cbills|}}
 +
{{#if:{{{ArmorT F|}}}|<br><small>Total base armor: {{{ArmorT F}}}</small>|}}
 +
</td>
 +
<td class="gray2">
 +
{{{F}}}
 +
</td>
 +
<td class="gray">
 +
{{{F Equip}}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{G|}}}|<tr>
 +
<td class="gray">
 +
G:<br>
 +
{{#if:{{{PriceG|}}}|{{{PriceG}}}Cbills|}}
 +
{{#if:{{{ArmorT G|}}}|<br><small>Total base armor: {{{ArmorT G}}}</small>|}}
 +
</td>
 +
<td class="gray2">
 +
{{{G}}}
 +
</td>
 +
<td class="gray">
 +
{{{G Equip}}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{H|}}}|<tr>
 +
<td class="gray">
 +
H:<br>
 +
{{#if:{{{PriceH|}}}|{{{PriceH}}}Cbills|}}
 +
{{#if:{{{ArmorT H|}}}|<br><small>Total base armor: {{{ArmorT H}}}</small>|}}
 +
</td>
 +
<td class="gray2">
 +
{{{H}}}
 +
</td>
 +
<td class="gray">
 +
{{{H Equip}}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{I|}}}|<tr>
 +
<td class="gray">
 +
I:<br>
 +
{{#if:{{{PriceI|}}}|{{{PriceI}}}Cbills|}}
 +
{{#if:{{{ArmorT I|}}}|<br><small>Total base armor: {{{ArmorT I}}}</small>|}}
 +
</td>
 +
<td class="gray2">
 +
{{{I}}}
 +
</td>
 +
<td class="gray">
 +
{{{I Equip}}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{J|}}}|<tr>
 +
<td class="gray">
 +
J:<br>
 +
{{#if:{{{PriceJ|}}}|{{{PriceJ}}}Cbills|}}
 +
{{#if:{{{ArmorT J|}}}|<br><small>Total base armor: {{{ArmorT J}}}</small>|}}
 +
</td>
 +
<td class="gray2">
 +
{{{J}}}
 +
</td>
 +
<td class="gray">
 +
{{{J Equip}}}
 +
</td>
 +
</tr>|}}
 +
{{#if:{{{Armor CT|}}}|
 +
<tr>
 +
<td class="stripe_gray" colspan="3">
 +
Armor
 +
</td>
 +
</tr>
 +
<tr>
 +
<td colspan="3" style="padding: 0;"><div class="graph_mech">
 +
<div class="armor_a">{{{Armor CT}}}</div>
 +
{{#if:{{{Armor LE|}}}|
 +
<div style="left: 69px; top: 0px;">{{{Armor LE}}}</div>
 +
|}}
 +
{{#if:{{{Armor RE|}}}|
 +
<div style="left: 175px; top: 0px;">{{{Armor RE}}}</div>
 +
|}}
 +
{{#if:{{{Armor LRT|}}}|
 +
<div class="armor_b1">{{{Armor LRT}}}</div>
 +
<div class="armor_b2">{{{Armor LRT}}}</div>|
 +
<div class="armor_b1">{{{Armor LT}}}</div>
 +
<div class="armor_b2">{{{Armor RT}}}</div>}}
 +
{{#if:{{{Armor LRA|}}}|
 +
<div class="armor_c1">{{{Armor LRA}}}</div>
 +
<div class="armor_c2">{{{Armor LRA}}}</div>|
 +
<div class="armor_c1">{{{Armor LA}}}</div>
 +
<div class="armor_c2">{{{Armor RA}}}</div>}}
 +
<div class="armor_d1">{{{Armor LRL}}}</div>
 +
<div class="armor_d2">{{{Armor LRL}}}</div>
 +
<div class="armor_e">{{{Armor H}}}</div>
 +
<div class="armor_f">Back: {{{Armor B}}}</div>
 +
</div></td>
 +
</tr>|}}
 +
</table>
 +
[[Category:{{{Class}}} Mechs]]
 +
[[Category:{{{Faction}}} Mechs]]
 +
<noinclude>
  
| RAC2
+
Template for BattleMechs
| 800m
+
==Usage==
| ---
+
<nowiki>{{Mech|</nowiki><br>
| 800
+
| Image =[[File:'''Name Of Image'''.jpg|300px]]<br>
| 1.32
+
| Name ='''In Game Name'''<br>
| 18.89
+
| Class ='''One of: Light/Medium/Heavy/Assault'''<br>
| Kinetic
+
| Faction ='''One of: <nowiki>Inner Sphere/Clan</nowiki>'''<br>
| ---
+
| Tickets ='''Number only'''<br>
| ---
+
| Speed ='''Number only'''<br>
| ---
+
| SpeedWithMasc ='''Number only'''<br>
| 1080
+
| Rotation ='''Number only'''<br>
| 6s
+
| PitchStand ='''minimum° to maximum°'''<br>
| 4s
+
| PitchCrouch ='''minimum° to maximum°'''<br>
| 170.01
+
<br>
| 23.76
+
| Prime = '''<nowiki>* Weapon</nowiki>'''<br>
| 250
+
| Price = '''Price of prime, number only'''<br>
| 11334
+
| ArmorT Prime = '''Total Armor*, number only'''<br>
| -0.048
+
| Prime Equip = '''<nowiki>* Equipment</nowiki>'''<br>
| 800m
+
| A = '''<nowiki>* Weapon</nowiki>'''<br>
| ---
+
| PriceA = '''Price of A, number only'''<br>
|-
+
| ArmorT A= '''Total Armor*, number only'''<br>
 +
| A Equip = '''<nowiki>* Equipment</nowiki>'''<br>
 +
| B = '''<nowiki>* Weapon</nowiki>'''<br>
 +
| PriceB = '''Price of B, number only'''<br>
 +
| ArmorT B= '''Total Armor*, number only'''<br>
 +
| B Equip = '''<nowiki>* Equipment</nowiki>'''<br>
 +
| C = '''<nowiki>* Weapon</nowiki>'''<br>
 +
| PriceC = '''Price of C, number only'''<br>
 +
| ArmorT C= '''Total Armor*, number only'''<br>
 +
| C Equip = '''<nowiki>* Equipment</nowiki>'''<br>
 +
| D = '''<nowiki>* Weapon</nowiki>'''<br>
 +
| PriceD = '''Price of D, number only'''<br>
 +
| ArmorT D= '''Total Armor*, number only'''<br>
 +
| D Equip = '''<nowiki>* Equipment</nowiki>'''<br>
 +
| E = '''<nowiki>* Weapon</nowiki>'''<br>
 +
| PriceE = '''Price of E, number only'''<br>
 +
| ArmorT E= '''Total Armor*, number only'''<br>
 +
| E Equip = '''<nowiki>* Equipment</nowiki>'''<br>
 +
<br>
 +
| Armor CT = '''Center torso armor, number only'''<br>
 +
| Armor LRT = '''Left and right torso armor if symmetrical, number only'''<br>
 +
| Armor LT = '''Left torso armor if asymmetrical, number only'''<br>
 +
| Armor RT = '''Right torso armor if asymmetrical, number only'''<br>
 +
| Armor LRA = '''Left and right arm armor, number only'''<br>
 +
| Armor LRL= '''Left and right leg armor, number only'''<br>
 +
| Armor H = '''Head armor, number only'''<br>
 +
| Armor B = '''Back armor, number only'''<br>
 +
| Armor LE = '''Left external armor, number only (use only if all variants have external pods)'''<br>
 +
| Armor RE = '''Right external armor, number only (use only if all variants have external pods)'''<br>
 +
}}
  
| RAC5
+
==Notes==
| 500m
+
* Use proper name for Class and Faction as these are used for categorization of Mechs.
| ---
+
* Image should be Prime variant on white background
| 300
+
* * Total Armor - sum of armor points for components minus the external pods armor (<small>to avoid confusion between variants with and without external pods</small>)
| 2.59
+
* Use either ''Armor LRT'' for symmetrically, or both ''Armor LT'' and ''Armor RT'' for asymmetrically armored mechs
| 64.84
+
[[Category:Infoboxes]]
| Kinetic
+
</noinclude>
| ---
 
| ---
 
| ---
 
| 960
 
| 5s
 
| 4s
 
| 360.22
 
| 41.44
 
| 450
 
| 12968
 
| -0.203
 
| 500m
 
| ---
 
|-
 
|}
 

Revision as of 03:02, 1 August 2017

This is the MWLL Wiki Sandbox! Test your edits here!

mechbox test

{{{Image}}}

{{{Name}}}

Class:

{{{Class}}}

Faction:

[[{{{Faction}}}]]

Ticket cost:

{{{Tickets}}} upon destruction

Variants Armament

Variant
Weapons
Equipment

Prime:


{{{Prime}}}

{{{Prime Equip}}}

[[Category:{{{Class}}} Mechs]] [[Category:{{{Faction}}} Mechs]]


Template for BattleMechs

Usage

{{Mech|
| Image =300px
| Name =In Game Name
| Class =One of: Light/Medium/Heavy/Assault
| Faction =One of: Inner Sphere/Clan
| Tickets =Number only
| Speed =Number only
| SpeedWithMasc =Number only
| Rotation =Number only
| PitchStand =minimum° to maximum°
| PitchCrouch =minimum° to maximum°

| Prime = * Weapon
| Price = Price of prime, number only
| ArmorT Prime = Total Armor*, number only
| Prime Equip = * Equipment
| A = * Weapon
| PriceA = Price of A, number only
| ArmorT A= Total Armor*, number only
| A Equip = * Equipment
| B = * Weapon
| PriceB = Price of B, number only
| ArmorT B= Total Armor*, number only
| B Equip = * Equipment
| C = * Weapon
| PriceC = Price of C, number only
| ArmorT C= Total Armor*, number only
| C Equip = * Equipment
| D = * Weapon
| PriceD = Price of D, number only
| ArmorT D= Total Armor*, number only
| D Equip = * Equipment
| E = * Weapon
| PriceE = Price of E, number only
| ArmorT E= Total Armor*, number only
| E Equip = * Equipment

| Armor CT = Center torso armor, number only
| Armor LRT = Left and right torso armor if symmetrical, number only
| Armor LT = Left torso armor if asymmetrical, number only
| Armor RT = Right torso armor if asymmetrical, number only
| Armor LRA = Left and right arm armor, number only
| Armor LRL= Left and right leg armor, number only
| Armor H = Head armor, number only
| Armor B = Back armor, number only
| Armor LE = Left external armor, number only (use only if all variants have external pods)
| Armor RE = Right external armor, number only (use only if all variants have external pods)
}}

Notes

  • Use proper name for Class and Faction as these are used for categorization of Mechs.
  • Image should be Prime variant on white background
  • * Total Armor - sum of armor points for components minus the external pods armor (to avoid confusion between variants with and without external pods)
  • Use either Armor LRT for symmetrically, or both Armor LT and Armor RT for asymmetrically armored mechs