Difference between revisions of "Heat"
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# Moving into deep water will dramatically improve heat sink efficiency. | # Moving into deep water will dramatically improve heat sink efficiency. | ||
− | You can | + | Overheating too often can damage your [[heat sink]]s, rendering them inoperable. You can '''flush coolant''' to rapidly lower your heat by pressing the '''[C]''' key. However, your asset carries a limited amount of coolant, so use it wisely. Coolant is refilled whenever you [[repair]] your asset, and damaged heat sinks will also be repaired. |
==Heat Management== | ==Heat Management== |
Revision as of 20:50, 29 August 2017
Heat is a waste by-product of firing weapons, using Jump Jets or specialized equipment like MASC or the aerospace afterburner. Heat buildup is harmless until your asset exceeds the red line, at which point the automatic shutdown will trigger, along with revealing your position to any opponents on the map and, if you do not cool down in time, significant damage or even death.
Heat Sinks help your asset dissipate heat. The rate at which heat is dissipated depends on a few factors:
- The number of heat sinks your asset has. More heat sinks means more dissipation per second.
- The current map. Some maps may modify how well your heat sinks function, either improving or reducing their abilities.
- Your total heat. When your total heat is higher, it will dissipate faster.
- Your current movement. Remaining stationary enables for faster cooling.
- Moving into deep water will dramatically improve heat sink efficiency.
Overheating too often can damage your heat sinks, rendering them inoperable. You can flush coolant to rapidly lower your heat by pressing the [C] key. However, your asset carries a limited amount of coolant, so use it wisely. Coolant is refilled whenever you repair your asset, and damaged heat sinks will also be repaired.
Heat Management
coming soon