From MechWarrior: Living Legends Wiki
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− | '''Points''' are part of the scoring system used in [[MWLL]] to determine [[CBill]] gain and [[rank]] progression.
| + | #redirect[[Economy#Points]] |
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− | Points are earned in matches in a number of different ways:
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− | # dealing damage to an opposing player or unmanned asset. This is by far the most common way of earning points.
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− | # getting a kill. This by itself does not earn as many points as doing damage does.
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− | # capturing areas in [[Terrain Control]]. | |
− | # spotting opposing players and relaying that information using [[C3]]. | |
− | # from assisting your team's missiles in damage dealt to opposing players via [[NARC]]s.
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− | As you gain points, you will progress through the [[ranks]], enabling you to have more [[CBills]] available when you respawn.
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− | When earning points through damage, you will gain more points when damaging a heavier asset when piloting a lighter one. This mechanic helps late-joiners to a match catch up to players more quickly than they otherwise could.
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− | ==See Also==
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− | * [[Terrain Control]]
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− | * [[Team Solaris Arena]]
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− | * [[Solaris Arena]]
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− | [[Category:Gameplay Concepts]]
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Latest revision as of 01:31, 9 September 2022