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Date Name Thumbnail Size Description Versions
16:26, 22 November 2017 1. New library.jpg (file) 358 KB The first step in creating Entity archetypes is to place them in a new library (screenshot) 1
16:27, 22 November 2017 2. As many as needed.jpg (file) 441 KB Further, add entity items as many as needed (later to be edited) 1
16:28, 22 November 2017 3. Save library.jpg (file) 447 KB Once done, save the library (game/Libs/...) 1
16:29, 22 November 2017 4. Find it.jpg (file) 270 KB Find the library in the filesystem to edit it manually 1
16:30, 22 November 2017 5. Edit it.jpg (file) 584 KB The process of editing strongly depends on the good editor - lots of changes to be done 1
16:30, 22 November 2017 6. Weapons XMLs.jpg (file) 393 KB Find the XML files defining weapons 1
16:31, 22 November 2017 7. Turrets XMLs.jpg (file) 383 KB Find the XMLs defining turrets (in this example) 1
16:32, 22 November 2017 8. Create Entities.jpg (file) 371 KB Some entities can be created by copying - beware of the unique IDs 1
16:33, 22 November 2017 9. Renaming.jpg (file) 454 KB There are few places for each class to be renamed - watch carefully for the three here 1
16:34, 22 November 2017 Firemodes Pulse.jpg (file) 420 KB Some examples of the fire-mode tweaks (and fails) 1
10:53, 23 November 2017 Resource compiler-RC.jpg (file) 331 KB The path and position of the resource compiler,needed for the import into the engine to work at all 1
10:16, 5 December 2017 7b. Renaming.jpg (file) 598 KB Renaming of the Classes in the library 1
22:34, 25 December 2017 UV sync selection.png (file) 52 KB synchronize the selection between the UV map and 3d window 1
22:36, 25 December 2017 UV tenis ball like seams.png (file) 143 KB Unwrapping can be seen as an fine art. 1
22:39, 25 December 2017 Partial re unwrap overlaps.png (file) 160 KB This prepared UV-unwrap is ideal for partial UV overlap 1
18:35, 3 February 2018 Sliding Doors Flowgraph.png (file) 184 KB The simple Flowgraph for a double sliding doors 1
18:37, 3 February 2018 RigidBodyEx Settings.png (file) 47 KB Settings for the BA grenade bug to be ineffective on a non brush object 1
18:39, 3 February 2018 RigidBodyEx.png (file) 1.34 MB The RigdBodyEx entity usage as a sliding door's panel 1
09:55, 16 June 2018 Map-File-structure.png (file) 9 KB How to structure the zip file holding the map 1
10:04, 16 June 2018 1. 7zip-file-manager.png (file) 70 KB where files are 1
10:04, 16 June 2018 2. renaming.png (file) 7 KB   1
10:04, 16 June 2018 3. more-renaming.png (file) 5 KB   1
10:04, 16 June 2018 4. prepare-for-winzip.png (file) 4 KB   1
10:05, 16 June 2018 5. open-with-winRAR.png (file) 63 KB   1
10:05, 16 June 2018 6. edit-with-associated-advanced-editor.png (file) 109 KB   1
10:05, 16 June 2018 7. save-and-update-archive.png (file) 23 KB   1
10:05, 16 June 2018 8. restore-extension.png (file) 6 KB   1
10:05, 16 June 2018 9. update-XML.png (file) 33 KB   1
10:06, 16 June 2018 10. mass-open-all-mtl-files.png (file) 72 KB   1
10:06, 16 June 2018 11. rename-all-instances.png (file) 60 KB   1
10:06, 16 June 2018 12. save-all-files.png (file) 24 KB   1
10:06, 16 June 2018 13. run-check-in-sandbox2.png (file) 172 KB   1
10:15, 16 June 2018 Released-map.png (file) 39 KB what files belong to a map release 1
22:24, 16 June 2018 Folders.png (file) 15 KB the partial folder layout of MW:LL 1
13:50, 9 August 2018 1.Properties Win7.PNG (file) 473 KB The Editor shortcut properties on Windows 7 1
13:50, 9 August 2018 3.64-32bit.PNG (file) 6 KB the 32 or 64 bit designation in the path 1
13:51, 9 August 2018 4.mod or nomod.PNG (file) 7 KB The mod or no mod designation in the shortcut 1
13:52, 9 August 2018 5.Custom Shortcuts.PNG (file) 148 KB the many shortcuts to programs and folder(s) handy on desktop 1
14:02, 9 August 2018 6.right click.png (file) 17 KB right click to paste shortuct 1
14:09, 9 August 2018 2.Properties Win10.PNG (file) 119 KB Properties on Win10 1
17:54, 2 October 2018 SR loading.png (file) 876 KB The Stone Rose map loading screen 1
18:04, 2 October 2018 Stomerose minimap.png (file) 858 KB approximate minimap - not from the game screen 1
19:58, 4 October 2018 ScoreBoard.png (file) 1.53 MB Emphasis on the server name 1
19:59, 4 October 2018 ServerBrowser.png (file) 1.15 MB emphasis on the selected server 1
20:25, 4 October 2018 EvidenceLocations.png (file) 24 KB the locations of game abuse evidence 2
11:46, 28 February 2019 User file tree.png (file) 15 KB The file tree structure where the client-local information is stored 1
16:36, 13 March 2019 NewLevel.JPG (file) 22 KB The least used dialog 1
16:13, 8 May 2019 Shooting.png (file) 61 KB UAC autocannon shooting schematic 1
16:15, 5 June 2019 Timeouts.png (file) 86 KB updated to reflect the fact that cool down continues for the duration of RAC spin up 2
17:40, 14 July 2019 Packet loss.png (file) 64 KB Dump of packet tracing in game console 1
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