Difference between revisions of "Tickets"

From MechWarrior: Living Legends Wiki
Jump to: navigation, search
m (Asset Ticket Values)
m (Asset Ticket Values: removed apc doubles)
 
Line 49: Line 49:
 
! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Inner<br>Sphere'''
 
! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Inner<br>Sphere'''
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[APC]]<br>[[Harasser]] <!-- 1 -->
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[APC]]<br>[[Harasser]] <!-- 1 -->
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Commando]]<br>[[Osiris]]<br>[[APC]]<br>[[Chevalier]]<br>[[Longinus]] <!-- 2 -->
+
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Commando]]<br>[[Osiris]]<br>[[Chevalier]]<br>[[Longinus]] <!-- 2 -->
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Anubis]]<br>[[Owens]]<br>[[Goblin]]<br>[[Sparrowhawk]] <!-- 3 -->
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Anubis]]<br>[[Owens]]<br>[[Goblin]]<br>[[Sparrowhawk]] <!-- 3 -->
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Raven]]<br>[[Chimera]] <!-- 4 -->
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Raven]]<br>[[Chimera]] <!-- 4 -->
Line 68: Line 68:
 
! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Clan'''
 
! style="font-size:14px; padding:10px; background:#2E2E2E;"|'''Clan'''
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[APC]]<br>[[Mithras]] <!-- 1 -->
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[APC]]<br>[[Mithras]] <!-- 1 -->
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Locust IIC]]<br>[[Uller]]<br>[[APC]]<br>[[Hephaestus]]<br>[[Elemental]] <!-- 2 -->
+
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Locust IIC]]<br>[[Uller]]<br>[[Hephaestus]]<br>[[Elemental]] <!-- 2 -->
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Solitaire]]<br>[[Ares]] <!-- 3 -->
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Solitaire]]<br>[[Ares]] <!-- 3 -->
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Avar]] <!-- 4 -->
 
| style="padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;"| [[Avar]] <!-- 4 -->

Latest revision as of 00:45, 13 October 2019

Tickets is one of the two possible winning conditions, the other being Points.
Tickets are divided into two different types: team tickets and player tickets

Team Tickets

Team tickets are only relevant in team based game modes.
In team ticket mode both teams start out with a predefined amount of tickets in their team ticket pool, shown at the top of the screen, next to the remaining game time.
Every time an asset of any type gets destroyed, a set amount of tickets is deducted from the ticket pool of the team that built said asset. The amount depends on the asset in question. (E.g.: losing an Owens costs 2 tickets, losing a Fafnir costs 15). Dying inside of a vehicle will only incur a ticket penalty equal to the value of the piloted asset, but an empty asset will still cost tickets if destroyed. Since Battle Armor has its own ticket cost when destroyed, ejecting from a vehicle and then dying will cost a player two more tickets than if they'd died within the asset.

Should the tickets of a team drop to zero a two minute timer appears, during which the team has the chance to drop the enemy team to zero tickets, enforcing a draw. If it does not enforce a draw before the timer runs out it has lost the round.
Also, players of a team that has no tickets left will be unable to respawn. If a team has no tickets left and all its players died it has also lost the round.

If a player steals an enemy asset, and that asset is destroyed, the current owner's team will lose tickets for it, not necessarily the original team that owned it.

Player Tickets

Player tickets are mostly only relevant in organized play.
If player tickets are enabled every player has only a limited amount of lives, usually limited to one.
Each death of the individual player will deduct two tickets from his personal ticket pool, and a player who has run out of tickets will find him/herself unable to respawn.
If the current game mode is a free for all mode then a player who has run out of tickets will be declared a loser of this round and will have to watch the remainder of this round from the sidelines.
If the current game mode is team based and one of the teams has run out of players that still have tickets left, it will be declared the loser of this round and the round will end.


Asset Ticket Values

When a mech, tank, aerospace, or any other kind of asset is destroyed, the owning team looses tickets based on that asset's base chassis ticket value, as detailed in the chart below. However, it should be noted that when a player dies while piloting an asset, only that asset's ticket value will be deducted, and not that of both the pilot and asset. When not piloting an asset, player death always counts for two tickets.

Faction Tickets
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
Inner
Sphere
APC
Harasser
Commando
Osiris
Chevalier
Longinus
Anubis
Owens
Goblin
Sparrowhawk
Raven
Chimera
Hollander II
Partisan
Hawkmoth
Uziel
Regulator
Corsair
Rifleman
Catapult
Rommel
Bushwacker
Argus
Warhammer
Long Tom
Avatar
Demolisher
Rusalka
Thanatos Awesome Mauler
Shiva
--- Atlas --- Fafnir ---
Clan APC
Mithras
Locust IIC
Uller
Hephaestus
Elemental
Solitaire
Ares
Avar Cougar
Puma
Oro
Donar
Epona
Sulla
Shadowcat
Hellhound
Black Lanner
Huit
Vulture
Loki
Visigoth
Ryoken
Cauldron-Born
Novacat
Thor
--- Morrigu Madcat
Masakari
Xerxes
Madcat MKII --- Blood Asp Daishi
All ticket values are current as of release 0.11.2


Faction Mechs Vehicles Air Units BA
Light Medium Heavy Assault APC Tank Hover ASF VTOL Battle Armor
Inner
Sphere
Commando 2
Osiris 2
Anubis 3
Owens 3
Raven 4
Chimera 4
Hollander II 5
Uziel 6
Bushwacker 8
Rifleman 7
Catapult 7
Argus 8
Warhammer 8
Avatar 9
Thanatos 10
Awesome 11
Mauler 12
Atlas 14
Fafnir 16
APC 1 Chevalier 2
Goblin 3
Partisan 5
Rommel 7
Long Tom 8
Demolisher 9
Harasser 1
Regulator 6
SparrowHawk 3
Corsair 6
Rusalka 9
Shiva 12
Hawkmoth 4 Longinus 2
Clan Locust IIC 2
Uller 2
Solitaire 3
Cougar 5
Puma 5
Shadowcat 7
Hellhound 7
Black Lanner 8
Ryoken 10
Vulture 9
Loki 9
Cauldron-Born 10
Novacat 10
Thor 10
Madcat 13
Masakari 13
Madcat MKII 14
Blood Asp 16
Daishi 17
APC 1 Mithras 1
Ares 3
Oro 5
Huit 8
Morrigu 12
Hephaestus 2
Epona 6
Avar 4
Sulla 6
Visigoth 9
Xerxes 13
Donar 4 Elemental 2