Difference between revisions of "TC Urban Jungle"

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(Gallery)
(bases, general info and style update)
 
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| Image = File:TC_Urban_Jungle-4.jpg
 
| Image = File:TC_Urban_Jungle-4.jpg
 
| Name = TC_Urban_Jungle
 
| Name = TC_Urban_Jungle
 +
| Created By = Salvatoris
 
| Environment = Urban Metropolis
 
| Environment = Urban Metropolis
| Temperature = +25?
+
| Temperature = 25°C
 
| Planet =  
 
| Planet =  
 
| Coords =  
 
| Coords =  
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</ul>
 
</ul>
 
| Available = 0.4.0
 
| Available = 0.4.0
 +
| Download = [http://mechlivinglegends.net/maps/TC/TC_Urban_Jungle.zip TC_UrbanJungle]
 
| Mech = 1
 
| Mech = 1
 
| Tank = 1
 
| Tank = 1
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| Aero = 1
 
| Aero = 1
 
| Base Defenses = 1
 
| Base Defenses = 1
| BaseIS = 1
+
| BaseIS = 2
| BaseCL = 1
+
| BaseCL = 2
| BaseNtl = 7
+
| BaseNtl = 5
 
| Map  = File:TC_Urban_Jungle-minimap.jpg
 
| Map  = File:TC_Urban_Jungle-minimap.jpg
 
}}
 
}}
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Capture the D5 or C5 forward Mech base (spawns 100t assets), set your spawn point to it and try to hold it. Tanks (Demos, Morrigus) are well suited for D5/C5 base defense. Deathballs happen often here, often converging between the D5 and C5 bases. If overrun, send a couple fast assets to back-cap.
 
Capture the D5 or C5 forward Mech base (spawns 100t assets), set your spawn point to it and try to hold it. Tanks (Demos, Morrigus) are well suited for D5/C5 base defense. Deathballs happen often here, often converging between the D5 and C5 bases. If overrun, send a couple fast assets to back-cap.
  
==Gallery==
 
<gallery mode="nolines" heights=300px widths=400px  style="text-align:left">
 
File:TC_Urban_Jungle-2.jpg
 
File:TC_Urban_Jungle-3.jpg
 
File:TC_Urban_Jungle-1.jpg
 
File:TC_Urban_Jungle-5.jpg
 
</gallery>
 
  
 
==Bases==
 
==Bases==
===F4===
+
<div style="margin-bottom:10px></div>
'''Type:''' [[Clan]] home base<br>
+
<div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap">
'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Hellgiver|Hellgiver]]<br>
+
 
'''Captureable:''' No<br>
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>A2</div>
'''Services:''' [[Repair]], [[Rearm]]
+
*'''Type:''' [[Clan]] air base
 +
*'''Defenses:''' 1x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Sentinel|Sentinel]]
 +
*'''Capture weight''': ---
 +
*'''Spawn''': Yes
 +
*'''Can build:''' all [[ASF]]s and [[VTOL]]s
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
 +
 
 +
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 +
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>A6</div>
 +
*'''Type:''' [[IS]] home base
 +
*'''Defenses:''' 3x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 3x [[Turrets#Sentinel|Sentinel]]
 +
*'''Capture weight''': ---
 +
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
  
===A6===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' [[IS]] home base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>B7</div>
'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Hellgiver|Hellgiver]]<br>
+
*'''Type:''' neutral base
'''Captureable:''' No<br>
+
*'''Defenses:''' 1x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Sentinel|Sentinel]]
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br>
+
*'''Capture weight''': 1
'''Services:''' [[Repair]], [[Rearm]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
  
===B7===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' neutral base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>C5</div>
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
+
*'''Type:''' neutral base
'''Captureable:''' Yes<br>
+
*'''Defenses:''' 3x [[Turrets#LAMS Turret|LAMS]], 3x [[Turrets#Sentinel|Sentinel]]
'''Can build:''' 65t<br>
+
*'''Capture weight''': 1
'''Services:''' [[Repair]], [[Rearm]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
  
===C5===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' neutral base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>D5</div>
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]<br>
+
*'''Type:''' neutral base
'''Captureable:''' Yes<br>
+
*'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Sentinel|Sentinel]]
'''Can build:''' 100t<br>
+
*'''Capture weight''': 1
'''Services:''' [[Repair]], [[Rearm]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
  
===D5===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' neutral base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>E1</div>
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]<br>
+
*'''Type:''' [[IS]] air base
'''Captureable:''' Yes<br>
+
*'''Defenses:''' 1x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Sentinel|Sentinel]]
'''Can build:''' 100t<br>
+
*'''Capture weight''': ---
'''Services:''' [[Repair]], [[Rearm]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' all [[ASF]]s and [[VTOL]]s
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
  
===F4===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' neutral base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>E7</div>
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
+
*'''Type:''' neutral base
'''Captureable:''' Yes<br>
+
*'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 3x [[Turrets#Sentinel|Sentinel]]
'''Can build:''' 100t<br>
+
*'''Capture weight''': 1
'''Services:''' [[Repair]], [[Rearm]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 +
*'''Services:''' [[Rearm]]</div>
  
===E7===
+
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
'''Type:''' neutral base<br>
+
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F5</div>
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]<br>
+
*'''Type:''' neutral base
'''Captureable:''' Yes<br>
+
*'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Sentinel|Sentinel]]
'''Can build:''' 70t<br>
+
*'''Capture weight''': 1
'''Services:''' [[Repair]], [[Rearm]]
+
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
  
 +
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 +
<div style=" font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;>F4</div>
 +
*'''Type:''' [[Clan]] home base
 +
*'''Defenses:''' 2x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 2x [[Turrets#Sentinel|Sentinel]]
 +
*'''Capture weight''': ---
 +
*'''Spawn''': Yes
 +
*'''Can build:''' all [[Mechs]] and [[Vehicles]]
 +
*'''Services:''' [[Repair]], [[Rearm]]</div>
 +
</div>
 +
 +
{{Clear}}
 +
 +
 +
==Gallery==
 +
<gallery mode="packed" heights=180px style="margin-top:10px; margin-left:5%; margin-right:5%; margin-bottom:30px">
 +
File:TC_Urban_Jungle-2.jpg
 +
File:TC_Urban_Jungle-3.jpg
 +
File:TC_Urban_Jungle-1.jpg
 +
File:TC_Urban_Jungle-5.jpg
 +
</gallery>
  
==Points of Interest==
 
  
 
{{Navbox Maps}}
 
{{Navbox Maps}}
  
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 17:55, 13 July 2019

TC Urban Jungle
TC Urban Jungle-4.jpg
Created By: Salvatoris
Environment: Urban Metropolis
Temperature: 25°C
Size: 8192 x 8192
Game Modes:
First Available In: 0.4.0
Download Link: TC_UrbanJungle
Assets
Assets:
Number of Bases: IS: 2
Clan: 2
Neutral: 5
Tactical Map
TC Urban Jungle-minimap.jpg
Minimap overlay1.png


— Map Introduction


Overview

Urban Jungle, a huge metropolis of towering skyscrapers intertwined by raised highways. Teams epically brawl for control of the two center mech factories. Capture the D5 or C5 forward Mech base (spawns 100t assets), set your spawn point to it and try to hold it. Tanks (Demos, Morrigus) are well suited for D5/C5 base defense. Deathballs happen often here, often converging between the D5 and C5 bases. If overrun, send a couple fast assets to back-cap.


Bases

A2
A6
B7
C5
D5
E1
E7
F5
F4


Gallery