Difference between revisions of "TC Mirage"

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===C2===
 
===C2===
 
'''Type:''' [[Clan]] home base<br>
 
'''Type:''' [[Clan]] home base<br>
'''Defenses:''' 2x [[Calliope]], 1x [[LAMS]]<br>
+
'''Defenses:''' 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#LAMS Turret|LAMS]]<br>
 
'''Captureable:''' No<br>
 
'''Captureable:''' No<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br>
Line 38: Line 38:
 
===C2===
 
===C2===
 
'''Type:''' [[Clan]] airfield<br>
 
'''Type:''' [[Clan]] airfield<br>
'''Defenses:''' 2x [[Eagle Eye]]<br>
+
'''Defenses:''' 2x [[Turrets#Eagle Eye|Eagle Eye]]<br>
 
'''Captureable:''' No<br>
 
'''Captureable:''' No<br>
 
'''Can build:''' all [[ASF]], all [[VTOL]]<br>
 
'''Can build:''' all [[ASF]], all [[VTOL]]<br>
Line 44: Line 44:
 
===F6===
 
===F6===
 
'''Type:''' [[IS]] home base<br>
 
'''Type:''' [[IS]] home base<br>
'''Defenses:''' 2x [[Calliope]], 1x [[LAMS]]<br>
+
'''Defenses:''' 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#LAMS Turret|LAMS]]<br>
 
'''Captureable:''' No<br>
 
'''Captureable:''' No<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br>
Line 50: Line 50:
 
===G5===
 
===G5===
 
'''Type:''' [[IS]] airfield<br>
 
'''Type:''' [[IS]] airfield<br>
'''Defenses:''' 2x [[Eagle Eye]]<br>
+
'''Defenses:''' 2x [[Turrets#Eagle Eye|Eagle Eye]]<br>
 
'''Captureable:''' No<br>
 
'''Captureable:''' No<br>
 
'''Can build:''' all [[ASF]], all [[VTOL]]<br>
 
'''Can build:''' all [[ASF]], all [[VTOL]]<br>
Line 57: Line 57:
 
===C4===
 
===C4===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 3x [[Sentinel]] (2 aiming at E4), 1x [[Hellgiver]]<br>
+
'''Defenses:''' 3x [[Turrets#Sentinel|Sentinel]] (2 aiming at E4)<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' none<br>
 
'''Can build:''' none<br>
Line 64: Line 64:
 
===E2===
 
===E2===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 1x [[Sentinel]]<br>
+
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br>
 
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br>
 
'''Services:''' [[Repair]], [[Rearm]]
 
'''Services:''' [[Repair]], [[Rearm]]
 +
 +
'''This point is worth 0.5x the normal amount of tickets.'''
  
 
===E4===
 
===E4===
Line 75: Line 77:
 
'''Can build:''' none<br>
 
'''Can build:''' none<br>
 
'''Services:''' none
 
'''Services:''' none
 +
 +
'''This point is worth 2.0x the normal amount of tickets.'''
  
 
===E6===
 
===E6===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 1x [[Sentinel]]<br>
+
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br>
 
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br>
 
'''Services:''' [[Repair]], [[Rearm]]
 
'''Services:''' [[Repair]], [[Rearm]]
 +
 +
'''This point is worth 0.5x the normal amount of tickets.'''
  
 
===F4===
 
===F4===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 3x [[Sentinel]] (2 aiming at E4), 1x [[Hellgiver]]<br>
+
'''Defenses:''' 3x [[Turrets#Sentinel|Sentinel]] (2 aiming at E4)<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' none<br>
 
'''Can build:''' none<br>

Revision as of 17:04, 17 August 2017

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TC Mirage
TC Mirage.jpg
Environment: Sand / Valley
Temperature: 36
Planet: Blackjack
Coords: -158.31, 367.73
Size: 4096 x 4096
Game Modes:
First Available In: 0.5.6
Assets
Assets:
Number of Bases: IS: 2
Clan: 2
Neutral: 5
Tactical Map


"Set in a heavily eroded canyon, this expansive battleground has been cut by wind, water, and time. An intricate system of deep valleys funneling into a wide open center make for as diverse and deadly a killing field as can be found on Blackjack."
— Map introduction

Overview

Bases

C2

Type: Clan home base
Defenses: 2x Calliope, 1x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm

C2

Type: Clan airfield
Defenses: 2x Eagle Eye
Captureable: No
Can build: all ASF, all VTOL
Services: Repair, Rearm

F6

Type: IS home base
Defenses: 2x Calliope, 1x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm

G5

Type: IS airfield
Defenses: 2x Eagle Eye
Captureable: No
Can build: all ASF, all VTOL
Services: Repair, Rearm

C4

Type: neutral base
Defenses: 3x Sentinel (2 aiming at E4)
Captureable: Yes
Can build: none
Services: Repair

E2

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm

This point is worth 0.5x the normal amount of tickets.

E4

Type: neutral base
Defenses: none
Captureable: Yes
Can build: none
Services: none

This point is worth 2.0x the normal amount of tickets.

E6

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm

This point is worth 0.5x the normal amount of tickets.

F4

Type: neutral base
Defenses: 3x Sentinel (2 aiming at E4)
Captureable: Yes
Can build: none
Services: Repair

Points of Interest

See also

TSA_Mirage