Difference between revisions of "TC IcePlanetV2"

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Line 5: Line 5:
 
| Created By = Unknown / RickHunter
 
| Created By = Unknown / RickHunter
 
| Environment = Blowing snow
 
| Environment = Blowing snow
| Temperature = -35°C
+
| Temperature = -40°C
 
| Planet =  
 
| Planet =  
 
| Coords =  
 
| Coords =  
Line 33: Line 33:
 
| IS_Mech_1_Y = 200
 
| IS_Mech_1_Y = 200
  
| Neutral_Mech_1_X = 231
+
| Neutral_Mech_1_X = 200
| Neutral_Mech_1_Y = 233
+
| Neutral_Mech_1_Y = 170
| Neutral_Mech_2_X = 97
+
| Neutral_Mech_2_X = 160
| Neutral_Mech_2_Y = 99
+
| Neutral_Mech_2_Y = 110
  
 
| Neutral_Cap_1_X = 162
 
| Neutral_Cap_1_X = 162
 
| Neutral_Cap_1_Y = 163
 
| Neutral_Cap_1_Y = 163
| Neutral_Cap_2_X = 163
+
| Neutral_Cap_2_X = 185
| Neutral_Cap_2_Y = 93
+
| Neutral_Cap_2_Y = 105
| Neutral_Cap_3_X = 252
+
| Neutral_Cap_3_X = 215
| Neutral_Cap_3_Y = 155
+
| Neutral_Cap_3_Y = 160
| Neutral_Cap_4_X = 83
+
| Neutral_Cap_4_X = 140
| Neutral_Cap_4_Y = 160
+
| Neutral_Cap_4_Y = 130
 
| Neutral_Cap_5_X = 173
 
| Neutral_Cap_5_X = 173
 
| Neutral_Cap_5_Y = 251
 
| Neutral_Cap_5_Y = 251

Revision as of 06:08, 19 March 2022

TC IcePlanetV2
TC IcePlanetV2-3.jpg
Latest Version: 2.1
Created By: Unknown / RickHunter
Environment: Blowing snow
Temperature: -40°C
Size: 8192 x 8192
Game Modes:
First Available In: 0.14.10
Download Link: TC_IcePlanetV21.zip
Assets
Assets:
Number of Bases: IS: 1
Clan: 1
Neutral: 7
Tactical Map


"A SLDF base has been found in a sub-zero environment. Battle over control of the city in this mostly brawly warzone. All assets are available."
— Map Introduction


IcePlanetV2, A frozen, ice-covered world where an ancient massive SLDF base has been discovered. Use the multiple paths and tunnels to successfully take the forward factories and assault the center industrial energy facility in close combat. Visibility is slightly obscured by the blowing snow and haze in the atmosphere. Utilizing fast assets via the multiple tunnels around the forward factories, intercept damaged enemy mechs returning from the frontlines for repairs at the side bases.

Overview

Controlling the valuable center cap point reachable via tunnels is ultimately the goal. Work with your team to know when to pull back from the central cap zone for repairs.


Bases

C6
C3
C5
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: Repair
D4
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: Repair
D5
  • Type: neutral strategic point
  • Defenses: none
  • Capture weight: 2
  • Spawn: No
  • Can build: none
  • Services: none
D6
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: Repair
F5
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 0.25
  • Spawn: No
  • Can build: none
  • Services: Repair
F6
E3


Gallery