Difference between revisions of "TC Dune"

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(more base data and styling)
m (image links & styling)
 
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| Image = File:TC_Dune-4.jpg
 
| Image = File:TC_Dune-4.jpg
 
| Name = TC_Dune
 
| Name = TC_Dune
 +
| Created By = Ivaan
 
| Environment = Desert
 
| Environment = Desert
 
| Temperature = 45°C
 
| Temperature = 45°C
Line 19: Line 20:
 
| BaseCL = 1
 
| BaseCL = 1
 
| BaseNtl = 7
 
| BaseNtl = 7
| Map  = File:TC_Dune-minimap2.jpg
+
| Map  = TC_dune_minimap.jpg
}}
+
 
 +
| Clan_X = 320
 +
| Clan_Y = 32
 +
| Clan_Mech_1_X = 292
 +
| Clan_Mech_1_Y = 32
 +
| Clan_ASF_1_X = 301
 +
| Clan_ASF_1_Y = 14
 +
 
 +
| IS_X = 40
 +
| IS_Y = 315
 +
| IS_Mech_1_X = 30
 +
| IS_Mech_1_Y = 285
 +
| IS_ASF_1_X = 21
 +
| IS_ASF_1_Y = 305
  
{{quote||Map Introduction}}
+
| Neutral_Mech_1_X = 231
 +
| Neutral_Mech_1_Y = 233
 +
| Neutral_Mech_2_X = 97
 +
| Neutral_Mech_2_Y = 99
  
 +
| Neutral_Cap_1_X = 162
 +
| Neutral_Cap_1_Y = 163
 +
| Neutral_Cap_2_X = 163
 +
| Neutral_Cap_2_Y = 93
 +
| Neutral_Cap_3_X = 252
 +
| Neutral_Cap_3_Y = 155
 +
| Neutral_Cap_4_X = 83
 +
| Neutral_Cap_4_Y = 160
 +
| Neutral_Cap_5_X = 173
 +
| Neutral_Cap_5_Y = 251
 +
}}
  
 
==Overview==
 
==Overview==
 
+
'''Dune''', a medium sized barren, open world with a gradual rolling hill illuminated by twin suns. Jagged rock formations offer covered movement towards the valueable center cap zone. Northwest mech factory features a shipping dock while the smaller factory is in the southeast. Both bases are flanked by two repair bays. All assets are available.  
Dune, a medium sized barren, open world with a gradual rolling hill illuminated by twin suns. Jagged rock formations offer covered movement towards the valueable center cap zone. Northwest mech factory features a shipping dock while the smaller factory is in the southeast. Both bases are flanked by two repair bays. All assets are available.  
 
 
Capture the C3 or F6 forward Mech base (spawns 70t assets) and set your spawn point to it. Cap the flanking repair bases and then take the D4 center base.  
 
Capture the C3 or F6 forward Mech base (spawns 70t assets) and set your spawn point to it. Cap the flanking repair bases and then take the D4 center base.  
  
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==Bases==
 
==Bases==
 
<div style="margin-bottom:10px></div>
 
<div style="margin-bottom:10px></div>
<div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em>
+
<div style="-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap">
  
 
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
 
<div style="-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;>
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*'''Capture weight''': 0.5
 
*'''Capture weight''': 0.5
 
*'''Spawn''': Yes
 
*'''Spawn''': Yes
*'''Can build:''' ≤70t [[Mechs]] and [[Vehicles]] (+[[Partisan]])
+
*'''Can build:''' <span style="white-space: normal">≤65t [[Mechs]] and [[Vehicles]] (+[[Partisan]], [[Nova Cat]], [[Warhammer]])</span>
 
*'''Services:''' [[Rearm]]</div>
 
*'''Services:''' [[Rearm]]</div>
  
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*'''Capture weight''': 0.5
 
*'''Capture weight''': 0.5
 
*'''Spawn''': Yes
 
*'''Spawn''': Yes
*'''Can build:''' ≤70t [[Mechs]] and [[Vehicles]] (+[[Partisan]])
+
*'''Can build:''' <span style="white-space: normal">≤65t [[Mechs]] and [[Vehicles]] (+[[Partisan]], [[Nova Cat]], [[Warhammer]])</span>
 
*'''Services:''' [[Rearm]]</div>
 
*'''Services:''' [[Rearm]]</div>
  
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</div>
 
</div>
  
 +
{{Clear}}
  
{{Clear}}
 
  
 
==Gallery==
 
==Gallery==
<gallery mode="packed" heights=180px style="margin-top:10px; margin-left:5%; margin-right:5%; margin-bottom:30px">
+
<gallery mode="slideshow" showthumbnails heights=50px style="display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;">
File:TC_Dune-1.jpg
+
File:TC_Dune-1.jpg|link={{filepath:TC_Dune-1.jpg}}
File:TC_Dune-3.jpg
+
File:TC_Dune-3.jpg|link={{filepath:TC_Dune-3.jpg}}
File:TC_Dune-2.jpg
+
File:TC_Dune-2.jpg|link={{filepath:TC_Dune-2.jpg}}
File:TC_Dune-5.jpg
+
File:TC_Dune-5.jpg|link={{filepath:TC_Dune-5.jpg}}
File:TC_Dune-6.jpg
+
File:TC_Dune-6.jpg|link={{filepath:TC_Dune-6.jpg}}
 
</gallery>
 
</gallery>
  
  
 
{{Navbox Maps}}
 
{{Navbox Maps}}
 
+
[[Category:Official Maps]]
 
[[Category:Maps]]
 
[[Category:Maps]]

Latest revision as of 15:55, 11 September 2019

TC Dune
TC Dune-4.jpg
Created By: Ivaan
Environment: Desert
Temperature: 45°C
Size: 4096 x 4096
Game Modes:
First Available In: 0.8.0
Assets
Assets:
Number of Bases: IS: 1
Clan: 1
Neutral: 7
Tactical Map


Overview

Dune, a medium sized barren, open world with a gradual rolling hill illuminated by twin suns. Jagged rock formations offer covered movement towards the valueable center cap zone. Northwest mech factory features a shipping dock while the smaller factory is in the southeast. Both bases are flanked by two repair bays. All assets are available. Capture the C3 or F6 forward Mech base (spawns 70t assets) and set your spawn point to it. Cap the flanking repair bases and then take the D4 center base.


Bases

B7
C3
C4
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 0.25
  • Spawn: No
  • Can build: none
  • Services: Repair
D3
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 0.25
  • Spawn: No
  • Can build: none
  • Services: Repair
D4
  • Type: neutral strategic point
  • Defenses: none
  • Capture weight: 1
  • Spawn: No
  • Can build: none
  • Services: none
D6
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 0.25
  • Spawn: No
  • Can build: none
  • Services: Repair
F5
  • Type: neutral outpost
  • Defenses: none
  • Capture weight: 0.25
  • Spawn: No
  • Can build: none
  • Services: Repair
F6
G1


Gallery