Difference between revisions of "TC DeathValley"

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{{Quote|"This arena is set on a blistering hot desert on a small planet close to a nearby star. It challenges everyones abilities and sanity."|Map introduction}}
 
{{Quote|"This arena is set on a blistering hot desert on a small planet close to a nearby star. It challenges everyones abilities and sanity."|Map introduction}}
==Overview==
 
  
A popular Terran Control map, ''Death Valley'' is much like its namesake; a lifeless, barren hellscape.
 
  
==Gameplay==
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==Overview==
Death Valley's mixture of flat open terrain and claustrophobic bases means that both long and short-range combat is viable. Fast assets are recommended, as the bases are widely spaced out.
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A popular Terran Control map, '''Death Valley''' is much like its namesake; a lifeless, barren hellscape. The mixture of flat open terrain and claustrophobic bases means that both long and short-range combat are viable. Fast assets are quite useful, as the bases are widely spaced out.
  
  
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{{Clear}}
 
{{Clear}}
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==Gallery==
 
==Gallery==
<gallery mode="packed" heights=380px style="margin-top:10px; margin-left:5%; margin-right:5%; margin-bottom:30px">
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<gallery mode="slideshow" showthumbnails heights=50px style="display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;">
File:TC_Deathvalley-Base.png
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File:TC_Deathvalley-Base.png|link={{filepath:TC_Deathvalley-Base.png}}
File:TC_Deathvalley-Landscape.png
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File:TC_Deathvalley-Landscape.png|link={{filepath:TC_Deathvalley-Landscape.png}}
 
</gallery>
 
</gallery>
  

Revision as of 15:50, 11 September 2019

TC DeathValley
TC DeathValley.jpg
Environment: Desert
Temperature: 55°C
Planet: Caph
Coords: 13.04, 00.52
Size: 8192 x 8192
Game Modes:
First Available In: 0.4.0
Assets
Assets:
Number of Bases: IS: 1
Clan: 1
Neutral: 5
Tactical Map
"This arena is set on a blistering hot desert on a small planet close to a nearby star. It challenges everyones abilities and sanity."
— Map introduction


Overview

A popular Terran Control map, Death Valley is much like its namesake; a lifeless, barren hellscape. The mixture of flat open terrain and claustrophobic bases means that both long and short-range combat are viable. Fast assets are quite useful, as the bases are widely spaced out.


Bases

B5
C2
  • Type: neutral outpost
  • Defenses: 1x Sentinel, 1x Hawk Eye
  • Capture weight: 2
  • Spawn: Yes
  • Can build: none
  • Services: none
D4
  • Type: neutral base
  • Defenses: none
  • Capture weight: 5
  • Spawn: Yes
  • Can build: none
  • Services: Repair
E1
E8
F7
  • Type: neutral outpost
  • Defenses: 1x Sentinel, 1x Hawk Eye
  • Capture weight: 2
  • Spawn: Yes
  • Can build: none
  • Services: none
G4


Gallery