Difference between revisions of "TC DeathValley"

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===E1===
 
===E1===
 
'''Type:''' [[Clan]] home base<br>
 
'''Type:''' [[Clan]] home base<br>
'''Defenses:''' 4x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br>
+
'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#Eagle Eye|Eagle Eye]]<br>
 
'''Captureable:''' No<br>
 
'''Captureable:''' No<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]], all [[ASF]], all [[VTOL]]<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]], all [[ASF]], all [[VTOL]]<br>
Line 39: Line 39:
 
===E8===
 
===E8===
 
'''Type:''' [[IS]] home base<br>
 
'''Type:''' [[IS]] home base<br>
'''Defenses:''' 4x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br>
+
'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS], 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#Eagle Eye|Eagle Eye]]<br>
 
'''Captureable:''' No<br>
 
'''Captureable:''' No<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]], all [[ASF]], all [[VTOL]]<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]], all [[ASF]], all [[VTOL]]<br>
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===C2===
 
===C2===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 1x [[Sentinel]], 1x [[Hawk Eye]]<br>
+
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' none<br>
 
'''Can build:''' none<br>
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===B5===
 
===B5===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 2x [[Sentinel]], 1x [[Hawk Eye]]<br>
+
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br>
Line 67: Line 67:
 
===G4===
 
===G4===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 2x [[Sentinel]], 1x [[Hawk Eye]]<br>
+
'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br>
 
'''Can build:''' all [[Mechs]], all [[Vehicles]]<br>
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===F7===
 
===F7===
 
'''Type:''' neutral base<br>
 
'''Type:''' neutral base<br>
'''Defenses:''' 1x [[Sentinel]], 1x [[Hawk Eye]]<br>
+
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]], 1x [[Turrets#Hawk Eye|Hawk Eye]]<br>
 
'''Captureable:''' Yes<br>
 
'''Captureable:''' Yes<br>
 
'''Can build:''' none<br>
 
'''Can build:''' none<br>

Revision as of 15:48, 17 August 2017

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TC DeathValley
TC DeathValley.jpg
Environment: Desert
Temperature: +55
Planet: Caph
Coords: 13.04, 00.52
Size: 2048 x 2048
Game Modes:
First Available In: 0.4.0
Assets
Assets:
Number of Bases: IS: 1
Clan: 1
Neutral: 5
Tactical Map


"This arena is set on a blistering hot desert on a small planet close to a nearby star. It challenges everyones abilities and sanity."
— Map introduction

Overview

Bases

E1

Type: Clan home base
Defenses: 4x LAMS, 2x Calliope, 1x Eagle Eye
Captureable: No
Can build: all Mechs, all Vehicles, all ASF, all VTOL
Services: Repair, Rearm

E8

Type: IS home base
Defenses: 4x [[Turrets#LAMS Turret|LAMS], 2x Calliope, 1x Eagle Eye
Captureable: No
Can build: all Mechs, all Vehicles, all ASF, all VTOL
Services: Repair, Rearm

C2

Type: neutral base
Defenses: 1x Sentinel, 1x Hawk Eye
Captureable: Yes
Can build: none
Services: none

B5

Type: neutral base
Defenses: 2x Sentinel, 1x Hawk Eye
Captureable: Yes
Can build: all Mechs, all Vehicles
Services: Repair, Rearm

D4

Type: neutral base
Defenses: none
Captureable: Yes
Can build: none
Services: Repair

G4

Type: neutral base
Defenses: 2x Sentinel, 1x Hawk Eye
Captureable: Yes
Can build: all Mechs, all Vehicles
Services: Repair, Rearm

F7

Type: neutral base
Defenses: 1x Sentinel, 1x Hawk Eye
Captureable: Yes
Can build: none
Services: none

Points of Interest