Difference between revisions of "Rotary AutoCannons"

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'''Rotary AutoCannons''', or '''RACs''', are weapons which produce rates of fire beyond that of even [[Ultra AutoCannons]], resulting in weapons with the highest rate-of-fire in the game.
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'''Rotary AutoCannons''', or '''RACs''', are ballistic weapon systems capable of producing high rates of fire and [[DPS]].
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==Overview==
 
==Overview==
 
[[File:Rac2.jpg|thumb|250px|A pre-0.6.0 [[Uziel#Variant B|Uziel B]] shows off the RAC2.]]
 
[[File:Rac2.jpg|thumb|250px|A pre-0.6.0 [[Uziel#Variant B|Uziel B]] shows off the RAC2.]]
The Rotary AutoCannon make use of multiple barrels, allowing for a higher rate of fire by giving each individual barrel some time to cool down, resulting in a (relatively) high caliber gatling gun. In addition to their high rate of fire RACs have slightly improved damage compared to their [[Standard AutoCannons|Standard AutoCannon]] or [[Ultra_AutoCannons|Ultra AutoCannon]] counterparts, although this does come with a serious reduction in weapon range. Even with their multiple barrels RACs are prone to overheating under sustained fire.  In addition the RAC2 and RAC5 both have a nasty habit of jamming during intense use which thankfully requires no trip to a repair bay to correct.
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The Rotary AutoCannon make use of multiple barrels, allowing for a higher rate of fire by giving each individual barrel some time to cool down, resulting in a relatively high caliber gatling gun. Compared to their [[Standard AutoCannons|Standard AutoCannon]] or [[Ultra_AutoCannons|Ultra AutoCannon]] counterparts, the RACs can deal signifigantly more damage per second but this quality comes with reduction in range. Even with their multiple barrels RACs are prone to overheating under sustained fire, so short cooling breaks between bursts are recommended for optimal damage dealing.  
 
 
Only Inner Sphere [[Vehicles]] and [[Mechs|BattleMechs]] may mount the Rotary AutoCannon.
 
  
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Only [[Inner Sphere]] assets use Rotary AutoCannons.
  
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{{Clear}}
 
==Weapon Stats==
 
==Weapon Stats==
  
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{{Version tag | Width = 1550px | Footnote1 = *Max rate of fire}}
 
{{Version tag | Width = 1550px | Footnote1 = *Max rate of fire}}
  
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==Gameplay & Hints==
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===RAC2 and RAC5===
 
===RAC2 and RAC5===
The astounding rate-of-fire of the '''Rotary AutoCannon-2''' and '''Rotary AutoCannon-5''' make them especially effective in the anti-air role or against enemy Battle Armor. They excel at the destruction of softer targets, and thanks to their high damage-per-second perform acceptably against heavier targets (the RAC5 more so than the RAC2). Unfortunately their reduced range makes means that they typically end up in the range brackets of heavier AutoCannon, such as the [[Ultra AutoCannons#(C)UAC10 and (C)UAC20|UAC10]] or the [[Lubalin Ballistics-X AutoCannons#(C)LBX10 and (C)LBX20|LBX20]].  In addition, their rapid ammunition consumption and tendency to jam during intense firing make them somewhat poorly suited for short-range slugging matches.
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*RAC2 and RAC5 both have spin-up perioid (about 1 second) before the bullets start fying. The weapon also cools during the spin-up.
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*[[Damage types| Kinetic damage]] does some bonus damage to air units.
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==Canon==
 
==Canon==
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The Rotary AutoCannon was developed by the New Avalon Institute of Science in 3062 and is both bulkier and heavier than Ultra-class AutoCannons.  In addition, the expense of construction and inability to make use of specialty munitions have prevented it from being developed for the heavier AutoCannon calibers.  Offsetting these factors, however, are the RAC's ability to fire at up to six times the rate of a Standard AutoCannon.  While the weapon is prone to jamming at higher rates of fire one significant improvement over Ultra AutoCannon is the ability to clear the jam in the heat of battle.
 
The Rotary AutoCannon was developed by the New Avalon Institute of Science in 3062 and is both bulkier and heavier than Ultra-class AutoCannons.  In addition, the expense of construction and inability to make use of specialty munitions have prevented it from being developed for the heavier AutoCannon calibers.  Offsetting these factors, however, are the RAC's ability to fire at up to six times the rate of a Standard AutoCannon.  While the weapon is prone to jamming at higher rates of fire one significant improvement over Ultra AutoCannon is the ability to clear the jam in the heat of battle.
  
Although initially developed and produced by the Federated Commonwealth, the FedCom Civil War saw the RAC quickly disseminate to other Successor States. Currently the Clans have yet to develop an RAC of their own.
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Although initially developed and produced by the Federated Commonwealth, the FedCom Civil War saw the RAC quickly disseminate to other Successor States. Currently the Clans have yet to develop an RAC of their own.
  
 
[http://www.sarna.net/wiki/Rotary_Autocannon BattleTech reference]
 
[http://www.sarna.net/wiki/Rotary_Autocannon BattleTech reference]
  
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==Usage==
 
==Usage==
 
The following Inner Sphere assets equip Rotary AutoCannons:
 
The following Inner Sphere assets equip Rotary AutoCannons:
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{{Version tag | Width = 620px | What = lists}}
  
==See Also==
 
*[[Standard AutoCannons]]
 
 
*[[Lubalin Ballistics-X AutoCannons]]
 
 
*[[Ultra AutoCannons]]
 
 
*[[Hyper-Velocity AutoCannons]]
 
  
*[[Gauss Rifles]]
 
  
 
[[Category:Ballistic weapons]]
 
[[Category:Ballistic weapons]]

Revision as of 15:02, 28 September 2019

Rotary AutoCannons, or RACs, are ballistic weapon systems capable of producing high rates of fire and DPS.


Overview

A pre-0.6.0 Uziel B shows off the RAC2.

The Rotary AutoCannon make use of multiple barrels, allowing for a higher rate of fire by giving each individual barrel some time to cool down, resulting in a relatively high caliber gatling gun. Compared to their Standard AutoCannon or Ultra AutoCannon counterparts, the RACs can deal signifigantly more damage per second but this quality comes with reduction in range. Even with their multiple barrels RACs are prone to overheating under sustained fire, so short cooling breaks between bursts are recommended for optimal damage dealing.

Only Inner Sphere assets use Rotary AutoCannons.

Weapon Stats

Weapon Max Range Dmg Drop
Range
Dmg Drop
/m
Damage/Shot Damage
Type
Splash Radius Shots
/min
Sustained
DPS
Burst
DPS
Heat
/Shot
Cooldown
Time
Jam
Duration
Ammo
/ton
Ammo cost
/ton
RAC2 1000m 800m 0.05 19 Kinetic --- 589 (1080)* 224 410 1.1 4s 6s 600 250
RAC5 700m 650m 0.43 65 315 (600)* 411 780 2.6 5s 200 450
Air RAC2 1000m 800m 0.05 19 Light Kinetic --- 589 (1080)* 261 479 1.3 4s 6s 600 250
Air RAC5 860m --- --- 80 Kinetic‑air 1.5m 245 (600)* 392 960 3 9s 200 450
*Max rate of fire All stats are current as of release 0.14.10

Gameplay & Hints

RAC2 and RAC5

  • RAC2 and RAC5 both have spin-up perioid (about 1 second) before the bullets start fying. The weapon also cools during the spin-up.
  • Kinetic damage does some bonus damage to air units.


Canon

Rotary AutoCannon

The Rotary AutoCannon was developed by the New Avalon Institute of Science in 3062 and is both bulkier and heavier than Ultra-class AutoCannons. In addition, the expense of construction and inability to make use of specialty munitions have prevented it from being developed for the heavier AutoCannon calibers. Offsetting these factors, however, are the RAC's ability to fire at up to six times the rate of a Standard AutoCannon. While the weapon is prone to jamming at higher rates of fire one significant improvement over Ultra AutoCannon is the ability to clear the jam in the heat of battle.

Although initially developed and produced by the Federated Commonwealth, the FedCom Civil War saw the RAC quickly disseminate to other Successor States. Currently the Clans have yet to develop an RAC of their own.

BattleTech reference


Usage

The following Inner Sphere assets equip Rotary AutoCannons:

Air RAC2 RAC2 Air RAC5 RAC5
All lists are current as of release 0.14.10