https://wiki.mechlivinglegends.net/index.php?title=Minimum_range&feed=atom&action=historyMinimum range - Revision history2024-03-29T01:18:35ZRevision history for this page on the wikiMediaWiki 1.29.0https://wiki.mechlivinglegends.net/index.php?title=Minimum_range&diff=10817&oldid=prevWarlord Kentax: Redirected page to Weapons#Missile Weapons2020-09-07T00:09:01Z<p>Redirected page to <a href="/index.php?title=Weapons#Missile_Weapons" title="Weapons">Weapons#Missile Weapons</a></p>
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<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Minimum Range is a trait shared by many types of </del>[[<del class="diffchange diffchange-inline">Missiles</del>]] <del class="diffchange diffchange-inline">like [[MRM|MRMs]], [[LRM|LRMs]], [[ELRM|ELRMs]], [[ArrowIV|ArrowIVs]], [[ATM|StdATMs]], and [[ATM|ERATMs]]. Missiles fired at a target that is closer than its minimum range, it will either miss the target or fail to detonate on impact. Players are advised to stay far enough away from their targets that their missiles are outside of their minimum range. In the case that an enemy has weapons with a minimum range, players are advised to run towards the enemy so that the enemy's weapons do not work.</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">#REDIRECT </ins>[[<ins class="diffchange diffchange-inline">Weapons#Missile_Weapons</ins>]]</div></td></tr>
</table>Warlord Kentaxhttps://wiki.mechlivinglegends.net/index.php?title=Minimum_range&diff=10814&oldid=prevWarlord Kentax at 00:06, 7 September 20202020-09-07T00:06:22Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 00:06, 7 September 2020</td>
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<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Minimum Range is a trait shared by many types of [[Missiles]] like [[MRM|MRMs]], [[LRM|LRMs]], [[ELRM|ELRMs]], [[ArrowIV|ArrowIVs]], <del class="diffchange diffchange-inline">Standard </del>[[ATM|StdATMs]], and [[ATM|ERATMs]]. Missiles fired at a target that is closer than its minimum range, it will either miss the target or fail to detonate on impact. Players are advised to stay far enough away from their targets that their missiles are outside of their minimum range. In the case that an enemy has weapons with a minimum range, players are advised to run towards the enemy so that the enemy's weapons do not work.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Minimum Range is a trait shared by many types of [[Missiles]] like [[MRM|MRMs]], [[LRM|LRMs]], [[ELRM|ELRMs]], [[ArrowIV|ArrowIVs]], [[ATM|StdATMs]], and [[ATM|ERATMs]]. Missiles fired at a target that is closer than its minimum range, it will either miss the target or fail to detonate on impact. Players are advised to stay far enough away from their targets that their missiles are outside of their minimum range. In the case that an enemy has weapons with a minimum range, players are advised to run towards the enemy so that the enemy's weapons do not work.</div></td></tr>
</table>Warlord Kentaxhttps://wiki.mechlivinglegends.net/index.php?title=Minimum_range&diff=10813&oldid=prevWarlord Kentax at 00:06, 7 September 20202020-09-07T00:06:03Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 00:06, 7 September 2020</td>
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<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Minimum Range is a trait shared by many types of [[Missiles]] like [[MRMs]], [[LRMs]], [[ELRMs]], [[ArrowIVs]], Standard [[<del class="diffchange diffchange-inline">ATMs</del>]], and [[ERATMs]]. Missiles fired at a target that is closer than its minimum range, it will either miss the target or fail to detonate on impact. Players are advised to stay far enough away from their targets that their missiles are outside of their minimum range. In the case that an enemy has weapons with a minimum range, players are advised to run towards the enemy so that the enemy's weapons do not work.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Minimum Range is a trait shared by many types of [[Missiles]] like [[<ins class="diffchange diffchange-inline">MRM|</ins>MRMs]], [[<ins class="diffchange diffchange-inline">LRM|</ins>LRMs]], [[<ins class="diffchange diffchange-inline">ELRM|</ins>ELRMs]], [[<ins class="diffchange diffchange-inline">ArrowIV|</ins>ArrowIVs]], Standard [[<ins class="diffchange diffchange-inline">ATM|StdATMs</ins>]], and [[<ins class="diffchange diffchange-inline">ATM|</ins>ERATMs]]. Missiles fired at a target that is closer than its minimum range, it will either miss the target or fail to detonate on impact. Players are advised to stay far enough away from their targets that their missiles are outside of their minimum range. In the case that an enemy has weapons with a minimum range, players are advised to run towards the enemy so that the enemy's weapons do not work.</div></td></tr>
</table>Warlord Kentaxhttps://wiki.mechlivinglegends.net/index.php?title=Minimum_range&diff=10812&oldid=prevWarlord Kentax: Created page with "Minimum Range is a trait shared by many types of Missiles like MRMs, LRMs, ELRMs, ArrowIVs, Standard ATMs, and ERATMs. Missiles fired at a target t..."2020-09-07T00:04:59Z<p>Created page with "Minimum Range is a trait shared by many types of <a href="/index.php?title=Missiles" class="mw-redirect" title="Missiles">Missiles</a> like <a href="/index.php?title=MRMs&action=edit&redlink=1" class="new" title="MRMs (page does not exist)">MRMs</a>, <a href="/index.php?title=LRMs&action=edit&redlink=1" class="new" title="LRMs (page does not exist)">LRMs</a>, <a href="/index.php?title=ELRMs&action=edit&redlink=1" class="new" title="ELRMs (page does not exist)">ELRMs</a>, <a href="/index.php?title=ArrowIVs&action=edit&redlink=1" class="new" title="ArrowIVs (page does not exist)">ArrowIVs</a>, Standard <a href="/index.php?title=ATMs&action=edit&redlink=1" class="new" title="ATMs (page does not exist)">ATMs</a>, and <a href="/index.php?title=ERATMs&action=edit&redlink=1" class="new" title="ERATMs (page does not exist)">ERATMs</a>. Missiles fired at a target t..."</p>
<p><b>New page</b></p><div>Minimum Range is a trait shared by many types of [[Missiles]] like [[MRMs]], [[LRMs]], [[ELRMs]], [[ArrowIVs]], Standard [[ATMs]], and [[ERATMs]]. Missiles fired at a target that is closer than its minimum range, it will either miss the target or fail to detonate on impact. Players are advised to stay far enough away from their targets that their missiles are outside of their minimum range. In the case that an enemy has weapons with a minimum range, players are advised to run towards the enemy so that the enemy's weapons do not work.</div>Warlord Kentax