Difference between revisions of "Maps"

From MechWarrior: Living Legends Wiki
Jump to: navigation, search
(replaced few of the widest images and narrowed down the content cells a bit)
(15 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 +
For the minimap see [[MWLL_Basics_Guide#Spawning|Spawning]].
 +
 
[[MWLL]] features a diverse group of Maps that offer new and interesting challenges for players to overcome while battling it out. The MWLL community has also contributed, producing incredibly well-made custom maps in the short time since the Beta released, increasing the number of maps further. There are currently five playable game modes, [[Team Solaris Arena]], [[Test of Strength]], [[Terrain Control]], [[Solaris Arena]] and [[Last Man Standing]]. Because of the similarity between game modes, Team Solaris Arena and Test of Strength share maps, as do Solaris Arena and Last Man Standing. Additionaly [[Team Solaris Arena]] can also be played on all [[Terrain Control]] maps.
 
[[MWLL]] features a diverse group of Maps that offer new and interesting challenges for players to overcome while battling it out. The MWLL community has also contributed, producing incredibly well-made custom maps in the short time since the Beta released, increasing the number of maps further. There are currently five playable game modes, [[Team Solaris Arena]], [[Test of Strength]], [[Terrain Control]], [[Solaris Arena]] and [[Last Man Standing]]. Because of the similarity between game modes, Team Solaris Arena and Test of Strength share maps, as do Solaris Arena and Last Man Standing. Additionaly [[Team Solaris Arena]] can also be played on all [[Terrain Control]] maps.
 +
Currently all the official maps are delivered via the game installation and the additional community maps are held in an [https://mechlivinglegends.net/maps/ community repository] and it's mirrors from [https://mwll.12vr.org/mechlivinglegends.net/maps/ 12thVR] and [https://maps.mekmaster.com/ mekmaster]. For the rotation roster and some more map usage info there are the [http://mwll-tc.12vr.org/stats/ 12tnVR stats].
  
 
==Official Maps==
 
==Official Maps==
Line 73: Line 76:
 
{| style="display: inline-block"
 
{| style="display: inline-block"
 
{{ContentCell|420px|[[TC Palisades]]|
 
{{ContentCell|420px|[[TC Palisades]]|
[[Image:MWLL-_logo.png|x200px|link=TC Palisades]]}}
+
[[Image:TC Palisades1 crop.jpg|x200px|link=TC Palisades]]}}
 
|}
 
|}
 
{| style="display: inline-block"
 
{| style="display: inline-block"
Line 155: Line 158:
  
 
<div style="width:95%; margin:auto; text-align: center; margin-top:10px; margin-bottom:30px">
 
<div style="width:95%; margin:auto; text-align: center; margin-top:10px; margin-bottom:30px">
 +
{| style="display: inline-block"
 +
{{ContentCell|420px|[[SA Broken Vista]]|
 +
[[Image:MWLL-_logo.png|x200px|link=SA Broken Vista]]}}
 +
|}
 
{| style="display: inline-block"
 
{| style="display: inline-block"
 
{{ContentCell|420px|[[SA Gladiator]]|
 
{{ContentCell|420px|[[SA Gladiator]]|
Line 170: Line 177:
 
{{ContentCell|420px|[[SA Jungle]]|
 
{{ContentCell|420px|[[SA Jungle]]|
 
[[Image:SA_Jungle.jpg|x200px|link=SA Jungle]]}}
 
[[Image:SA_Jungle.jpg|x200px|link=SA Jungle]]}}
|}
 
{| style="display: inline-block"
 
{{ContentCell|420px|[[SA Vista]]|
 
[[Image:MWLL-_logo.png|x200px|link=SA Vista]]}}
 
 
|}
 
|}
 
</div>
 
</div>
Line 197: Line 200:
 
{| style="display: inline-block"
 
{| style="display: inline-block"
 
{{ContentCell|420px|[[TC Desolation]]|
 
{{ContentCell|420px|[[TC Desolation]]|
[[Image:MWLL-_logo.png|x200px|link=TC Desolation]]}}
+
[[Image:TC Desolation10 crop.jpg|x200px|link=TC Desolation]]}}
 +
|}
 +
{| style="display: inline-block"
 +
{{ContentCell|420px|[[TC Frontlines]]|
 +
[[Image:TC Frontlines5 crop.jpg|x200px|link=TC Frontlines]]}}
 +
|}
 +
{| style="display: inline-block"
 +
{{ContentCell|420px|[[TC Lunacy]]|
 +
[[Image:TC Lunacy1 crop.jpg|x200px|link=TC Lunacy]]}}
 
|}
 
|}
 
{| style="display: inline-block"
 
{| style="display: inline-block"
Line 205: Line 216:
 
{| style="display: inline-block"
 
{| style="display: inline-block"
 
{{ContentCell|420px|[[TC Phlegeton]]|
 
{{ContentCell|420px|[[TC Phlegeton]]|
[[Image:MWLL-_logo.png|x200px|link=TC Phlegeton]]}}
+
[[Image:TC Phlegeton1 crop.jpg|x200px|link=TC Phlegeton]]}}
 
|}
 
|}
 
{| style="display: inline-block"
 
{| style="display: inline-block"
 
{{ContentCell|420px|[[TC Qandahar]]|
 
{{ContentCell|420px|[[TC Qandahar]]|
[[Image:MWLL-_logo.png|x200px|link=TC Qandahar]]}}
+
[[Image:TC Qandahar1 crop.jpg|x200px|link=TC Qandahar]]}}
 
|}
 
|}
 
{| style="display: inline-block"
 
{| style="display: inline-block"
 
{{ContentCell|420px|[[TC RingOfFire]]|
 
{{ContentCell|420px|[[TC RingOfFire]]|
 
[[Image:TC RingOfFire6 crop.jpg|x200px|link=TC RingOfFire]]}}
 
[[Image:TC RingOfFire6 crop.jpg|x200px|link=TC RingOfFire]]}}
 +
|}
 +
{| style="display: inline-block"
 +
{{ContentCell|420px|[[TC SiriusV]]|
 +
[[Image:MWLL-_logo.png|x200px|link=TC SiriusV]]}}
 
|}
 
|}
 
{| style="display: inline-block"
 
{| style="display: inline-block"
Line 244: Line 259:
 
-->
 
-->
 
</div>
 
</div>
 +
 +
 +
----
  
 
===Team Solaris Arena Maps:===
 
===Team Solaris Arena Maps:===
 +
<div style="width:95%; margin:auto; text-align: center; margin-top:10px; margin-bottom:30px">
 +
{| style="display: inline-block"
 +
{{ContentCell|420px|[[TSA Alshain]]|
 +
[[Image:MWLL-_logo.png|x200px|link=TSA Alshain]]}}
 +
|}
 +
{| style="display: inline-block"
 +
{{ContentCell|420px|[[TSA Carbon]]|
 +
[[Image:MWLL-_logo.png|x200px|link=TSA Carbon]]}}
 +
|}
 +
</div>
  
<div style="width:95%; margin:auto; text-align: center; margin-top:10px; margin-bottom:30px">
+
<!--
 
{| style="display: inline-block; text-align: left"
 
{| style="display: inline-block; text-align: left"
 
{{ContentCell|420px|TSA ArcticCanyon|
 
{{ContentCell|420px|TSA ArcticCanyon|
 
[[Image:MWLL-_logo.png|x200px|center|]]
 
[[Image:MWLL-_logo.png|x200px|center|]]
<!--* '''Description:''' ---
+
* '''Description:''' ---
* '''Gamemodes:''' Team Solaris Arena, Test of Strength-->
+
* '''Gamemodes:''' Team Solaris Arena, Test of Strength
 
* '''Made by:''' EmyLightsaber
 
* '''Made by:''' EmyLightsaber
 
* '''Download:''' [http://mechlivinglegends.net/maps/TSA/TSA_ArcticCanyon.zip TSA_ArcticCanyon]}}
 
* '''Download:''' [http://mechlivinglegends.net/maps/TSA/TSA_ArcticCanyon.zip TSA_ArcticCanyon]}}
Line 259: Line 287:
 
{{ContentCell|420px|TSA TheFeralFangs|
 
{{ContentCell|420px|TSA TheFeralFangs|
 
[[Image:MWLL-_logo.png|x200px|center|]]
 
[[Image:MWLL-_logo.png|x200px|center|]]
<!--* '''Description:''' ---
+
* '''Description:''' ---
* '''Gamemodes:''' Team Solaris Arena, Test of Strength-->
+
* '''Gamemodes:''' Team Solaris Arena, Test of Strength
 
* '''Made by:''' Blhurr
 
* '''Made by:''' Blhurr
 
* '''Download:''' [http://mechlivinglegends.net/maps/TSA/TSA_FeralFangs.zip TSA_TheFeralFangs]}}
 
* '''Download:''' [http://mechlivinglegends.net/maps/TSA/TSA_FeralFangs.zip TSA_TheFeralFangs]}}
Line 267: Line 295:
 
{{ContentCell|420px|TSA Gatorbait|
 
{{ContentCell|420px|TSA Gatorbait|
 
[[Image:MWLL-_logo.png|x200px|center|]]
 
[[Image:MWLL-_logo.png|x200px|center|]]
<!--* '''Description:''' An airfield on a large flat plateau surrounded by islands with connecting bridges, based off a ''MechWarrior 4'' map
+
* '''Description:''' An airfield on a large flat plateau surrounded by islands with connecting bridges, based off a ''MechWarrior 4'' map
* '''Gamemodes:''' Team Solaris Arena, Test of Strength-->
+
* '''Gamemodes:''' Team Solaris Arena, Test of Strength
 
* '''Made by:''' Aidan
 
* '''Made by:''' Aidan
 
* '''Download:''' [http://mechlivinglegends.net/maps/TSA/TSA_Gatorbait.zip TSA_Gatorbait]}}
 
* '''Download:''' [http://mechlivinglegends.net/maps/TSA/TSA_Gatorbait.zip TSA_Gatorbait]}}
 
|}
 
|}
</div>
+
-->
 +
 
  
 +
----
  
 
===Solaris Arena Maps:===
 
===Solaris Arena Maps:===
 +
<div style="width:95%; margin:auto; text-align: center; margin-top:10px; margin-bottom:30px">
 +
{| style="display: inline-block"
 +
{{ContentCell|420px|[[SA Carbon]]|
 +
[[Image:MWLL-_logo.png|x200px|link=SA Carbon]]}}
 +
|}
 +
</div>
  
<div style="width:95%; margin:auto; text-align: center; margin-top:10px; margin-bottom:30px">
+
<!--
 
{| style="display: inline-block; text-align: left;"
 
{| style="display: inline-block; text-align: left;"
 
{{ContentCell|420px|SA Alshain|
 
{{ContentCell|420px|SA Alshain|
 
[[Image:MWLL-_logo.png|x200px|center|]]
 
[[Image:MWLL-_logo.png|x200px|center|]]
<!--* '''Description:''' In the icy peaks of the Polotmy Mountains, Clan Ghost Bear holds various trials along the slippery slopes
+
* '''Description:''' In the icy peaks of the Polotmy Mountains, Clan Ghost Bear holds various trials along the slippery slopes
* '''Gamemodes:''' Solaris Arena, Last Man Standing-->
+
* '''Gamemodes:''' Solaris Arena, Last Man Standing
 
* '''Made by:''' Coffinail
 
* '''Made by:''' Coffinail
 
* '''Download:''' [http://mechlivinglegends.net/maps/SA/SA_Alshain.zip SA_Alshain]}}
 
* '''Download:''' [http://mechlivinglegends.net/maps/SA/SA_Alshain.zip SA_Alshain]}}
Line 289: Line 325:
 
{{ContentCell|420px|SA Coliseum|
 
{{ContentCell|420px|SA Coliseum|
 
[[Image:MWLL-_logo.png|x200px|center|]]
 
[[Image:MWLL-_logo.png|x200px|center|]]
<!--* '''Description:''' Thanks to its desolate desert local, the Coliseum is often described as the most brutal arena on the Solaris tour
+
* '''Description:''' Thanks to its desolate desert local, the Coliseum is often described as the most brutal arena on the Solaris tour
* '''Gamemodes:''' Solaris Arena, Last Man Standing-->
+
* '''Gamemodes:''' Solaris Arena, Last Man Standing
 
* '''Made by:''' NotSoCoolJ
 
* '''Made by:''' NotSoCoolJ
 
* '''Download:''' [http://mechlivinglegends.net/maps/mwllmaps.com/maps/SA/SA_Coliseum_1310493618.zip SA_Coliseum]}}
 
* '''Download:''' [http://mechlivinglegends.net/maps/mwllmaps.com/maps/SA/SA_Coliseum_1310493618.zip SA_Coliseum]}}
 
|}
 
|}
</div>
+
-->
  
 
==Creating Custom Maps==
 
==Creating Custom Maps==
  
All Maps came to existence by the Sandbox2 editor. As of recently, it is shipped with the game.
+
All Maps came to existence by the Sandbox2 editor which is shipped with the game.
Those who are attempting to create new maps should begin with [[Map_Editing]].
+
Those who are interested in creating new maps should begin with [[Map_Editing]].
  
 
[[Category:Lists]][[Category:Maps]]
 
[[Category:Lists]][[Category:Maps]]

Revision as of 07:22, 28 May 2021

For the minimap see Spawning.

MWLL features a diverse group of Maps that offer new and interesting challenges for players to overcome while battling it out. The MWLL community has also contributed, producing incredibly well-made custom maps in the short time since the Beta released, increasing the number of maps further. There are currently five playable game modes, Team Solaris Arena, Test of Strength, Terrain Control, Solaris Arena and Last Man Standing. Because of the similarity between game modes, Team Solaris Arena and Test of Strength share maps, as do Solaris Arena and Last Man Standing. Additionaly Team Solaris Arena can also be played on all Terrain Control maps. Currently all the official maps are delivered via the game installation and the additional community maps are held in an community repository and it's mirrors from 12thVR and mekmaster. For the rotation roster and some more map usage info there are the 12tnVR stats.

Official Maps

TC (Terrain Control) Maps:



TSA (Team Solaris Arena) Maps:



SA (Solaris Arena) Maps:

Community Maps

Community maps can be downloaded from here, which also offers links that can be used for the map autodownloader. To install them, simply download and unzip the archive into your MWLL/Games/Multiplayer directory. Some archives are packed differently and thus need to be extracted or copied into a different level of the game's directory tree as a result.

If you are interested in helping create new maps for the community please check out Map Editing and the Terrain Control Tutorial for Mappers.


Terrain Control Maps:



Team Solaris Arena Maps:



Solaris Arena Maps:


Creating Custom Maps

All Maps came to existence by the Sandbox2 editor which is shipped with the game. Those who are interested in creating new maps should begin with Map_Editing.