Difference between revisions of "Maps"

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[[MWLL]] features a diverse group of Maps that offer new and interesting challenges for players to overcome while battling it out. The MWLL community has also contributed, producing incredibly well-made custom maps in the short time since the Beta released, increasing the number of maps further. There are currently five playable game modes, [[Team Solaris Arena]], [[Test of Strength]], [[Terrain Control]], [[Solaris Arena]] and [[Last Man Standing]]. Because of the similarity between game modes, Team Solaris Arena and Test of Strength share maps, as do Solaris Arena and Last Man Standing. Additionaly [[Team Solaris Arena]] can also be played on all [[Terrain Control]] maps.
 
[[MWLL]] features a diverse group of Maps that offer new and interesting challenges for players to overcome while battling it out. The MWLL community has also contributed, producing incredibly well-made custom maps in the short time since the Beta released, increasing the number of maps further. There are currently five playable game modes, [[Team Solaris Arena]], [[Test of Strength]], [[Terrain Control]], [[Solaris Arena]] and [[Last Man Standing]]. Because of the similarity between game modes, Team Solaris Arena and Test of Strength share maps, as do Solaris Arena and Last Man Standing. Additionaly [[Team Solaris Arena]] can also be played on all [[Terrain Control]] maps.
Currently all the official maps are delivered via the game installation and the additional community maps are held in an [https://mechlivinglegends.net/maps/ community repository]. For the rotation roster and some more map usage info there are the [http://mwll-tc.12vr.org/stats/ 12tnVR stats].
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Currently all the official maps are delivered via the game installation and the additional community maps are held in an [https://mechlivinglegends.net/maps/ community repository] and it's mirrors from [https://mwll.12vr.org/mechlivinglegends.net/maps/ 12thVR] and [https://maps.mekmaster.com/ mekmaster]. For the rotation roster and some more map usage info there are the [http://mwll-tc.12vr.org/stats/ 12tnVR stats].
  
 
==Official Maps==
 
==Official Maps==

Revision as of 12:40, 5 September 2020

MWLL features a diverse group of Maps that offer new and interesting challenges for players to overcome while battling it out. The MWLL community has also contributed, producing incredibly well-made custom maps in the short time since the Beta released, increasing the number of maps further. There are currently five playable game modes, Team Solaris Arena, Test of Strength, Terrain Control, Solaris Arena and Last Man Standing. Because of the similarity between game modes, Team Solaris Arena and Test of Strength share maps, as do Solaris Arena and Last Man Standing. Additionaly Team Solaris Arena can also be played on all Terrain Control maps. Currently all the official maps are delivered via the game installation and the additional community maps are held in an community repository and it's mirrors from 12thVR and mekmaster. For the rotation roster and some more map usage info there are the 12tnVR stats.

Official Maps

TC (Terrain Control) Maps:



TSA (Team Solaris Arena) Maps:



SA (Solaris Arena) Maps:

Community Maps

Community maps can be downloaded from here, which also offers links that can be used for the map autodownloader. To install them, simply download and unzip the archive into your MWLL/Games/Multiplayer directory. Some archives are packed differently and thus need to be extracted or copied into a different level of the game's directory tree as a result.

If you are interested in helping create new maps for the community please check out Map Editing and the Terrain Control Tutorial for Mappers.


Terrain Control Maps:



Team Solaris Arena Maps:



Solaris Arena Maps:


Creating Custom Maps

All Maps came to existence by the Sandbox2 editor which is shipped with the game. Those who are interested in creating new maps should begin with Map_Editing.