Difference between revisions of "MWLLFlowNodes:SetMapAeroDynamics"

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{| class="wikitable" style="border:1px solid #250b2d; text-align:left; width:500px;" cellpadding="1" cellspacing="0" rules="all" align="right"
 
{| class="wikitable" style="border:1px solid #250b2d; text-align:left; width:500px;" cellpadding="1" cellspacing="0" rules="all" align="right"
! colspan="3" style="background:#2a2a2a; text-align:center; font-size:12pt" | SetMapAerodynamics
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! colspan="3" style="background:#2a2a2a; text-align:center; font-size:12pt" | SetMapAeroDynamics
 
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| '''Name''' || '''Type''' || '''Description'''
 
| '''Name''' || '''Type''' || '''Description'''

Revision as of 04:13, 15 August 2017

SetMapAeroDynamics
Name Type Description
AirResistance Float ?
Gravity Float Strength of gravity on falling objects, such as jumping assets and artillery shells
SetMapAeroDynamics.png


SetMapAeroDynamics is the MWLL Flowgraph Node setting up the map aerodynamics.

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