Difference between revisions of "Loki"

From MechWarrior: Living Legends Wiki
Jump to: navigation, search
m (Variant C)
m (de-beamed)
(20 intermediate revisions by 7 users not shown)
Line 12: Line 12:
 
| PitchCrouch = -35° to +50°
 
| PitchCrouch = -35° to +50°
  
| Price Prime = 110 350
+
| Price Prime = 100 225
 
| ArmorT Prime = 45 486
 
| ArmorT Prime = 45 486
 
| Engine Prime = Fusion 325 XL  
 
| Engine Prime = Fusion 325 XL  
 
| Weapons Prime = <ul>
 
| Weapons Prime = <ul>
 +
<li>3x [[CERML]]
 
<li>2x [[CERPPC]]
 
<li>2x [[CERPPC]]
<li>3x [[CERMBL]]
+
<li>2x [[MG]]
 
<li>1x [[CSSRM6]]
 
<li>1x [[CSSRM6]]
<li>2x [[MG]]
+
<li>1x [[B-Pod]]
 
</ul>
 
</ul>
 
| Equip Prime = <ul>
 
| Equip Prime = <ul>
 +
<li>[[EOptics]]
 +
<li>[[GECM]]
 
<li>[[BAP]]
 
<li>[[BAP]]
 +
<li>[[C3]]
 
<li>[[LAMS]]
 
<li>[[LAMS]]
<li>[[C3]]
 
<li>[[GECM]]
 
<li>[[EOptics]]
 
 
<li>7 [[DHS]]
 
<li>7 [[DHS]]
 
<li>0 [[free tons]]
 
<li>0 [[free tons]]
Line 32: Line 33:
 
</ul>
 
</ul>
  
| Price A = 89 050
+
| Price A = 84 425
| ArmorT A = 45 486
+
| ArmorT A = 47 066
 
| Engine A = Fusion 325 XL
 
| Engine A = Fusion 325 XL
 
| Weapons A = <ul>
 
| Weapons A = <ul>
<li>2x [[CERLBL]]
+
<li>2x [[CERLL]]
 
<li>2x [[CUAC5]]
 
<li>2x [[CUAC5]]
 +
<li>2x [[MG]]
 
<li>1x [[CLRM15]]
 
<li>1x [[CLRM15]]
<li>2x [[MG]]
 
 
<li>1x [[CNARC]]
 
<li>1x [[CNARC]]
 
</ul>
 
</ul>
 
| Equip A = <ul>
 
| Equip A = <ul>
 +
<li>[[EOptics]]
 
<li>[[BAP]]
 
<li>[[BAP]]
<li>[[EOptics]]
 
 
<li>3 [[DHS]]
 
<li>3 [[DHS]]
 
<li>3 [[free tons]]
 
<li>3 [[free tons]]
Line 50: Line 51:
 
</ul>
 
</ul>
  
| Price B = 87 800
+
| Price B = 85 800
 
| ArmorT B = 45 486
 
| ArmorT B = 45 486
 
| Engine B = Fusion 325 XL
 
| Engine B = Fusion 325 XL
 
| Weapons B = <ul>
 
| Weapons B = <ul>
<li>1x [[CGauss]]
 
 
<li>2x [[CLPL]]
 
<li>2x [[CLPL]]
 
<li>2x [[ATM3#Standard|ATM3 (Std)]]
 
<li>2x [[ATM3#Standard|ATM3 (Std)]]
 
<li>2x [[MG]]
 
<li>2x [[MG]]
 +
<li>1x [[CGauss]]
 
</ul>
 
</ul>
 
| Equip B = <ul>
 
| Equip B = <ul>
 +
<li>[[EOptics]]
 
<li>6 [[DHS]]
 
<li>6 [[DHS]]
 
<li>1 [[free ton]]
 
<li>1 [[free ton]]
Line 65: Line 67:
 
</ul>
 
</ul>
  
| Price C = 85 800
+
| Price C = 81 300
 
| ArmorT C = 45 486
 
| ArmorT C = 45 486
 
| Engine C = Fusion 325 XL
 
| Engine C = Fusion 325 XL
 
| Weapons C = <ul>
 
| Weapons C = <ul>
 +
<li>2x [[CMPL]]
 +
<li>2x [[MG]]
 
<li>1x [[CLBX20]]
 
<li>1x [[CLBX20]]
 
<li>1x [[CLBX10]]
 
<li>1x [[CLBX10]]
<li>2x [[CMPL]]
 
 
<li>1x [[ATM6#High Explosive|ATM6 (HE)]]
 
<li>1x [[ATM6#High Explosive|ATM6 (HE)]]
<li>2x [[MG]]
 
 
</ul>
 
</ul>
 
| Equip C = <ul>
 
| Equip C = <ul>
Line 82: Line 84:
 
</ul>
 
</ul>
  
| Price D = 101 100
+
| Price D = 95 600
 
| ArmorT D = 50 234
 
| ArmorT D = 50 234
 
| Engine D = Fusion 325 XL
 
| Engine D = Fusion 325 XL
 
| Weapons D = <ul>
 
| Weapons D = <ul>
 
<li>4x [[HML]]
 
<li>4x [[HML]]
 +
<li>2x [[Flamer]]
 
<li>1x [[CDSSRM6]]
 
<li>1x [[CDSSRM6]]
<li>2x [[Flamer]]
 
 
</ul>
 
</ul>
 
| Equip D = <ul>
 
| Equip D = <ul>
 +
<li>[[EOptics]]
 
<li>[[AECM]]
 
<li>[[AECM]]
 
<li>[[LAMS]]
 
<li>[[LAMS]]
Line 99: Line 102:
 
</ul>
 
</ul>
  
| Price E = 87 600
+
| Price E = 87 100
 
| ArmorT E = 45 486
 
| ArmorT E = 45 486
 
| Engine E = Fusion 325 XL
 
| Engine E = Fusion 325 XL
 
| Weapons E = <ul>
 
| Weapons E = <ul>
<li>2 [[CUAC10]]
+
<li>2x [[CUAC10]]
<li>1 [[CSSRM6]]
+
<li>2x [[CERML]]
<li>2 [[CERMBL]]
+
<li>2x [[MG]]
<li>2 [[MG]]
+
<li>1x [[CSSRM6]]
 
</ul>
 
</ul>
 
| Equip E = <ul>
 
| Equip E = <ul>
 +
<li>[[EOptics]]
 
<li>[[GECM]]
 
<li>[[GECM]]
 
<li>2 [[DHS]]
 
<li>2 [[DHS]]
Line 115: Line 119:
 
</ul>
 
</ul>
  
| Price F = 99 400
+
| Price F = 91 400
| ArmorT F = 50 234
+
| ArmorT F = 47 066
 
| Engine F = Fusion 325 XL
 
| Engine F = Fusion 325 XL
 
| Weapons F = <ul>
 
| Weapons F = <ul>
 +
<li>3x [[CERML]]
 +
<li>2x [[CLRM10]]
 
<li>1x [[CERPPC]]
 
<li>1x [[CERPPC]]
<li>2x [[CLRM10]]
+
<li>1x [[B-Pod]]
<li>3x [[CERMBL]]
 
 
</ul>
 
</ul>
 
| Equip F = <ul>
 
| Equip F = <ul>
 +
<li>[[EOptics]]
 +
<li>[[GECM]]
 
<li>[[C3]]
 
<li>[[C3]]
<li>[[GECM]]
 
<li>[[EOptics]]
 
 
<li>11 [[DHS]]
 
<li>11 [[DHS]]
 
<li>0 [[free tons]]
 
<li>0 [[free tons]]
Line 132: Line 137:
 
</ul>
 
</ul>
  
| Price G = 82 200
+
| Price G = 77 700
 
| ArmorT G = 47 066
 
| ArmorT G = 47 066
 
| Engine G = Fusion 325 XL
 
| Engine G = Fusion 325 XL
 
| Weapons G = <ul>
 
| Weapons G = <ul>
 +
<li>3x [[MG]]
 
<li>2x [[CLBX10]]
 
<li>2x [[CLBX10]]
<li>2x [[CERMBL]]
+
<li>2x [[CERML]]
<li>1x [[ATM9]]
+
<li>1x [[ATM9#Extended Range|ATM9 (ER)]]
<li>3x [[MG]]
 
 
</ul>
 
</ul>
 
| Equip G = <ul>
 
| Equip G = <ul>
Line 148: Line 153:
 
</ul>
 
</ul>
  
 +
| Pods = RE
 
| Armor H = 2760
 
| Armor H = 2760
 
| Armor LRT = 4112
 
| Armor LRT = 4112
Line 157: Line 163:
 
| Armor LRL = 4555
 
| Armor LRL = 4555
  
<!--Stats current for 0.9.3-->
+
| Version = 0.11.2
 
}}
 
}}
  
The '''Loki''' (Clan designation '''Hellbringer''') is a [[Clan]] fire support and electronic warfare [[Heavy Mech]]. It's also among the only non-light Mechs equipped with C3 and nearly each variant comes with an impressive array of various additional equipment. Typical Loki variants mount multiple weapon types ranging from [[CGauss]]s to [[Mgun]]s. Its greatest weakness is its lack of armor; a Loki can't stand up to sustained fire for long.
+
The '''Loki''' (Clan designation '''Hellbringer''') is a [[Clan]] fire support and electronic warfare [[Heavy Mech]]. It's also among the only non-light Mechs equipped with C3 and nearly each variant comes with an impressive array of various additional equipment. Typical Loki variants mount multiple weapon types ranging from [[CGauss]]s to [[Mgun]]s. Its greatest weakness is its lack of armor, which is on a level of medium mech; a Loki can't stand up to sustained fire for long.
  
 
==Roles and Gameplay Hints==
 
==Roles and Gameplay Hints==
{{Section out of date|0.9.3}}
 
 
===Prime===
 
===Prime===
The Loki Prime is an excellent hide-and-seek Mech. Equipped with [[GECM]] and [[BAP]], it is capable of detecting enemies far before they have any chance to spot it, and with its [[C3]] system, it is capable of relaying target data to nearby allies, making the Prime a powerful electronics warfare unit. At 900 meters its pair of [[CERPPC]]s can deal some serious damage, and its three [[CERMBL]] and [[CSSRM6]] give it supplementary firepower as enemies close the distance. A pair of [[MGun]]s allow the Prime to hunt [[BA]], as well as giving it some limited [[AA]] capabilities.
+
The Loki Prime is an excellent hide-and-seek Mech. Equipped with [[GECM]] and [[BAP]], it is capable of detecting enemies far before they have any chance to spot it, and with its [[C3]] system, it is capable of relaying target data to nearby allies, making the Prime a powerful electronics warfare unit. At 900 meters its pair of [[CERPPC]]s can deal some serious damage, and its three [[CERML]] and [[CSSRM6]] give it supplementary firepower as enemies close the distance. A pair of [[MGun]]s and single [[B-Pod]] allow the Prime to hunt [[Battle Armor]].
  
 
With its all-range weaponry and plethora of electronics, the Loki Prime makes an excellent platform for hunting [[Gameplay Tactics#LRM camping|LRM campers]] and [[Long Tom Artillery Tank|Long Toms]]. Missiles take longer to lock on a GECM-equipped Mech, and an artillery piece would never see it coming.
 
With its all-range weaponry and plethora of electronics, the Loki Prime makes an excellent platform for hunting [[Gameplay Tactics#LRM camping|LRM campers]] and [[Long Tom Artillery Tank|Long Toms]]. Missiles take longer to lock on a GECM-equipped Mech, and an artillery piece would never see it coming.
  
 
===Variant A===
 
===Variant A===
The Loki's A variant is a general mid- to long-range support unit. While it carries far less in the way of electronics compared to the Prime, it carries a wide breadth of weaponry to make up for this. For combating enemy units at maximum range, the Loki A carries a pair of [[CERLBL]] supplemented by a single [[CLRM15]] for additional damage. For additional damage, this variant also carries a pair of [[CUAC5]]s, though these are less effective at dealing burst damage compared to the lasers and missiles. However, these can be paired up with the dual MGuns to be used in BA hunting and, when crouched, allow the Loki A to act somewhat as an AA platform.
+
The Loki's A variant is a general mid- to long-range support unit. While it carries far less in the way of electronics compared to the Prime, it carries a wide breadth of weaponry to make up for this. For combating enemy units at maximum range, the Loki A carries a pair of [[CERLL]] supplemented by a single [[CLRM15]] for additional damage. For additional damage, this variant also carries a pair of [[CUAC5]]s, though these are less effective at dealing burst damage compared to the lasers and missiles. However, these can be paired up with the dual MGuns to be used in BA hunting and, when crouched, allow the Loki A to act somewhat as an AA platform.
  
 
===Variant B===
 
===Variant B===
Line 176: Line 181:
  
 
===Variant C===
 
===Variant C===
The C variant is a departure from previous variants in that it focuses purely on close-range brawling rather than ranged warfare. It achieves this through a [[CLBX20]] and a [[CLBX10]], which can deliver powerful blows at close-range, with a pair of [[CMPL|clan medium pulse lasers]] and an [[ATM6#High_Explosive|ATM6 (HE)]] giving supplemental firepower. The Loki C also carries only 1 free ton for additional ammunition, typically used for the CLBX20 to give it somewhat adequate time in the battle zone. However, the Loki C can be seen as somewhat lackluster in the role of outright brawling because, like all Loki variants, the C does not carry enough armor for extended engagements, and certainly not enough to stand up against the firepower it is likely to face when facing enemies up close.
+
The C variant is a departure from previous variants in that it focuses purely on close-range brawling rather than ranged warfare. It achieves this through a [[CLBX20]] and a [[CLBX10]], which, when combined, can deliver incredibly powerful blows at close-range, with a pair of [[CMPL|clan medium pulse lasers]] and an [[ATM6#High_Explosive|ATM6 (HE)]] giving supplemental firepower. The Loki C also carries only 1 free ton for additional ammunition, typically used for the CLBX20 to give it somewhat adequate time in the battle zone. However, the Loki C can be seen as somewhat lackluster in the role of outright brawling because, like all Loki variants, the C does not carry enough armor for extended engagements, and certainly not enough to stand up against the firepower it is likely to face when facing enemies up close. Thus, hit and run tactics are best used against similarly sized but often heavier armored opponents.
  
 
===Variant D===
 
===Variant D===
The Loki D is a quick hitting close-range support unit. Like the C variant, the D is also equipped with [[AECM]] allowing it to protect nearby friendly units. It also has [[LAMS]] to lessen the threat of incoming missiles. Unlike the C, the D is equipped primarily with close-range weapons. Its repertoire consists of a singular [[CDSSRM6]] and quad [[CHML]] These lasers are capable of dealing great damage if they can be kept on a specific component of the enemy unit during their firing duration. The mech also has [[MASC]] to sprint at the cost of generating heat. Even with 9 DHS, the mech struggles to manage its heat, especially when using MASC. Additionally, the Loki D carries a pair of [[Flamers]] for protection against BA and to make other mechs feel toasty. Stay close and use your superior speed to rush in unexpectedly, while providing cover to your friends with AECM. When fighting this mech, keep it isolated if possible, as its armour is not strong enough to last long, and its effective range is very short.
+
The Loki D is a quick hitting close-range support unit. This variant is also equipped with [[AECM]] allowing it to protect nearby friendly units. It also has [[LAMS]] to lessen the threat of incoming missiles as well as an extra ton of armor compared to the other Loki variants. Unlike the C, the D is equipped primarily with close-range weapons. Its repertoire consists of a singular [[CDSSRM6]] and quad [[CHML]]. These lasers are capable of dealing great damage if they can be kept on a specific component of the enemy unit during their firing duration. The mech also has [[MASC]] to sprint at the cost of generating heat. Even with 9 DHS, the mech struggles to manage its heat, especially when using MASC. Additionally, the Loki D carries a pair of [[Flamers]] for protection against [[Battle Armor]] and to make other mechs feel toasty. Stay close and use your superior speed to rush in unexpectedly, while providing cover to your friends with AECM. When fighting this mech, keep it isolated if possible, as its armor is not strong enough to last long, and its effective range is quite short. Consider grouping the heavy medium lasers in two groups to better manage their massive heat spikes.
  
 
===Variant E===
 
===Variant E===
A dedicated brawler, the Loki E snubs the AECM found on the previous brawling Loki variants in favor of even greater close-range firepower. A pair of [[CUAC10]]s allow it to barrage enemy units with AC fire and deal plenty of damage even from a distance. This variant shares the CERMBLs and CSSRM6 from the C variant for similar supplementary firepower, and also carries a pair of MGuns for protection from BA attacks. While the Loki E does not carry AECM for allied support, it at least has [[GECM]] to protect itself from enemy radar detection. Pilots of the Loki E would still do well to stay near allied units, as the Loki E does not have the armor to withstand engagements with enemy units of a similar weight-class on its own.
+
A brawler with some added reach, the Loki E snubs the AECM found on the previous brawling Loki variants in favor of sustained close-range firepower. A pair of [[CUAC10]]s allow it to barrage enemy units with AC fire and deal plenty of damage even from a distance. This variant also has twin [[CERML]]s and single [[CSSRM6|streak 6 pack short range missile launcher]] for supplementary firepower, and also carries a pair of MGuns for protection from BA attacks. While the Loki E does not carry AECM for allied support, it at least has [[GECM]] to protect itself from enemy radar detection. Pilots of the Loki E would still do well to stay near allied units, as the Loki E does not have the armor to withstand engagements with enemy units of a similar weight-class on its own.
  
 
===Variant F===
 
===Variant F===
This Loki is a cooler-running and cheaper alternative to the fantastically expensive Prime loadout. The F drops one [[CERPPC]] and most of its electronics in favour of a pair of [[CLRM10]] racks and two additional [[CERMBL]]s. Both [[MG]]s are removed for an additional two [[DHS]], providing the dissipation necessary to run this 'Mech to its limit. These changes move the Loki F into a fire support-based role and away from a pure sniper setup. Unfortunately, the extra 0.5t of armor do not help much with the Loki's overall fragility; as a result, this 'Mech should attempt to stay as far back from the front lines as possible. With no spare tonnage for reloads, the Loki F will be forced to retreat for reloads during extended deployment in a long-ranged capacity.
+
This Loki is a cooler-running and cheaper alternative to the fantastically expensive Prime loadout. The F drops one [[CERPPC]] and some of its electronics in favor of a pair of [[CLRM10]] racks and three additional [[CERML|clan extended range medium lasers]]. Both [[MG]]s are removed to provide more [[DHS|double heat sinks]], 11 in total, providing the dissipation necessary to run this 'Mech to its limit. [[B-Pod]] helps dealing with enemy [[Battle Armor]] These changes move the Loki F into a fire support-based role and away from a pure sniper setup. Unfortunately, it shares the same relatively fragile armor as the prime and thus, this 'Mech should attempt to stay behind the cover of front-line mechs and its own [[GECM]], providing detailed tactical information via its [[C3]] radar to allies. With no spare tonnage for reloads, the Loki F will be forced to retreat for reloads during extended deployment in a long-ranged capacity.
  
 
===Variant G===
 
===Variant G===
Similar in concept to the [[Warhammer#Variant D|Warhammer D]], the G's dual [[CERLBL]]s enable it to soften up targets or air assets at range. For anything that tries to close up or during a charge, the Loki G's [[LBX20]] can deliver a powerful burst in close-quarters, which the quad [[CSPL]] battery can then follow-up on. Unlike many Clan 'Mechs, this Loki carries sufficient [[DHS]]s to keep its energy weapons rolling along with a spare ton of ammo for the [[LBX20]]. Although it will be outmatched by a dedicated brawler and outsniped by a proper fire support asset, the Loki G is a far more flexible unit, capable of filling nearly any role in a pinch, all while providing [[C3]] data to its allies.
+
Another medium to long range variant, the G's twin [[CLBX10]]s, dual [[CERML]]s and potent [[ATM9#Extended Range|ATM9 (ER)]] launcher enable it to soften up land targets or air assets at range. Further long range harassment is done by 3 [[MGun|machine guns]]. Only one spare ton of ammo typically used for the ATM9 launcher is available, allowing this mech to shoot its LBXs dry too quickly. Lacking heavy hitting weaponry and any protective electronic equipment, this inexpensive Loki is best kept around allies, scanning the sky for air assets to shoot down.
  
 
==History==
 
==History==
Line 197: Line 202:
 
Known to its Clan Hell's Horses creators as the Hellbringer, this Mech has been described in the Inner Sphere as "an utterly mad configuration". Most commonly used in Clan Jade Falcon, the Loki is an electronic marvel equipped for long-range or antipersonnel combat.
 
Known to its Clan Hell's Horses creators as the Hellbringer, this Mech has been described in the Inner Sphere as "an utterly mad configuration". Most commonly used in Clan Jade Falcon, the Loki is an electronic marvel equipped for long-range or antipersonnel combat.
  
Its primary configuration mounts two CERPPC, three CERMBL, two Anti-Personnel pods on each leg, an AMS system, and an impressive set of electronic equipment including Guardian ECM, a Beagle Active Probe, and three tons of Targeting Computers. This 65 ton OmniMech could be seen in all types of missions except reconnaissance.
+
Its primary configuration mounts two CERPPC, three CERML, two Anti-Personnel pods on each leg, an AMS system, and an impressive set of electronic equipment including Guardian ECM, a Beagle Active Probe, and three tons of Targeting Computers. This 65 ton OmniMech could be seen in all types of missions except reconnaissance.
 +
 
 +
Date Introduced 2926 during the Era known as "Late Succession War - LosTech" (2901 - 3019) - Unit Role: Striker
  
 
[http://sarna.net/wiki/Hellbringer BattleTech Reference]
 
[http://sarna.net/wiki/Hellbringer BattleTech Reference]
  
 
{{Template:Navbox Assets Clan}}
 
{{Template:Navbox Assets Clan}}

Revision as of 14:36, 1 September 2019

Loki
Loki.jpg
Loki.jpg
Class: Heavy Mech
Faction: Clan
Ticket cost: 9 upon destruction
Tier: 10
Tonnage: 65 tons
Speed: 86.4 km/h (121 km/h with MASC)
Torso yaw: 220°
Torso pitch: -35° to +40° while standing.
-35° to +50° while crouching.
Variant Armament
Variant Weapons Equipment
Prime:
Price: 100 225 CBills
Total armor: 45 486
Engine Size: Fusion 325 XL
A:
Price: 84 425 CBills
Total armor: 47 066
Engine Size: Fusion 325 XL
B:
Price: 85 800 CBills
Total armor: 45 486
Engine Size: Fusion 325 XL
C:
Price: 81 300 CBills
Total armor: 45 486
Engine Size: Fusion 325 XL
D:
Price: 95 600 CBills
Total armor: 50 234
Engine Size: Fusion 325 XL
E:
Price: 87 100 CBills
Total armor: 45 486
Engine Size: Fusion 325 XL
F:
Price: 91 400 CBills
Total armor: 47 066
Engine Size: Fusion 325 XL
G:
Price: 77 700 CBills
Total armor: 47 066
Engine Size: Fusion 325 XL
Armor Points Distribution
BT
RE
HD
LA
LL
LT
CT
RT
RA
RL
INT
3796
2530
2760
3637
3637
4555
4112
6326
4112
3637
4555
2733

All stats current as of release 0.15.3

The Loki (Clan designation Hellbringer) is a Clan fire support and electronic warfare Heavy Mech. It's also among the only non-light Mechs equipped with C3 and nearly each variant comes with an impressive array of various additional equipment. Typical Loki variants mount multiple weapon types ranging from CGausss to Mguns. Its greatest weakness is its lack of armor, which is on a level of medium mech; a Loki can't stand up to sustained fire for long.

Roles and Gameplay Hints

Prime

The Loki Prime is an excellent hide-and-seek Mech. Equipped with GECM and BAP, it is capable of detecting enemies far before they have any chance to spot it, and with its C3 system, it is capable of relaying target data to nearby allies, making the Prime a powerful electronics warfare unit. At 900 meters its pair of CERPPCs can deal some serious damage, and its three CERML and CSSRM6 give it supplementary firepower as enemies close the distance. A pair of MGuns and single B-Pod allow the Prime to hunt Battle Armor.

With its all-range weaponry and plethora of electronics, the Loki Prime makes an excellent platform for hunting LRM campers and Long Toms. Missiles take longer to lock on a GECM-equipped Mech, and an artillery piece would never see it coming.

Variant A

The Loki's A variant is a general mid- to long-range support unit. While it carries far less in the way of electronics compared to the Prime, it carries a wide breadth of weaponry to make up for this. For combating enemy units at maximum range, the Loki A carries a pair of CERLL supplemented by a single CLRM15 for additional damage. For additional damage, this variant also carries a pair of CUAC5s, though these are less effective at dealing burst damage compared to the lasers and missiles. However, these can be paired up with the dual MGuns to be used in BA hunting and, when crouched, allow the Loki A to act somewhat as an AA platform.

Variant B

The Loki B is a long range support Mech, designed to stay right behind the heavy support units. Its primary firepower comes from the CGauss, capable of delivering a powerful blow to enemies at range. In addition, it carries dual CLPL and twin ATM3s for additional long-range firepower and limited AA capabilities. Best used as a relatively quickly moving long range harasser, pilots should reposition before return fire can penetrate the Loki's relatively thin armor.

Variant C

The C variant is a departure from previous variants in that it focuses purely on close-range brawling rather than ranged warfare. It achieves this through a CLBX20 and a CLBX10, which, when combined, can deliver incredibly powerful blows at close-range, with a pair of clan medium pulse lasers and an ATM6 (HE) giving supplemental firepower. The Loki C also carries only 1 free ton for additional ammunition, typically used for the CLBX20 to give it somewhat adequate time in the battle zone. However, the Loki C can be seen as somewhat lackluster in the role of outright brawling because, like all Loki variants, the C does not carry enough armor for extended engagements, and certainly not enough to stand up against the firepower it is likely to face when facing enemies up close. Thus, hit and run tactics are best used against similarly sized but often heavier armored opponents.

Variant D

The Loki D is a quick hitting close-range support unit. This variant is also equipped with AECM allowing it to protect nearby friendly units. It also has LAMS to lessen the threat of incoming missiles as well as an extra ton of armor compared to the other Loki variants. Unlike the C, the D is equipped primarily with close-range weapons. Its repertoire consists of a singular CDSSRM6 and quad CHML. These lasers are capable of dealing great damage if they can be kept on a specific component of the enemy unit during their firing duration. The mech also has MASC to sprint at the cost of generating heat. Even with 9 DHS, the mech struggles to manage its heat, especially when using MASC. Additionally, the Loki D carries a pair of Flamers for protection against Battle Armor and to make other mechs feel toasty. Stay close and use your superior speed to rush in unexpectedly, while providing cover to your friends with AECM. When fighting this mech, keep it isolated if possible, as its armor is not strong enough to last long, and its effective range is quite short. Consider grouping the heavy medium lasers in two groups to better manage their massive heat spikes.

Variant E

A brawler with some added reach, the Loki E snubs the AECM found on the previous brawling Loki variants in favor of sustained close-range firepower. A pair of CUAC10s allow it to barrage enemy units with AC fire and deal plenty of damage even from a distance. This variant also has twin CERMLs and single streak 6 pack short range missile launcher for supplementary firepower, and also carries a pair of MGuns for protection from BA attacks. While the Loki E does not carry AECM for allied support, it at least has GECM to protect itself from enemy radar detection. Pilots of the Loki E would still do well to stay near allied units, as the Loki E does not have the armor to withstand engagements with enemy units of a similar weight-class on its own.

Variant F

This Loki is a cooler-running and cheaper alternative to the fantastically expensive Prime loadout. The F drops one CERPPC and some of its electronics in favor of a pair of CLRM10 racks and three additional clan extended range medium lasers. Both MGs are removed to provide more double heat sinks, 11 in total, providing the dissipation necessary to run this 'Mech to its limit. B-Pod helps dealing with enemy Battle Armor These changes move the Loki F into a fire support-based role and away from a pure sniper setup. Unfortunately, it shares the same relatively fragile armor as the prime and thus, this 'Mech should attempt to stay behind the cover of front-line mechs and its own GECM, providing detailed tactical information via its C3 radar to allies. With no spare tonnage for reloads, the Loki F will be forced to retreat for reloads during extended deployment in a long-ranged capacity.

Variant G

Another medium to long range variant, the G's twin CLBX10s, dual CERMLs and potent ATM9 (ER) launcher enable it to soften up land targets or air assets at range. Further long range harassment is done by 3 machine guns. Only one spare ton of ammo typically used for the ATM9 launcher is available, allowing this mech to shoot its LBXs dry too quickly. Lacking heavy hitting weaponry and any protective electronic equipment, this inexpensive Loki is best kept around allies, scanning the sky for air assets to shoot down.

History

The Loki was an unannounced Mech released with 0.3.0, though one of the development team members leaked the information about it to the community some time before its implementation. No press releases appeared about this Mech before the final release, unlike the other new units.


Canon

Known to its Clan Hell's Horses creators as the Hellbringer, this Mech has been described in the Inner Sphere as "an utterly mad configuration". Most commonly used in Clan Jade Falcon, the Loki is an electronic marvel equipped for long-range or antipersonnel combat.

Its primary configuration mounts two CERPPC, three CERML, two Anti-Personnel pods on each leg, an AMS system, and an impressive set of electronic equipment including Guardian ECM, a Beagle Active Probe, and three tons of Targeting Computers. This 65 ton OmniMech could be seen in all types of missions except reconnaissance.

Date Introduced 2926 during the Era known as "Late Succession War - LosTech" (2901 - 3019) - Unit Role: Striker

BattleTech Reference