LRM Camping

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LRM camping is a strategy in game that can produce a variety of results depending on the game mode and how late in the game it is.

LRM camping entails buying an asset with LRMs, picking an easily defensible spot on the map with good sight lines to targets within target lock range, and firing on any enemy targets. Alternatively LRM campers rely on NARCs or TAG from allies to extent their effective range beyond the maximum lock range of their weapons and to hit targets that are hidden. LRM campers enjoy the benefit of being able to notify their teammates of incoming enemies. By the time said enemies are able to fire at the LRM camper, not only are they significantly damaged, but the LRM camper's teammates have usually moved to intercept and are ready to take out the enemy. The more players there are on a team, the easier it is to LRM camp effectively. For example, in a 1v1 fight, the player that takes LRMs is more likely to lose since LRMs are so inflexible with their range and effectiveness. Alternatively, in a 10v10 game, having 1 or 2 players play as an LRM camper can be an effective way to deal significant damage to slower targets. The later in the game it is, the better the LRM camping strategy gets. Later game assets are often slower moving giving an LRM camper more shots before the enemy can get in range with their own weapons.


LRM camping in most Terrain Control games is an ineffective strategy. Terrain Control typically requires players to remain mobile and capture bases. LRM camping is exactly the opposite of this and can cause a team to lose the game through loss of tickets. Occasionally it is effective in wider, more open maps and in maps that have large capture zones like TC_Lunacy.

LRM camping in Solaris Arena is very ineffective as the battlefields are small. Additionally, with no allies to support the player, as soon as an enemy gets too close, the LRM weapons on the LRM camper's asset become partially or completely useless causing the player to be in a disadvantage.

LRM camping is far more effective in Team Solaris Arena games where holding territory isn't important. LRM camping can be a very effective strategy as it gives the player a lot of time to fire at the incoming enemy target before it can get in close and use its shorter range weapons. In Team Solaris Arena games were where points are the only way to win, LRM camping is very effective as it gives the player's team points without giving away points to the other team. In Team Solaris Arena games that use tickets, LRM camping is less effective as the threat of LRMs often make other players run away or hide. While they may take some damage, those players will typically survive and their team won't lose any tickets.