Difference between revisions of "Hyper-Velocity AutoCannons"

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(Usage table looks update)
(weapon stats updated)
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==Weapon Stats==
 
==Weapon Stats==
All stats are current as of release 0.9.3.
+
All stats are current as of release 0.10.3.
  
 +
<br>
  
{| border="1" width="100%" cellspacing="0" cellpadding="1" class="wikitable" style="border: 1px solid #62782d; text-align:center; background:#101010;"
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{| border="1" cellspacing="0" cellpadding="1" class= "wikitable sortable" style="text-align:center; font-size:13px;"
|- class="stripe_grass" style="height:50px; text-align:center"
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|- style="text-align:center;"
! style="width: 10%" | '''Weapon'''
+
! data-sort-type="number" | '''Weapon'''
! '''Listed Range'''
+
! data-sort-type="number" | '''Max<br>Range'''
! '''Max Range'''
+
! data-sort-type="number" | '''Dmg<br>Drop<br>Range'''
! '''Ammo/ton'''
+
! data-sort-type="number" | '''Dmg<br>Drop<br>/m'''
! '''Heat'''
+
! '''Damage<br>/Shot'''
! '''Damage'''
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! class="unsortable" | '''[[Damage types|Dmg<br>Type]]'''
! style="width: 6%" | '''[[Damage types|Damage Type]]'''
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! '''Secondary<br>Dmg/Shot'''
! '''Secondary Damage'''
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! class="unsortable" | '''[[Damage types|Sec<br>Dmg<br>Type]]'''
! style="width: 6%" | '''Secondary Damage Type'''
+
! data-sort-type="number" | '''Splash<br>Radius<br>''' (prm/sec)
! '''Splash Radius'''
+
! '''Shots<br>/min'''
! '''Shots/min'''
+
! '''Raw<br>DPS'''
! '''Mech Damage/sec'''
+
! '''[[Heat]]<br>/Shot'''
! '''Heat/sec'''
+
! '''Ammo<br>/ton'''
! '''Ammo Cost/ton'''
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! '''Ammo<br>cost<br>/ton'''
! '''Max Damage/ton Ammo'''
 
! '''Damage Fall-off'''
 
! '''Fall-off After'''
 
! class="unsortable" | '''Notes'''
 
 
|-
 
|-
  
<!-- Use this template when adding new ballistic weapons. It should match the column format above.
+
| data-sort-value="1" | [[HVAC2 | HVAC2]]
| Weapon
+
| 1610m
| Listed Range
 
| Max Range
 
| Ammo/ton
 
| Heat
 
| Damage
 
| Damage Type
 
| Secondary Damage
 
| Secondary Damage Type
 
| Splash Radius
 
| Shots/min
 
| Mech Damage/sec
 
| Heat/sec
 
| Ammo Cost/ton
 
| Max Damage/ton Ammo
 
| Damage Fall-off
 
| Fall-off After
 
| Notes
 
|-
 
-->
 
 
 
| HVAC2
 
 
| 1500m
 
| 1500m
| 1610m
+
| 10
| 320
+
| Data-sort-value="346" | 12 x 28
| 27.72
+
| rowspan="2" | Light&nbsp;Kinetic
| 346
 
| Light Kinetic
 
 
| ---
 
| ---
 
| ---
 
| ---
 
| ---
 
| ---
| 9.5
+
| 9
| 54.78
+
| 54
| 4.39
+
| 28
 +
| 360
 
| 500
 
| 500
| 9226.66
 
| ---
 
| ---
 
| ---
 
 
|-
 
|-
  
| HVAC10
+
| data-sort-value="2" | [[HVAC10 | HVAC10]]
| 900m
+
| 954m
| 936m
+
| 950m
 +
| 100
 +
| Data-sort-value="225" | 225
 +
| Data-sort-value="550" | 550
 +
| Frag
 +
| 1.45m / 2.8m
 +
| 22
 +
| 290
 +
| 34
 
| 22
 
| 22
| 33.83
 
| 225
 
| Heavy Kinetic
 
| 450
 
| Frag
 
| 1m / 2m
 
| 20
 
| 82.5
 
| 11.28
 
 
| 1000
 
| 1000
| 5445
 
| -100
 
| 950m
 
| ---
 
 
|-
 
|-
 +
 
|}
 
|}
 +
  
 
<!-- ==MWLL History== -->
 
<!-- ==MWLL History== -->
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==Usage==
 
==Usage==
The following Inner Sphere vehicles equip these weapons:
+
The following Inner Sphere assets equip HVACs:
  
  

Revision as of 15:50, 4 April 2019

The Hyper-Velocity AutoCannon (HVAC) is a modernization of the standard AutoCannon line-up. HVACs improve upon ACs of the same caliber with a longer range and a slightly higher bullet velocity, however they obtain the extra reach/speed by sacrificing ammo capacity and as such, HVACs will deal less damage per ton of ammo in comparison. When used in a long-range fire support role, HVACs can deliver precise damage from outside most other direct-fire weapons' ranges.

For example, the HVAC2 has a range of 1500m, compared to the AC2's range of 1200m. The AC2 can deal up to 10,380 damage per ton of ammo, while the HVAC2 can only manage a maximum of 8,645 damage. Therefore, it is recommended to buy additional HVAC ammo, especially when using an asset that relies on an HVAC as a primary weapon, such as the Bushwacker Prime.

HVACs currently come in the /2 and /10 calibers. There is no HVAC equivalent to the AC20 in MWLL, nor does the HVAC5 make an appearance as of yet.


Weapon Stats

All stats are current as of release 0.10.3.


Weapon Max
Range
Dmg
Drop
Range
Dmg
Drop
/m
Damage
/Shot
Dmg
Type
Secondary
Dmg/Shot
Sec
Dmg
Type
Splash
Radius
(prm/sec)
Shots
/min
Raw
DPS
Heat
/Shot
Ammo
/ton
Ammo
cost
/ton
HVAC2 1610m 1500m 10 12 x 28 Light Kinetic --- --- --- 9 54 28 360 500
HVAC10 954m 950m 100 225 550 Frag 1.45m / 2.8m 22 290 34 22 1000


Canon

Hyper-Velocity Autocannons are ballistic weapons first developed by the Capellan Confederation in the 3050s based on standard Autocannons common to many Inner Sphere units. HVACs feature an extended range in comparison to standard ACs of the same calibre without sacrificing damage output. In order to carry the propellant necessary for the shells to travel so far, each HVAC round is larger than its equivalent AC counterpart, meaning that less ammo is carried per ton. This difference in the type of round required also means that HVACs are incompatible with the specialized munitions available to regular ACs such as precision or armor-piercing rounds.

BattleTech reference

Usage

The following Inner Sphere assets equip HVACs:


HVAC2 HVAC10


See Also