Difference between revisions of "Black Lanner"

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===Variant G===
 
===Variant G===
 
A stand-off Mech utilising almost exclusively longe range weaponry, the Black Lanner G is a support/scout hybrid. It is equally comfortable ferreting out non hidden enemy units with its [[C3|C3 computer]] and sharing the data, as it is with guiding in missiles from allied units or launching them itself, utilising the [[TAG]] and twin LRM launchers mounted on the chassis.
 
A stand-off Mech utilising almost exclusively longe range weaponry, the Black Lanner G is a support/scout hybrid. It is equally comfortable ferreting out non hidden enemy units with its [[C3|C3 computer]] and sharing the data, as it is with guiding in missiles from allied units or launching them itself, utilising the [[TAG]] and twin LRM launchers mounted on the chassis.
 
 
==Variant Evaluations==
 
{{Section out of date|0.8.3}}
 
These charts are supposed to give a rough evaluation on how useful the Variant in question is in different situations, and to show a more visible impression of its strengths and weaknesses. <br>
 
For an explanation of the terms used visit the [[Evaluation Charts]] help page.
 
<br>
 
{| border="1" cellspacing="0" cellpadding="5" style="text-align:center; background:#101010"
 
|- style="text-align:left"
 
|- class="stripe_gray"
 
! Variant
 
!
 
! vs. Ground
 
! vs. Air
 
! vs. BA
 
!
 
! Short Range
 
! Med. Range
 
! Long Range
 
! Extreme Range
 
!
 
! Support
 
! Efficiency
 
|- class="gray"
 
| Prime
 
|
 
| <!--vs. Ground-->
 
| <!--vs. Air-->
 
| <!--vs. BA-->
 
|
 
| <!--Short Range-->
 
| <!--Medium Range-->
 
| <!--Long Range-->
 
| <!--Extreme Range-->
 
|
 
| <!--Support-->
 
| <!--Efficiency-->
 
|-
 
| A
 
|
 
| <!--vs. Ground-->
 
| <!--vs. Air-->
 
| <!--vs. BA-->
 
|
 
| <!--Short Range-->
 
| <!--Medium Range-->
 
| <!--Long Range-->
 
| <!--Extreme Range-->
 
|
 
| <!--Support-->
 
| <!--Efficiency-->
 
|-
 
| B
 
|
 
| <!--vs. Ground-->
 
| <!--vs. Air-->
 
| <!--vs. BA-->
 
|
 
| <!--Short Range-->
 
| <!--Medium Range-->
 
| <!--Long Range-->
 
| <!--Extreme Range-->
 
|
 
| <!--Support-->
 
| <!--Efficiency-->
 
|-
 
| C
 
|
 
| <!--vs. Ground-->
 
| <!--vs. Air-->
 
| <!--vs. BA-->
 
|
 
| <!--Short Range-->
 
| <!--Medium Range-->
 
| <!--Long Range-->
 
| <!--Extreme Range-->
 
|
 
| <!--Support-->
 
| <!--Efficiency-->
 
|-
 
| D
 
|
 
| <!--vs. Ground-->
 
| <!--vs. Air-->
 
| <!--vs. BA-->
 
|
 
| <!--Short Range-->
 
| <!--Medium Range-->
 
| <!--Long Range-->
 
| <!--Extreme Range-->
 
|
 
| <!--Support-->
 
| <!--Efficiency-->
 
|-
 
| E
 
|
 
| <!--vs. Ground-->
 
| <!--vs. Air-->
 
| <!--vs. BA-->
 
|
 
| <!--Short Range-->
 
| <!--Medium Range-->
 
| <!--Long Range-->
 
| <!--Extreme Range-->
 
|
 
| <!--Support-->
 
| <!--Efficiency-->
 
|-
 
| F
 
|
 
| <!--vs. Ground-->
 
| <!--vs. Air-->
 
| <!--vs. BA-->
 
|
 
| <!--Short Range-->
 
| <!--Medium Range-->
 
| <!--Long Range-->
 
| <!--Extreme Range-->
 
|
 
| <!--Support-->
 
| <!--Efficiency-->
 
|-
 
| G
 
|
 
| <!--vs. Ground-->
 
| <!--vs. Air-->
 
| <!--vs. BA-->
 
|
 
| <!--Short Range-->
 
| <!--Medium Range-->
 
| <!--Long Range-->
 
| <!--Extreme Range-->
 
|
 
| <!--Support-->
 
| <!--Efficiency-->
 
|}
 
  
  

Revision as of 22:48, 4 August 2017

Black Lanner
[[BlackLanner.jpg | 350px]]
[[BlackLanner.jpg | 350px]]
Class: Medium Mech
Faction: Clan
Ticket cost: 8 upon destruction
Tier: {{{Tier}}}
Speed: 118 km/h (166 km/h with MASC)
Torso yaw: 360°
Torso pitch: -29° to +50° while standing.
-29° to +60° while crouching.
Variant Armament
Variant Weapons Equipment
Prime:
Price: {{{Price Prime}}} CBills
Total armor: 44 166
Engine Size:
{{{Weapons Prime}}} {{{Equip Prime}}}
Armor Points Distribution
BT
HD
LA
LL
LT
CT
RT
RA
RL
INT
3842
2760
3682
3682
2901 Internal +
4835 External
4162
6404
4162
3682
2901 Internal +
4835 External

All stats current as of release 0.15.3

The Black Lanner is a fast medium Omnimech built by the clans, excelling at harassment and scouting. The MASC equipment is built into the design and all units possess it.


Roles and Gameplay Hints

Section Out of Date
This section contains out-of-date information since the release of version 0.8.3. You may help MWLL Wiki by logging in and updating it.

Prime

Being quite fast and sporting a diverse array of weapons, the Prime version is a great harasser unit, pounding enemies from long range with the LRM10s and the ER Large Beam Laser, but also able to defend itself at smaller distances with the ER Medium Beam Lasers and the SRM6. It's a proficient scout, the heavier on that role, with a GECM suite that makes detection difficult and, like all Black Lanners, a MASC for speed.

Variant A

The best harasser among the Black Lanner variants, it has extreme range, and it can use its speed to perform hit-and-run tactics. Its equipped with a cERPPC amd twin cLRM5s. Three Medium Beam Lasers can be used for short-range defense and medium-range attacking, four Double Heatsinks help to keep some of the heat in check. In packs or along with other similar-equipped 'Mechs it can cause serious damage.

Variant B

This is the Lanner that wants to come close and personal. The combination of the Heavy Medium Laser, ATM 6 High Explosive and six Heavy Small Lasers can dish out amazing damage, although at the expense of heavy heat, which the five Double Heat Sinks have difficulty dealing with. It also cannot engage at long range, needing to search for cover when facing long range units. It also sports a C3 unit, allowing it to operate as a forward scout for missile boats and other allied units.

Variant C

A well-rounded skirmisher, it can deploy the Heavy Large Lasers at medium ranges (and great heat), and then use its impressive speed to close in and finish the opposition with the quad Small Beam Laser battery and the Dual Streak SRM4. An AECM provides nearby teammates with ECM support and disables enemy NARC missiles.

Variant D

The ultimate drive-by 'Mech. This variant uses MASC, which gives it impressive speed for its size, while the tip of the spear is the cNARC launcher, allowing allied missile boats to engage out of the enemy line of fire, making this Black Lanner an important asset. Offensively, it mounts a single cLRM10, 4 cERSBLs, and a single cLPL, giving it a moderate amount of firepower. Although they make any interception attempt a dangerous task, they can't dish enough damage in a prolonged combat.

Variant E

Newly remodeled, the Black Lanner E variant now mounts a good one-two punch with a cERATM6 and the cLBX5 cLBX2 triplet. When caught in close range, it can utilise MASC to break distance, and resume long range offensive operations. Four Machine guns give the Mech some anti-Battlearmour and anti-aircraft utility. The E variant also makes room for EOptics, allowing for greater accuracy at long ranges.

Variant F

Operating at medium range, the Black Lanner F is able to bring a Ultra Autocannon 5, three Medium Beam Lasers and a standard range ATM 6 to bear, all of which are able to used effectively up to close range, barring the ATM launcher's 120 meter arming deadzone.

Variant G

A stand-off Mech utilising almost exclusively longe range weaponry, the Black Lanner G is a support/scout hybrid. It is equally comfortable ferreting out non hidden enemy units with its C3 computer and sharing the data, as it is with guiding in missiles from allied units or launching them itself, utilising the TAG and twin LRM launchers mounted on the chassis.


Canon

The Black Lanner is a fast medium OmniMech that can take on a variety of roles. It first saw action during the Trials in the run up to the Clan Invasion, but the Inner Sphere first saw it during the Battle of Tukayyid. The front-line 'Mech makes use of all weight-saving technology available to the Clan Jade Falcon scientists who used it, including an XL Engine, Endo Steel, and eight tons of Ferro-Fibrous armor. The Black Lanner includes a MASC system on the base chassis that enables it to run up to 151 km/h in bursts.

BattleTech Reference