Behemoth

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Revision as of 01:36, 20 September 2020 by Ouch (talk | contribs) (added cannon)
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Behemoth
Behmoth spin.gif
360v2.png
Behemoth.png
360v2.png
Class: Tank
Faction Inner Sphere
Ticket cost: 12 upon destruction
Tier: 13
Tonnage: 100 tons
Speed:

34 km/h (36 km/h with boost)

Turret rotation: 360°
Turret pitch: -9° to +55°
Variant Armament
Variant Weapons Equipment
Prime:
Price: 112 900 CBills
Total armor:
A:
Price: 113 400 CBills
Total armor:
B:
Price: 111 300 CBills
Total armor:
C:
Price: 109 800 CBills
Total armor:
D:
Price: 117 500 CBills
Total armor:
E:
Price: 140 900 CBills
Total armor:
F:
Price: 114 700 CBills
Total armor:
G:
Price: 125 200 CBills
Total armor:
Armor Points Distribution
H
L
R
F
T
B
7500
10240
10240
14222
17067
7111

All stats current as of release 0.15.3

Inner Sphere assault tank Behemoth

Roles and Gameplay Hints

Prime

Variant A - "Apocalypse"

Variant B

Variant C

Variant D

Variant E - "Sheila"

Variant F

Variant G - "Grounded"

Canon

In 2947, Aldis Industries (soon to be the producer of the Demolisher and the Schrek), received a commission to produce a super-heavy tank for House Davion. Their assignment was to forego maneuverability and speed in the interests of heavy armor and massive firepower. Five years later, Aldis released the 100-ton Behemoth Heavy Tank. Many studies had shown that a tank’s main weakness was its inability to deal with superior numbers of smaller units, such as infantry or scout vehicles. Another study showed that a main battle tank must have at least one very powerful weapon to be able to stand up against even the lightest ’Mech. The Behemoth's design resolved both of these problems. With two of the heaviest cannon available and numerous smaller weapons, the Behemoth is a match for almost any combat situation.

Date Introduced 2952 during the Era known as "Late Succession War" - LosTech (2901 - 3019) - Unit Role: Juggernaut

Battletech Reference