Difference between revisions of "AutoFlamer"
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+ | {{stub}} | ||
+ | ==Weapon Stats== | ||
+ | <div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;"> | ||
+ | {| class= "sortable hoverTable statTable stickyCol" | ||
+ | |- style="height:70px;" | ||
+ | ! data-sort-type="number" style="width: 100px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;" | '''Weapon''' | ||
+ | ! data-sort-type="number" style="width: 80px" | '''Max<br>Range''' <!-- calculated and/or approximated max range to cause damage --> | ||
+ | ! data-sort-type="number" style="width: 85px" | '''Hit Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot--> | ||
+ | ! data-sort-type="number" style="width: 85px" | '''Splash Damage<wbr/>/Shot''' <!-- Shot is the minimum amount of ammo/beams one can shoot--> | ||
+ | ! class="unsortable" style="width: 110px; padding: 5px;" | '''[[Damage types|Damage<br>Type]]''' | ||
+ | ! data-sort-type="number" style="width: 80px" | '''Sec. Splash<br>Damage<wbr/>/Shot''' | ||
+ | ! class="unsortable" style="width: 100px; padding: 5px;" | '''Sec.<br>[[Damage types|Damage Type]]''' | ||
+ | ! data-sort-type="number" style="width: 100px" | '''Splash Radius'''<br>(prm/sec) | ||
+ | ! data-sort-type="number" style="width: 70px" | '''Heat Damage<br>/Shot''' | ||
+ | ! data-sort-type="number" style="width: 80px" | '''Shots<br>/min''' <!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --> | ||
+ | ! data-sort-type="number" style="width: 70px" | '''Burst<br>[[DPS]]''' <!-- average max burst DPS against assets (mechs,tanks,hovers,asf,vtol)--> | ||
+ | |- | ||
+ | |||
+ | ! data-sort-value="1" | '''[[AutoFlamer]]''' | ||
+ | | 150m | ||
+ | | Data-sort-value="2" | 2 | ||
+ | | Data-sort-value="2" | 2 | ||
+ | | rowspan="2" | Flame | ||
+ | | 1 | ||
+ | | rowspan="2" | Flame | ||
+ | | 8m / 10m | ||
+ | | 4 | ||
+ | | 350* | ||
+ | | 9 | ||
+ | |- | ||
+ | |||
+ | |} | ||
+ | </div> | ||
+ | {{Version tag | Width = 1250px | Footnote1 = *Max rate of fire | Version143=0.14.3}} | ||
+ | |||
+ | ==Usage== | ||
+ | The following vehicles equip AutoFlamers: | ||
+ | |||
+ | <div style="overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px; max-height: 500px; max-width:550px"> | ||
+ | {| class= "filterable sortable hoverTable statTable stickyCol stickyHead" | ||
+ | |- style="height:70px;" | ||
+ | ! class="unfilterable" style="width: 150px; left:0; z-index:99999" | '''Asset''' | ||
+ | ! class="unsortable" style="white-space:nowrap; width:90px" | '''Type''' <!-- filter instead of sorting--> | ||
+ | ! class="unsortable" style="white-space:nowrap; width:90px" | '''Faction''' <!-- filter instead of sorting--> | ||
+ | ! class="unfilterable" data-sort-type="number" style="width: 60px;" |'''Tons''' | ||
+ | ! class="unfilterable" data-sort-type="number" style="width: 50px;" |'''AutoFlamer''' | ||
+ | |- | ||
+ | ![[Behemoth|Behemoth Prime ]] | ||
+ | ||Vehicle||IS||100||2 | ||
+ | |- | ||
+ | ![[Behemoth|Behemoth A ]] | ||
+ | ||Vehicle||IS||100||2 | ||
+ | |- | ||
+ | ![[Behemoth|Behemoth B ]] | ||
+ | ||Vehicle||IS||100||2 | ||
+ | |- | ||
+ | ![[Behemoth|Behemoth C ]] | ||
+ | ||Vehicle||IS||100||2 | ||
+ | |- | ||
+ | ![[Behemoth|Behemoth D ]] | ||
+ | ||Vehicle||IS||100||2 | ||
+ | |- | ||
+ | ![[Behemoth|Behemoth E ]] | ||
+ | ||Vehicle||IS||100||2 | ||
+ | |- | ||
+ | ![[Behemoth|Behemoth F ]] | ||
+ | ||Vehicle||IS||100||2 | ||
+ | |- | ||
+ | ![[Behemoth|Behemoth G ]] | ||
+ | ||Vehicle||IS||100||2 | ||
+ | |- | ||
+ | ![[Mars|Mars Prime ]] | ||
+ | ||Vehicle||CL||100||2 | ||
+ | |- | ||
+ | ![[Mars|Mars A ]] | ||
+ | ||Vehicle||CL||100||2 | ||
+ | |- | ||
+ | ![[Mars|Mars B ]] | ||
+ | ||Vehicle||CL||100||2 | ||
+ | |- | ||
+ | ![[Mars|Mars C ]] | ||
+ | ||Vehicle||CL||100||2 | ||
+ | |- | ||
+ | ![[Mars|Mars D ]] | ||
+ | ||Vehicle||CL||100||2 | ||
+ | |- | ||
+ | ![[Mars|Mars E ]] | ||
+ | ||Vehicle||CL||100||2 | ||
+ | |- | ||
+ | ![[Mars|Mars F ]] | ||
+ | ||Vehicle||CL||100||2 | ||
+ | |- | ||
+ | ![[Mars|Mars G ]] | ||
+ | ||Vehicle||CL||100||2 | ||
+ | |- | ||
+ | |} | ||
+ | </div> | ||
+ | {{Version tag | Width = 545px | Version143=0.14.3}} | ||
+ | ---- | ||
+ | |||
+ | |||
+ | [[Category:Equipment]] | ||
+ | {{Template:Navbox Equipment}} |
Revision as of 16:39, 26 June 2021
Weapon Stats
Weapon | Max Range |
Hit Damage |
Splash Damage |
Damage Type |
Sec. Splash Damage |
Sec. Damage Type |
Splash Radius (prm/sec) |
Heat Damage /Shot |
Shots /min |
Burst DPS |
---|---|---|---|---|---|---|---|---|---|---|
AutoFlamer | 150m | 2 | 2 | Flame | 1 | Flame | 8m / 10m | 4 | 350* | 9 |
*Max rate of fire | All stats are current as of release 0.14.10 |
Usage
The following vehicles equip AutoFlamers:
Asset | Type | Faction | Tons | AutoFlamer |
---|---|---|---|---|
Behemoth Prime | Vehicle | IS | 100 | 2 |
Behemoth A | Vehicle | IS | 100 | 2 |
Behemoth B | Vehicle | IS | 100 | 2 |
Behemoth C | Vehicle | IS | 100 | 2 |
Behemoth D | Vehicle | IS | 100 | 2 |
Behemoth E | Vehicle | IS | 100 | 2 |
Behemoth F | Vehicle | IS | 100 | 2 |
Behemoth G | Vehicle | IS | 100 | 2 |
Mars Prime | Vehicle | CL | 100 | 2 |
Mars A | Vehicle | CL | 100 | 2 |
Mars B | Vehicle | CL | 100 | 2 |
Mars C | Vehicle | CL | 100 | 2 |
Mars D | Vehicle | CL | 100 | 2 |
Mars E | Vehicle | CL | 100 | 2 |
Mars F | Vehicle | CL | 100 | 2 |
Mars G | Vehicle | CL | 100 | 2 |
All stats are current as of release 0.14.10 | |
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