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AutoCannons, or AC's, and their variations are the most common Ballistic Weapons, and like other Ballistic Weapons, fire actual projectiles, much like modern-day firearms. All AutoCannons are ammo-dependent, and feature an "overheat" mechanic, in which continuous fire of the weapon without time to "cool down" will result in a debilitating jam that will render the AutoCannon inoperable for an extended period of time. Autocannons will also fire beyond their listed range, but with reduced damage; there is also a set maximum range at which AutoCannon rounds will air burst, causing light splash damage.

Autocannons in MWLL are designated as follows:

Standard AutoCannons

  • BA AC2
  • AC2
  • AC5
  • AC10
  • AC20

Ultra AutoCannons

  • UAC2
  • UAC5
  • UAC10
  • UAC20
  • CUAC2
  • CUAC5
  • CUAC10
  • CUAC20

Rotary AutoCannons

  • BA Bear AC
  • RAC2
  • RAC5

Lubalin Ballistics-X AutoCannons

  • LBX2
  • LBX5
  • LBX10
  • LBX20
  • CLBX2
  • CLBX5
  • CLBX10
  • CLBX20

Hyper-Velocity AutoCannons

  • HVAC2
  • HVAC5
  • HVAC10
  • HVAC20