Upload log
Below is a list of the most recent file uploads. See the gallery of new files for a more visual overview.
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 11:05, 16 June 2018 Fire-hound (talk | contribs) uploaded File:7. save-and-update-archive.png
- 11:05, 16 June 2018 Fire-hound (talk | contribs) uploaded File:6. edit-with-associated-advanced-editor.png
- 11:05, 16 June 2018 Fire-hound (talk | contribs) uploaded File:5. open-with-winRAR.png
- 11:04, 16 June 2018 Fire-hound (talk | contribs) uploaded File:4. prepare-for-winzip.png
- 11:04, 16 June 2018 Fire-hound (talk | contribs) uploaded File:3. more-renaming.png
- 11:04, 16 June 2018 Fire-hound (talk | contribs) uploaded File:2. renaming.png
- 11:04, 16 June 2018 Fire-hound (talk | contribs) uploaded File:1. 7zip-file-manager.png (where files are)
- 10:55, 16 June 2018 Fire-hound (talk | contribs) uploaded File:Map-File-structure.png (How to structure the zip file holding the map)
- 16:56, 19 May 2018 Ouch (talk | contribs) uploaded a new version of File:UserControlMap.png (Key Update for game version 0.9.4)
- 13:58, 14 April 2018 Ouch (talk | contribs) uploaded File:Ultra Autocannon.png (Generic Ultra Autocannon)
- 19:27, 7 March 2018 RickHunter (talk | contribs) uploaded File:Mithras.png
- 02:23, 7 March 2018 RickHunter (talk | contribs) uploaded a new version of File:Anubis.png
- 02:20, 7 March 2018 RickHunter (talk | contribs) uploaded File:Anubis.png
- 02:20, 7 March 2018 RickHunter (talk | contribs) uploaded File:Anubistest.png
- 23:21, 5 March 2018 DragonGod004 (talk | contribs) uploaded File:Vtol 700.png
- 23:21, 5 March 2018 DragonGod004 (talk | contribs) uploaded File:Vehicle 700.png
- 23:21, 5 March 2018 DragonGod004 (talk | contribs) uploaded File:Aero 700.png
- 19:41, 1 March 2018 DragonGod004 (talk | contribs) uploaded a new version of File:Mech 700.png
- 18:58, 1 March 2018 DragonGod004 (talk | contribs) uploaded File:Mech 700.png
- 00:00, 1 March 2018 Ouch (talk | contribs) uploaded File:Mech paperdoll.png (mech paperdoll 2018)
- 21:32, 27 February 2018 DragonGod004 (talk | contribs) uploaded File:VTOL paperdoll.png
- 21:32, 27 February 2018 DragonGod004 (talk | contribs) uploaded File:Vehicle paperdoll.png
- 21:31, 27 February 2018 DragonGod004 (talk | contribs) uploaded File:Aero paperdoll.png
- 12:17, 16 February 2018 Ouch (talk | contribs) uploaded a new version of File:UserControlMap.png (Reverted to version as of 23:14, 15 February 2018 (CET))
- 12:16, 16 February 2018 Ouch (talk | contribs) uploaded a new version of File:UserControlMap.png (updated Feb. 2018)
- 00:14, 16 February 2018 Ouch (talk | contribs) uploaded a new version of File:UserControlMap.png (2018 Revision for game version 0.9.1 by ouch & ~SJ~fire-hound)
- 19:39, 3 February 2018 Fire-hound (talk | contribs) uploaded File:RigidBodyEx.png (The RigdBodyEx entity usage as a sliding door's panel)
- 19:37, 3 February 2018 Fire-hound (talk | contribs) uploaded File:RigidBodyEx Settings.png (Settings for the BA grenade bug to be ineffective on a non brush object)
- 19:35, 3 February 2018 Fire-hound (talk | contribs) uploaded File:Sliding Doors Flowgraph.png (The simple Flowgraph for a double sliding doors)
- 22:55, 30 December 2017 Ouch (talk | contribs) uploaded File:Layers on off.jpg
- 22:28, 30 December 2017 Ouch (talk | contribs) uploaded File:Layers example.jpg
- 21:53, 30 December 2017 Ouch (talk | contribs) uploaded File:Memory tip.jpg
- 21:52, 30 December 2017 Ouch (talk | contribs) uploaded File:Undo settings.jpg
- 23:39, 25 December 2017 Fire-hound (talk | contribs) uploaded File:Partial re unwrap overlaps.png (This prepared UV-unwrap is ideal for partial UV overlap)
- 23:36, 25 December 2017 Fire-hound (talk | contribs) uploaded File:UV tenis ball like seams.png (Unwrapping can be seen as an fine art.)
- 23:34, 25 December 2017 Fire-hound (talk | contribs) uploaded File:UV sync selection.png (synchronize the selection between the UV map and 3d window)
- 19:01, 21 December 2017 Ouch (talk | contribs) uploaded File:Example.jpg (memory meter)
- 18:52, 21 December 2017 Ouch (talk | contribs) uploaded File:Backup.jpg (From Sandbox2 Editor)
- 11:16, 5 December 2017 Fire-hound (talk | contribs) uploaded File:7b. Renaming.jpg (Renaming of the Classes in the library)
- 11:53, 23 November 2017 Fire-hound (talk | contribs) uploaded File:Resource compiler-RC.jpg (The path and position of the resource compiler,needed for the import into the engine to work at all)
- 17:34, 22 November 2017 Fire-hound (talk | contribs) uploaded File:Firemodes Pulse.jpg (Some examples of the fire-mode tweaks (and fails))
- 17:33, 22 November 2017 Fire-hound (talk | contribs) uploaded File:9. Renaming.jpg (There are few places for each class to be renamed - watch carefully for the three here)
- 17:32, 22 November 2017 Fire-hound (talk | contribs) uploaded File:8. Create Entities.jpg (Some entities can be created by copying - beware of the unique IDs)
- 17:31, 22 November 2017 Fire-hound (talk | contribs) uploaded File:7. Turrets XMLs.jpg (Find the XMLs defining turrets (in this example))
- 17:30, 22 November 2017 Fire-hound (talk | contribs) uploaded File:6. Weapons XMLs.jpg (Find the XML files defining weapons)
- 17:30, 22 November 2017 Fire-hound (talk | contribs) uploaded File:5. Edit it.jpg (The process of editing strongly depends on the good editor - lots of changes to be done)
- 17:29, 22 November 2017 Fire-hound (talk | contribs) uploaded File:4. Find it.jpg (Find the library in the filesystem to edit it manually)
- 17:28, 22 November 2017 Fire-hound (talk | contribs) uploaded File:3. Save library.jpg (Once done, save the library (game/Libs/...))
- 17:27, 22 November 2017 Fire-hound (talk | contribs) uploaded File:2. As many as needed.jpg (Further, add entity items as many as needed (later to be edited))
- 17:26, 22 November 2017 Fire-hound (talk | contribs) uploaded File:1. New library.jpg (The first step in creating Entity archetypes is to place them in a new library (screenshot))