Chevalier

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Chevalier
Chevalier.jpg
Class: Tank
Faction Inner Sphere
Ticket cost: 2 upon destruction
Speed:

112 km/h

Turret rotation: 360°
Turret pitch: -12° to +40°
Variant Armament
Variant Weapons Equipment
Prime:
Price: 40 000 CBills
Total base armor: 30 225
A:
Price: 41 300 CBills
Total base armor: 30 225
B:
Price: 47 750 CBills
Total base armor: 26 550
C:
Price: 35 350 CBills
Total base armor: 30 225
D:
Price: 42 000 CBills
Total base armor: 26 550
E:
Price: 41 100 CBills
Total base armor: 26 550
F:
Price: 38 400 CBills
Total base armor: 30 225
G:
Price: 40 800 CBills
Total base armor: 26 550


The Chevalier is an Inner Sphere tank introduced with MWLL 0.6.0. It is notable because it is the first non-hover light tank, as well as the first wheeled tank.
The Chevalier is very well armored for its speed, though its firepower is light to moderate; sitting somewhere between a Harasser and an Osiris.

As it is a wheeled vehicle, it cannot turn on its own axis like a treaded or hover tank. The Chevalier becomes more agile the faster it is moving, so pilots should always be lead-footed in combat.

Roles and Gameplay hints

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Prime

A fast and cheap all-around unit, the Chevalier prime can punch holes with the PPC and then exploit them with the SRM-4 launcher. A good ECM suit helps increase survivability.

Variant A

This is a rather powerful fire-support unit for its price tag. The Light Gauss has extreme range and excels as a sniper weapon on the right hands. The LRM-5 dishes additional damage. The Bloodhound Active Probe helps in finding both threats and targets.

Variant B

A prime scout variant. The LBX and the Small Beam Lasers provide impressive short-range

Variant C

Variant D

Variant E

Variant F

Variant G


Canon


Battletech Reference