<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://wiki.mechlivinglegends.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RickHunter</id>
		<title>MechWarrior: Living Legends Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.mechlivinglegends.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RickHunter"/>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Special:Contributions/RickHunter"/>
		<updated>2026-06-19T08:36:24Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Kodiak&amp;diff=15523</id>
		<title>Kodiak</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Kodiak&amp;diff=15523"/>
				<updated>2026-05-30T15:18:23Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Variant C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mech|&lt;br /&gt;
| Image = File:Kodiak_new.png&lt;br /&gt;
| ImageGif = File:Kodiak_spin.gif&lt;br /&gt;
| Class = Assault&lt;br /&gt;
| Faction = Clan&lt;br /&gt;
| Tickets = 16&lt;br /&gt;
| Tier = 15&lt;br /&gt;
| Tonnage = 100&lt;br /&gt;
| Speed = 65&lt;br /&gt;
| SpeedWithMasc = 91&lt;br /&gt;
| Rotation = 260&lt;br /&gt;
| PitchStand = -35° to +50°&lt;br /&gt;
| PitchCrouch = -35° to +60°&lt;br /&gt;
&lt;br /&gt;
| Price Prime = 128 700&lt;br /&gt;
| ArmorT Prime = 85 722&lt;br /&gt;
| Engine Prime = 400 XL&lt;br /&gt;
| Weapons Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CUAC20]]&lt;br /&gt;
&amp;lt;li&amp;gt;6x [[CERML]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CDSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[JJ]]&lt;br /&gt;
&amp;lt;li&amp;gt;9 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;17.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price A = 131 200&lt;br /&gt;
| ArmorT A = 85 722&lt;br /&gt;
| Engine A = 400 XL&lt;br /&gt;
| Weapons A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLBX20]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CMPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CDSSRM6]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[iJJ]]&lt;br /&gt;
&amp;lt;li&amp;gt;6 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;17.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price B = 119 500&lt;br /&gt;
| ArmorT B = 85 722&lt;br /&gt;
| Engine B = 400 XL&lt;br /&gt;
| Weapons B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CUAC5]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CLPL]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[JJ]]&lt;br /&gt;
&amp;lt;li&amp;gt;5 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;17.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price C = 137 000&lt;br /&gt;
| ArmorT C = 85 722&lt;br /&gt;
| Engine C = 400 XL&lt;br /&gt;
| Weapons C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8x [[iHSL]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CGauss]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CSRM6]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[iJJ]]&lt;br /&gt;
&amp;lt;li&amp;gt;7 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;17.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price D = 122 000&lt;br /&gt;
| ArmorT D = 85 722&lt;br /&gt;
| Engine D = 400 XL&lt;br /&gt;
| Weapons D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x [[ATM|ATM6 (HE)]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[ATM|ATM3 (HE)]]&lt;br /&gt;
&amp;lt;li&amp;gt;8x [[HMG]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[MASC]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[iJJ]]&lt;br /&gt;
&amp;lt;li&amp;gt;9 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;17.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price E = 135 700&lt;br /&gt;
| ArmorT E = 85 722&lt;br /&gt;
| Engine E = 400 XL&lt;br /&gt;
| Weapons E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERML]]&lt;br /&gt;
&amp;lt;li&amp;gt;3x [[CLRM20]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[TAG]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CNARC]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[BHP]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[C3]]&lt;br /&gt;
&amp;lt;li&amp;gt;6 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;17.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price F = 133 900&lt;br /&gt;
| ArmorT F = 85 722&lt;br /&gt;
| Engine F = 400 XL&lt;br /&gt;
| Weapons F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[HAG40]]&lt;br /&gt;
&amp;lt;li&amp;gt;8x [[CERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLRM20]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[iJJ]]&lt;br /&gt;
&amp;lt;li&amp;gt;6 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;17.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price G = 128 600&lt;br /&gt;
| ArmorT G = 92 105&lt;br /&gt;
| Engine G = 400 XL&lt;br /&gt;
| Weapons G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLBX10]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CDSRM6]]&lt;br /&gt;
&amp;lt;li&amp;gt;6x [[CSRM2]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[iJJ]]&lt;br /&gt;
&amp;lt;li&amp;gt;5 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
| Armor H = 2760&lt;br /&gt;
| Armor LRT = 9763&lt;br /&gt;
| Armor CT = 12204&lt;br /&gt;
| Armor B = 7322&lt;br /&gt;
| Armor LRA = 7017&lt;br /&gt;
| Armor LRL = 9336&lt;br /&gt;
| Armor INT = 5602&lt;br /&gt;
&lt;br /&gt;
| Version153 = 0.19.1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Kodiak''' is jump-capable [[Clan]] [[Assault Mech]]. A fast moving assault ’Mech, the Kodiak was originally designed by Clan Ghost Bear as a second-line equivalent to the Gladiator OmniMech. While the Kodiak does not go to the extremes of other Totem ’Mechs such as the Thunder Stallion or Mandrill, it nevertheless represents the epitome of Ghost Bear thinking: mostly defensive but capable of surprising speed and a devastating attack when launched.&lt;br /&gt;
The primary focus of the Kodiak is its 400-rated extralight engine, which allows the one-hundred-ton monster to exceed speeds of sixty kilometers an hour.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles and Gameplay Hints==&lt;br /&gt;
Almost all variants run rather hot on their weapons alone, with [[JJ|jump jets]] added to the mix, if the pilot lacks proper [[Heat|Heat management]] skills they're in for some serious trouble. Overheating and having your weapons dissabled, or even worse, shutting down in the middle of a battle, is a recipe for a disaster.&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
THE Kodiak, Prime is the mech you want to be either near when brawl breaks out, or as far away as possible, depending on your team. Because [[cUAC20]] and [[cDSRM4]] cannot be ignored in any close range firefight, as well as rather terrifying reputation of Kodiaks will make Prime high priority target. 6 [[cERML]] are not backup weapon either, as they deal almost 2/3 of damage in [[Gameplay Tactics#Alpha Strike|Alpha Strike]] scenario. Standard [[JJ|jump Jets]] offer worse mobility than improved ones, but they are sure to become handy in plenty of situations, like dodging bombs, artilery shells or disrupting aim.&amp;lt;br&amp;gt;&lt;br /&gt;
Big disadvantage is heat, as 9 [[DHS]] are barely able to handle [[cERML|Lasers]] alone, with other weapons and [[JJ]], strict [[Heat|Heat management]] is essential. 2 [[free tons]] are not good enough for prolonged engagements, as both [[cUAC20|Autocanon]] and [[cDSRM4|Dual SRM]] are ammo hungry and will chew through its onboard supply fast. Range might be problem on extremely open maps, but 700m range of [[cERML|Clan ER Medium Lasers]] offer some leeway with medium range skirmishes, as well as making life worse for heavy and assault [[ASF]] when they are picking their target, which will likely be the Prime itself.&lt;br /&gt;
&lt;br /&gt;
===Variant A - ''&amp;quot;Nemesis&amp;quot;''===&lt;br /&gt;
More specialised CQC variant of Kodiak, with 4 [[cMPL]]'s, [[LBX20]] and [[DSSRM6]] it encourages more of an assasin-like playstyle than UNGA SMASH of Prime. But with basic trigger discipline, 7 [[DHS|double heat sinks]] are suficient to keep the mech from overheating and [[iJJ]] give it awesome mobility that will be usefull when taking out targets. 1 [[Free tons|extra ton]] of [[LBX]] and 2 [[Free tons|extra tons]] of [[DSSRM|Streaks]] will keep you decently supplied in the field. You are more likely to [[MWLL Players Slang Guide#RTB|RTB]] for repairs than reloads.&amp;lt;br&amp;gt;&lt;br /&gt;
Good pick if you have plenty of cover to close the distance to atlast 450m and to hide behind and wait for reloads, when dealing with [[Hovercraft|Hovercrafts]], nimbler [[Tanks]] or pesky [[ASF|Bombers]], but not as great at spearheading attacks like Prime.&lt;br /&gt;
&lt;br /&gt;
===Variant B===&lt;br /&gt;
B must stand for budget, the Kodiak B is the cheapest Kodiak. The B is a competent [[jump sniper]], and with its not terrible top speed the B can function as a skirmisher or [[poke]] mech. A quartet of [[cUAC5]] have the same burst damage as UAC20, but with higher rate of fire, faster projectile speed and much longer range of 800m, backed by duo of [[cLPL]]'s B can start distributing maximum hurt at respectable range. The B has no [[free tons]], because of this players will need to be especially mindful of remaining [[ammo]]. Frequent retreats to [[resupply]] can leave one's team outnumbered or outtonned. Players should plan ahead either by placing an easily accessible APC or operate close to [[bases]] that have ammo.&lt;br /&gt;
&lt;br /&gt;
===Variant C===&lt;br /&gt;
The C is your bear if alternating between skirmishing and brawling is your way to roll. [[cGauss]], [[CERPPC]] are consistent openers at 900m but the real pinpoint damage comes from the closer ranged 8 [[IHSL]]s that'll neatly remove externals and arms after a couple alphas. The [[SRM6]] with its splash damage gives the C additional flexibility against BA. 7 [[DHS|Double heatsinks]] are barely enough to keep you from overheating, as clan improved heavy lasers have a very quick and large heat spike. A [[free ton]] keeps the Gauss rifle firing for a while. Improved [[iJJ]] provide an additional mobility bonus, for example when dodging bombs and Artillery, to get to better sniping spots, or just to spice things up in a brawl.&lt;br /&gt;
&lt;br /&gt;
===Variant D - ''&amp;quot;The Ripper&amp;quot;''===&lt;br /&gt;
The Kodiak D has the shortest effective weapons range of any Kodiak. The Three [[ATM|ATM6 (HE)]] and Single [[ATM|ATM3 (HE)]] provides continous [[screen shake]] due to there staggered launching patterns. Rather strict heat discipline is necessary, especially when using its [[iJJ|Improved Jump Jets]] and [[MASC]] in the middle of a brawl. The payoff can be huge, however, since propelling the D skyward can be an effective tactic for denying enemy fire for a few short seconds while the D's weapons recycle. Nine [[DHS]] allow the D to use [[MASC]] indefinitely while traversing on most maps while [[GECM]] covers your tracks. Eight [[HMG]] will inflict damage at range or close quarters.&lt;br /&gt;
&lt;br /&gt;
===Variant E - ''&amp;quot;Harbinger&amp;quot;''===&lt;br /&gt;
Note that while there are variants capable of way more fire power and mobility, this unit's worth consists of mainly high end electronic warfare package. If you go in relying on its firepower alone you are certainly in for a bad surprise.&amp;lt;br&amp;gt;&lt;br /&gt;
Speaking of equipment this unit has it all - [[C3]], [[GECM]], [[BHP]], [[TAG]], [[NARC|Clan NARC]] &amp;amp; [[EOptics]]. Aside of that, all weapons present are of long range variety, the triple [[CLRM20]] and the duo [[CERML]] - even the NARC launcher reaches further than the inner sphere standard counter part.&amp;lt;br&amp;gt;&lt;br /&gt;
However, having no [[AMS|anti missile system]] and/or [[AECM]] nearby means this unit is both more visible on enemy radar due to its C3 radar chain equipment and more likely to attract attention of the mean prying eyes sitting in the second line, with Extreme Long Ranged Missiles and Arrows. Utmost care is to be taken not to be caught off guard and in the open field.&amp;lt;br&amp;gt;&lt;br /&gt;
The money printing capability of the [[C3]] radar chain will be strongly augmented by the occasional [[LRM20]] or [[CERML]] array opening shot or finishing blow. Take care not to overtax its 6 [[DHS]] by overzealous use of the weapons in the heat of a battle.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: This asset has both [[C3]] and [[GECM]], meaning there is no benefit to using [[Radar#Passive Radar|passive radar]] except when covered by allied [[AECM]].&lt;br /&gt;
&lt;br /&gt;
===Variant F - ''&amp;quot;Tyrant&amp;quot;''===&lt;br /&gt;
Jack of all trades, master of 75% of it, Tyrant can do it all. With 8 [[cERSL]] you can brawl as it gives you 1600 alpha damage with very short reload speed, for anyone who dares to get too close. [[cLRM20]] with their manageable [[minimum range]] of 10m and max lock on range of 1000m, plenty of opportunities for screen shake and extra damage. [[HAG40]] deals damage equal to 2 LBX20 shots, with range of 1200m. This array of weapons will allow you to terrorize 90% of all assets, all the time being a serious threat and not just some minor inconvenience. But that's not all, [[iJJ| improved Jump Jets]] and [[GECM| Guardian ECM]] means you can expand your reign of terror hidden and from unexpected places. Choice of what to fill your 3 [[free tons]] with depends on situation. If there is plenty of cover for your victims to hide behind it's a viable choice to take 3 tons of [[HAG]] ammo. If there are opportunities to use both [[LRM]] and [[HAG]] i's worth taking 2 [[HAG]] and 1 [[LRM]], as this option gives you 18 reloads for [[HAG]] and 18 reloads for [[LRM]].&amp;lt;br&amp;gt;&lt;br /&gt;
6 [[DHS]] are barely enough to keep you from overheating from all your weapons alone, heat management is necessary in CQC. Another drawback being that dedicated assets will have higher damage output. OG brawlers have higher DPS in close range. Mid-range skirmishers, if they stay out of [[cERSL]] 450m range, will outdamage you easily. But, overall, a solid choice for any situation, be it pushing points, ambushes or long range support, Tyrant has the tools for it.&lt;br /&gt;
&lt;br /&gt;
===Variant G===&lt;br /&gt;
This Kodiak G is primarily a [[brawler]] with limited long-[[range]] [[poking]] and [[sniping]] capabilities and as much [[armor]] as a [[Daishi]]. The G's real strength lies in a unique flexibility between [[staring]] to maximize [[screenshake]], or [[twisting]] to maximize [[damage spreading]]. To facilitate this flexibility, pilots are recommended to assign four [[weapon groups]]. Coming in at 900m is the G's first weapon group: A single [[cERPPC]] that can be used for poking. At 700m is the G's second weapon group: A single [[cLBX10]]. Together the ERPPC and LBX10 have a modest poking capacity that are augmented by the G's [[iJJ]]s. At 350m, are the weapons that give the G its flexibility and define it as a brawler more than anything else: six [[cSRM2]]s and one [[cDSRM6]]. No other [[asset]] in the game has this many individual missile launchers. In order to switch between the stare/twist fire methods, the pilot can either press the [[chain fire]] button on the fly, or can have a second dedicated weapon group for chain firing. In order to avoid [[heat|overheating]] the G must be careful of its iJJ and ERPPC use when in close combat. With only five [[DHS]] the G can run a little hot and these two pieces of equipment affect the G's heat the most.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:Kodiak.jpg|thumb|300px|Old Kodiak model]]&lt;br /&gt;
Kodiak was a '''canceled''' unit for a long time.&lt;br /&gt;
&lt;br /&gt;
A released render features a torso-mounted SRM launcher, 8 [[ERML|ER Medium Lasers]],a [[LL|Large Laser]] and the [[UAC20]].&lt;br /&gt;
&lt;br /&gt;
It did not make it in time to be released before the final beta 0.7.0. The reconstucted Kodiak was released by new development team in version 0.12.0&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Canon==&lt;br /&gt;
Unique for Clan Ghost Bear, the Kodiak was a fast second-line Assault Mech created mostly for medium range combat. Torso-mounted weapons, the [[SSRM6]] and the [[UAC20]] provide close-range fire, although they lack ammunition for longer fights. Above the hands one can find four [[ERMBL|ER Medium Beam Lasers]] mounted like claws which with addition of the [[LBL|Large Laser]] below the engine can provide long-lasting firepower over long-range. By the time of Clans invasion Kodiaks weren't common 'Mechs, often serving as command units for assault groups.&lt;br /&gt;
&lt;br /&gt;
Date Introduced 3001 during the Era known as &amp;quot;Late Succession War - LosTech&amp;quot; (2901 - 3019) - Unit Role: Brawler&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Kodiak BattleTech Reference]&lt;br /&gt;
&lt;br /&gt;
{{Template:Navbox Assets Clan}}&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Masakari&amp;diff=15522</id>
		<title>Masakari</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Masakari&amp;diff=15522"/>
				<updated>2026-05-30T15:10:42Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Variant C - &amp;quot;Icy Hot&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mech|&lt;br /&gt;
| Image = File:Masakari.png&lt;br /&gt;
| ImageGif = File:Masakari_spin.gif&lt;br /&gt;
| Class = Assault&lt;br /&gt;
| Faction = Clan&lt;br /&gt;
| Tickets = 12&lt;br /&gt;
| Tier = 12&lt;br /&gt;
| Tonnage = 85&lt;br /&gt;
| Speed = 64&lt;br /&gt;
| SpeedWithMasc =&lt;br /&gt;
| Rotation = 180&lt;br /&gt;
| PitchStand = -35° to +45°&lt;br /&gt;
| PitchCrouch = -35° to +55°&lt;br /&gt;
&lt;br /&gt;
| Price Prime = 112 700&lt;br /&gt;
| ArmorT Prime = 77 299&lt;br /&gt;
| Engine Prime = General Systems 340 XL&lt;br /&gt;
| Weapons Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLRM10]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;14 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price A = 106 550&lt;br /&gt;
| ArmorT A = 77 299&lt;br /&gt;
| Engine A = General Systems 340 XL&lt;br /&gt;
| Weapons A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERLL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERML]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[ATM3#Extended Range|ATM3 (ER)]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[HAG30]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[BAP]]&lt;br /&gt;
&amp;lt;li&amp;gt;7 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price B = 109 400&lt;br /&gt;
| ArmorT B = 77 299&lt;br /&gt;
| Engine B = General Systems 340 XL&lt;br /&gt;
| Weapons B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x [[ATM6|ATM6 (Std)]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CUAC10]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[AECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;7 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price C = 109 700&lt;br /&gt;
| ArmorT C = 77 299&lt;br /&gt;
| Engine C = General Systems 340 XL&lt;br /&gt;
| Weapons C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6x [[iHML]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[ATM3#High Explosive|ATM3 (HE)]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLBX20]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;10 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price D = 102 700&lt;br /&gt;
| ArmorT D = 77 299&lt;br /&gt;
| Engine D = General Systems 340 XL&lt;br /&gt;
| Weapons D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CLPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLRM10]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;18 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price E = 110 300&lt;br /&gt;
| ArmorT E = 77 299&lt;br /&gt;
| Engine E = General Systems 340 XL&lt;br /&gt;
| Weapons E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CMPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CDSSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CDSSRM6]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;10 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;6 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price F = 98 100&lt;br /&gt;
| ArmorT F = 77 299&lt;br /&gt;
| Engine F = General Systems 340 XL&lt;br /&gt;
| Weapons F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6x [[CLRM5]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERML]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CNARC]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[AECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;8 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price G = 94 700&lt;br /&gt;
| ArmorT G = 77 299&lt;br /&gt;
| Engine G = General Systems 340 XL&lt;br /&gt;
| Weapons G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CLBX5]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERLL]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLRM10]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;4 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Pods = LE&lt;br /&gt;
| Armor H = 2760&lt;br /&gt;
| Armor LRT = 7953&lt;br /&gt;
| Armor CT = 9941&lt;br /&gt;
| Armor B = 5965&lt;br /&gt;
| Armor LRA = 6710&lt;br /&gt;
| Armor LRL = 7605&lt;br /&gt;
| Armor LE = 4971&lt;br /&gt;
| Armor INT = 4563&lt;br /&gt;
&lt;br /&gt;
| Version153 = 0.19.1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Warhawk is powered by a massive 340 XL Engine that gave it a top speed of 64.8 km/h and mounted sixteen and a half tons of Ferro-Fibrous armor to protect itself from enemy fire. To dissipate the massive waste heat produced in its various configurations, it carries different amount of double heat sinks. Additionally, though not truly fixed equipment on the chassis, the Warhawk managed to incorporate an advanced Targeting Computer into each of its configurations, making all of its direct fire weapons extremely accurate. In MWLL, this chassis carries one unlisted additional DHS. To complement its relatively high top speed, it has handling properties (I.E. torso [[yaw|twist]] speed, acceleration, etc...) of a clan heavy, rather than an assault. It also boasts one of the best torso [[pitch]] ranges of an assault mech, making it a threat to ASF assets as well. These advantages are countered by a rather large center torso hitbox, and the fact that the Warhawk's arms are large and likely targets. An additional disadvantage is that the silhouette of the chassis resembles a Direwolf at a glance, often resulting in focus fire disproportionate for the actual threat of the asset. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles and Gameplay Hints==&lt;br /&gt;
===Prime===&lt;br /&gt;
The Prime variant is well suited to long ranged combat or support role. Four [[CERPPC]] can provide overwhelming firepower but the pilot must rely on chainfire to get the most out of this asset. In fact, an alpha-strike executed on a hot map can even lead to the Masakari Prime melting its own reactor down, destroying itself.&lt;br /&gt;
The singular [[CLRM10]] can reach up to 1000m and thus is a good support for primary armament of this asset without creating much heat issues. The LRMs can also be used to 'paint' targets visually for the pilot in low light situations, assuming her radar is active. 14 [[DHS]] struggle to keep the design cool but provide good efficiency while unit is not forced to enter close combat and generate more heat from maneuvers.&lt;br /&gt;
&lt;br /&gt;
===Variant A===&lt;br /&gt;
The second of 3 long range assaults'. The A equipped with [[GECM]], [[BAP]] and [[EOptics]] places it in the sniper mode. Two [[ATM|ATM3(ER)]] missile launchers with a reach of 1500m, 1 [[HAG30]] at 1200m and two [[CERLL]] hitting at 900m allow it to select it's target with impunity. Three [[Free tons|Extra Tons of Ammo]] for the Missiles and Hag. Seven [[DHS]] to help keep things running cool. Two [[CERML]] for anything that breaks the 700m mark or to dispatch Battle Armor.&lt;br /&gt;
&lt;br /&gt;
===Variant B===&lt;br /&gt;
This Warhawk's loadout is geared more towards mid-range support fire. A [[ERPPC|cERPPC]] and a battery of triple [[ATM6]] Launchers provide heavy damage and [[screenshake]]. A [[UAC10]] provides adds solid DPS alongside four [[ERSL|cERSLs]]. For equipment, [[AECM|Angel ECM]] and a single [[LAMS|Laser Anti-Missile System]] covers allies while 7 [[DHS]] struggle to keep the heat down. A single [[free ton]] feeds the UAC10. &lt;br /&gt;
&lt;br /&gt;
===Variant C - ''&amp;quot;Icy Hot&amp;quot;''===&lt;br /&gt;
At a distance, it can be easy to mistake the Warhawk C for any of its sister variants and move in to put pressure on it. Inside 400m, the C will gladly punish anyone inattentive enough to not notice the [[CLBX20]] with 1 [[Free tons]] and six [[IHML]] setup, with two [[ATM3]] launchers carrying HE rounds. A single well-placed alpha strike (dealing around 6100 damage without the ATMs) will eviscerate every light Mech in the game and most mediums, while forcing heavier Mechs to scramble for cover in the face of the C's talons. [[GECM]] lets the C lay low on the battlefield and surprise anything that wanders into its short reach; outside of the magic 400m boundary, the Warhawk C is completely helpless. In addition, its 9 [[DHS]]es cannot cope with the heat produced by the laser battery, so group-fire is a must. An alternative firing method is to set each arm's worth of [[IHML]]s to a trigger, and chain fire them, allowing the pilot to ride the critical heat line, while benefiting from the increased dissipation at higher temperatures.&lt;br /&gt;
&lt;br /&gt;
===Variant D===&lt;br /&gt;
The Masakari D swaps out the PPCs of the Prime for a quartet of [[CLPL]]s. This changes the role of the D from a long range sniper to a medium-to-long range fire-support platform, dealing high DPS if left uncontested. 18 [[DHS]] can easily manage the heat generated by the pulse lasers, and one can even cool off while still stagger-firing them. The [[CLRM10]] is almost redundant, but provides target acquisition support through the silhouette created by the lock-on, even if you don't fire it much. This Masakari shines in engagements where it can force opponents to suffer long periods of time at the edge of its pulse laser's range while minimizing their ability to return fire. [[EOptics]] allows you to survey the battlefield selectively locating your victim. The colossal potential DPS provided by the pulse lasers at a distance of 850m makes this one of the most game-changing assets available. If a pilot is well versed in what different variants mount, and where, he may use this variant as a scalpel, and remove components from a fight before they can make a difference.&lt;br /&gt;
&lt;br /&gt;
===Variant E===&lt;br /&gt;
A cooler-running alternative to the Warhawk C, the E carries four [[CMPL]]s and a series of dual [[SSRM|CSSRM]] racks 2x4 and 1x6. Six [[Free ton|tons]] of additional space allow the E to carry more ammo than it will likely ever use. While the C carries a nasty pinpoint scalpel, the E is more of a sledgehammer, using [[GECM]] and [[EOptics]] to sneak into position, just to bulldoze anything within 450m! The battery of [[SSRM|CSSRM]]s allows for a larger volley of streaks than any other asset, and allows this variant to pressure assets that rely on relatively high levels of armor and tight torso hitboxes. The mounted 10 [[DHS|heat sinks]] are almost up to a prolonged engagement involving the streaks and pulse lasers, but most fights will be over before this becomes a pressing issue.&lt;br /&gt;
&lt;br /&gt;
===Variant F===&lt;br /&gt;
While an odd choice for a Clan mech, the F excels at it's job of mid to long range area denial. Six, count them, six [[LRM5]]s might not sound like much, but careful pilots will note that this allows for a salvo of five missiles every three quarters of a second. Good for keeping lighter assets running, or pounding weak Spheroid pilots with constant cockpit shake, the LRMS are backed up by a precision set of four [[CERML]] for focusing down components damaged by the barrage. A [[CNARC]] can be used to direct in other friendly missiles; anyone in the Star bringing Arrows will be delighted that their foes' LAMS are overburdened by the hail of LRMS. All this backed up with [[EOptics]],  [[LAMS]] for missile protection and supported by 8 [[DHS]]. This unit is also equipped with extra ton of armor and [[AECM | Angel ECM]] which helps in protecting your unit but makes you a glowing target.&lt;br /&gt;
&lt;br /&gt;
===Variant G - ''&amp;quot;Denny's&amp;quot;''===&lt;br /&gt;
This variant mounts four [[CLBX5]]s, 2x [[CERLL]] and one [[CLRM10]] aided by [[EOptics]], protected by [[LAMS]] for very effective long-range performance and damage against heavily armored units, for anti-air capability and a heightened damage profile versus light Mechs and vehicles. While the G will run much cooler than most of the Masakaris, it is important to note that the vast majority of the [[DHS]]s were removed: only four remain, which may struggle to keep heat down when continuously firing the large lasers. This variant's other selling point is that it's significantly cheaper than the rest of the Masakaris, and in fact, it is more affordable than some clan heavy mechs. [[B-Pod]] helps when dealing with enemy [[Battle Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The '''Warhawk''' (codenamed '''Masakari''' by [[Inner Sphere|IS]] forces) is a [[Clan]] [[Assault Mech]] released with the Final Beta 0.7.0 release.&lt;br /&gt;
*In 0.17.0, The Warhawk's maxheat curve was buffed to 915°c from 900°c. This makes up for MWLL's lack of a targeting computer and how the heat system is more punishing toward Clan mechs.&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
Introduced by Clan Smoke Jaguar in 2999 in preparation for the anticipated return to the Inner Sphere, while the Dragoon Compromise stalled such plans, the Jaguars unleashed the powerful Warhawk on their Warden opponents to deadly effect. Deployed extensively in the Jaguar frontline forces, and often seen paired with the Dire Wolf, the design truly came to prominence as originally intended, on the battlefields of the Jaguars' Invasion Corridor and earned the code name of Masakari - a Japanese battle-axe used on medieval Terra - from warriors within the DCMS who faced it. Produced exclusively on the Clan Homeworlds, the design was one of many lost to the Inner Sphere Clans after contact with the Homeworlds ceased during the Jihad.&lt;br /&gt;
&lt;br /&gt;
Date Introduced 2999 during the Era known as &amp;quot;Late Succession War - LosTech&amp;quot; (2901 - 3019) - Unit Role: Sniper&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Warhawk BattleTech Reference]&lt;br /&gt;
&lt;br /&gt;
{{Template:Navbox Assets Clan}}&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Masakari&amp;diff=15521</id>
		<title>Masakari</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Masakari&amp;diff=15521"/>
				<updated>2026-05-30T15:10:32Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Variant C - &amp;quot;Icy Hot&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mech|&lt;br /&gt;
| Image = File:Masakari.png&lt;br /&gt;
| ImageGif = File:Masakari_spin.gif&lt;br /&gt;
| Class = Assault&lt;br /&gt;
| Faction = Clan&lt;br /&gt;
| Tickets = 12&lt;br /&gt;
| Tier = 12&lt;br /&gt;
| Tonnage = 85&lt;br /&gt;
| Speed = 64&lt;br /&gt;
| SpeedWithMasc =&lt;br /&gt;
| Rotation = 180&lt;br /&gt;
| PitchStand = -35° to +45°&lt;br /&gt;
| PitchCrouch = -35° to +55°&lt;br /&gt;
&lt;br /&gt;
| Price Prime = 112 700&lt;br /&gt;
| ArmorT Prime = 77 299&lt;br /&gt;
| Engine Prime = General Systems 340 XL&lt;br /&gt;
| Weapons Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLRM10]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;14 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price A = 106 550&lt;br /&gt;
| ArmorT A = 77 299&lt;br /&gt;
| Engine A = General Systems 340 XL&lt;br /&gt;
| Weapons A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERLL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERML]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[ATM3#Extended Range|ATM3 (ER)]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[HAG30]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[BAP]]&lt;br /&gt;
&amp;lt;li&amp;gt;7 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price B = 109 400&lt;br /&gt;
| ArmorT B = 77 299&lt;br /&gt;
| Engine B = General Systems 340 XL&lt;br /&gt;
| Weapons B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x [[ATM6|ATM6 (Std)]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CUAC10]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[AECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;7 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price C = 109 700&lt;br /&gt;
| ArmorT C = 77 299&lt;br /&gt;
| Engine C = General Systems 340 XL&lt;br /&gt;
| Weapons C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6x [[iHML]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[ATM3#High Explosive|ATM3 (HE)]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLBX20]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;10 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price D = 102 700&lt;br /&gt;
| ArmorT D = 77 299&lt;br /&gt;
| Engine D = General Systems 340 XL&lt;br /&gt;
| Weapons D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CLPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLRM10]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;18 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price E = 110 300&lt;br /&gt;
| ArmorT E = 77 299&lt;br /&gt;
| Engine E = General Systems 340 XL&lt;br /&gt;
| Weapons E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CMPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CDSSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CDSSRM6]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;10 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;6 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price F = 98 100&lt;br /&gt;
| ArmorT F = 77 299&lt;br /&gt;
| Engine F = General Systems 340 XL&lt;br /&gt;
| Weapons F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6x [[CLRM5]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERML]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CNARC]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[AECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;8 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price G = 94 700&lt;br /&gt;
| ArmorT G = 77 299&lt;br /&gt;
| Engine G = General Systems 340 XL&lt;br /&gt;
| Weapons G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CLBX5]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERLL]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLRM10]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;4 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;16t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Pods = LE&lt;br /&gt;
| Armor H = 2760&lt;br /&gt;
| Armor LRT = 7953&lt;br /&gt;
| Armor CT = 9941&lt;br /&gt;
| Armor B = 5965&lt;br /&gt;
| Armor LRA = 6710&lt;br /&gt;
| Armor LRL = 7605&lt;br /&gt;
| Armor LE = 4971&lt;br /&gt;
| Armor INT = 4563&lt;br /&gt;
&lt;br /&gt;
| Version153 = 0.19.1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Warhawk is powered by a massive 340 XL Engine that gave it a top speed of 64.8 km/h and mounted sixteen and a half tons of Ferro-Fibrous armor to protect itself from enemy fire. To dissipate the massive waste heat produced in its various configurations, it carries different amount of double heat sinks. Additionally, though not truly fixed equipment on the chassis, the Warhawk managed to incorporate an advanced Targeting Computer into each of its configurations, making all of its direct fire weapons extremely accurate. In MWLL, this chassis carries one unlisted additional DHS. To complement its relatively high top speed, it has handling properties (I.E. torso [[yaw|twist]] speed, acceleration, etc...) of a clan heavy, rather than an assault. It also boasts one of the best torso [[pitch]] ranges of an assault mech, making it a threat to ASF assets as well. These advantages are countered by a rather large center torso hitbox, and the fact that the Warhawk's arms are large and likely targets. An additional disadvantage is that the silhouette of the chassis resembles a Direwolf at a glance, often resulting in focus fire disproportionate for the actual threat of the asset. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles and Gameplay Hints==&lt;br /&gt;
===Prime===&lt;br /&gt;
The Prime variant is well suited to long ranged combat or support role. Four [[CERPPC]] can provide overwhelming firepower but the pilot must rely on chainfire to get the most out of this asset. In fact, an alpha-strike executed on a hot map can even lead to the Masakari Prime melting its own reactor down, destroying itself.&lt;br /&gt;
The singular [[CLRM10]] can reach up to 1000m and thus is a good support for primary armament of this asset without creating much heat issues. The LRMs can also be used to 'paint' targets visually for the pilot in low light situations, assuming her radar is active. 14 [[DHS]] struggle to keep the design cool but provide good efficiency while unit is not forced to enter close combat and generate more heat from maneuvers.&lt;br /&gt;
&lt;br /&gt;
===Variant A===&lt;br /&gt;
The second of 3 long range assaults'. The A equipped with [[GECM]], [[BAP]] and [[EOptics]] places it in the sniper mode. Two [[ATM|ATM3(ER)]] missile launchers with a reach of 1500m, 1 [[HAG30]] at 1200m and two [[CERLL]] hitting at 900m allow it to select it's target with impunity. Three [[Free tons|Extra Tons of Ammo]] for the Missiles and Hag. Seven [[DHS]] to help keep things running cool. Two [[CERML]] for anything that breaks the 700m mark or to dispatch Battle Armor.&lt;br /&gt;
&lt;br /&gt;
===Variant B===&lt;br /&gt;
This Warhawk's loadout is geared more towards mid-range support fire. A [[ERPPC|cERPPC]] and a battery of triple [[ATM6]] Launchers provide heavy damage and [[screenshake]]. A [[UAC10]] provides adds solid DPS alongside four [[ERSL|cERSLs]]. For equipment, [[AECM|Angel ECM]] and a single [[LAMS|Laser Anti-Missile System]] covers allies while 7 [[DHS]] struggle to keep the heat down. A single [[free ton]] feeds the UAC10. &lt;br /&gt;
&lt;br /&gt;
===Variant C - ''&amp;quot;Icy Hot&amp;quot;''===&lt;br /&gt;
{{fluff|0.19.0}}&lt;br /&gt;
At a distance, it can be easy to mistake the Warhawk C for any of its sister variants and move in to put pressure on it. Inside 400m, the C will gladly punish anyone inattentive enough to not notice the [[CLBX20]] with 1 [[Free tons]] and six [[IHML]] setup, with two [[ATM3]] launchers carrying HE rounds. A single well-placed alpha strike (dealing around 6100 damage without the ATMs) will eviscerate every light Mech in the game and most mediums, while forcing heavier Mechs to scramble for cover in the face of the C's talons. [[GECM]] lets the C lay low on the battlefield and surprise anything that wanders into its short reach; outside of the magic 400m boundary, the Warhawk C is completely helpless. In addition, its 9 [[DHS]]es cannot cope with the heat produced by the laser battery, so group-fire is a must. An alternative firing method is to set each arm's worth of [[IHML]]s to a trigger, and chain fire them, allowing the pilot to ride the critical heat line, while benefiting from the increased dissipation at higher temperatures.&lt;br /&gt;
&lt;br /&gt;
===Variant D===&lt;br /&gt;
The Masakari D swaps out the PPCs of the Prime for a quartet of [[CLPL]]s. This changes the role of the D from a long range sniper to a medium-to-long range fire-support platform, dealing high DPS if left uncontested. 18 [[DHS]] can easily manage the heat generated by the pulse lasers, and one can even cool off while still stagger-firing them. The [[CLRM10]] is almost redundant, but provides target acquisition support through the silhouette created by the lock-on, even if you don't fire it much. This Masakari shines in engagements where it can force opponents to suffer long periods of time at the edge of its pulse laser's range while minimizing their ability to return fire. [[EOptics]] allows you to survey the battlefield selectively locating your victim. The colossal potential DPS provided by the pulse lasers at a distance of 850m makes this one of the most game-changing assets available. If a pilot is well versed in what different variants mount, and where, he may use this variant as a scalpel, and remove components from a fight before they can make a difference.&lt;br /&gt;
&lt;br /&gt;
===Variant E===&lt;br /&gt;
A cooler-running alternative to the Warhawk C, the E carries four [[CMPL]]s and a series of dual [[SSRM|CSSRM]] racks 2x4 and 1x6. Six [[Free ton|tons]] of additional space allow the E to carry more ammo than it will likely ever use. While the C carries a nasty pinpoint scalpel, the E is more of a sledgehammer, using [[GECM]] and [[EOptics]] to sneak into position, just to bulldoze anything within 450m! The battery of [[SSRM|CSSRM]]s allows for a larger volley of streaks than any other asset, and allows this variant to pressure assets that rely on relatively high levels of armor and tight torso hitboxes. The mounted 10 [[DHS|heat sinks]] are almost up to a prolonged engagement involving the streaks and pulse lasers, but most fights will be over before this becomes a pressing issue.&lt;br /&gt;
&lt;br /&gt;
===Variant F===&lt;br /&gt;
While an odd choice for a Clan mech, the F excels at it's job of mid to long range area denial. Six, count them, six [[LRM5]]s might not sound like much, but careful pilots will note that this allows for a salvo of five missiles every three quarters of a second. Good for keeping lighter assets running, or pounding weak Spheroid pilots with constant cockpit shake, the LRMS are backed up by a precision set of four [[CERML]] for focusing down components damaged by the barrage. A [[CNARC]] can be used to direct in other friendly missiles; anyone in the Star bringing Arrows will be delighted that their foes' LAMS are overburdened by the hail of LRMS. All this backed up with [[EOptics]],  [[LAMS]] for missile protection and supported by 8 [[DHS]]. This unit is also equipped with extra ton of armor and [[AECM | Angel ECM]] which helps in protecting your unit but makes you a glowing target.&lt;br /&gt;
&lt;br /&gt;
===Variant G - ''&amp;quot;Denny's&amp;quot;''===&lt;br /&gt;
This variant mounts four [[CLBX5]]s, 2x [[CERLL]] and one [[CLRM10]] aided by [[EOptics]], protected by [[LAMS]] for very effective long-range performance and damage against heavily armored units, for anti-air capability and a heightened damage profile versus light Mechs and vehicles. While the G will run much cooler than most of the Masakaris, it is important to note that the vast majority of the [[DHS]]s were removed: only four remain, which may struggle to keep heat down when continuously firing the large lasers. This variant's other selling point is that it's significantly cheaper than the rest of the Masakaris, and in fact, it is more affordable than some clan heavy mechs. [[B-Pod]] helps when dealing with enemy [[Battle Armor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The '''Warhawk''' (codenamed '''Masakari''' by [[Inner Sphere|IS]] forces) is a [[Clan]] [[Assault Mech]] released with the Final Beta 0.7.0 release.&lt;br /&gt;
*In 0.17.0, The Warhawk's maxheat curve was buffed to 915°c from 900°c. This makes up for MWLL's lack of a targeting computer and how the heat system is more punishing toward Clan mechs.&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
Introduced by Clan Smoke Jaguar in 2999 in preparation for the anticipated return to the Inner Sphere, while the Dragoon Compromise stalled such plans, the Jaguars unleashed the powerful Warhawk on their Warden opponents to deadly effect. Deployed extensively in the Jaguar frontline forces, and often seen paired with the Dire Wolf, the design truly came to prominence as originally intended, on the battlefields of the Jaguars' Invasion Corridor and earned the code name of Masakari - a Japanese battle-axe used on medieval Terra - from warriors within the DCMS who faced it. Produced exclusively on the Clan Homeworlds, the design was one of many lost to the Inner Sphere Clans after contact with the Homeworlds ceased during the Jihad.&lt;br /&gt;
&lt;br /&gt;
Date Introduced 2999 during the Era known as &amp;quot;Late Succession War - LosTech&amp;quot; (2901 - 3019) - Unit Role: Sniper&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Warhawk BattleTech Reference]&lt;br /&gt;
&lt;br /&gt;
{{Template:Navbox Assets Clan}}&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=IHML&amp;diff=15520</id>
		<title>IHML</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=IHML&amp;diff=15520"/>
				<updated>2026-05-30T15:09:26Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: Redirected page to Improved Heavy Lasers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Improved_Heavy_Lasers]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=IHLL&amp;diff=15519</id>
		<title>IHLL</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=IHLL&amp;diff=15519"/>
				<updated>2026-05-30T15:08:53Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: Redirected page to Improved Heavy Lasers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Improved_Heavy_Lasers]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=IHSL&amp;diff=15518</id>
		<title>IHSL</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=IHSL&amp;diff=15518"/>
				<updated>2026-05-30T15:07:01Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: Redirected page to Improved Heavy Lasers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Improved_Heavy_Lasers]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Daishi&amp;diff=15517</id>
		<title>Daishi</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Daishi&amp;diff=15517"/>
				<updated>2026-05-30T15:00:30Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Variant E */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mech|&lt;br /&gt;
| Image = File:Daishi.png&lt;br /&gt;
| ImageGif = File:Daishi_spin.gif&lt;br /&gt;
| Class = Assault&lt;br /&gt;
| Faction = Clan&lt;br /&gt;
| Tickets = 17&lt;br /&gt;
| Tier = 16&lt;br /&gt;
| Tonnage = 100&lt;br /&gt;
| Speed = 54&lt;br /&gt;
| SpeedWithMasc = 76&lt;br /&gt;
| Rotation = 180&lt;br /&gt;
| PitchStand = -25° to +35°&lt;br /&gt;
| PitchCrouch = -25° to +45°&lt;br /&gt;
&lt;br /&gt;
| Price Prime = 146 700&lt;br /&gt;
| ArmorT Prime = 92 394&lt;br /&gt;
| Engine Prime = Starfire 300 XL&lt;br /&gt;
| Weapons Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERLL]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CMPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CUAC5]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLRM10]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;14 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price A = 151 100&lt;br /&gt;
| ArmorT A = 92 394&lt;br /&gt;
| Engine A = Starfire 300 XL&lt;br /&gt;
| Weapons A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x [[CLPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CSRM6]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[MASC]]&lt;br /&gt;
&amp;lt;li&amp;gt;14 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;4 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price B = 163 300&lt;br /&gt;
| ArmorT B = 92 394&lt;br /&gt;
| Engine B = Starfire 300 XL&lt;br /&gt;
| Weapons B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CGauss]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CSRM2]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;15 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price C = 153 500&lt;br /&gt;
| ArmorT C = 89 249&lt;br /&gt;
| Engine C = Starfire 300 XL&lt;br /&gt;
| Weapons C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8x [[CLBX2]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[ArrowIV|CArrowIV-C]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[TAG]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;5 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;18.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price D = 153 600&lt;br /&gt;
| ArmorT D = 92 394&lt;br /&gt;
| Engine D = Starfire 300 XL&lt;br /&gt;
| Weapons D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[MG]]&lt;br /&gt;
&amp;lt;li&amp;gt;3x [[SRM|CDSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CUAC10]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CUAC20]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;5 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price E = 157 100&lt;br /&gt;
| ArmorT E = 92 394&lt;br /&gt;
| Engine E = Starfire 300 XL&lt;br /&gt;
| Weapons E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[HML]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[SRM6]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[HAG40]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;4 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;6 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price F = 142 500&lt;br /&gt;
| ArmorT F = 92 394&lt;br /&gt;
| Engine F = Starfire 300 XL&lt;br /&gt;
| Weapons F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERML]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[ATM9#Standard|ATM9 (Std)]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CLBX5]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[ATM12#Standard|ATM12 (Std)]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;7 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price G = 153 000&lt;br /&gt;
| ArmorT G = 92 394&lt;br /&gt;
| Engine G = Starfire 300 XL&lt;br /&gt;
| Weapons G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CGauss]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLBX20]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[HLL]]&lt;br /&gt;
&amp;lt;li&amp;gt;10x [[HMG]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;13 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Pods = LE&lt;br /&gt;
| Armor H = 2760&lt;br /&gt;
| Armor LRT = 9564&lt;br /&gt;
| Armor CT = 11954&lt;br /&gt;
| Armor B = 7173&lt;br /&gt;
| Armor LRA = 8069&lt;br /&gt;
| Armor LRL = 9145&lt;br /&gt;
| Armor LE = 5977&lt;br /&gt;
| Armor INT = 5487&lt;br /&gt;
&lt;br /&gt;
| Version153 = 0.19.1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Dire Wolf is one of the OmniMechs that became feared throughout the Inner Sphere during the initial Clan Invasion and rightly so. The Dire Wolf weighs in at an impressive one hundred tons and has a relatively slow cruising speed of 54 km/h provided by a 300 XL engine. Its speed and armor protection matches that of an Atlas, but it has superior potential firepower with fifty and a half tons of free pod space for weapons and equipment. It is these traits which saw the 'Mech christened Daishi (pseudo-Japanese for &amp;quot;Great Death&amp;quot;) by the criminal underbelly of the Draconis Combine, a name that would be proven grimly accurate time and time again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles and Gameplay Hints==&lt;br /&gt;
===Prime===&lt;br /&gt;
Death incarnate! Sporting incredible firepower, the four [[CERLL]]s and the [[cLRM10]] can cut down the enemy at long ranges, and if it survives the punishment, then the two [[cUAC5]]s and the battery of [[cMPL]]s can demolish whatever remains. This amazing damage potential is only hampered by the immense heat it creates that even it's 14 [[DHS]] can't stave off, so firing discipline is required. Its also very slow and requires good piloting to make the most of its attack windows. The Prime, along with all Daishi variants, sport some of the thickest armor found in any Mech - a whopping 19 tons, granting it unparalleled durability on the battlefield.&lt;br /&gt;
&lt;br /&gt;
===Variant A - ''&amp;quot;Painkiller&amp;quot;''===&lt;br /&gt;
This variant, known as the '''''&amp;quot;Painkiller&amp;quot;''''', packs a trio of [[cLPL]]s combined with four arm-mounted [[SRM6]]s. [[MASC]] helps it reposition or close in on damaged targets for the SRMs to finish them off. Twin [[LAMS]] and [[GECM]] help keep this wolf in the fray until it can exhaust its 4 [[free tons]] of ammo. 14 [[DHS]]s help keep heat troubles at bay, although constant use of the cLPLs will overwhelm them with little difficulty.&lt;br /&gt;
&lt;br /&gt;
===Variant B - ''&amp;quot;Widowmaker&amp;quot;''===&lt;br /&gt;
Adequately dubbed the '''''&amp;quot;Widowmaker&amp;quot;''''' - This was the preferred variant used by Natasha Kerensky herself. Twin [[cERPPC]]'s &amp;amp; a [[CGauss]] batter distant enemies until within range to finish them off with a barrage of [[Lasers| 4 Small Lasers]] and 12 total [[cSRM| Clan Short-Range Missiles]] (2 SRM2s, 2 SRM4s). Dual [[LAMS]] helps keep missiles at bay, [[GECM]] keeps you off the radar, and [[DHS|15 Dual Heat Sinks]] allow for continuous widow-making action. Still, as with most Daishi variants, the pilot must be cautious with their firing rate and choose shots carefully when scoring the killing blow. A single [[B-Pod]] serves to finish off any wounded [[Battle Armor]], should any fall before your warpath.&lt;br /&gt;
&lt;br /&gt;
===Variant C===&lt;br /&gt;
An oddity among Daishis, the C sacrifices a large amount of direct-fire capacity to carry the long reaching, devastating [[ArrowIV|Clan Arrow IV Cluster]] missile system. Coupled with it's own [[TAG]], [[EOptics]] and [[GECM]] it can paint it's own targets with some degree of immunity from radar. It also carries duo [[CERPPC]]s for engaging heavier units and count them 8 [[CLBX2]]s for anti-air, light Mech disposal or damaging whatever they strike. Of all the Daishi variants, the &amp;quot;Chunky&amp;quot; is best kept at distance from the enemy, operating both as artillery and fire-support. 2 [[LAMS]] enable the &amp;quot;Chunky&amp;quot; to mitigate opposing LRM barrages directed at it and those around you. One [[Free ton|Free Ton of Ammo]] feed the Clan Arrow IV. Beware the Arrows and CERPPCs generate enormous amounts of heat and with only 5 [[DHS]] firing  discipline is mandatory. May the Gods of War have mercy on anything that come into the Daishi's C sights.&lt;br /&gt;
&lt;br /&gt;
NOTE: As of version 0.15.3 the Chunky cannot purchase a ton of ammo for its ArrowIV.&lt;br /&gt;
&lt;br /&gt;
===Variant D - ''&amp;quot;Dolt&amp;quot;''===&lt;br /&gt;
A born-and-bred brawler. The Daishi D is a true terror in urban combat with its two [[cUAC10]]s and a [[cUAC20]] with three dual [[cSRM4]] packs for clean-up and anti-BA duty. This Mech can, with a little pilot skill, blast an opposing Mech's head open and saturate the pilot inside with a hailstorm of SRMs. [[GECM]] and three [[Free tons | tons]] of available space give the D some staying power and enable it to ambush units when it can get into position. Like all Daishis, the D is not a fast Mech and with no weapons that have a range beyond 700m except the 4 [[MG]]s which is well suited for Aero, VTOL or putting a damaged asset down. It must rely on GECM cover and support from its teammates to get into the fray without being weakened by snipers. The D's combat endurance is also quite hampered by its over-reliance on ammo-based weapons; combined with its poor speed, reloading this Mech is often not an option.&lt;br /&gt;
&lt;br /&gt;
===Variant E===&lt;br /&gt;
Twin [[HAG40]] make this a fearsome extreme range denial asset. Supported by two [[HML]]s, two [[CERSL]] and one [[SRM6]] when something does manage to get close ensures it'll be able to sufficiently defend itself while the HAGs recycle.  [[GECM]] plus the pair of [[LAMS]] make locating and suppressing this Assault Mech with missile fire difficult as it can easily slip away to re-position unseen by most radar systems while serving as a mighty anchor for its team to rally around. Having 6 extra tons for its HAG40 gives it extended battlefield presence before needing to reload. ASF pilots beware, a competent Daishi E pilot will quickly tear apart your heavy ASF. If this variant has any real drawback, it's that it can't out DPS an assault brawler.&lt;br /&gt;
&lt;br /&gt;
===Variant F - ''&amp;quot;Beehive&amp;quot;''===&lt;br /&gt;
The '''''&amp;quot;Beehive&amp;quot;''''' Daishi is an exceptionally potent mech against anything that can't close against its [[ATM12]] and dual [[ATM9]]'s [[minimum range]] or stay out of its maximum range. While the longer lock-on times of the ATMs and the heat they generate requires you to pick your engagements carefully, your [[GECM]] is the perfect tool for deciding when to strike and making the engagement on your terms. The quad [[CERML]] are extremely potent backup weapons either for stripping weakened components or as a deterrent if an asset gets inside your minimum range. A pair of [[cLBX5]] further help it pressure targets when its ATMs are cooling down. Additionally, the synergy of the ATMs and LBXes make this an exceptionally potent tank-buster as they struggle to close inside your minimum range before your [[ATM|bee's]] rips them to pieces.&lt;br /&gt;
&lt;br /&gt;
===Variant G - ''&amp;quot;Jupiter Tonans&amp;quot;''===&lt;br /&gt;
The Daishi G is a bit of an oddball in that it doesn't excel in any one area, but does everything reasonably well. It has just barely enough [[DHS| 13 heatsinks]] to make its dual [[HLL]]s viable. [[CGauss]] fire can add to the destruction. If an enemy gets close, it packs a fearsome punch with its [[CLBX20]] to deter all but the most dedicated brawl assets from engaging it. The ten [[HMG]]'s are increasing C-Bills and scoring a kill on a badly damaged asset. 2 [[Free tons]] to divide between the Gauss and CLBX20. Since this Daishi is more of a generalist of all ranges, it's best to read the situation and pick your engagement ranges where the other team is least comfortable fighting you rather than trying to force specific engagement brackets on your terms like you typically would with other more specialized assault assets&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Daishi (Japanese for Great Death, and the IS codename for the Dire Wolf) is a Clan Assault Mech introduced with MWLL version 0.6.0. The first sign of this mech was a placeholder xml data accidently(?) left in the beta 0.5.2 release and found by user Come and See. The final 0.5.7 pre-release media unveiled it as a planned addition for release 0.5.7 (later renamed to 0.6.0). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
The Dire Wolf was the brain-child of the Clan Wolf scientist caste, but was actually first produced by Clan Smoke Jaguar. Hearing rumors that Clan Wolf was developing the &amp;quot;Ultimate Assault OmniMech&amp;quot;, the Jaguars won the plans and production rights in a trial that, rumor has it, was fought dishonorably. Production commenced on Huntress in 3010. In 3019, Clan Wolf began production of the OmniMech on Strana Mechty as well; Star Colonel Ulric won a trial of possession to expand manufacture into Clan Wolf. Beyond the limited manufacture of the Dire Wolf on Outreach, all Dire Wolves outside of Clans Smoke Jaguar and Wolf (or the Wolf's Dragoons) are either gifts, isorla or were acquired through trade. The Dire Wolf is one of the OmniMechs that became feared throughout the Inner Sphere during the initial Clan Invasion and rightly so.&lt;br /&gt;
&lt;br /&gt;
Date Introduced 3010 during the Era known as &amp;quot;Late Succession War - LosTech&amp;quot; (2901 - 3019) - Unit Role: Juggernaut&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Dire_Wolf_(Daishi) BattleTech Reference]&lt;br /&gt;
&lt;br /&gt;
{{Template:Navbox Assets Clan}}&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Daishi&amp;diff=15516</id>
		<title>Daishi</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Daishi&amp;diff=15516"/>
				<updated>2026-05-30T14:59:50Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Variant E */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mech|&lt;br /&gt;
| Image = File:Daishi.png&lt;br /&gt;
| ImageGif = File:Daishi_spin.gif&lt;br /&gt;
| Class = Assault&lt;br /&gt;
| Faction = Clan&lt;br /&gt;
| Tickets = 17&lt;br /&gt;
| Tier = 16&lt;br /&gt;
| Tonnage = 100&lt;br /&gt;
| Speed = 54&lt;br /&gt;
| SpeedWithMasc = 76&lt;br /&gt;
| Rotation = 180&lt;br /&gt;
| PitchStand = -25° to +35°&lt;br /&gt;
| PitchCrouch = -25° to +45°&lt;br /&gt;
&lt;br /&gt;
| Price Prime = 146 700&lt;br /&gt;
| ArmorT Prime = 92 394&lt;br /&gt;
| Engine Prime = Starfire 300 XL&lt;br /&gt;
| Weapons Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERLL]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CMPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CUAC5]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLRM10]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;14 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price A = 151 100&lt;br /&gt;
| ArmorT A = 92 394&lt;br /&gt;
| Engine A = Starfire 300 XL&lt;br /&gt;
| Weapons A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x [[CLPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CSRM6]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[MASC]]&lt;br /&gt;
&amp;lt;li&amp;gt;14 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;4 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price B = 163 300&lt;br /&gt;
| ArmorT B = 92 394&lt;br /&gt;
| Engine B = Starfire 300 XL&lt;br /&gt;
| Weapons B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CGauss]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CSRM2]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;15 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price C = 153 500&lt;br /&gt;
| ArmorT C = 89 249&lt;br /&gt;
| Engine C = Starfire 300 XL&lt;br /&gt;
| Weapons C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8x [[CLBX2]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[ArrowIV|CArrowIV-C]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[TAG]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;5 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;18.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price D = 153 600&lt;br /&gt;
| ArmorT D = 92 394&lt;br /&gt;
| Engine D = Starfire 300 XL&lt;br /&gt;
| Weapons D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[MG]]&lt;br /&gt;
&amp;lt;li&amp;gt;3x [[SRM|CDSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CUAC10]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CUAC20]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;5 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price E = 157 100&lt;br /&gt;
| ArmorT E = 92 394&lt;br /&gt;
| Engine E = Starfire 300 XL&lt;br /&gt;
| Weapons E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[HML]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[SRM6]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[HAG40]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;4 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;6 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price F = 142 500&lt;br /&gt;
| ArmorT F = 92 394&lt;br /&gt;
| Engine F = Starfire 300 XL&lt;br /&gt;
| Weapons F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERML]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[ATM9#Standard|ATM9 (Std)]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CLBX5]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[ATM12#Standard|ATM12 (Std)]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;7 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price G = 153 000&lt;br /&gt;
| ArmorT G = 92 394&lt;br /&gt;
| Engine G = Starfire 300 XL&lt;br /&gt;
| Weapons G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CGauss]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLBX20]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[HLL]]&lt;br /&gt;
&amp;lt;li&amp;gt;10x [[HMG]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;13 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Pods = LE&lt;br /&gt;
| Armor H = 2760&lt;br /&gt;
| Armor LRT = 9564&lt;br /&gt;
| Armor CT = 11954&lt;br /&gt;
| Armor B = 7173&lt;br /&gt;
| Armor LRA = 8069&lt;br /&gt;
| Armor LRL = 9145&lt;br /&gt;
| Armor LE = 5977&lt;br /&gt;
| Armor INT = 5487&lt;br /&gt;
&lt;br /&gt;
| Version153 = 0.19.1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Dire Wolf is one of the OmniMechs that became feared throughout the Inner Sphere during the initial Clan Invasion and rightly so. The Dire Wolf weighs in at an impressive one hundred tons and has a relatively slow cruising speed of 54 km/h provided by a 300 XL engine. Its speed and armor protection matches that of an Atlas, but it has superior potential firepower with fifty and a half tons of free pod space for weapons and equipment. It is these traits which saw the 'Mech christened Daishi (pseudo-Japanese for &amp;quot;Great Death&amp;quot;) by the criminal underbelly of the Draconis Combine, a name that would be proven grimly accurate time and time again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles and Gameplay Hints==&lt;br /&gt;
===Prime===&lt;br /&gt;
Death incarnate! Sporting incredible firepower, the four [[CERLL]]s and the [[cLRM10]] can cut down the enemy at long ranges, and if it survives the punishment, then the two [[cUAC5]]s and the battery of [[cMPL]]s can demolish whatever remains. This amazing damage potential is only hampered by the immense heat it creates that even it's 14 [[DHS]] can't stave off, so firing discipline is required. Its also very slow and requires good piloting to make the most of its attack windows. The Prime, along with all Daishi variants, sport some of the thickest armor found in any Mech - a whopping 19 tons, granting it unparalleled durability on the battlefield.&lt;br /&gt;
&lt;br /&gt;
===Variant A - ''&amp;quot;Painkiller&amp;quot;''===&lt;br /&gt;
This variant, known as the '''''&amp;quot;Painkiller&amp;quot;''''', packs a trio of [[cLPL]]s combined with four arm-mounted [[SRM6]]s. [[MASC]] helps it reposition or close in on damaged targets for the SRMs to finish them off. Twin [[LAMS]] and [[GECM]] help keep this wolf in the fray until it can exhaust its 4 [[free tons]] of ammo. 14 [[DHS]]s help keep heat troubles at bay, although constant use of the cLPLs will overwhelm them with little difficulty.&lt;br /&gt;
&lt;br /&gt;
===Variant B - ''&amp;quot;Widowmaker&amp;quot;''===&lt;br /&gt;
Adequately dubbed the '''''&amp;quot;Widowmaker&amp;quot;''''' - This was the preferred variant used by Natasha Kerensky herself. Twin [[cERPPC]]'s &amp;amp; a [[CGauss]] batter distant enemies until within range to finish them off with a barrage of [[Lasers| 4 Small Lasers]] and 12 total [[cSRM| Clan Short-Range Missiles]] (2 SRM2s, 2 SRM4s). Dual [[LAMS]] helps keep missiles at bay, [[GECM]] keeps you off the radar, and [[DHS|15 Dual Heat Sinks]] allow for continuous widow-making action. Still, as with most Daishi variants, the pilot must be cautious with their firing rate and choose shots carefully when scoring the killing blow. A single [[B-Pod]] serves to finish off any wounded [[Battle Armor]], should any fall before your warpath.&lt;br /&gt;
&lt;br /&gt;
===Variant C===&lt;br /&gt;
An oddity among Daishis, the C sacrifices a large amount of direct-fire capacity to carry the long reaching, devastating [[ArrowIV|Clan Arrow IV Cluster]] missile system. Coupled with it's own [[TAG]], [[EOptics]] and [[GECM]] it can paint it's own targets with some degree of immunity from radar. It also carries duo [[CERPPC]]s for engaging heavier units and count them 8 [[CLBX2]]s for anti-air, light Mech disposal or damaging whatever they strike. Of all the Daishi variants, the &amp;quot;Chunky&amp;quot; is best kept at distance from the enemy, operating both as artillery and fire-support. 2 [[LAMS]] enable the &amp;quot;Chunky&amp;quot; to mitigate opposing LRM barrages directed at it and those around you. One [[Free ton|Free Ton of Ammo]] feed the Clan Arrow IV. Beware the Arrows and CERPPCs generate enormous amounts of heat and with only 5 [[DHS]] firing  discipline is mandatory. May the Gods of War have mercy on anything that come into the Daishi's C sights.&lt;br /&gt;
&lt;br /&gt;
NOTE: As of version 0.15.3 the Chunky cannot purchase a ton of ammo for its ArrowIV.&lt;br /&gt;
&lt;br /&gt;
===Variant D - ''&amp;quot;Dolt&amp;quot;''===&lt;br /&gt;
A born-and-bred brawler. The Daishi D is a true terror in urban combat with its two [[cUAC10]]s and a [[cUAC20]] with three dual [[cSRM4]] packs for clean-up and anti-BA duty. This Mech can, with a little pilot skill, blast an opposing Mech's head open and saturate the pilot inside with a hailstorm of SRMs. [[GECM]] and three [[Free tons | tons]] of available space give the D some staying power and enable it to ambush units when it can get into position. Like all Daishis, the D is not a fast Mech and with no weapons that have a range beyond 700m except the 4 [[MG]]s which is well suited for Aero, VTOL or putting a damaged asset down. It must rely on GECM cover and support from its teammates to get into the fray without being weakened by snipers. The D's combat endurance is also quite hampered by its over-reliance on ammo-based weapons; combined with its poor speed, reloading this Mech is often not an option.&lt;br /&gt;
&lt;br /&gt;
===Variant E===&lt;br /&gt;
Twin [[HAG40]] make this a fearsome extreme range denial asset. Supported by two [[HML]]s, two [[CERSL]] and one [[SRM6]] when something does manage to get close ensures it'll be able to sufficiently defend itself while the HAGs recycle.  [[GECM]]+the pair of [[LAMS]] make locating and suppressing this Assault Mech with missile fire difficult as it can easily slip away to re-position unseen by most radar systems while serving as a mighty anchor for its team to rally around. Having 6 extra tons for its HAG40 gives it extended battlefield presence before needing to reload. ASF pilots beware, a competent Daishi E pilot will quickly tear apart your heavy ASF. If this variant has any real drawback, it's that it can't out DPS an assault brawler.&lt;br /&gt;
&lt;br /&gt;
===Variant F - ''&amp;quot;Beehive&amp;quot;''===&lt;br /&gt;
The '''''&amp;quot;Beehive&amp;quot;''''' Daishi is an exceptionally potent mech against anything that can't close against its [[ATM12]] and dual [[ATM9]]'s [[minimum range]] or stay out of its maximum range. While the longer lock-on times of the ATMs and the heat they generate requires you to pick your engagements carefully, your [[GECM]] is the perfect tool for deciding when to strike and making the engagement on your terms. The quad [[CERML]] are extremely potent backup weapons either for stripping weakened components or as a deterrent if an asset gets inside your minimum range. A pair of [[cLBX5]] further help it pressure targets when its ATMs are cooling down. Additionally, the synergy of the ATMs and LBXes make this an exceptionally potent tank-buster as they struggle to close inside your minimum range before your [[ATM|bee's]] rips them to pieces.&lt;br /&gt;
&lt;br /&gt;
===Variant G - ''&amp;quot;Jupiter Tonans&amp;quot;''===&lt;br /&gt;
The Daishi G is a bit of an oddball in that it doesn't excel in any one area, but does everything reasonably well. It has just barely enough [[DHS| 13 heatsinks]] to make its dual [[HLL]]s viable. [[CGauss]] fire can add to the destruction. If an enemy gets close, it packs a fearsome punch with its [[CLBX20]] to deter all but the most dedicated brawl assets from engaging it. The ten [[HMG]]'s are increasing C-Bills and scoring a kill on a badly damaged asset. 2 [[Free tons]] to divide between the Gauss and CLBX20. Since this Daishi is more of a generalist of all ranges, it's best to read the situation and pick your engagement ranges where the other team is least comfortable fighting you rather than trying to force specific engagement brackets on your terms like you typically would with other more specialized assault assets&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Daishi (Japanese for Great Death, and the IS codename for the Dire Wolf) is a Clan Assault Mech introduced with MWLL version 0.6.0. The first sign of this mech was a placeholder xml data accidently(?) left in the beta 0.5.2 release and found by user Come and See. The final 0.5.7 pre-release media unveiled it as a planned addition for release 0.5.7 (later renamed to 0.6.0). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
The Dire Wolf was the brain-child of the Clan Wolf scientist caste, but was actually first produced by Clan Smoke Jaguar. Hearing rumors that Clan Wolf was developing the &amp;quot;Ultimate Assault OmniMech&amp;quot;, the Jaguars won the plans and production rights in a trial that, rumor has it, was fought dishonorably. Production commenced on Huntress in 3010. In 3019, Clan Wolf began production of the OmniMech on Strana Mechty as well; Star Colonel Ulric won a trial of possession to expand manufacture into Clan Wolf. Beyond the limited manufacture of the Dire Wolf on Outreach, all Dire Wolves outside of Clans Smoke Jaguar and Wolf (or the Wolf's Dragoons) are either gifts, isorla or were acquired through trade. The Dire Wolf is one of the OmniMechs that became feared throughout the Inner Sphere during the initial Clan Invasion and rightly so.&lt;br /&gt;
&lt;br /&gt;
Date Introduced 3010 during the Era known as &amp;quot;Late Succession War - LosTech&amp;quot; (2901 - 3019) - Unit Role: Juggernaut&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Dire_Wolf_(Daishi) BattleTech Reference]&lt;br /&gt;
&lt;br /&gt;
{{Template:Navbox Assets Clan}}&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Daishi&amp;diff=15515</id>
		<title>Daishi</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Daishi&amp;diff=15515"/>
				<updated>2026-05-30T14:59:36Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Variant E */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mech|&lt;br /&gt;
| Image = File:Daishi.png&lt;br /&gt;
| ImageGif = File:Daishi_spin.gif&lt;br /&gt;
| Class = Assault&lt;br /&gt;
| Faction = Clan&lt;br /&gt;
| Tickets = 17&lt;br /&gt;
| Tier = 16&lt;br /&gt;
| Tonnage = 100&lt;br /&gt;
| Speed = 54&lt;br /&gt;
| SpeedWithMasc = 76&lt;br /&gt;
| Rotation = 180&lt;br /&gt;
| PitchStand = -25° to +35°&lt;br /&gt;
| PitchCrouch = -25° to +45°&lt;br /&gt;
&lt;br /&gt;
| Price Prime = 146 700&lt;br /&gt;
| ArmorT Prime = 92 394&lt;br /&gt;
| Engine Prime = Starfire 300 XL&lt;br /&gt;
| Weapons Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERLL]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CMPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CUAC5]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLRM10]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;14 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price A = 151 100&lt;br /&gt;
| ArmorT A = 92 394&lt;br /&gt;
| Engine A = Starfire 300 XL&lt;br /&gt;
| Weapons A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3x [[CLPL]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CSRM6]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[MASC]]&lt;br /&gt;
&amp;lt;li&amp;gt;14 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;4 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price B = 163 300&lt;br /&gt;
| ArmorT B = 92 394&lt;br /&gt;
| Engine B = Starfire 300 XL&lt;br /&gt;
| Weapons B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CGauss]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CSRM2]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;15 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price C = 153 500&lt;br /&gt;
| ArmorT C = 89 249&lt;br /&gt;
| Engine C = Starfire 300 XL&lt;br /&gt;
| Weapons C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8x [[CLBX2]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[ArrowIV|CArrowIV-C]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[TAG]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;5 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt;18.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price D = 153 600&lt;br /&gt;
| ArmorT D = 92 394&lt;br /&gt;
| Engine D = Starfire 300 XL&lt;br /&gt;
| Weapons D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[MG]]&lt;br /&gt;
&amp;lt;li&amp;gt;3x [[SRM|CDSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CUAC10]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CUAC20]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;5 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price E = 157 100&lt;br /&gt;
| ArmorT E = 92 394&lt;br /&gt;
| Engine E = Starfire 300 XL&lt;br /&gt;
| Weapons E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[HML]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[SRM6]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[HAG40]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt;4 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;6 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price F = 142 500&lt;br /&gt;
| ArmorT F = 92 394&lt;br /&gt;
| Engine F = Starfire 300 XL&lt;br /&gt;
| Weapons F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4x [[CERML]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[ATM9#Standard|ATM9 (Std)]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[CLBX5]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[ATM12#Standard|ATM12 (Std)]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;[[GECM]]&lt;br /&gt;
&amp;lt;li&amp;gt;7 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;3 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price G = 153 000&lt;br /&gt;
| ArmorT G = 92 394&lt;br /&gt;
| Engine G = Starfire 300 XL&lt;br /&gt;
| Weapons G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CGauss]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[CLBX20]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[HLL]]&lt;br /&gt;
&amp;lt;li&amp;gt;10x [[HMG]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt;13 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt;2 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt;19t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Pods = LE&lt;br /&gt;
| Armor H = 2760&lt;br /&gt;
| Armor LRT = 9564&lt;br /&gt;
| Armor CT = 11954&lt;br /&gt;
| Armor B = 7173&lt;br /&gt;
| Armor LRA = 8069&lt;br /&gt;
| Armor LRL = 9145&lt;br /&gt;
| Armor LE = 5977&lt;br /&gt;
| Armor INT = 5487&lt;br /&gt;
&lt;br /&gt;
| Version153 = 0.19.1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Dire Wolf is one of the OmniMechs that became feared throughout the Inner Sphere during the initial Clan Invasion and rightly so. The Dire Wolf weighs in at an impressive one hundred tons and has a relatively slow cruising speed of 54 km/h provided by a 300 XL engine. Its speed and armor protection matches that of an Atlas, but it has superior potential firepower with fifty and a half tons of free pod space for weapons and equipment. It is these traits which saw the 'Mech christened Daishi (pseudo-Japanese for &amp;quot;Great Death&amp;quot;) by the criminal underbelly of the Draconis Combine, a name that would be proven grimly accurate time and time again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles and Gameplay Hints==&lt;br /&gt;
===Prime===&lt;br /&gt;
Death incarnate! Sporting incredible firepower, the four [[CERLL]]s and the [[cLRM10]] can cut down the enemy at long ranges, and if it survives the punishment, then the two [[cUAC5]]s and the battery of [[cMPL]]s can demolish whatever remains. This amazing damage potential is only hampered by the immense heat it creates that even it's 14 [[DHS]] can't stave off, so firing discipline is required. Its also very slow and requires good piloting to make the most of its attack windows. The Prime, along with all Daishi variants, sport some of the thickest armor found in any Mech - a whopping 19 tons, granting it unparalleled durability on the battlefield.&lt;br /&gt;
&lt;br /&gt;
===Variant A - ''&amp;quot;Painkiller&amp;quot;''===&lt;br /&gt;
This variant, known as the '''''&amp;quot;Painkiller&amp;quot;''''', packs a trio of [[cLPL]]s combined with four arm-mounted [[SRM6]]s. [[MASC]] helps it reposition or close in on damaged targets for the SRMs to finish them off. Twin [[LAMS]] and [[GECM]] help keep this wolf in the fray until it can exhaust its 4 [[free tons]] of ammo. 14 [[DHS]]s help keep heat troubles at bay, although constant use of the cLPLs will overwhelm them with little difficulty.&lt;br /&gt;
&lt;br /&gt;
===Variant B - ''&amp;quot;Widowmaker&amp;quot;''===&lt;br /&gt;
Adequately dubbed the '''''&amp;quot;Widowmaker&amp;quot;''''' - This was the preferred variant used by Natasha Kerensky herself. Twin [[cERPPC]]'s &amp;amp; a [[CGauss]] batter distant enemies until within range to finish them off with a barrage of [[Lasers| 4 Small Lasers]] and 12 total [[cSRM| Clan Short-Range Missiles]] (2 SRM2s, 2 SRM4s). Dual [[LAMS]] helps keep missiles at bay, [[GECM]] keeps you off the radar, and [[DHS|15 Dual Heat Sinks]] allow for continuous widow-making action. Still, as with most Daishi variants, the pilot must be cautious with their firing rate and choose shots carefully when scoring the killing blow. A single [[B-Pod]] serves to finish off any wounded [[Battle Armor]], should any fall before your warpath.&lt;br /&gt;
&lt;br /&gt;
===Variant C===&lt;br /&gt;
An oddity among Daishis, the C sacrifices a large amount of direct-fire capacity to carry the long reaching, devastating [[ArrowIV|Clan Arrow IV Cluster]] missile system. Coupled with it's own [[TAG]], [[EOptics]] and [[GECM]] it can paint it's own targets with some degree of immunity from radar. It also carries duo [[CERPPC]]s for engaging heavier units and count them 8 [[CLBX2]]s for anti-air, light Mech disposal or damaging whatever they strike. Of all the Daishi variants, the &amp;quot;Chunky&amp;quot; is best kept at distance from the enemy, operating both as artillery and fire-support. 2 [[LAMS]] enable the &amp;quot;Chunky&amp;quot; to mitigate opposing LRM barrages directed at it and those around you. One [[Free ton|Free Ton of Ammo]] feed the Clan Arrow IV. Beware the Arrows and CERPPCs generate enormous amounts of heat and with only 5 [[DHS]] firing  discipline is mandatory. May the Gods of War have mercy on anything that come into the Daishi's C sights.&lt;br /&gt;
&lt;br /&gt;
NOTE: As of version 0.15.3 the Chunky cannot purchase a ton of ammo for its ArrowIV.&lt;br /&gt;
&lt;br /&gt;
===Variant D - ''&amp;quot;Dolt&amp;quot;''===&lt;br /&gt;
A born-and-bred brawler. The Daishi D is a true terror in urban combat with its two [[cUAC10]]s and a [[cUAC20]] with three dual [[cSRM4]] packs for clean-up and anti-BA duty. This Mech can, with a little pilot skill, blast an opposing Mech's head open and saturate the pilot inside with a hailstorm of SRMs. [[GECM]] and three [[Free tons | tons]] of available space give the D some staying power and enable it to ambush units when it can get into position. Like all Daishis, the D is not a fast Mech and with no weapons that have a range beyond 700m except the 4 [[MG]]s which is well suited for Aero, VTOL or putting a damaged asset down. It must rely on GECM cover and support from its teammates to get into the fray without being weakened by snipers. The D's combat endurance is also quite hampered by its over-reliance on ammo-based weapons; combined with its poor speed, reloading this Mech is often not an option.&lt;br /&gt;
&lt;br /&gt;
===Variant E===&lt;br /&gt;
{{fluff|0.18.0}}&lt;br /&gt;
Twin [[HAG40]] make this a fearsome extreme range denial asset. Supported by two [[HML]]s, two [[CERSL]] and one [[SRM6]] when something does manage to get close ensures it'll be able to sufficiently defend itself while the HAGs recycle.  [[GECM]]+the pair of [[LAMS]] make locating and suppressing this Assault Mech with missile fire difficult as it can easily slip away to re-position unseen by most radar systems while serving as a mighty anchor for its team to rally around. Having 6 extra tons for its HAG40 gives it extended battlefield presence before needing to reload. ASF pilots beware, a competent Daishi E pilot will quickly tear apart your heavy ASF. If this variant has any real drawback, it's that it can't out DPS an assault brawler.&lt;br /&gt;
&lt;br /&gt;
===Variant F - ''&amp;quot;Beehive&amp;quot;''===&lt;br /&gt;
The '''''&amp;quot;Beehive&amp;quot;''''' Daishi is an exceptionally potent mech against anything that can't close against its [[ATM12]] and dual [[ATM9]]'s [[minimum range]] or stay out of its maximum range. While the longer lock-on times of the ATMs and the heat they generate requires you to pick your engagements carefully, your [[GECM]] is the perfect tool for deciding when to strike and making the engagement on your terms. The quad [[CERML]] are extremely potent backup weapons either for stripping weakened components or as a deterrent if an asset gets inside your minimum range. A pair of [[cLBX5]] further help it pressure targets when its ATMs are cooling down. Additionally, the synergy of the ATMs and LBXes make this an exceptionally potent tank-buster as they struggle to close inside your minimum range before your [[ATM|bee's]] rips them to pieces.&lt;br /&gt;
&lt;br /&gt;
===Variant G - ''&amp;quot;Jupiter Tonans&amp;quot;''===&lt;br /&gt;
The Daishi G is a bit of an oddball in that it doesn't excel in any one area, but does everything reasonably well. It has just barely enough [[DHS| 13 heatsinks]] to make its dual [[HLL]]s viable. [[CGauss]] fire can add to the destruction. If an enemy gets close, it packs a fearsome punch with its [[CLBX20]] to deter all but the most dedicated brawl assets from engaging it. The ten [[HMG]]'s are increasing C-Bills and scoring a kill on a badly damaged asset. 2 [[Free tons]] to divide between the Gauss and CLBX20. Since this Daishi is more of a generalist of all ranges, it's best to read the situation and pick your engagement ranges where the other team is least comfortable fighting you rather than trying to force specific engagement brackets on your terms like you typically would with other more specialized assault assets&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The Daishi (Japanese for Great Death, and the IS codename for the Dire Wolf) is a Clan Assault Mech introduced with MWLL version 0.6.0. The first sign of this mech was a placeholder xml data accidently(?) left in the beta 0.5.2 release and found by user Come and See. The final 0.5.7 pre-release media unveiled it as a planned addition for release 0.5.7 (later renamed to 0.6.0). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
The Dire Wolf was the brain-child of the Clan Wolf scientist caste, but was actually first produced by Clan Smoke Jaguar. Hearing rumors that Clan Wolf was developing the &amp;quot;Ultimate Assault OmniMech&amp;quot;, the Jaguars won the plans and production rights in a trial that, rumor has it, was fought dishonorably. Production commenced on Huntress in 3010. In 3019, Clan Wolf began production of the OmniMech on Strana Mechty as well; Star Colonel Ulric won a trial of possession to expand manufacture into Clan Wolf. Beyond the limited manufacture of the Dire Wolf on Outreach, all Dire Wolves outside of Clans Smoke Jaguar and Wolf (or the Wolf's Dragoons) are either gifts, isorla or were acquired through trade. The Dire Wolf is one of the OmniMechs that became feared throughout the Inner Sphere during the initial Clan Invasion and rightly so.&lt;br /&gt;
&lt;br /&gt;
Date Introduced 3010 during the Era known as &amp;quot;Late Succession War - LosTech&amp;quot; (2901 - 3019) - Unit Role: Juggernaut&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Dire_Wolf_(Daishi) BattleTech Reference]&lt;br /&gt;
&lt;br /&gt;
{{Template:Navbox Assets Clan}}&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=MKII&amp;diff=15514</id>
		<title>MKII</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=MKII&amp;diff=15514"/>
				<updated>2026-05-30T14:46:24Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: Redirected page to Madcat MKII&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Madcat_MKII]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Sandbox_2&amp;diff=15513</id>
		<title>Sandbox 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Sandbox_2&amp;diff=15513"/>
				<updated>2026-05-20T18:56:04Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Editor_developer_version.jpg|400px|right|Splash Screen]]&lt;br /&gt;
'''Sandbox 2''' (or '''CryEngine 2: Sandbox 2''') is a level editor for Crysis, and by extension for [[Mechwarrior: Living Legends]]. It offers realtime editing ability for maps and various other entities. Sandbox 2 runs game engine all the way through editing process allowing editor to instantly move into game environment and use assets placed.&lt;br /&gt;
&lt;br /&gt;
Sandbox 2 can be downloaded and run using the [https://wiki.mechlivinglegends.net/index.php/Launcher MWLL Launcher].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
# Make sure you have started MWLL via the MWLL Launcher, connected to a server, are able to play the game and then exit the game.&lt;br /&gt;
# Set your Windows Display settings Scale to 100% otherwise the object preview window may crash the Editor. THIS IS IMPORTANT!&lt;br /&gt;
# If you have a drawing device, touch keyboard or similar attached to your PC, you'll need to disable the following Windows services as Sandbox 2 will crash after &amp;quot;Initializing views&amp;quot;.&lt;br /&gt;
## Go to your start menu and type in &amp;quot;Services&amp;quot;.&lt;br /&gt;
## Navigate to &amp;quot;Touch Keyboard and handwriting panel service&amp;quot;.&lt;br /&gt;
## Right click it and go to properties.&lt;br /&gt;
## Change &amp;quot;Startup Type&amp;quot; to &amp;quot;Disabled&amp;quot;.&lt;br /&gt;
## Repeat steps 2 to 4 for &amp;quot;Wacom Tablet Driver&amp;quot; and &amp;quot;Tablet PC Input Service&amp;quot; (or any similar drawing tablet service) if it exists.&lt;br /&gt;
## Disable your Touch Screen or similar:&lt;br /&gt;
### Press Windows + X and select Device Manager&lt;br /&gt;
### Expand Human Interface Devices&lt;br /&gt;
### Right-click on the HID-compliant touch screen (or the specific one for your hardware)&lt;br /&gt;
### Select Disable device&lt;br /&gt;
## Restart your PC.&lt;br /&gt;
## Make sure that the TabTip.exe process that manages your touch screen is not running. Check and optionally stop it by doing this:&lt;br /&gt;
### Press Ctrl + Shift + Esc to open Task Manager.&lt;br /&gt;
### Go to the Details tab.&lt;br /&gt;
### Look for TabTip.exe.&lt;br /&gt;
### Right-click it and select End task.&lt;br /&gt;
#* To use your drawing device again after you've finished working with Sandbox 2, you'll need to change the &amp;quot;Startup Type&amp;quot; to &amp;quot;Automatic&amp;quot; and restart your PC.&lt;br /&gt;
#* To use your touch screen again after you've finished working with Sandbox 2, you'll need to re-enable it in the Device Manager and restart your PC.&lt;br /&gt;
# Install the two *32 bit* Visual C++ runtime redistributables/redists. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#* vcredist_x86_2005_SP1_ATL.exe (Required for Sandbox 2 even on 64 bit Windows)&lt;br /&gt;
#* vcredist_x86_2005_KB2538242.exe (Required for Sandbox 2 even on 64 bit Windows)&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
# Set the MWLL Launcher to 64 bit, DX10 mode and click on &amp;quot;Editor&amp;quot; left of the &amp;quot;Game&amp;quot; button to switch it to Editor mode. Click Launch to start the Sandbox 2 Editor.&lt;br /&gt;
#* Note: Nvidia GPU drivers released past July 2023 may be incompatible with Crysis DX10 mode. Try setting the MWLL Launcher to DX9 mode 64 bit - if that fixes it, either stay in DX9 mode or rollback your drivers to earlier 2023 versions. &lt;br /&gt;
&lt;br /&gt;
If it still crashes, try repairing your MWLL install via the Launcher - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the Editor still does not start or crashes while starting after going through the above steps, try using the alternative EditorLauncher.exe by following these instructions:&lt;br /&gt;
# Right-click on an empty part of your desktop and click &amp;quot;New&amp;quot; &amp;gt; &amp;quot;Shortcut&amp;quot;.&lt;br /&gt;
# In the Create Shortcut window, add the full path to EditorLauncher.exe by browsing to its location. It's typically located in the C:\Games\MW Living Legends\Bin64 folder or C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64 and click Next to continue. &lt;br /&gt;
#* For example, the full path location would be: C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64\EditorLauncher.exe or C:\Games\MW Living Legends\Bin64\EditorLauncher.exe . &lt;br /&gt;
# Click finish to create the EditorLauncher.exe shortcut on your desktop.&lt;br /&gt;
# Right-click the EditorLauncher.exe shortcut and click on Properties. The EditorLauncher.exe Properties window will open.&lt;br /&gt;
# In the Target field, add &amp;lt;code&amp;gt; -mod MWLL&amp;lt;/code&amp;gt; to the end of the line after the quotes. There must be a space before the &amp;lt;code&amp;gt; -mod MWLL&amp;lt;/code&amp;gt;!&lt;br /&gt;
# Click on OK and double-click the EditorLauncher.exe shortcut to start the Editor.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If after starting the Editor you see an error stating that the &amp;quot;Application has failed to start because its side-by-side configuration is incorrect&amp;quot; *and* you've already tried to reinstall the Visual C++ runtimes above *and* the installation seems to hang for a while, you may need an alternative MultiPack Visual C++ installer runtimes available here: https://mpvci.co.uk/&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note that this will install the majority of all the Visual C++ installers from 2005 to 2022 and will take a while.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Assets limitation==&lt;br /&gt;
Certain types of assets do not work in Multiplayer, and therefore MWLL as well, since it is multiplayer-only. Below you will find the list of confirmed assets which '''do not''' work, causing various errors or making it impossible to join the game. '''This list may be out of date'''.&lt;br /&gt;
* Artificial Intelligence&lt;br /&gt;
* Tactical Attachment&lt;br /&gt;
* Singleplayer weapons&lt;br /&gt;
* Placing objects outside the map area&lt;br /&gt;
* Archetype Entities using the RigidBodyEx Entity&lt;br /&gt;
* Nanosuit from Entity&lt;br /&gt;
* Us Truck from Archetype Entities&lt;br /&gt;
* locker_a_usable and locker_b_usuable prefabs (prefabs/props/furniture/lockers) &lt;br /&gt;
* In general some of prefabs may cause errors unless extracted and set minimum settings: All&lt;br /&gt;
* Flowgraph: Gametokens&lt;br /&gt;
* Flow Graph - Physics: ImpulseAction on the player.&lt;br /&gt;
* Local player node unless used in ClientSide only&lt;br /&gt;
* Advanced doors&lt;br /&gt;
* '''Minimum settings of all Objects must be: All'''&lt;br /&gt;
* Prefabs which includes advanced doors and objects with not minimum Settings: All&lt;br /&gt;
* '''ProximityTriggers''' - may be unreliable and may cause multiplayer issues.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Sandbox2 Tips]]&lt;br /&gt;
* [[Sandbox2 Layers]]&lt;br /&gt;
* [[MWLL Flowgraph Nodes]]&lt;br /&gt;
* [[Terrain Control Tutorial for Mappers]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://www.dj-copniker.de/index.php/downloads/download/5-crysis-wars-patches/33-crysis-wars-mod-sdk External SDK Download (treat as mirror)]&lt;br /&gt;
* [http://wiki.crymod.com/index.php/Category:Official:Sandbox2_Manual Official Sandbox 2 Documentation on CryMod wiki] &amp;lt;-- stale link&lt;br /&gt;
* [http://wiki.crymod.com/index.php/Community_Documentation_Index Community Documentation] &amp;lt;-- stale link&lt;br /&gt;
&lt;br /&gt;
{{Navbox Mapping}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Mapping]]&lt;br /&gt;
[[Category: Software]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15512</id>
		<title>TC Desolation</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15512"/>
				<updated>2026-05-10T02:58:22Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Aero = 1&lt;br /&gt;
| VTOL = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 8&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 75&lt;br /&gt;
| Clan_Mech_1_X = 290&lt;br /&gt;
| Clan_Mech_1_Y = 73&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 42&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 60&lt;br /&gt;
| Neutral_Cap_1_Y = 70&lt;br /&gt;
| Neutral_Cap_2_X = 120&lt;br /&gt;
| Neutral_Cap_2_Y = 150&lt;br /&gt;
| Neutral_Cap_3_X = 138&lt;br /&gt;
| Neutral_Cap_3_Y = 222&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 13&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
| Neutral_Mech_3_X = 164&lt;br /&gt;
| Neutral_Mech_3_Y = 23&lt;br /&gt;
&lt;br /&gt;
| Neutral_ASF_1_X = 282&lt;br /&gt;
| Neutral_ASF_1_Y = 208&lt;br /&gt;
| Neutral_ASF_2_X = 169&lt;br /&gt;
| Neutral_ASF_2_Y = 316&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[Aerospace]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[Aerospace]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15511</id>
		<title>TC DesolationV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15511"/>
				<updated>2026-05-10T02:57:01Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Aero = 1&lt;br /&gt;
| VTOL = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 8&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 75&lt;br /&gt;
| Clan_Mech_1_X = 290&lt;br /&gt;
| Clan_Mech_1_Y = 73&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 42&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 60&lt;br /&gt;
| Neutral_Cap_1_Y = 70&lt;br /&gt;
| Neutral_Cap_2_X = 120&lt;br /&gt;
| Neutral_Cap_2_Y = 150&lt;br /&gt;
| Neutral_Cap_3_X = 138&lt;br /&gt;
| Neutral_Cap_3_Y = 222&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 13&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
| Neutral_Mech_3_X = 164&lt;br /&gt;
| Neutral_Mech_3_Y = 23&lt;br /&gt;
&lt;br /&gt;
| Neutral_ASF_1_X = 282&lt;br /&gt;
| Neutral_ASF_1_Y = 208&lt;br /&gt;
| Neutral_ASF_2_X = 169&lt;br /&gt;
| Neutral_ASF_2_Y = 316&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[Aerospace]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[Aerospace]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15510</id>
		<title>TC DesolationV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15510"/>
				<updated>2026-05-10T02:54:55Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Bases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Aero = 1&lt;br /&gt;
| VTOL = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 8&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 75&lt;br /&gt;
| Clan_Mech_1_X = 290&lt;br /&gt;
| Clan_Mech_1_Y = 73&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 42&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 60&lt;br /&gt;
| Neutral_Cap_1_Y = 70&lt;br /&gt;
| Neutral_Cap_2_X = 120&lt;br /&gt;
| Neutral_Cap_2_Y = 150&lt;br /&gt;
| Neutral_Cap_3_X = 138&lt;br /&gt;
| Neutral_Cap_3_Y = 222&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 13&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
| Neutral_Mech_3_X = 164&lt;br /&gt;
| Neutral_Mech_3_Y = 23&lt;br /&gt;
&lt;br /&gt;
| Neutral_ASF_1_X = 282&lt;br /&gt;
| Neutral_ASF_1_Y = 208&lt;br /&gt;
| Neutral_ASF_2_X = 169&lt;br /&gt;
| Neutral_ASF_2_Y = 316&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15509</id>
		<title>TC DesolationV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15509"/>
				<updated>2026-05-10T02:54:11Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Aero = 1&lt;br /&gt;
| VTOL = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 8&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 75&lt;br /&gt;
| Clan_Mech_1_X = 290&lt;br /&gt;
| Clan_Mech_1_Y = 73&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 42&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 60&lt;br /&gt;
| Neutral_Cap_1_Y = 70&lt;br /&gt;
| Neutral_Cap_2_X = 120&lt;br /&gt;
| Neutral_Cap_2_Y = 150&lt;br /&gt;
| Neutral_Cap_3_X = 138&lt;br /&gt;
| Neutral_Cap_3_Y = 222&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 13&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
| Neutral_Mech_3_X = 164&lt;br /&gt;
| Neutral_Mech_3_Y = 23&lt;br /&gt;
&lt;br /&gt;
| Neutral_ASF_1_X = 282&lt;br /&gt;
| Neutral_ASF_1_Y = 208&lt;br /&gt;
| Neutral_ASF_2_X = 169&lt;br /&gt;
| Neutral_ASF_2_Y = 316&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15508</id>
		<title>TC DesolationV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15508"/>
				<updated>2026-05-10T02:43:18Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Aero = 1&lt;br /&gt;
| VTOL = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 6&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 75&lt;br /&gt;
| Clan_Mech_1_X = 290&lt;br /&gt;
| Clan_Mech_1_Y = 73&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 42&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 60&lt;br /&gt;
| Neutral_Cap_1_Y = 70&lt;br /&gt;
| Neutral_Cap_2_X = 120&lt;br /&gt;
| Neutral_Cap_2_Y = 150&lt;br /&gt;
| Neutral_Cap_3_X = 135&lt;br /&gt;
| Neutral_Cap_3_Y = 200&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 13&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
| Neutral_Mech_3_X = 164&lt;br /&gt;
| Neutral_Mech_3_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15507</id>
		<title>TC DesolationV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15507"/>
				<updated>2026-05-10T02:27:30Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Aero = 1&lt;br /&gt;
| VTOL = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 6&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 125&lt;br /&gt;
| Clan_Mech_1_X = 310&lt;br /&gt;
| Clan_Mech_1_Y = 155&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 34&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 50&lt;br /&gt;
| Neutral_Cap_1_Y = 61&lt;br /&gt;
| Neutral_Cap_2_X = 145&lt;br /&gt;
| Neutral_Cap_2_Y = 155&lt;br /&gt;
| Neutral_Cap_3_X = 220&lt;br /&gt;
| Neutral_Cap_3_Y = 220&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 1&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership only&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15506</id>
		<title>TC DesolationV2</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_DesolationV2&amp;diff=15506"/>
				<updated>2026-05-10T02:25:14Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: Created page with &amp;quot;{{Map| | Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}} | Name = TC_DesolationV2  | Created By = Salvatoris &amp;amp; Rick Hunter | Environment = Desolate | Te...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Aero = 1&lt;br /&gt;
| VTOL = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 6&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 125&lt;br /&gt;
| Clan_Mech_1_X = 310&lt;br /&gt;
| Clan_Mech_1_Y = 155&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 34&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 50&lt;br /&gt;
| Neutral_Cap_1_Y = 61&lt;br /&gt;
| Neutral_Cap_2_X = 145&lt;br /&gt;
| Neutral_Cap_2_Y = 155&lt;br /&gt;
| Neutral_Cap_3_X = 220&lt;br /&gt;
| Neutral_Cap_3_Y = 220&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 1&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15505</id>
		<title>TC Desolation</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15505"/>
				<updated>2026-05-10T02:20:39Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Aero = 1&lt;br /&gt;
| VTOL = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 6&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 125&lt;br /&gt;
| Clan_Mech_1_X = 310&lt;br /&gt;
| Clan_Mech_1_Y = 155&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 34&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 50&lt;br /&gt;
| Neutral_Cap_1_Y = 61&lt;br /&gt;
| Neutral_Cap_2_X = 145&lt;br /&gt;
| Neutral_Cap_2_Y = 155&lt;br /&gt;
| Neutral_Cap_3_X = 220&lt;br /&gt;
| Neutral_Cap_3_Y = 220&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 1&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15504</id>
		<title>TC Desolation</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15504"/>
				<updated>2026-05-10T02:19:35Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Aerospace = 1&lt;br /&gt;
| VTOL = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 6&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 125&lt;br /&gt;
| Clan_Mech_1_X = 310&lt;br /&gt;
| Clan_Mech_1_Y = 155&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 34&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 50&lt;br /&gt;
| Neutral_Cap_1_Y = 61&lt;br /&gt;
| Neutral_Cap_2_X = 145&lt;br /&gt;
| Neutral_Cap_2_Y = 155&lt;br /&gt;
| Neutral_Cap_3_X = 220&lt;br /&gt;
| Neutral_Cap_3_Y = 220&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 1&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15503</id>
		<title>TC Desolation</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15503"/>
				<updated>2026-05-10T02:19:13Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| ASF = 1&lt;br /&gt;
| VTOL = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 6&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 125&lt;br /&gt;
| Clan_Mech_1_X = 310&lt;br /&gt;
| Clan_Mech_1_Y = 155&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 34&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 50&lt;br /&gt;
| Neutral_Cap_1_Y = 61&lt;br /&gt;
| Neutral_Cap_2_X = 145&lt;br /&gt;
| Neutral_Cap_2_Y = 155&lt;br /&gt;
| Neutral_Cap_3_X = 220&lt;br /&gt;
| Neutral_Cap_3_Y = 220&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 1&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15502</id>
		<title>TC Desolation</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15502"/>
				<updated>2026-05-10T02:17:27Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Bases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 5&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 125&lt;br /&gt;
| Clan_Mech_1_X = 310&lt;br /&gt;
| Clan_Mech_1_Y = 155&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 34&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 50&lt;br /&gt;
| Neutral_Cap_1_Y = 61&lt;br /&gt;
| Neutral_Cap_2_X = 145&lt;br /&gt;
| Neutral_Cap_2_Y = 155&lt;br /&gt;
| Neutral_Cap_3_X = 220&lt;br /&gt;
| Neutral_Cap_3_Y = 220&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 1&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15501</id>
		<title>TC Desolation</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15501"/>
				<updated>2026-05-10T02:16:51Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 5&lt;br /&gt;
| Map  = Tc_desolationv2-map.png&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 125&lt;br /&gt;
| Clan_Mech_1_X = 310&lt;br /&gt;
| Clan_Mech_1_Y = 155&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 34&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 50&lt;br /&gt;
| Neutral_Cap_1_Y = 61&lt;br /&gt;
| Neutral_Cap_2_X = 145&lt;br /&gt;
| Neutral_Cap_2_Y = 155&lt;br /&gt;
| Neutral_Cap_3_X = 220&lt;br /&gt;
| Neutral_Cap_3_Y = 220&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 1&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15500</id>
		<title>TC Desolation</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15500"/>
				<updated>2026-05-10T02:14:20Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:Tc_desolationv2-map.png|link={{filepath:Tc_desolationv2-map.png}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 5&lt;br /&gt;
| Map  = TC Desolation minimap.jpg&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 125&lt;br /&gt;
| Clan_Mech_1_X = 310&lt;br /&gt;
| Clan_Mech_1_Y = 155&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 34&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 50&lt;br /&gt;
| Neutral_Cap_1_Y = 61&lt;br /&gt;
| Neutral_Cap_2_X = 145&lt;br /&gt;
| Neutral_Cap_2_Y = 155&lt;br /&gt;
| Neutral_Cap_3_X = 220&lt;br /&gt;
| Neutral_Cap_3_Y = 220&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 1&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15499</id>
		<title>TC Desolation</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15499"/>
				<updated>2026-05-10T02:13:44Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:Tc_desolationv2-map.png}}&lt;br /&gt;
| Name = TC_DesolationV2 &lt;br /&gt;
| Created By = Salvatoris &amp;amp; Rick Hunter&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_DesolationV2.zip TC_DesolationV2]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 5&lt;br /&gt;
| Map  = TC Desolation minimap.jpg&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 125&lt;br /&gt;
| Clan_Mech_1_X = 310&lt;br /&gt;
| Clan_Mech_1_Y = 155&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 34&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 50&lt;br /&gt;
| Neutral_Cap_1_Y = 61&lt;br /&gt;
| Neutral_Cap_2_X = 145&lt;br /&gt;
| Neutral_Cap_2_Y = 155&lt;br /&gt;
| Neutral_Cap_3_X = 220&lt;br /&gt;
| Neutral_Cap_3_Y = 220&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 1&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=File:Tc_desolationv2-map.png&amp;diff=15498</id>
		<title>File:Tc desolationv2-map.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=File:Tc_desolationv2-map.png&amp;diff=15498"/>
				<updated>2026-05-10T02:12:40Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: TC_DesolationV2.3.4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TC_DesolationV2.3.4&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15497</id>
		<title>TC Desolation</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=TC_Desolation&amp;diff=15497"/>
				<updated>2026-05-10T02:11:42Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Bases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Map|&lt;br /&gt;
| Image = File:TC_Desolation10.jpg|link={{filepath:TC_Desolation10.jpg}}&lt;br /&gt;
| Name = TC_Desolation&lt;br /&gt;
| Created By = Salvatoris&lt;br /&gt;
| Environment = Desolate&lt;br /&gt;
| Temperature = -68°C&lt;br /&gt;
| Planet = &lt;br /&gt;
| Coords = &lt;br /&gt;
| Size = 3800 x 3800&lt;br /&gt;
| Game Modes = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terrain Control]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Available = &lt;br /&gt;
| Download = [https://mwll.12vr.org/mechlivinglegends.net/maps/TC/TC_Desolation_V2.zip TC_Desolation]&lt;br /&gt;
| Mech = 1&lt;br /&gt;
| Tank = 1&lt;br /&gt;
| Base Defenses = 1&lt;br /&gt;
| BaseIS = 1&lt;br /&gt;
| BaseCL = 1&lt;br /&gt;
| BaseNtl = 5&lt;br /&gt;
| Map  = TC Desolation minimap.jpg&lt;br /&gt;
&lt;br /&gt;
| Clan_X = 315&lt;br /&gt;
| Clan_Y = 125&lt;br /&gt;
| Clan_Mech_1_X = 310&lt;br /&gt;
| Clan_Mech_1_Y = 155&lt;br /&gt;
&lt;br /&gt;
| IS_X = 15&lt;br /&gt;
| IS_Y = 300&lt;br /&gt;
| IS_Mech_1_X = 34&lt;br /&gt;
| IS_Mech_1_Y = 275&lt;br /&gt;
&lt;br /&gt;
| Neutral_Cap_1_X = 50&lt;br /&gt;
| Neutral_Cap_1_Y = 61&lt;br /&gt;
| Neutral_Cap_2_X = 145&lt;br /&gt;
| Neutral_Cap_2_Y = 155&lt;br /&gt;
| Neutral_Cap_3_X = 220&lt;br /&gt;
| Neutral_Cap_3_Y = 220&lt;br /&gt;
&lt;br /&gt;
| Neutral_Mech_1_X = 1&lt;br /&gt;
| Neutral_Mech_1_Y = 176&lt;br /&gt;
| Neutral_Mech_2_X = 164&lt;br /&gt;
| Neutral_Mech_2_Y = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{quote|&amp;quot;Desolation Sub-Arctic Proving Grounds: Built on the site of an abandoned mining operation on the edge of Ghost Bear controlled space, the facility is designed for extreme cold weather exercises, live-fire drills and competitions.&amp;quot;|Map Introduction}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Desolation, a breathtaking snow-storm covered battlezone on the site of an abandoned mining operation.  Sightlines between the massive mountains are long and only partially obscured by the driving snow.&lt;br /&gt;
&lt;br /&gt;
A unique cold map that features offset forward bases in E1 and A5. Only attack the enemy's forward Mech bases with overwhelming force. If your team is pushed back, use alternative routes to exit the mech factories.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:10px&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-columns: 340px 3; -moz-columns: 340px 3; columns: 340px 3; font-size:0.95em; min-width:325px; white-space: nowrap&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;A5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery  [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral VTOL base &lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt; [[VTOL]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral strategic point&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 2&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' none&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;B8&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[Clan]] home base&lt;br /&gt;
*'''Defenses:''' 4x [[Turrets#LAMS Turret|LAMS]], 6x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;E1&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' &amp;lt;span style=&amp;quot;white-space: normal&amp;quot;&amp;gt;≤75t [[Mechs]] and all non-artillery [[Vehicles]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;D5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in F7&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F4&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' neutral outpost&lt;br /&gt;
*'''Defenses:''' none&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': No&lt;br /&gt;
*'''Can build:''' none&lt;br /&gt;
*'''Services:''' Allows build and spawning at ASF factory in H5&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;F7&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to D5 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;H5&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' ASF base&lt;br /&gt;
*'''Defenses:''' 2x [[Turrets#Sentinel|Sentinel]]&lt;br /&gt;
*'''Capture weight''': 1&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' ASF&lt;br /&gt;
*'''Services:''' Linked to F4 Outpost capture point ownership&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;-webkit-column-break-inside: avoid; page-break-inside: avoid; break-inside: avoid; margin-top:0.7em; padding:8px; border-style:solid; border-color:#3e3e3e; border-width:1px;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot; font-size: 1.2em; font-weight: bold; text-align: center; background-color: #2c2c2c;&amp;gt;G2&amp;lt;/div&amp;gt;&lt;br /&gt;
*'''Type:''' [[IS]] home base&lt;br /&gt;
*'''Defenses:''' 1x [[Turrets#LAMS Turret|LAMS]], 2x [[Turrets#Calliope|Calliope]]&lt;br /&gt;
*'''Capture weight''': ---&lt;br /&gt;
*'''Spawn''': Yes&lt;br /&gt;
*'''Can build:''' all [[Mechs]] and [[Vehicles]]&lt;br /&gt;
*'''Services:''' [[Repair]], [[Rearm]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;slideshow&amp;quot; showthumbnails heights=50px style=&amp;quot;display: block; margin-top:3px; margin-left:2%; margin-right:2%; text-align: center; font-size:18px; padding:0px;&amp;quot;&amp;gt;&lt;br /&gt;
File:TC_Desolation1.jpg|link={{filepath:TC_Desolation1.jpg}}&lt;br /&gt;
File:TC_Desolation2.jpg|link={{filepath:TC_Desolation2.jpg}}&lt;br /&gt;
File:TC_Desolation3.jpg|link={{filepath:TC_Desolation3.jpg}}&lt;br /&gt;
File:TC_Desolation4.jpg|link={{filepath:TC_Desolation4.jpg}}&lt;br /&gt;
File:TC_Desolation5.jpg|link={{filepath:TC_Desolation5.jpg}}&lt;br /&gt;
File:TC_Desolation6.jpg|link={{filepath:TC_Desolation6.jpg}}&lt;br /&gt;
File:TC_Desolation7.jpg|link={{filepath:TC_Desolation7.jpg}}&lt;br /&gt;
File:TC_Desolation8.jpg|link={{filepath:TC_Desolation8.jpg}}&lt;br /&gt;
File:TC_Desolation9.jpg|link={{filepath:TC_Desolation9.jpg}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox Maps}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Maps]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15496</id>
		<title>Improved Heavy Lasers</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15496"/>
				<updated>2026-05-09T15:55:37Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Improved Heavy Lasers''' are powerful [[Clan]] used [[Lasers|laser weapons]], sacrificing range for raw firepower with a shorter burn time compared to the Clan [[Heavy Laser]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Improved Heavy Laser is a Clan weapons which deal the same damage per shot compared to the Clan Heavy Laser. An Improved Heavy Laser's beam fires for the same 0.5s duration of the [[Standard Lasers]] or [[Extended Range Lasers]], and like those weapons it deals damage over time requiring the beam to be maintained upon its target.&lt;br /&gt;
&lt;br /&gt;
In exchange for this high damage yield, Heavy Lasers have to sacrifice other qualities. Their range is lower than that of other Clan energy weapons and they quickly produce quite a bit of waste [[heat]] which must be carefully managed to prevent overheating. This makes them best suited for shorter-range brawling and hit-and-run units firing the weapons in carefully controlled volleys to manage their heat. Smart use of [[Coolant]] and taking advantage of bodies of water can help deal with the heavy heat load. Finally, when it is destroyed, its capacitors rupture doing damage to the asset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Weapon Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class= &amp;quot;sortable hoverTable statTable stickyCol&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:70px;&amp;quot;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 100px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;&amp;quot; | '''Weapon'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Max&amp;lt;br&amp;gt;Range''' &amp;lt;!-- calculated and/or approximated max range to cause damage --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Beam Duration'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 85px&amp;quot; | '''Hit Damage&amp;lt;wbr/&amp;gt;/Shot''' &amp;lt;!-- Shot is the minimum amount of ammo/beams one can shoot--&amp;gt;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width: 110px; padding: 5px;&amp;quot; | '''[[Damage types|Damage&amp;lt;br&amp;gt;Type]]'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 90px&amp;quot; | '''Shots&amp;lt;br&amp;gt;/min''' &amp;lt;!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Sustained&amp;lt;br&amp;gt;[[DPS]]''' &amp;lt;!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 70px&amp;quot; | '''Speed'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''[[Heat]]&amp;lt;br&amp;gt;/Shot'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;1&amp;quot; | '''IHSL'''&lt;br /&gt;
| 250m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Hitscan&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;2&amp;quot; | '''IHML'''&lt;br /&gt;
| 400m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;3&amp;quot; | '''IHLL'''&lt;br /&gt;
| 600m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;4&amp;quot; | '''Air IHSL'''&lt;br /&gt;
| 400m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy-air&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;5&amp;quot; | '''Air IHML'''&lt;br /&gt;
| 500m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;6&amp;quot; | '''Air IHLL'''&lt;br /&gt;
| 650m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 298&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay &amp;amp; Hints==&lt;br /&gt;
&lt;br /&gt;
===IHSL and IHML===&lt;br /&gt;
The IHSL and IHML only have the range to be effective during short-range encounters. While they are impressively powerful for weapons their size the sudden associated heat load can be problematic over time if the unit boasts more than a couple. If you get in prolonged combat situation, it might be useful to avoid firing off too many in a single volley, so either break the weapons into separate groups or take advantage of the [[Combat Guide#Chainfire|chain fire]] firing mode.&lt;br /&gt;
&lt;br /&gt;
===IHLL===&lt;br /&gt;
The IHLL produces more heat than any other weapon in the game, only equaling the CHLL. It and the CHLL also deals the highest pinpoint alpha damage of any [[Energy Weapon]] and as with all lasers can operate independent of ammunition supplies. Its short fire rate of 0.5s makes it also good to take snapshots at fast enemies such as ASF. The main drawback of the CHLL is that its range is lower than the other Large lasers and its intense heat spike can be dangerous even if fired conservatively. Still, units mounting even a single IHLL represent a significant threat to any enemy that crosses their path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
The Improved Heavy Large Laser is Clan Goliath Scorpion's most powerful Heavy Laser design. Like the version introduced by Clan Star Adder, it can inflict twice the damage of a standard large laser. Unlike the Star Adder's weapon, it doesn't interfere with targeting systems, so Scorpion Warriors have a better chance of hitting their target.&lt;br /&gt;
&lt;br /&gt;
The Improved Heavy Large Laser's only real drawback is the fragility of the capacitors it uses to store power. Much like a Gauss rifle, an Improved Heavy Laser will explode if destroyed in combat, inflicting a hit equivalent to a Large Laser to the 'Mechs internal structure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Laser  BattleTech reference]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Weapons}}&lt;br /&gt;
[[Category:Energy weapons]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15495</id>
		<title>Improved Heavy Lasers</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15495"/>
				<updated>2026-05-09T15:54:59Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Improved Heavy Lasers''' are powerful [[Clan]] used [[Lasers|laser weapons]], sacrificing range for raw firepower with a shorter burn time compared to the Clan [[Heavy Laser]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Improved Heavy Laser is a Clan weapons which deal the same damage per shot compared to the Clan Heavy Laser. An Improved Heavy Laser's beam fires for the same 0.5s duration of the [[Standard Lasers]] or [[Extended Range Lasers]], and like those weapons it deals damage over time requiring the beam to be maintained upon its target.&lt;br /&gt;
&lt;br /&gt;
In exchange for this high damage yield, Heavy Lasers have to sacrifice other qualities. Their range is lower than that of other Clan energy weapons and they quickly produce quite a bit of waste [[heat]] which must be carefully managed to prevent overheating. This makes them best suited for shorter-range brawling and hit-and-run units firing the weapons in carefully controlled volleys to manage their heat. Smart use of [[Coolant]] and taking advantage of bodies of water can help deal with the heavy heat load. Finally, when it is destroyed, its capacitors rupture doing damage to the asset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Weapon Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class= &amp;quot;sortable hoverTable statTable stickyCol&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:70px;&amp;quot;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 100px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;&amp;quot; | '''Weapon'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Max&amp;lt;br&amp;gt;Range''' &amp;lt;!-- calculated and/or approximated max range to cause damage --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Beam Duration'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 85px&amp;quot; | '''Hit Damage&amp;lt;wbr/&amp;gt;/Shot''' &amp;lt;!-- Shot is the minimum amount of ammo/beams one can shoot--&amp;gt;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width: 110px; padding: 5px;&amp;quot; | '''[[Damage types|Damage&amp;lt;br&amp;gt;Type]]'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 90px&amp;quot; | '''Shots&amp;lt;br&amp;gt;/min''' &amp;lt;!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Sustained&amp;lt;br&amp;gt;[[DPS]]''' &amp;lt;!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 70px&amp;quot; | '''Speed'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''[[Heat]]&amp;lt;br&amp;gt;/Shot'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;1&amp;quot; | '''IHSL'''&lt;br /&gt;
| 250m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Hitscan&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;2&amp;quot; | '''IHML'''&lt;br /&gt;
| 400m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;3&amp;quot; | '''IHLL'''&lt;br /&gt;
| 600m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;4&amp;quot; | '''Air IHSL'''&lt;br /&gt;
| 400m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy-air&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;5&amp;quot; | '''Air IHML'''&lt;br /&gt;
| 500m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;6&amp;quot; | '''Air IHLL'''&lt;br /&gt;
| 650m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 298&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay &amp;amp; Hints==&lt;br /&gt;
&lt;br /&gt;
===IHSL and IHML===&lt;br /&gt;
The IHSL and IHML only have the range to be effective during short-range encounters. While they are impressively powerful for weapons their size the sudden associated heat load can be problematic over time if the unit boasts more than a couple. If you get in prolonged combat situation, it might be useful to avoid firing off too many in a single volley, so either break the weapons into separate groups or take advantage of the [[Combat Guide#Chainfire|chain fire]] firing mode.&lt;br /&gt;
&lt;br /&gt;
===IHLL===&lt;br /&gt;
The IHLL produces more heat than any other weapon in the game, only equaling the CHLL. It and the CHLL also deals the highest pinpoint alpha damage of any [[Energy Weapon]] and as with all lasers can operate independent of ammunition supplies. Its short fire rate of 0.5s makes it also good to take snapshots at fast enemies such as ASF. The main drawback of the CHLL is that its range is lower than the other Large lasers and its intense heat spike can be dangerous even if fired conservatively. Still, units mounting even a single IHLL represent a significant threat to any enemy that crosses their path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
The Improved Heavy Large Laser is Clan Goliath Scorpion's most powerful Heavy Laser design. Like the version introduced by Clan Star Adder, it can inflict twice the damage of a standard large laser. Unlike the Star Adder's weapon, it doesn't interfere with targeting systems, so Scorpion Warriors have a better chance of hitting their target.[3]&lt;br /&gt;
&lt;br /&gt;
The Improved Heavy Large Laser's only real drawback is the fragility of the capacitors it uses to store power. Much like a Gauss rifle, an Improved Heavy Laser will explode if destroyed in combat, inflicting a hit equivalent to a Large Laser to the 'Mechs internal structure.[3] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Laser  BattleTech reference]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Weapons}}&lt;br /&gt;
[[Category:Energy weapons]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15494</id>
		<title>Improved Heavy Lasers</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15494"/>
				<updated>2026-05-09T15:54:40Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Improved Heavy Lasers''' are powerful [[Clan]] used [[Lasers|laser weapons]], sacrificing range for raw firepower with a shorter burn time compared to the Clan [[Heavy Laser|Heavy_Lasers]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Improved Heavy Laser is a Clan weapons which deal the same damage per shot compared to the Clan Heavy Laser. An Improved Heavy Laser's beam fires for the same 0.5s duration of the [[Standard Lasers]] or [[Extended Range Lasers]], and like those weapons it deals damage over time requiring the beam to be maintained upon its target.&lt;br /&gt;
&lt;br /&gt;
In exchange for this high damage yield, Heavy Lasers have to sacrifice other qualities. Their range is lower than that of other Clan energy weapons and they quickly produce quite a bit of waste [[heat]] which must be carefully managed to prevent overheating. This makes them best suited for shorter-range brawling and hit-and-run units firing the weapons in carefully controlled volleys to manage their heat. Smart use of [[Coolant]] and taking advantage of bodies of water can help deal with the heavy heat load. Finally, when it is destroyed, its capacitors rupture doing damage to the asset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Weapon Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class= &amp;quot;sortable hoverTable statTable stickyCol&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:70px;&amp;quot;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 100px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;&amp;quot; | '''Weapon'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Max&amp;lt;br&amp;gt;Range''' &amp;lt;!-- calculated and/or approximated max range to cause damage --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Beam Duration'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 85px&amp;quot; | '''Hit Damage&amp;lt;wbr/&amp;gt;/Shot''' &amp;lt;!-- Shot is the minimum amount of ammo/beams one can shoot--&amp;gt;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width: 110px; padding: 5px;&amp;quot; | '''[[Damage types|Damage&amp;lt;br&amp;gt;Type]]'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 90px&amp;quot; | '''Shots&amp;lt;br&amp;gt;/min''' &amp;lt;!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Sustained&amp;lt;br&amp;gt;[[DPS]]''' &amp;lt;!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 70px&amp;quot; | '''Speed'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''[[Heat]]&amp;lt;br&amp;gt;/Shot'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;1&amp;quot; | '''IHSL'''&lt;br /&gt;
| 250m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Hitscan&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;2&amp;quot; | '''IHML'''&lt;br /&gt;
| 400m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;3&amp;quot; | '''IHLL'''&lt;br /&gt;
| 600m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;4&amp;quot; | '''Air IHSL'''&lt;br /&gt;
| 400m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy-air&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;5&amp;quot; | '''Air IHML'''&lt;br /&gt;
| 500m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;6&amp;quot; | '''Air IHLL'''&lt;br /&gt;
| 650m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 298&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay &amp;amp; Hints==&lt;br /&gt;
&lt;br /&gt;
===IHSL and IHML===&lt;br /&gt;
The IHSL and IHML only have the range to be effective during short-range encounters. While they are impressively powerful for weapons their size the sudden associated heat load can be problematic over time if the unit boasts more than a couple. If you get in prolonged combat situation, it might be useful to avoid firing off too many in a single volley, so either break the weapons into separate groups or take advantage of the [[Combat Guide#Chainfire|chain fire]] firing mode.&lt;br /&gt;
&lt;br /&gt;
===IHLL===&lt;br /&gt;
The IHLL produces more heat than any other weapon in the game, only equaling the CHLL. It and the CHLL also deals the highest pinpoint alpha damage of any [[Energy Weapon]] and as with all lasers can operate independent of ammunition supplies. Its short fire rate of 0.5s makes it also good to take snapshots at fast enemies such as ASF. The main drawback of the CHLL is that its range is lower than the other Large lasers and its intense heat spike can be dangerous even if fired conservatively. Still, units mounting even a single IHLL represent a significant threat to any enemy that crosses their path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
The Improved Heavy Large Laser is Clan Goliath Scorpion's most powerful Heavy Laser design. Like the version introduced by Clan Star Adder, it can inflict twice the damage of a standard large laser. Unlike the Star Adder's weapon, it doesn't interfere with targeting systems, so Scorpion Warriors have a better chance of hitting their target.[3]&lt;br /&gt;
&lt;br /&gt;
The Improved Heavy Large Laser's only real drawback is the fragility of the capacitors it uses to store power. Much like a Gauss rifle, an Improved Heavy Laser will explode if destroyed in combat, inflicting a hit equivalent to a Large Laser to the 'Mechs internal structure.[3] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Laser  BattleTech reference]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Weapons}}&lt;br /&gt;
[[Category:Energy weapons]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15493</id>
		<title>Improved Heavy Lasers</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15493"/>
				<updated>2026-05-09T15:53:27Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Weapon Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Improved Heavy Lasers''' are powerful [[Clan]] used [[Lasers|laser weapons]], sacrificing range for raw firepower with a shorter burn time compared to the Heavy Laser.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Improved Heavy Laser is a Clan weapons which deal the same damage per shot compared to the Clan Heavy Laser. An Improved Heavy Laser's beam fires for the same 0.5s duration of the [[Standard Lasers]] or [[Extended Range Lasers]], and like those weapons it deals damage over time requiring the beam to be maintained upon its target.&lt;br /&gt;
&lt;br /&gt;
In exchange for this high damage yield, Heavy Lasers have to sacrifice other qualities. Their range is lower than that of other Clan energy weapons and they quickly produce quite a bit of waste [[heat]] which must be carefully managed to prevent overheating. This makes them best suited for shorter-range brawling and hit-and-run units firing the weapons in carefully controlled volleys to manage their heat. Smart use of [[Coolant]] and taking advantage of bodies of water can help deal with the heavy heat load. Finally, when it is destroyed, its capacitors rupture doing damage to the asset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Weapon Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class= &amp;quot;sortable hoverTable statTable stickyCol&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:70px;&amp;quot;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 100px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;&amp;quot; | '''Weapon'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Max&amp;lt;br&amp;gt;Range''' &amp;lt;!-- calculated and/or approximated max range to cause damage --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Beam Duration'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 85px&amp;quot; | '''Hit Damage&amp;lt;wbr/&amp;gt;/Shot''' &amp;lt;!-- Shot is the minimum amount of ammo/beams one can shoot--&amp;gt;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width: 110px; padding: 5px;&amp;quot; | '''[[Damage types|Damage&amp;lt;br&amp;gt;Type]]'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 90px&amp;quot; | '''Shots&amp;lt;br&amp;gt;/min''' &amp;lt;!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Sustained&amp;lt;br&amp;gt;[[DPS]]''' &amp;lt;!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 70px&amp;quot; | '''Speed'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''[[Heat]]&amp;lt;br&amp;gt;/Shot'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;1&amp;quot; | '''IHSL'''&lt;br /&gt;
| 250m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Hitscan&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;2&amp;quot; | '''IHML'''&lt;br /&gt;
| 400m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;3&amp;quot; | '''IHLL'''&lt;br /&gt;
| 600m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;4&amp;quot; | '''Air IHSL'''&lt;br /&gt;
| 400m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy-air&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;5&amp;quot; | '''Air IHML'''&lt;br /&gt;
| 500m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;6&amp;quot; | '''Air IHLL'''&lt;br /&gt;
| 650m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 298&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay &amp;amp; Hints==&lt;br /&gt;
&lt;br /&gt;
===IHSL and IHML===&lt;br /&gt;
The IHSL and IHML only have the range to be effective during short-range encounters. While they are impressively powerful for weapons their size the sudden associated heat load can be problematic over time if the unit boasts more than a couple. If you get in prolonged combat situation, it might be useful to avoid firing off too many in a single volley, so either break the weapons into separate groups or take advantage of the [[Combat Guide#Chainfire|chain fire]] firing mode.&lt;br /&gt;
&lt;br /&gt;
===IHLL===&lt;br /&gt;
The IHLL produces more heat than any other weapon in the game, only equaling the CHLL. It and the CHLL also deals the highest pinpoint alpha damage of any [[Energy Weapon]] and as with all lasers can operate independent of ammunition supplies. Its short fire rate of 0.5s makes it also good to take snapshots at fast enemies such as ASF. The main drawback of the CHLL is that its range is lower than the other Large lasers and its intense heat spike can be dangerous even if fired conservatively. Still, units mounting even a single IHLL represent a significant threat to any enemy that crosses their path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
The Improved Heavy Large Laser is Clan Goliath Scorpion's most powerful Heavy Laser design. Like the version introduced by Clan Star Adder, it can inflict twice the damage of a standard large laser. Unlike the Star Adder's weapon, it doesn't interfere with targeting systems, so Scorpion Warriors have a better chance of hitting their target.[3]&lt;br /&gt;
&lt;br /&gt;
The Improved Heavy Large Laser's only real drawback is the fragility of the capacitors it uses to store power. Much like a Gauss rifle, an Improved Heavy Laser will explode if destroyed in combat, inflicting a hit equivalent to a Large Laser to the 'Mechs internal structure.[3] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Laser  BattleTech reference]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Weapons}}&lt;br /&gt;
[[Category:Energy weapons]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15492</id>
		<title>Improved Heavy Lasers</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15492"/>
				<updated>2026-05-09T15:52:20Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Weapon Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Improved Heavy Lasers''' are powerful [[Clan]] used [[Lasers|laser weapons]], sacrificing range for raw firepower with a shorter burn time compared to the Heavy Laser.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Improved Heavy Laser is a Clan weapons which deal the same damage per shot compared to the Clan Heavy Laser. An Improved Heavy Laser's beam fires for the same 0.5s duration of the [[Standard Lasers]] or [[Extended Range Lasers]], and like those weapons it deals damage over time requiring the beam to be maintained upon its target.&lt;br /&gt;
&lt;br /&gt;
In exchange for this high damage yield, Heavy Lasers have to sacrifice other qualities. Their range is lower than that of other Clan energy weapons and they quickly produce quite a bit of waste [[heat]] which must be carefully managed to prevent overheating. This makes them best suited for shorter-range brawling and hit-and-run units firing the weapons in carefully controlled volleys to manage their heat. Smart use of [[Coolant]] and taking advantage of bodies of water can help deal with the heavy heat load. Finally, when it is destroyed, its capacitors rupture doing damage to the asset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Weapon Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class= &amp;quot;sortable hoverTable statTable stickyCol&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:70px;&amp;quot;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 100px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;&amp;quot; | '''Weapon'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Max&amp;lt;br&amp;gt;Range''' &amp;lt;!-- calculated and/or approximated max range to cause damage --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Beam Duration'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 85px&amp;quot; | '''Hit Damage&amp;lt;wbr/&amp;gt;/Shot''' &amp;lt;!-- Shot is the minimum amount of ammo/beams one can shoot--&amp;gt;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width: 110px; padding: 5px;&amp;quot; | '''[[Damage types|Damage&amp;lt;br&amp;gt;Type]]'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 90px&amp;quot; | '''Shots&amp;lt;br&amp;gt;/min''' &amp;lt;!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Sustained&amp;lt;br&amp;gt;[[DPS]]''' &amp;lt;!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 70px&amp;quot; | '''Speed'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''[[Heat]]&amp;lt;br&amp;gt;/Shot'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;1&amp;quot; | '''IHSL'''&lt;br /&gt;
| 250m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Hitscan&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;2&amp;quot; | '''IHML'''&lt;br /&gt;
| 400m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;3&amp;quot; | '''IHLL'''&lt;br /&gt;
| 600m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;4&amp;quot; | '''Air IHSL'''&lt;br /&gt;
| 400m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy-air&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;5&amp;quot; | '''Air IHML'''&lt;br /&gt;
| 500m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;6&amp;quot; | '''Air IHLL'''&lt;br /&gt;
| 650m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 298&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Version tag | Width = 1010px | Version153 = 0.19.1}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay &amp;amp; Hints==&lt;br /&gt;
&lt;br /&gt;
===IHSL and IHML===&lt;br /&gt;
The IHSL and IHML only have the range to be effective during short-range encounters. While they are impressively powerful for weapons their size the sudden associated heat load can be problematic over time if the unit boasts more than a couple. If you get in prolonged combat situation, it might be useful to avoid firing off too many in a single volley, so either break the weapons into separate groups or take advantage of the [[Combat Guide#Chainfire|chain fire]] firing mode.&lt;br /&gt;
&lt;br /&gt;
===IHLL===&lt;br /&gt;
The IHLL produces more heat than any other weapon in the game, only equaling the CHLL. It and the CHLL also deals the highest pinpoint alpha damage of any [[Energy Weapon]] and as with all lasers can operate independent of ammunition supplies. Its short fire rate of 0.5s makes it also good to take snapshots at fast enemies such as ASF. The main drawback of the CHLL is that its range is lower than the other Large lasers and its intense heat spike can be dangerous even if fired conservatively. Still, units mounting even a single IHLL represent a significant threat to any enemy that crosses their path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
The Improved Heavy Large Laser is Clan Goliath Scorpion's most powerful Heavy Laser design. Like the version introduced by Clan Star Adder, it can inflict twice the damage of a standard large laser. Unlike the Star Adder's weapon, it doesn't interfere with targeting systems, so Scorpion Warriors have a better chance of hitting their target.[3]&lt;br /&gt;
&lt;br /&gt;
The Improved Heavy Large Laser's only real drawback is the fragility of the capacitors it uses to store power. Much like a Gauss rifle, an Improved Heavy Laser will explode if destroyed in combat, inflicting a hit equivalent to a Large Laser to the 'Mechs internal structure.[3] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Laser  BattleTech reference]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Weapons}}&lt;br /&gt;
[[Category:Energy weapons]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15491</id>
		<title>Improved Heavy Lasers</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15491"/>
				<updated>2026-05-09T15:50:48Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Weapon Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Improved Heavy Lasers''' are powerful [[Clan]] used [[Lasers|laser weapons]], sacrificing range for raw firepower with a shorter burn time compared to the Heavy Laser.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Improved Heavy Laser is a Clan weapons which deal the same damage per shot compared to the Clan Heavy Laser. An Improved Heavy Laser's beam fires for the same 0.5s duration of the [[Standard Lasers]] or [[Extended Range Lasers]], and like those weapons it deals damage over time requiring the beam to be maintained upon its target.&lt;br /&gt;
&lt;br /&gt;
In exchange for this high damage yield, Heavy Lasers have to sacrifice other qualities. Their range is lower than that of other Clan energy weapons and they quickly produce quite a bit of waste [[heat]] which must be carefully managed to prevent overheating. This makes them best suited for shorter-range brawling and hit-and-run units firing the weapons in carefully controlled volleys to manage their heat. Smart use of [[Coolant]] and taking advantage of bodies of water can help deal with the heavy heat load. Finally, when it is destroyed, its capacitors rupture doing damage to the asset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Weapon Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class= &amp;quot;sortable hoverTable statTable stickyCol&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:70px;&amp;quot;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 100px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;&amp;quot; | '''Weapon'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Max&amp;lt;br&amp;gt;Range''' &amp;lt;!-- calculated and/or approximated max range to cause damage --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Beam Duration'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 85px&amp;quot; | '''Hit Damage&amp;lt;wbr/&amp;gt;/Shot''' &amp;lt;!-- Shot is the minimum amount of ammo/beams one can shoot--&amp;gt;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width: 110px; padding: 5px;&amp;quot; | '''[[Damage types|Damage&amp;lt;br&amp;gt;Type]]'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 90px&amp;quot; | '''Shots&amp;lt;br&amp;gt;/min''' &amp;lt;!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Sustained&amp;lt;br&amp;gt;[[DPS]]''' &amp;lt;!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 70px&amp;quot; | '''Speed'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''[[Heat]]&amp;lt;br&amp;gt;/Shot'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;1&amp;quot; | '''IHSL'''&lt;br /&gt;
| 250m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | Hitscan&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;2&amp;quot; | '''IHML'''&lt;br /&gt;
| 400m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;3&amp;quot; | '''IHLL'''&lt;br /&gt;
| 600m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;4&amp;quot; | '''Air IHSL'''&lt;br /&gt;
| 400m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy-air&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;5&amp;quot; | '''Air IHML'''&lt;br /&gt;
| 500m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;6&amp;quot; | '''Air IHLL'''&lt;br /&gt;
| 650m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 298&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Version tag | Width = 1010px | Version191=0.19.1}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay &amp;amp; Hints==&lt;br /&gt;
&lt;br /&gt;
===IHSL and IHML===&lt;br /&gt;
The IHSL and IHML only have the range to be effective during short-range encounters. While they are impressively powerful for weapons their size the sudden associated heat load can be problematic over time if the unit boasts more than a couple. If you get in prolonged combat situation, it might be useful to avoid firing off too many in a single volley, so either break the weapons into separate groups or take advantage of the [[Combat Guide#Chainfire|chain fire]] firing mode.&lt;br /&gt;
&lt;br /&gt;
===IHLL===&lt;br /&gt;
The IHLL produces more heat than any other weapon in the game, only equaling the CHLL. It and the CHLL also deals the highest pinpoint alpha damage of any [[Energy Weapon]] and as with all lasers can operate independent of ammunition supplies. Its short fire rate of 0.5s makes it also good to take snapshots at fast enemies such as ASF. The main drawback of the CHLL is that its range is lower than the other Large lasers and its intense heat spike can be dangerous even if fired conservatively. Still, units mounting even a single IHLL represent a significant threat to any enemy that crosses their path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
The Improved Heavy Large Laser is Clan Goliath Scorpion's most powerful Heavy Laser design. Like the version introduced by Clan Star Adder, it can inflict twice the damage of a standard large laser. Unlike the Star Adder's weapon, it doesn't interfere with targeting systems, so Scorpion Warriors have a better chance of hitting their target.[3]&lt;br /&gt;
&lt;br /&gt;
The Improved Heavy Large Laser's only real drawback is the fragility of the capacitors it uses to store power. Much like a Gauss rifle, an Improved Heavy Laser will explode if destroyed in combat, inflicting a hit equivalent to a Large Laser to the 'Mechs internal structure.[3] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Laser  BattleTech reference]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Weapons}}&lt;br /&gt;
[[Category:Energy weapons]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15490</id>
		<title>Improved Heavy Lasers</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Improved_Heavy_Lasers&amp;diff=15490"/>
				<updated>2026-05-09T15:47:45Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: Created page with &amp;quot;'''Improved Heavy Lasers''' are powerful Clan used laser weapons, sacrificing range for raw firepower with a shorter burn time compared to the Heavy Laser.  ==O...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Improved Heavy Lasers''' are powerful [[Clan]] used [[Lasers|laser weapons]], sacrificing range for raw firepower with a shorter burn time compared to the Heavy Laser.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Improved Heavy Laser is a Clan weapons which deal the same damage per shot compared to the Clan Heavy Laser. An Improved Heavy Laser's beam fires for the same 0.5s duration of the [[Standard Lasers]] or [[Extended Range Lasers]], and like those weapons it deals damage over time requiring the beam to be maintained upon its target.&lt;br /&gt;
&lt;br /&gt;
In exchange for this high damage yield, Heavy Lasers have to sacrifice other qualities. Their range is lower than that of other Clan energy weapons and they quickly produce quite a bit of waste [[heat]] which must be carefully managed to prevent overheating. This makes them best suited for shorter-range brawling and hit-and-run units firing the weapons in carefully controlled volleys to manage their heat. Smart use of [[Coolant]] and taking advantage of bodies of water can help deal with the heavy heat load. Finally, when it is destroyed, its capacitors rupture doing damage to the asset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
==Weapon Stats==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x: auto; margin-right:auto; margin-left:auto; margin-top: 20px; margin-bottom: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class= &amp;quot;sortable hoverTable statTable stickyCol&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:70px;&amp;quot;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 100px; position: sticky; position: -webkit-sticky; left:0; z-index: 999;&amp;quot; | '''Weapon'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Max&amp;lt;br&amp;gt;Range''' &amp;lt;!-- calculated and/or approximated max range to cause damage --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Beam Duration'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 85px&amp;quot; | '''Hit Damage&amp;lt;wbr/&amp;gt;/Shot''' &amp;lt;!-- Shot is the minimum amount of ammo/beams one can shoot--&amp;gt;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;width: 110px; padding: 5px;&amp;quot; | '''[[Damage types|Damage&amp;lt;br&amp;gt;Type]]'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 90px&amp;quot; | '''Shots&amp;lt;br&amp;gt;/min''' &amp;lt;!-- Shot cycles per minute more accurately. (Max rpm for rapid fire weapons) --&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''Sustained&amp;lt;br&amp;gt;[[DPS]]''' &amp;lt;!-- average sustainable max DPS against assets (mechs,tanks,hovers,asf,vtol)--&amp;gt;&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 70px&amp;quot; | '''Speed'''&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; style=&amp;quot;width: 80px&amp;quot; | '''[[Heat]]&amp;lt;br&amp;gt;/Shot'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;1&amp;quot; | '''IHSL'''&lt;br /&gt;
| 250m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;2&amp;quot; | '''IHML'''&lt;br /&gt;
| 400m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;3&amp;quot; | '''IHLL'''&lt;br /&gt;
| 600m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 331&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;4&amp;quot; | '''Air IHSL'''&lt;br /&gt;
| 400m&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| 0.5s&lt;br /&gt;
| Data-sort-value=&amp;quot;420&amp;quot; | 420&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| Energy-air&lt;br /&gt;
| 13.6&lt;br /&gt;
| 86&lt;br /&gt;
| 46&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;5&amp;quot; | '''Air IHML'''&lt;br /&gt;
| 500m&lt;br /&gt;
| Data-sort-value=&amp;quot;720&amp;quot; | 720&lt;br /&gt;
| 10.8&lt;br /&gt;
| 130&lt;br /&gt;
| 106&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! data-sort-value=&amp;quot;6&amp;quot; | '''Air IHLL'''&lt;br /&gt;
| 650m&lt;br /&gt;
| Data-sort-value=&amp;quot;1500&amp;quot; | 1500&lt;br /&gt;
| 7.9&lt;br /&gt;
| 198&lt;br /&gt;
| 298&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{Version tag | Width = 1010px | Version191=0.19.1}}&lt;br /&gt;
&lt;br /&gt;
==Gameplay &amp;amp; Hints==&lt;br /&gt;
&lt;br /&gt;
===IHSL and IHML===&lt;br /&gt;
The IHSL and IHML only have the range to be effective during short-range encounters. While they are impressively powerful for weapons their size the sudden associated heat load can be problematic over time if the unit boasts more than a couple. If you get in prolonged combat situation, it might be useful to avoid firing off too many in a single volley, so either break the weapons into separate groups or take advantage of the [[Combat Guide#Chainfire|chain fire]] firing mode.&lt;br /&gt;
&lt;br /&gt;
===IHLL===&lt;br /&gt;
The IHLL produces more heat than any other weapon in the game, only equaling the CHLL. It and the CHLL also deals the highest pinpoint alpha damage of any [[Energy Weapon]] and as with all lasers can operate independent of ammunition supplies. Its short fire rate of 0.5s makes it also good to take snapshots at fast enemies such as ASF. The main drawback of the CHLL is that its range is lower than the other Large lasers and its intense heat spike can be dangerous even if fired conservatively. Still, units mounting even a single IHLL represent a significant threat to any enemy that crosses their path.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
The Improved Heavy Large Laser is Clan Goliath Scorpion's most powerful Heavy Laser design. Like the version introduced by Clan Star Adder, it can inflict twice the damage of a standard large laser. Unlike the Star Adder's weapon, it doesn't interfere with targeting systems, so Scorpion Warriors have a better chance of hitting their target.[3]&lt;br /&gt;
&lt;br /&gt;
The Improved Heavy Large Laser's only real drawback is the fragility of the capacitors it uses to store power. Much like a Gauss rifle, an Improved Heavy Laser will explode if destroyed in combat, inflicting a hit equivalent to a Large Laser to the 'Mechs internal structure.[3] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Laser  BattleTech reference]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Weapons}}&lt;br /&gt;
[[Category:Energy weapons]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Argus&amp;diff=15489</id>
		<title>Argus</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Argus&amp;diff=15489"/>
				<updated>2026-05-06T18:00:35Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Variant F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mech&lt;br /&gt;
| Image = File:Argus.png&lt;br /&gt;
| ImageGif = File:Argus_spin.gif&lt;br /&gt;
| Tonnage = 60&lt;br /&gt;
| Class = Heavy&lt;br /&gt;
| Faction = Inner Sphere&lt;br /&gt;
| Tickets = 8&lt;br /&gt;
| Tier = 11&lt;br /&gt;
| Speed = 86&lt;br /&gt;
| SpeedWithMasc = 121&lt;br /&gt;
| Rotation = 200&lt;br /&gt;
| PitchStand = -35° to +45°&lt;br /&gt;
| PitchCrouch = -35° to +55°&lt;br /&gt;
&lt;br /&gt;
| Price Prime = 80 300&lt;br /&gt;
| ArmorT Prime = 57 064&lt;br /&gt;
| Engine Prime = GM 300 XL&lt;br /&gt;
| Weapons Prime =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[RAC5]]&lt;br /&gt;
&amp;lt;li&amp;gt; 3x [[ERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[ERML]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[LRM15]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[NARC]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price A = 74 900&lt;br /&gt;
| ArmorT A = 57 064&lt;br /&gt;
| Engine A = GM 300 XL&lt;br /&gt;
| Weapons A =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[Gauss]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[ERML]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[ERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[SRM6]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[SRM4]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; 0 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price B = 80 700&lt;br /&gt;
| ArmorT B = 57 064&lt;br /&gt;
| Engine B = GM 300 XL&lt;br /&gt;
| Weapons B =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[HPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt; 4x [[SL]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[DSRM4]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; [[MASC]]&lt;br /&gt;
&amp;lt;li&amp;gt; 7 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price C = 74 500&lt;br /&gt;
| ArmorT C = 58 663&lt;br /&gt;
| Engine C = GM 300 XL&lt;br /&gt;
| Weapons C =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[MRM40]]&lt;br /&gt;
&amp;lt;li&amp;gt; 3x [[MPL]]&lt;br /&gt;
&amp;lt;li&amp;gt; 3x [[MG]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; [[AECM]]&lt;br /&gt;
&amp;lt;li&amp;gt; 4 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt; 12t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price D = 75 400&lt;br /&gt;
| ArmorT D = 58 663&lt;br /&gt;
| Engine D = GM 300 XL&lt;br /&gt;
| Weapons D =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 4x [[LBX2]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[Blazer]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[SSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt; 12t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price E = 73 000&lt;br /&gt;
| ArmorT E = 57 064&lt;br /&gt;
| Engine E = GM 300 XL&lt;br /&gt;
| Weapons E =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 3x [[TBolt5]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[UAC5]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[ERLL]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; 0 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price F = 74 500&lt;br /&gt;
| ArmorT F = 57 064&lt;br /&gt;
| Engine F = GM 300 XL&lt;br /&gt;
| Weapons F =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[LRM10]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[PPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[LPL]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; 5 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price G = 74 300&lt;br /&gt;
| ArmorT G = 57 064&lt;br /&gt;
| Engine G = GM 300 XL&lt;br /&gt;
| Weapons G =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 3x [[SPL]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[SRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[UAC20]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; 3 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Armor H = 2760&lt;br /&gt;
| Armor CT = 8546&lt;br /&gt;
| Armor LRT = 5235&lt;br /&gt;
| Armor B = 5128&lt;br /&gt;
| Armor LRA = 5235&lt;br /&gt;
| Armor LRL = 6153&lt;br /&gt;
| Armor INT = 3692&lt;br /&gt;
&lt;br /&gt;
| Version153 = 0.19.1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Argus is an [[Inner Sphere]] [[Heavy Mech]] and was added with the 0.9.0 update. &lt;br /&gt;
It ties the [[Rifleman]] as being the lightest IS heavy mech available but, unlike the glass cannon [[Rifleman]], the Argus is a tough mech fielding 11.5 tons of ferro-fibrous armor with formidable weaponry to threaten even heavier mechs. It doesn't skimp on speed either, running at a quick 86 KPH with the B variant sprinting up to 121 KPH. Its chassis has a squat profile with relatively high mounted weapons, allowing it to mostly stay in cover while unleashing its potent firepower. All variants have [[eoptics|enhanced optics]] as standard equipment. The Argus's weapons are typically arm mounted and thus potentially vulnerable from being shot off, so mechwarriors engaged in battle should liberally employ the torso rotation technique between alpha strikes to better spread the damage across the mech. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles and Gameplay Hints==&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
The Argus prime is a solid mech mounting both short and long range weaponry for a flexible engagement role. The right arm houses the almighty [[RAC5]] as well as 3 [[ERSL|extended range small laser]]s, while the left arm mounts an [[LRM15]] and [[NARC]] launcher. Twin [[ERML|extended range medium lasers]] are mounted in the torso, and a [[B-Pod]] is strapped to the legs. Antagonizing an enemy at the long range of 1000m with the LRM15 is tempting, but the prime really shines from 600m to 350m, where most of its weapons can be brought to bear save the three [[ERSL]] which will kick in only past 400m. The NARC helps negate enemy cover and the LRM15's long lock-on time while also assisting your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Mechwarriors need to keep a close eye on heat levels as 2 [[DHS|double heat sink]]s are insufficient for a constant barrage. Two [[free tons]] for the RAC5 and LRM15 keep the Prime on the battlefield for extended combat periods while its [[LAMS|laser anti-missile system]] gives this tough mech even more survivability.&lt;br /&gt;
&lt;br /&gt;
{{Commentbox &lt;br /&gt;
| Comment1=The RAC5 and LRM15 should be given a free ton each. You'll find yourself running out of LRM ammo more often while self-NARCing, and the RAC5 is ammo-hungry in general. Dedicating both tons to the RAC5 or one to the NARC might be appealing, but I find the Argus's armor doesn't last long enough for a double RAC5 reload or NARC reload to be relevant.&lt;br /&gt;
| Writer1= - Xcalibur}}&lt;br /&gt;
&lt;br /&gt;
===Variant A===&lt;br /&gt;
Sporting a [[Gauss]] to be a sniper or soften up incoming enemies to prepare for a knife fight. At close range the [[SRM6]] &amp;amp; [[SRM4]] launchers provides not only direct/ splash damage but also shakes the opponent out of accurate aim for the time the trusty main weapon reloads. If that time is not enough, the versatile battery of two pairs of [[ERML]] and [[ERSL]] are there to add ''insult to injury''. [[EOptics]] and One [[Free tons]] of ammo for the Gauss. The 'A' is not equipped with extra heatsinks, so keep an eye on your heat.&lt;br /&gt;
&lt;br /&gt;
===Variant B===&lt;br /&gt;
One of the very few mechs that mounts the fearsome [[HPPC|heavy PPC]], the Argus B is built around it. Delivering double damage of a standard PPC, the heavy PPC can rip off arms and externals of lighter mechs in one shot and severely damage heavier mechs that wander within 650m. While the heavy PPC recharges, 4 [[SL|Standard Small Laser]]s allow mechwarriors to further damage appendages and a well placed volley from the dual [[SRM4]] launcher often finishes the job. Being able to close the distance to its foes at frightening speeds of 121 KPH, the B variant is equipped with [[MASC]] to bring all of its close range weapons into play. With 7 [[DHS|Double Heatsinks]] dissipating the massive heat spike of an [[Gameplay_Tactics#Alpha_Strike|Alpha strike]], mechwarriors must manage their use of [[MASC]] carefully while chasing down their prey. Firing the heavy PPC, while at high heat, will melt off the player's own armor! A single ton of [[Free ton|free ammo]] is sorely needed for the SRM launcher. The B's superior battlefield mobility allows it to capture bases quickly while having the firepower to defend them.&lt;br /&gt;
&lt;br /&gt;
===Variant C===&lt;br /&gt;
This is one of those &amp;quot;Don't Go Alone&amp;quot; 12t armored variants. It has potential of both heavy and pin point damage, but neither are appealing or awesome. Add to the mix the [[AECM]] suite for protection of teammates - it's a waste to let this asset wade alone in the 31st century battlefield. Having active radar around your allies will often make you the first target that your enemies focus on. Take advantage of the long reload time on the [[MRM40]] and [[twist]] your torso to [[Gameplay_Tactics#Twisting_and_Damage_Spreading|spread the damage out]]. By the time your enemies are close, 400m, the trio of [[MPL|Medium Pulse Lasers]] can open fire, amost indefinitely due to the 4 [[DHS]]. Three [[MG]]s continuously whittle away armor at any distance.&lt;br /&gt;
&lt;br /&gt;
===Variant D===&lt;br /&gt;
The heavy hitting pair of [[SSRM|SSRM4]]s, providing excellent [[screen shake]] when [[chain fired]]. The rather unique [[Blazer]] provides some mid-[[range]] punch and tank-hunting potential. The long [[recharge]] time of the Blazer would generally make the D a poor [[brawler]], but the eight streak SRMs go a long way toward accommodating the brawler role, if the pilot chooses that path. Generally, the D works better as a [[skirmisher]]—especially since most of its weapons have a high [[burst damage]]. The D's quartet of [[LBX2|Lubalin Ballistics 2-X AutoCannons]] dish damage out to no less than 1350m and also have a [[damage multiplier]] against [[tanks]]. The four LBX2s only have about 80% of the burst damage of one [[LBX10|LB 10-X]] but have twice the range and have a 33% higher [[DPS]]. This isn't enough to make the D a sniper, but it does make the D quite flexible. Rounding the D out is the [[B-Pod]], which helps dealing with enemy [[Battle Armor]] that are too close to hit with the D's other weapons.&lt;br /&gt;
&lt;br /&gt;
===Variant E===&lt;br /&gt;
Highly praised by seasoned players, this unit comes all in a sign of five: a trio of [[Tbolt5|Thunder bolt 5]] class missile launchers, and the pair of the [[UAC5|Ultra 5 auto cannons]] gives this mech the long ranged potential to injure, while the [[ERLL|Extended Range Large Laser]] rounds it up to an ever classical 1-2-3 setup. The unique [[Tbolt5]] trio makes this a very special asset. Being an [[Solaris_Arena|Solaris Arena]] invention, the Thunder bolt takes the best from few weapons while avoiding more of their inhernet flaws. Able to deliver its full damage potential form point blank out to its maximal reach of 6000m, its worth remembering that it only ''locks on'' up to 750m. This and the screen shake makes each of the 3 [[Tbolt5|Thunder bolt 5]] missile launchers an valuable source of retaliation protection, provided they hit the opponent. To maximize this effect it is best to fire them in succession. The only ocasion where they are best fired at once is an opportune [[Gameplay_Tactics#Alpha_Strike|Alpha strike]] moment. The quickly reloading [[UAC5|ultra auto cannons]], being prone to jam as they are, should best be fired in succession of the [[Tbolt5|missile]] launcher - one at a time. The ever so slow [[ERLL| large laser]] is to be fired when ever ready. He who loses count of the core temperature will most certainly find him self in an automatically shut down mech in the height of an raging battle. This is essentially an support mech fully capable to take an occasional brawl.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variant F===&lt;br /&gt;
&lt;br /&gt;
The Argus F comfortably fills in the roll of a skirmisher mech. Direct fire alpha shots of its [[PPC]] and twin [[LPL|Large Pulse Lasers]] will do the majority of its offensive work up to 650m while the [[LRM10]] reaches further. The F is no brawler, a wise pilot will know when to disengage and re-position to a better location before being overwhelmed.&lt;br /&gt;
&lt;br /&gt;
===Variant G===&lt;br /&gt;
The acute brutality of the G is both its strength and its weakness. For the enemy to stand any chance against it - it has to shoot off its dreaded [[UAC20|Ultra 20 auto cannon]], or die trying. Once deprived of its main weapon the G is really much less of an threat despite the frequent sting of its [[SPL|Small Pulse Laser]] trio, and the occasional [[DSRM4|8 short range missiles]] volley. While those are quite enough to finish off a desperate enemy who just stripped off your auto-cannon, it is much more savvy to protect it by denying it the line of sight to the enemy during the duel; and, provided that you exit the fight as a winner, bring it back home for repairs. This is especially true while waiting on it to unjam or cool down. Excelling in this tactics can bring you quite few 1v1 kill-marks before in need of scrapping the asset - some even from higher tier heavy mechs. Remember the Argus G is only as good, as long you can keep its [[UAC20]] able to retaliate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
Originally designed as an OmniMech, the Argus was developed in a joint venture between Achernar BattleMechs and Robinson Standard BattleWorks and was submitted as an OmniMech to the Department of the Quartermaster which rejected the design. Achernar and Robinson modified the 'Mech and resubmitted it as a standard BattleMech that was quickly picked up by the AFFC. The Argus is built around a lightweight GM 300 XL engine that gives the 'Mech a top speed of 86.4 km/h while sacrificing some survivability. The 'Mech is built on a 1A Type 12 Endo Steel chassis that saves weight for armor, weapons, and equipment. The Argus is protected by twelve-and-a-half tons of StarGuard II armor with CASE to protect against complete destruction in the event of an ammunition explosion. The Argus is also fitted with a Beagle Active Probe which makes it capable of finding hidden enemy units and helps protect the Argus from being ambushed.&lt;br /&gt;
 &lt;br /&gt;
Date Introduced 3062 during the Era known as &amp;quot;Clan Invasion&amp;quot; (3050 - 3061) - Unit Role: Skirmisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Argus Battletech Reference] &lt;br /&gt;
&lt;br /&gt;
{{Template:Navbox_Assets_IS}}&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Argus&amp;diff=15488</id>
		<title>Argus</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Argus&amp;diff=15488"/>
				<updated>2026-05-06T17:53:20Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Variant B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mech&lt;br /&gt;
| Image = File:Argus.png&lt;br /&gt;
| ImageGif = File:Argus_spin.gif&lt;br /&gt;
| Tonnage = 60&lt;br /&gt;
| Class = Heavy&lt;br /&gt;
| Faction = Inner Sphere&lt;br /&gt;
| Tickets = 8&lt;br /&gt;
| Tier = 11&lt;br /&gt;
| Speed = 86&lt;br /&gt;
| SpeedWithMasc = 121&lt;br /&gt;
| Rotation = 200&lt;br /&gt;
| PitchStand = -35° to +45°&lt;br /&gt;
| PitchCrouch = -35° to +55°&lt;br /&gt;
&lt;br /&gt;
| Price Prime = 80 300&lt;br /&gt;
| ArmorT Prime = 57 064&lt;br /&gt;
| Engine Prime = GM 300 XL&lt;br /&gt;
| Weapons Prime =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[RAC5]]&lt;br /&gt;
&amp;lt;li&amp;gt; 3x [[ERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[ERML]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[LRM15]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[NARC]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip Prime = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; [[LAMS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price A = 74 900&lt;br /&gt;
| ArmorT A = 57 064&lt;br /&gt;
| Engine A = GM 300 XL&lt;br /&gt;
| Weapons A =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[Gauss]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[ERML]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[ERSL]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[SRM6]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[SRM4]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip A = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; 0 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price B = 80 700&lt;br /&gt;
| ArmorT B = 57 064&lt;br /&gt;
| Engine B = GM 300 XL&lt;br /&gt;
| Weapons B =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[HPPC]]&lt;br /&gt;
&amp;lt;li&amp;gt; 4x [[SL]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[DSRM4]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip B = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; [[MASC]]&lt;br /&gt;
&amp;lt;li&amp;gt; 7 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price C = 74 500&lt;br /&gt;
| ArmorT C = 58 663&lt;br /&gt;
| Engine C = GM 300 XL&lt;br /&gt;
| Weapons C =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[MRM40]]&lt;br /&gt;
&amp;lt;li&amp;gt; 3x [[MPL]]&lt;br /&gt;
&amp;lt;li&amp;gt; 3x [[MG]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip C = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; [[AECM]]&lt;br /&gt;
&amp;lt;li&amp;gt; 4 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt; 12t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price D = 75 400&lt;br /&gt;
| ArmorT D = 58 663&lt;br /&gt;
| Engine D = GM 300 XL&lt;br /&gt;
| Weapons D =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 4x [[LBX2]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[Blazer]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[SSRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[B-Pod]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip D = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt; 12t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price E = 73 000&lt;br /&gt;
| ArmorT E = 57 064&lt;br /&gt;
| Engine E = GM 300 XL&lt;br /&gt;
| Weapons E =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 3x [[TBolt5]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[UAC5]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[ERLL]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip E = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; 0 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price F = 74 500&lt;br /&gt;
| ArmorT F = 57 064&lt;br /&gt;
| Engine F = GM 300 XL&lt;br /&gt;
| Weapons F =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[LRM10]]&lt;br /&gt;
&amp;lt;li&amp;gt;1x [[PPC]]&lt;br /&gt;
&amp;lt;li&amp;gt;2x [[LPL]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip F = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; 5 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 0 [[free tons]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Price G = 74 300&lt;br /&gt;
| ArmorT G = 57 064&lt;br /&gt;
| Engine G = GM 300 XL&lt;br /&gt;
| Weapons G =  &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 3x [[SPL]]&lt;br /&gt;
&amp;lt;li&amp;gt; 2x [[SRM4]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1x [[UAC20]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Equip G = &amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; [[EOptics]]&lt;br /&gt;
&amp;lt;li&amp;gt; 3 [[DHS]]&lt;br /&gt;
&amp;lt;li&amp;gt; 1 [[free ton]]&lt;br /&gt;
&amp;lt;li&amp;gt; 11.5t [[Armor]]&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Armor H = 2760&lt;br /&gt;
| Armor CT = 8546&lt;br /&gt;
| Armor LRT = 5235&lt;br /&gt;
| Armor B = 5128&lt;br /&gt;
| Armor LRA = 5235&lt;br /&gt;
| Armor LRL = 6153&lt;br /&gt;
| Armor INT = 3692&lt;br /&gt;
&lt;br /&gt;
| Version153 = 0.19.1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Argus is an [[Inner Sphere]] [[Heavy Mech]] and was added with the 0.9.0 update. &lt;br /&gt;
It ties the [[Rifleman]] as being the lightest IS heavy mech available but, unlike the glass cannon [[Rifleman]], the Argus is a tough mech fielding 11.5 tons of ferro-fibrous armor with formidable weaponry to threaten even heavier mechs. It doesn't skimp on speed either, running at a quick 86 KPH with the B variant sprinting up to 121 KPH. Its chassis has a squat profile with relatively high mounted weapons, allowing it to mostly stay in cover while unleashing its potent firepower. All variants have [[eoptics|enhanced optics]] as standard equipment. The Argus's weapons are typically arm mounted and thus potentially vulnerable from being shot off, so mechwarriors engaged in battle should liberally employ the torso rotation technique between alpha strikes to better spread the damage across the mech. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Roles and Gameplay Hints==&lt;br /&gt;
&lt;br /&gt;
===Prime===&lt;br /&gt;
The Argus prime is a solid mech mounting both short and long range weaponry for a flexible engagement role. The right arm houses the almighty [[RAC5]] as well as 3 [[ERSL|extended range small laser]]s, while the left arm mounts an [[LRM15]] and [[NARC]] launcher. Twin [[ERML|extended range medium lasers]] are mounted in the torso, and a [[B-Pod]] is strapped to the legs. Antagonizing an enemy at the long range of 1000m with the LRM15 is tempting, but the prime really shines from 600m to 350m, where most of its weapons can be brought to bear save the three [[ERSL]] which will kick in only past 400m. The NARC helps negate enemy cover and the LRM15's long lock-on time while also assisting your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Mechwarriors need to keep a close eye on heat levels as 2 [[DHS|double heat sink]]s are insufficient for a constant barrage. Two [[free tons]] for the RAC5 and LRM15 keep the Prime on the battlefield for extended combat periods while its [[LAMS|laser anti-missile system]] gives this tough mech even more survivability.&lt;br /&gt;
&lt;br /&gt;
{{Commentbox &lt;br /&gt;
| Comment1=The RAC5 and LRM15 should be given a free ton each. You'll find yourself running out of LRM ammo more often while self-NARCing, and the RAC5 is ammo-hungry in general. Dedicating both tons to the RAC5 or one to the NARC might be appealing, but I find the Argus's armor doesn't last long enough for a double RAC5 reload or NARC reload to be relevant.&lt;br /&gt;
| Writer1= - Xcalibur}}&lt;br /&gt;
&lt;br /&gt;
===Variant A===&lt;br /&gt;
Sporting a [[Gauss]] to be a sniper or soften up incoming enemies to prepare for a knife fight. At close range the [[SRM6]] &amp;amp; [[SRM4]] launchers provides not only direct/ splash damage but also shakes the opponent out of accurate aim for the time the trusty main weapon reloads. If that time is not enough, the versatile battery of two pairs of [[ERML]] and [[ERSL]] are there to add ''insult to injury''. [[EOptics]] and One [[Free tons]] of ammo for the Gauss. The 'A' is not equipped with extra heatsinks, so keep an eye on your heat.&lt;br /&gt;
&lt;br /&gt;
===Variant B===&lt;br /&gt;
One of the very few mechs that mounts the fearsome [[HPPC|heavy PPC]], the Argus B is built around it. Delivering double damage of a standard PPC, the heavy PPC can rip off arms and externals of lighter mechs in one shot and severely damage heavier mechs that wander within 650m. While the heavy PPC recharges, 4 [[SL|Standard Small Laser]]s allow mechwarriors to further damage appendages and a well placed volley from the dual [[SRM4]] launcher often finishes the job. Being able to close the distance to its foes at frightening speeds of 121 KPH, the B variant is equipped with [[MASC]] to bring all of its close range weapons into play. With 7 [[DHS|Double Heatsinks]] dissipating the massive heat spike of an [[Gameplay_Tactics#Alpha_Strike|Alpha strike]], mechwarriors must manage their use of [[MASC]] carefully while chasing down their prey. Firing the heavy PPC, while at high heat, will melt off the player's own armor! A single ton of [[Free ton|free ammo]] is sorely needed for the SRM launcher. The B's superior battlefield mobility allows it to capture bases quickly while having the firepower to defend them.&lt;br /&gt;
&lt;br /&gt;
===Variant C===&lt;br /&gt;
This is one of those &amp;quot;Don't Go Alone&amp;quot; 12t armored variants. It has potential of both heavy and pin point damage, but neither are appealing or awesome. Add to the mix the [[AECM]] suite for protection of teammates - it's a waste to let this asset wade alone in the 31st century battlefield. Having active radar around your allies will often make you the first target that your enemies focus on. Take advantage of the long reload time on the [[MRM40]] and [[twist]] your torso to [[Gameplay_Tactics#Twisting_and_Damage_Spreading|spread the damage out]]. By the time your enemies are close, 400m, the trio of [[MPL|Medium Pulse Lasers]] can open fire, amost indefinitely due to the 4 [[DHS]]. Three [[MG]]s continuously whittle away armor at any distance.&lt;br /&gt;
&lt;br /&gt;
===Variant D===&lt;br /&gt;
The heavy hitting pair of [[SSRM|SSRM4]]s, providing excellent [[screen shake]] when [[chain fired]]. The rather unique [[Blazer]] provides some mid-[[range]] punch and tank-hunting potential. The long [[recharge]] time of the Blazer would generally make the D a poor [[brawler]], but the eight streak SRMs go a long way toward accommodating the brawler role, if the pilot chooses that path. Generally, the D works better as a [[skirmisher]]—especially since most of its weapons have a high [[burst damage]]. The D's quartet of [[LBX2|Lubalin Ballistics 2-X AutoCannons]] dish damage out to no less than 1350m and also have a [[damage multiplier]] against [[tanks]]. The four LBX2s only have about 80% of the burst damage of one [[LBX10|LB 10-X]] but have twice the range and have a 33% higher [[DPS]]. This isn't enough to make the D a sniper, but it does make the D quite flexible. Rounding the D out is the [[B-Pod]], which helps dealing with enemy [[Battle Armor]] that are too close to hit with the D's other weapons.&lt;br /&gt;
&lt;br /&gt;
===Variant E===&lt;br /&gt;
Highly praised by seasoned players, this unit comes all in a sign of five: a trio of [[Tbolt5|Thunder bolt 5]] class missile launchers, and the pair of the [[UAC5|Ultra 5 auto cannons]] gives this mech the long ranged potential to injure, while the [[ERLL|Extended Range Large Laser]] rounds it up to an ever classical 1-2-3 setup. The unique [[Tbolt5]] trio makes this a very special asset. Being an [[Solaris_Arena|Solaris Arena]] invention, the Thunder bolt takes the best from few weapons while avoiding more of their inhernet flaws. Able to deliver its full damage potential form point blank out to its maximal reach of 6000m, its worth remembering that it only ''locks on'' up to 750m. This and the screen shake makes each of the 3 [[Tbolt5|Thunder bolt 5]] missile launchers an valuable source of retaliation protection, provided they hit the opponent. To maximize this effect it is best to fire them in succession. The only ocasion where they are best fired at once is an opportune [[Gameplay_Tactics#Alpha_Strike|Alpha strike]] moment. The quickly reloading [[UAC5|ultra auto cannons]], being prone to jam as they are, should best be fired in succession of the [[Tbolt5|missile]] launcher - one at a time. The ever so slow [[ERLL| large laser]] is to be fired when ever ready. He who loses count of the core temperature will most certainly find him self in an automatically shut down mech in the height of an raging battle. This is essentially an support mech fully capable to take an occasional brawl.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variant F===&lt;br /&gt;
{{fluff|0.19.0}}&lt;br /&gt;
Being the cheapest Argus variant, the F comfortably fills in the roll of a missile support mech. Coordinating and timing LRM launches with your teammates can unleash this mechs potential. The rapid chain fire mode of the triple [[LRM5]]s can sucker the enemy's [[LAMS ]] while your teammates heavier LRM volleys get through to wreck havok. Furthermore, it'll do this while being undetected on radar with its [[GECM]] equipment. Backing this up is an [[UAC10]] and two [[ERML]] which both have a 600m range, keeping enemies at bay. The F is no brawler, a wise pilot will know when to disengage and re-position to a better location before being overwhelmed. A single free ton of ammo should be dedicated to the UAC10 as it'll shoot itself dry long before the LRM5 will need reloading. Overall, the F is quite the bargain as its the only Argus variant that comes with stealthy electronics.&lt;br /&gt;
&lt;br /&gt;
===Variant G===&lt;br /&gt;
The acute brutality of the G is both its strength and its weakness. For the enemy to stand any chance against it - it has to shoot off its dreaded [[UAC20|Ultra 20 auto cannon]], or die trying. Once deprived of its main weapon the G is really much less of an threat despite the frequent sting of its [[SPL|Small Pulse Laser]] trio, and the occasional [[DSRM4|8 short range missiles]] volley. While those are quite enough to finish off a desperate enemy who just stripped off your auto-cannon, it is much more savvy to protect it by denying it the line of sight to the enemy during the duel; and, provided that you exit the fight as a winner, bring it back home for repairs. This is especially true while waiting on it to unjam or cool down. Excelling in this tactics can bring you quite few 1v1 kill-marks before in need of scrapping the asset - some even from higher tier heavy mechs. Remember the Argus G is only as good, as long you can keep its [[UAC20]] able to retaliate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
Originally designed as an OmniMech, the Argus was developed in a joint venture between Achernar BattleMechs and Robinson Standard BattleWorks and was submitted as an OmniMech to the Department of the Quartermaster which rejected the design. Achernar and Robinson modified the 'Mech and resubmitted it as a standard BattleMech that was quickly picked up by the AFFC. The Argus is built around a lightweight GM 300 XL engine that gives the 'Mech a top speed of 86.4 km/h while sacrificing some survivability. The 'Mech is built on a 1A Type 12 Endo Steel chassis that saves weight for armor, weapons, and equipment. The Argus is protected by twelve-and-a-half tons of StarGuard II armor with CASE to protect against complete destruction in the event of an ammunition explosion. The Argus is also fitted with a Beagle Active Probe which makes it capable of finding hidden enemy units and helps protect the Argus from being ambushed.&lt;br /&gt;
 &lt;br /&gt;
Date Introduced 3062 during the Era known as &amp;quot;Clan Invasion&amp;quot; (3050 - 3061) - Unit Role: Skirmisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.sarna.net/wiki/Argus Battletech Reference] &lt;br /&gt;
&lt;br /&gt;
{{Template:Navbox_Assets_IS}}&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15394</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15394"/>
				<updated>2026-03-14T19:42:24Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* How can I run the game in Fullscreen-Window / Borderless-Window mode? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As with any Beta release of software, the [[MWLL]] mod does suffer from a few bugs and infrequent crashing. The crashes ([https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#My_game_crashes_to_desktop_.28CTD.29.21 CTD - Crash to Desktop]) are mostly due to Crysis itself, so we've gathered the most common solutions in the list below which will help improve your game's stability.&lt;br /&gt;
&lt;br /&gt;
This FAQ aims to provide a list of frequently encountered technical problems in MWLL. If you do not find your question on here, you can find help in the #tech_support channel in our [[Discord]]!&lt;br /&gt;
&lt;br /&gt;
=='''Setup / Install / Starting Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===After downloading the MWLL Installer, the MWLL Launcher asks to update but then doesn't complete the update or work properly!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps: &lt;br /&gt;
* Make sure you're running the MWLL Installer as administrator (right-click on the MWLL Installer, run as administrator) and re-run the installer.&lt;br /&gt;
# Try changing the install location somewhere outside of windows protected folders such as &amp;quot;program files&amp;quot; or the user folders.  You could put it in c:\games\mwll as an example.&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Installer''' [MWLL-Installer.exe] file.&lt;br /&gt;
&lt;br /&gt;
* If the Launcher still does not update properly, close it and do the following:&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Launcher''' [MWLLLauncher.exe] file which is located in your install location (hopefully c:\games\mwll).&lt;br /&gt;
# Make sure you're running the MWLL Launcher as administrator (right-click on the MWLL Launcher icon, run as administrator) and re-run the Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After installing MWLL with the offline installer and running the MWLL Launcher, it says it can't check for updates and to check my internet connection!===&lt;br /&gt;
&lt;br /&gt;
A: Your ISP may be intercepting the MWLL Launcher's automatic update check upon starting it. Please try changing your DNS server to a public DNS server such as OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When running the MWLL installer it says &amp;lt;code&amp;gt;&amp;quot;An installation of MWLL has been detected. If needed, please point this installer to the Crysis Wars (not MWLL) installation directory. Would you like to continue?&amp;quot;&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;After clicking Yes, the installer proceeds normally until the step to select the installation directory and states: &amp;lt;code&amp;gt;&amp;quot;The Drive or UNC share you selected does not exist or is not accessible. Please select another.&amp;quot;&amp;lt;/code&amp;gt; and the installer app closes after clicking OK===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://mwll.12vr.org/wiki/troubleshooting/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Game crashes right after clicking Launch, doesn't start or says I'm missing dll files similar to &amp;quot;d3dx9_34.dll&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# If it crashes while launching, you might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black and nothing happens!===&lt;br /&gt;
&lt;br /&gt;
A: MWLL takes a while to start up due to the built-in client side cheat protection. On some machines this can give you up to 30 seconds of black screen, so give it a little while and see if it loads. If it still fails to load, try to follow these steps: &lt;br /&gt;
&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
# Switch your DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black but I hear the game intro music and sounds!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# Incorrect game resolution or fullscreen mode refresh rate incompatibility:&lt;br /&gt;
#* Try pressing key combination Alt-Enter to attempt to switch to Windowed mode. If this works, consider running a borderless windowed mode helper application - setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]. &lt;br /&gt;
#* Try pressing key combination Alt-Tab to switch back to the desktop and then press Alt-Tab again to go back to the game.&lt;br /&gt;
#* Close MWLL and via the MWLL launcher, change the DirectX mode from 10 to 9. Note, typically DX10 will work better in windowed mode.&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You can find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
#* Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
#* If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I am stuck on the connecting screen, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: If it works after waiting for 2 to 5 minutes, your ISP is most likely doing [https://en.wikipedia.org/wiki/DNS_hijacking DNS hijacking]. This practice is often done by ISPs in order to intercept mistyped or non-existent domain names and serve their own site instead.&lt;br /&gt;
&lt;br /&gt;
* If you are a customer of German Telekom, you can disable the [https://kundencenter.telekom.de/ &amp;quot;Navigationshilfe&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
* Otherwise, the only workaround is to switch to a different DNS server, such as Google DNS or 1.1.1.1. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here] or [https://1.1.1.1/#setup-instructions here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get &amp;quot;ERROR: Login information not found&amp;quot; or &amp;quot;Connection to server failed&amp;quot;, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Try these steps: &lt;br /&gt;
* Close and restart the game via the MWLL Launcher.&lt;br /&gt;
* Disable Microsoft OneDrive's backup (Known Folder Redirection) as it causes problems with proper profile file creation and access in Crysis and other games:&lt;br /&gt;
# From the OneDrive desktop client in the notification tray -&lt;br /&gt;
# Right click it and select Settings&lt;br /&gt;
# Click on the Backup tab&lt;br /&gt;
# Click on Manage Backup&lt;br /&gt;
# Click 'Stop Backup' for Documents at the minimum.&lt;br /&gt;
# Done. &lt;br /&gt;
* Try to switch your PC's DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
* If you already have restarted the game through our launcher without success, it's possible that your firewall or antivirus is blocking network communication. Please add an exception for Crysis.exe to your firewall.&lt;br /&gt;
* Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
# Close the MWLL Launcher. &lt;br /&gt;
# Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
# Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
* If the game is installed in Program Files (x86) it might be a problem with the permissions that can be fixed by moving the install folder outside of Program Files (x86) to c:\games\mwll or similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, I get a &amp;quot;modified files&amp;quot; error and the game closes!===&lt;br /&gt;
&lt;br /&gt;
A: Just start the game again and connect normally. This is a bug that made it into 0.8 - it can happen when just having freshly installed MWLL.&lt;br /&gt;
If that doesn't solve it, you can click on &amp;lt;code&amp;gt;Verify Install&amp;lt;/code&amp;gt; on the new launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The installer put the files into the wrong directory or I'm upgrading from an old 0.8.x version===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://stats.spikx.net/files/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory! &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After a recent MWLL launcher update, it fails to start!===&lt;br /&gt;
&lt;br /&gt;
A: If you are on Windows 7, make sure you have .NET Framework 4.7 installed or newer. You'll nee the [https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net47-web-installer .NET 4.7 Web Installer]. Alternatively, our MWLL offline Installer already includes .NET 4.8 too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Keyboard, Mouse and Joystick Control Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===I clicked on &amp;lt;code&amp;gt;Configure Controls&amp;lt;/code&amp;gt; on the Launcher, but nothing happens.===&lt;br /&gt;
&lt;br /&gt;
A: The Actionmapper application requires Java 32 bit to work. Click on [https://www.java.com/en/download/manual.jsp this link], then download the Windows Offline installer (not the 64 bit), and execute it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I edited or imported my keybinds in the Actionmapper, closed it and ran MWLL but the keybinds did not save! Also, if I run the Actionmapper again, my keybinds are reset.===&lt;br /&gt;
&lt;br /&gt;
A: Configuration reset required:&lt;br /&gt;
&lt;br /&gt;
# You might have a corrupted profile and actionmaps.xml file. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, key-binds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Profiles&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Start the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Why does ActionMapper not save my controls after I set them? [Alternatively] Why does the c key for coolant not work anymore? Why are some of my keys not working in-game after updating to v0.16.0?===&lt;br /&gt;
&lt;br /&gt;
A: In MWLL 0.16.0, the ''actionmaps.xml'' file has been corrupted. This has been fixed since version MWLL 0.16.2. Players upgrading from older MWLL versions (before 0.16.0) should still close MWLL, delete their old ''actionmaps.xml'' file in ''Documents\My Games\Crysis Wars\Profiles\[your MWLL username]'' and restart the MWLL Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I can't get my Joystick to work!===&lt;br /&gt;
&lt;br /&gt;
A: Crysis Wars only supports XInput devices. (i.e. X360 pad, or X360 emulators).&lt;br /&gt;
&lt;br /&gt;
You can workaround this by reading [http://wiki.mechlivinglegends.net/index.php/Joystick_Setup this guide] or see the [[Joystick Setup]] page.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I disable force-feedback on my joystick/gamepad?===&lt;br /&gt;
&lt;br /&gt;
A: Add this to your user.cfg: &amp;lt;code&amp;gt;i_forcefeedback = 0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's also a good idea to have a look at Game.log with a text editor when you're having problems. It's located in the Crysis Wars directory.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I got my joystick/gamepad to work with MWLL, but the torso twist setup doesn't work. What's going on?===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, torso/turret [[yaw|twist]] with joystick/gamepads is currently not working; this means torso and turret twist can only be operated via mouse or keyboard for the time being. We aim to have this fixed for the next release.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My mech's torso doesn't move like it should, controls are all wonky, what's up?===&lt;br /&gt;
&lt;br /&gt;
A: Make sure you have no gamepad or controller plugged in, as this can mess with Crysis' key and mouse inputs.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''In-game Video Configuration, Joining Servers Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, a weird console thing appears!===&lt;br /&gt;
&lt;br /&gt;
A: Just close it with tilde (~) or ESC. The console appearing is a workaround for an old CryEngine bug.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===MWLL won't allow me to select the correct resolution of my screen===&lt;br /&gt;
&lt;br /&gt;
A: There's a very tiny scroller on the right side of the drop down resolution list. Drag it down, and you should see all the resolution supported.&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars supports resolutions up to 1920x1200. If 1920x1200 is not available, make sure to disable any multi-GPU setup, such as Nvidia Optimus if on laptop, Nvidia SLI or AMD CrossFire if on desktop. You can also force higher resolutions in the config file, which is &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/game.cfg&amp;lt;/code&amp;gt; The commands are &amp;lt;code&amp;gt;r_width&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r_height&amp;lt;/code&amp;gt;, which respectively set the screen width and height resolution (in pixels)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The server list is empty!===&lt;br /&gt;
&lt;br /&gt;
A: Our service needs to purge and repopulate the server list at regular intervals. When this happens, it can take up to a minute until the list shows all servers again. Just give it some time!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===There are no players to play against!===&lt;br /&gt;
&lt;br /&gt;
A: You can check for the best times of day to play [https://stats.spikx.net/ here]. You can jump on the [[Discord]] and ask around if anyone would like to play. You can get on a [[12th Vegan Rangers| 12thVR server]] and type !requestbackup in the in game chat to issue a Discord announcement. Or you can practice solo on one of the Training/Free Practice servers. They provide a large sum of [[Cbills]] letting you get the most powerful assault mechs, tanks and aircraft without having to earn them from regular gameplay. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, the auto-downloader continuously fails to download the map.===&lt;br /&gt;
&lt;br /&gt;
A: Close the game, download the map manually from the [https://mwll.12vr.org/mechlivinglegends.net/maps/ map repository] and extract the content of the zip archive to &amp;lt;code&amp;gt;...\Crysis Wars\Mods\MWLL\Game\Levels\&amp;lt;/code&amp;gt;&lt;br /&gt;
from there the path should line up with the folder structure in the zip archive &amp;lt;code&amp;gt;Multiplayer\Gamemode\Mapname&amp;lt;/code&amp;gt;.&lt;br /&gt;
Then you can restart the game and should be able to join the server.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Game Crashes / Gameplay Troubleshooting / Connectivity Problems'''==&lt;br /&gt;
&lt;br /&gt;
===My game crashes to desktop (CTD)!===&lt;br /&gt;
&lt;br /&gt;
A: Crashes may happen. Here are some tweaks that make the game more stable: &lt;br /&gt;
&lt;br /&gt;
* Download the new CRYSIS.EXE from Comrade that fixes most of the memory related crashes!&lt;br /&gt;
** Get it here: https://github.com/ccomrade/c1-launcher/releases/download/v8/c1-launcher-v8-build.zip&lt;br /&gt;
** You'll need the Crysis Wars\Bin64\Crysis.exe in the zip - replace your original one (make a backup).&lt;br /&gt;
** This is still somewhat experimental (released Jan 2026) but testing shows Crysis stability at 5500 MB mem used (F10)!&lt;br /&gt;
** More info here: https://github.com/ccomrade/c1-launcher&lt;br /&gt;
** If it is stable for you, you do not need the low mem user.cfgs nor need to worry about memory going over 3200 MB.&lt;br /&gt;
* Crysis Wars officially supports resolution up to 1920x1200. Anything above (1440p, 4k) might cause unexpected crashes as higher resolutions use more memory. &lt;br /&gt;
** Crysis becomes more unstable when used memory increases beyond 3200 MB - use F10 to check in game how much you're using.&lt;br /&gt;
** Set you resolution to 1080p (1920x1080) to help reduce memory usage and restart your game. After restarting, verify if it is set to 1080p and play a couple matches while watching your memory usage (F10 toggle).&lt;br /&gt;
** If it goes beyond 3400 MB in a 16+ player game, you'll most likely need the memory optimized user cfgs mentioned below.&lt;br /&gt;
* Download the new 2025 [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#User.cfg_-_Memory_Optimized Memory Optimized User.cfgs] to reduce the memory used. Replace any old user.cfg located in %USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/ . &lt;br /&gt;
** Use F10 to monitor how much memory is used. If you're going over 3200 MB, Crysis becomes increasingly unstable. &lt;br /&gt;
** Modern GPUs on Windows 10/11 with 16 GB+ memory tend to increase the memory allocated for Crysis, some might need the [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#Download_Links_-_Memory_Optimized_Texture_Streaming_Mode Extra Low Memory Optimized User.cfgs] that use texture streaming mode to further reduce memory usage.&lt;br /&gt;
* Clear your shader cache by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher.&lt;br /&gt;
* If you have an Intel Raptor Lake 13th gen or 14th gen CPU, make sure you update your system's BIOS and firmware ASAP! They can crash due to multiple voltage issues that degrade the CPU over time.  Check [https://www.reddit.com/r/intel/comments/1l10ode/second_megathread_for_intel_core_13th_14th_gen here] and [https://community.intel.com/t5/Mobile-and-Desktop-Processors/Raptor-Lake-processors-are-defective-from-factory-no-event/td-p/1619582 here] for details and solutions.  Consider down-clocking your CPU as well to possibly help mitigate the issue.&lt;br /&gt;
* Make sure you are running 64 bit mode. You can set it on the MWLL Launcher. 32 bit mode is not recommended, as it is more unstable than the 64 bit mode.&lt;br /&gt;
* Your installation may have become corrupted - Click on the toolbox icon of the Launcher, check the Verify Crysis Files option, then click on Repair Install.&lt;br /&gt;
* Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
* Disable ALL overlays! Anything that creates a pop-up or notification in-game may cause Crysis Wars to crash. Known overlay offenders are listed below:&lt;br /&gt;
** Nvidia Geforce Experience (In-Game Overlay), Radeon Adrenalin (In-Game Overlay and Toast Notifications), Steam, TeamSpeak, Discord, Overwolf, Razer, Xbox Game, Twitch, Plays TV. &lt;br /&gt;
* Try running in Windowed mode as explained [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]&lt;br /&gt;
* Install the Magpie upscaler to reduce CTDs at higher than 1080p resolutions such as 1440p and 4k. Setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F here]&lt;br /&gt;
* Disable hardware acceleration on your Discord client, if you are running it.&lt;br /&gt;
* Close your web browser and any other programs that are running that use lots of memory.&lt;br /&gt;
* Incompatible sound settings: In Windows, go to Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab. Problems can appear if you use a too high sample rate. Try with 2 channel, 16 bit, 44100 Hz (CD Quality). Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
* In Windows 11, disable &amp;quot;Optimizations for windowed games&amp;quot; by right clicking on the Windows Start menu, select settings, click System -&amp;gt; Display -&amp;gt; Graphics, disable &amp;quot;Optimizations for windowed game&amp;quot;. &lt;br /&gt;
* Find your Crysis.exe in your install path which is usually in the &amp;quot;C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64&amp;quot; or &amp;quot;C:\Games\MW Living Legends\Bin64&amp;quot; folder. Right-click it, select properties, click the Compatibility tab and enable these settings and then click OK:&lt;br /&gt;
** Check mark &amp;quot;Compatibility mode&amp;quot; and set it to &amp;quot;Windows Vista (Service Pack 2)&amp;quot;. &lt;br /&gt;
** Check mark &amp;quot;Disable fullscreen optimizations&amp;quot;.&lt;br /&gt;
** Check mark &amp;quot;Run this program as an Administrator&amp;quot;.&lt;br /&gt;
** On Windows 10, click &amp;quot;Change high DPI settings&amp;quot; then check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot; and click OK.&lt;br /&gt;
** On Windows 11, check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot;.&lt;br /&gt;
* If you are using a multi-GPU setup (Nvidia SLI, AMD CrossFire, or Nvidia Optimus), disable it as Crysis doesn't benefit from it and may cause stability issues.&lt;br /&gt;
* If you're upgrading from MWLL 0.8.5 or older, remove all traces of autoexec.cfg from your MWLL install. Consider completely removing the old CrysisWars / MWLL version and reinstalling with the new one - [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;amp;action=submit#The_installer_put_the_files_into_the_wrong_directory_or_I.27m_upgrading_from_an_old_0.8.x_version this] may help.&lt;br /&gt;
* Open the Game.log file with a text editor to check for any recent errors. It's located in the &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
* Ask for help on [https://discord.me/mwll MWLL Discord]. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I have terrible ping, see a Red X occasionally, players warp around, can't do damage and/or the game lags a lot!===&lt;br /&gt;
&lt;br /&gt;
A: This can have many causes mainly due to poor connectivity to the server.&lt;br /&gt;
&lt;br /&gt;
* Pay attention to where in the world the server you're playing on is located. Ping will increase with distance. The 12thVR servers are hosted in the central US.&lt;br /&gt;
* Playing over WIFI adds additional latency and potential packet loss, try using a wired connection.&lt;br /&gt;
* Some modems/routers and ISPs have problems with the UDP packet rate that CryEngine 2 produces. Modems based on Intel's Puma 5/6/7 chipset are known to be bad, see [https://www.reddit.com/r/news/comments/7fjvvt/hundreds_of_millions_of_cable_modems_affected_by/ here], [https://www.theregister.co.uk/2018/08/14/intel_puma_modem/ here] and [https://www.dslreports.com/forum/r31134484- here]. Consider changing your network hardware if possible.&lt;br /&gt;
* Use a VPN to possibly get a better route to the server. ProtonVPN has a free tier that may help. Please note that in rare instances, ProtonVPN may disable IPV6 in your network adapter options, remember to turn it back on after you disconnect from the VPN. &lt;br /&gt;
* Disable Windows 10/11 Telemetry and reduce the effect that Windows update can have on your PC:  &lt;br /&gt;
** Automated tool: Use OO-Software's trusted Shutup10++ available here: [https://www.oo-software.com/en/shutup10]&lt;br /&gt;
** Manually changing the Windows update and telemetry settings to use less bandwidth while playing: &lt;br /&gt;
*** For Windows 10: Go to '''Windows Update settings -&amp;gt; Advanced options -&amp;gt; Choose how updates are delivered and set Updates from more than one place''' and set it to '''Off''' or '''PCs on my local network'''. Also [http://winaero.com/blog/how-to-disable-telemetry-and-data-collection-in-windows-10/ disable all telemetry] that you can find. &lt;br /&gt;
*** For Windows 11: Read the detailed guide here: [https://wccftech.com/how-to/disable-the-telemetry-on-windows-11-and-stop-microsoft-from-logging-your-data/ Wccftech - Disable Win 11 Telemetry]&lt;br /&gt;
* Do you have an overeager firewall or antivirus? Try disabling it temporarily.&lt;br /&gt;
* If nothing helps, an option might be to stick to games with smaller player populations. Players who experience these problems can usually play fine on servers with up to 18 players.&lt;br /&gt;
&lt;br /&gt;
Consider verifying your connectivity quality to the server by running the console command net_channelstats 2 as detailed [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#Diagnosing_MWLL_network_server_connectivity_with_the_console  here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I keep falling through the floor/my tanks keep getting stuck in the hangar===&lt;br /&gt;
&lt;br /&gt;
A: You are desynced from the server. Disconnect and reconnect and the issue will go away. Using a wired (non-WIFI) connection will typically help reduce desync events.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get disconnected occasionally during the game, the error reads &amp;quot;Malformed packet&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: This uncommon issue might be solved by restarting your network router/cable modem. It also could be due to a bad route between your PC and the server. Using a VPN might help. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Diagnosing MWLL network server connectivity with the console===&lt;br /&gt;
&lt;br /&gt;
* Press F11 to toggle the connection details&lt;br /&gt;
or&lt;br /&gt;
* open the MWLL console with the tilde/back-quote ['''`'''] key. In the console type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 2 &lt;br /&gt;
&lt;br /&gt;
and close the console. Watch the stats over time (a whole match) and compare them to this '''good''' connection snapshot:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-good-28plyrs.png|link={{filepath:Net_channelstats2-good-28plyrs.png}}|638px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''pktrate''' = server requested packet rate.&lt;br /&gt;
* '''cur''' = client current packet rate - should be steady and not dip below the server pktrate.&lt;br /&gt;
**A good connection will show the '''cur''' rate fluctuating by 10%.&lt;br /&gt;
**The '''cur''' rate usually doesn't go over 65, even if the server requests higher. This is fine.&lt;br /&gt;
* '''loss''' = detected packet loss - should be 0 at all times. Often does '''not''' record all instances of packet loss though.&lt;br /&gt;
* '''dropped''' = packets dropped - should be very low if not 0. &lt;br /&gt;
* '''pq to''' = packet timeouts - should be very low if not 0.&lt;br /&gt;
* '''pktsz''' = packet size - should be very steady and between 1000 to 1300.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above net_channelstats 2 snapshot shows a '''good''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) is '''above''' the '''pktrate''' (server requested rate) but not more than 40% higher.&lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets and '''pq to''' (packet timeouts) are '''0'''.&lt;br /&gt;
&lt;br /&gt;
The '''pktsz''' packet size is '''1272'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bad connection snapshot:&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-bad-28plyrs-2.png|link={{filepath:Net_channelstats2-bad-28plyrs-2.png}}|634px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This net_channelstats 2 snapshot shows a very '''poor''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) at around 19 is far below the '''pktrate''' (server requested rate) that's at 30. &lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets is very high vs the total number of packets received and sent.&lt;br /&gt;
&lt;br /&gt;
There are '''pq to''' (packet timeouts) occurring.&lt;br /&gt;
&lt;br /&gt;
For detailed analysis, you can add up the '''dropped''', '''pq to''', '''queued''' and '''ready''' counters and then dividing by the sum of the received and sent packets. Multiply that number by 100 will show you the rough packet loss %. Anything over 2-3% calculated packet loss will be noticeable in game.&lt;br /&gt;
&lt;br /&gt;
The player would have lots of difficulty controlling the direction/speed of their asset let alone targeting and damaging enemies successfully. All assets would appear to be warping and stuttering. Other players would see this player warping as well and would not be able to successfully hit him. A generally frustrating experience for everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consider checking [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#I_have_terrible_ping.2C_see_a_Red_X_occasionally.2C_players_warp_around.2C_can.27t_do_damage_and.2For_the_game_lags_a_lot.21 here] for solutions to poor connectivity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To turn the stats off type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 0&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My sound is very choppy/keeps cutting out/pops or doesn't work at all.===&lt;br /&gt;
&lt;br /&gt;
A: In Windows, go to '''Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab'''. Problems can appear if you use a too high sample rate. Try with '''2 channel, 16 bit, 44100 Hz (CD Quality)'''. Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How can I run the game in Fullscreen-Window / Borderless-Window mode and prevent my mouse from leaving the window?===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine 2 doesn't directly support that screen mode. Choose between these free third party applications that make this work:&lt;br /&gt;
* Use the free upscaler application Magpie explained in detail here: https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F&lt;br /&gt;
* A simple non-scaling alternative: [http://westechsolutions.net/sites/WindowedBorderlessGaming WindowedBorderlessGaming] Working download link:[https://westechsolutions.net/sites/WindowedBorderlessGaming/download] &lt;br /&gt;
** Important! In the Windowed Borderless Gaming Game Settings, enable the &amp;quot;Manage mouse&amp;quot; and set it to &amp;quot;Lock to game window&amp;quot;. This will prevent the mouse pointer from leaving the MWLL window. It will also properly sync the mouse pointer position in-game.&lt;br /&gt;
&lt;br /&gt;
* If the above app doesn't work, you can always try [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] or the Magpie scaling app mentioned below.&lt;br /&gt;
* Set MWLL in Windowed mode via the Crysis Options &amp;gt; System Settings &amp;gt; Graphics section. Disable both fullscreen and VSync options.&lt;br /&gt;
* Set the game to run in DX10 mode as it usually works better for Windowed mode. The key combination Alt-Enter may work to toggle between Windowed mode and Fullscreen mode. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I setup Magpie (an upscaler) to reduce crashes (CTD) on high res (2560x1440 1440p, 3840x2160 2160p 4K) monitors?===&lt;br /&gt;
&lt;br /&gt;
A: Download the free upscaler application called Magpie from here: https://github.com/Blinue/Magpie/releases&lt;br /&gt;
&lt;br /&gt;
Magpie allows us to reduce memory consumption by setting Crysis to render the game at a lower resolution while running in borderless Windowed mode. Both these approaches tend to reduce the crashes.&lt;br /&gt;
&lt;br /&gt;
* Extract it to a permanent location and run Magpie.exe - if MS Defender doesn't recognize the app, click &amp;quot;More info&amp;quot; then &amp;quot;Run anyway&amp;quot;.&lt;br /&gt;
* Start MWLL, go to the settings and set your in-game res to 1920x1080 and disable Fullscreen mode. Exit then relaunch MWLL to verify that it is still at 1920x1080. MWLL should be now be running in a smaller window at 1080p.&lt;br /&gt;
* While MWLL is running, alt-tab to Magpie and setup Magpie to the following configuration:&lt;br /&gt;
** Click on the left tab &amp;quot;Defaults&amp;quot;, set the Scaling mode to &amp;quot;FSR&amp;quot;, &amp;quot;3D game mode&amp;quot; to On, Preferred monitors to &amp;quot;monitor closest to the source window&amp;quot;.&lt;br /&gt;
** Click on the left tab &amp;quot;Scaling modes&amp;quot;, click to expand the FSR scaling mode and click &amp;quot;add effect&amp;quot;, select SMAA &amp;gt; SMAA_Ultra to reduce aliasing.&lt;br /&gt;
** Click on the left tab &amp;quot;Home&amp;quot;.&lt;br /&gt;
* When ready, in the &amp;quot;Delayed scaling&amp;quot; section, click the left &amp;quot;Start&amp;quot; button and within 3 seconds mouse click in the MWLL window or alt-tab back to it. It'll re-scale MWLL to your monitor's native resolution using the high quality FSR upscaler with SMAA Anti-Aliasing.&lt;br /&gt;
*# If it fails to activate the scaling after clicking &amp;quot;Start&amp;quot;, right-click on your Magpie.exe and select &amp;quot;Run as Administrator&amp;quot;.&lt;br /&gt;
*# In Magpie, click on the left tab &amp;quot;Settings&amp;quot; and enable &amp;quot;Always run as Administrator&amp;quot; and try scaling again.&lt;br /&gt;
** If it crashes, in Magpie, click on the left tab &amp;quot;Defaults&amp;quot; and change the &amp;quot;Capture method&amp;quot; to &amp;quot;Desktop Duplication&amp;quot;. Try the other methods if that also doesn't work.&lt;br /&gt;
* To return to your desktop while MWLL with Magpie is running, press Alt-Shift-Q. Alternatively, press alt-enter twice or press alt-tab twice or alt-enter then alt-tab.&lt;br /&gt;
* Do not enable &amp;quot;Simulate exclusive fullscreen when upscaling&amp;quot; in the Advanced section as this might interfere with returning to your desktop via alt-enter/alt-tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do not run Windowed Borderless Gaming or Borderless Gaming mentioned above with Magpie.&lt;br /&gt;
&lt;br /&gt;
Disable any native GPU upscaling or super-sampling techniques via their respective control panels.&lt;br /&gt;
&lt;br /&gt;
Disable any monitoring tool such as Rivatuner Statistics Server, Afterburner and/or overlay as they might conflict with MWLL &amp;amp; Magpie.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I lost my connection/crashed and now the server tells me &amp;quot;authentication failed&amp;quot; / I'm stuck on the loading screen when I try to reconnect!===&lt;br /&gt;
&lt;br /&gt;
A: Try again in 30-60 seconds. The server still sees your player and it takes a short while until it times out.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Discord / TeamSpeak / Steam overlays don't work properly!===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine isn't overlay friendly. Disable them to increase your game stability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My console becomes black when I open it, and clouds, terrain or the HUD get funny colors.===&lt;br /&gt;
&lt;br /&gt;
A: This is known as the rainbow bug or shader bug, it can be fixed by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher. You can prevent this bug from happening by opening and closing the console after you started the game. You can add the line consoleshow to your user.cfg in your My Documents/My Games/Crysis Wars/MWLL/Client/ directory to have it open automatically. The combined installer should be unaffected as it already comes with such a suitable autoexec.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay Issues==&lt;br /&gt;
&lt;br /&gt;
===There's a player in game that won't stop typing annoying things in chat! Muting Players===&lt;br /&gt;
&lt;br /&gt;
A: Press and hold '''[tab]'''. While continuing to hold tab, press '''[space]'''. Your mouse cursor will appear on the screen. Click the speaker icon next to the annoying player's name. For the rest of the current match, you will no longer be able to see any of that players chats. If the chats are particularly abusive, please report them to the appropriate server administrator.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Someone is cheating!===&lt;br /&gt;
&lt;br /&gt;
A: Follow the guide over [[Game_Abuse_Report_Guide|here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:MWLL]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=How_to_Install_MWLL&amp;diff=15385</id>
		<title>How to Install MWLL</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=How_to_Install_MWLL&amp;diff=15385"/>
				<updated>2026-02-05T07:38:52Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Recommended System Requirements for 60 FPS+ smooth gaming */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The install process for Mechwarior: Living Legends (MWLL) is undergoing some rapid changes. To help developers and you, this guide will explain the process for version 0.8.6. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' This guide will focus only on Windows. The base ''Crysis Wars'' game was not designed to work with any other OS, although it can be run, with some success, in Linux using Wine.&lt;br /&gt;
 &lt;br /&gt;
== Minimum System Requirements ==&lt;br /&gt;
* '''CPU:''' 64 bit compatible CPU - Intel Core 2 2.0 GHz, AMD Athlon 64. &lt;br /&gt;
* '''RAM:''' 4 GB &lt;br /&gt;
* '''Video Card:''' NVIDIA GeForce 7800, ATI Radeon 2900 Pro&lt;br /&gt;
* '''VRAM:''' 512MB of Graphics Memory&lt;br /&gt;
* '''Storage:''' 10 to 15GB ''(new maps take additional space)''&lt;br /&gt;
* '''Sound Card:''' DirectX 9.0c Compatible&lt;br /&gt;
* '''OS:''' Microsoft Windows XP x64 with Service Pack 2&lt;br /&gt;
* '''DirectX:''' DX9.0c or DX10&lt;br /&gt;
&lt;br /&gt;
== Recommended System Requirements for 60 FPS+ smooth gaming ==&lt;br /&gt;
&lt;br /&gt;
MWLL is built on CryEngine 2, it prefers a CPU with the fastest single-thread performance. You'll get the best FPS on the most recent and fastest Intel 13600K+ or AMD Ryzen 7600X+. The fastest CPU now in 2026 for MWLL is the Ryzen 7 9850X3D. Its large 64 MB level 3 cache makes it ''on average'' 100% faster than a Ryzen 7 3700x  during CPU intensive battles.&lt;br /&gt;
&lt;br /&gt;
* '''CPU:''' Intel Core i3 9000 series (3.7+ GHz base clock) or newer, AMD Ryzen 5/7/9 3000/5000/7000/9000 series&lt;br /&gt;
* '''RAM:''' 4 GB +&lt;br /&gt;
* '''Video Card:''' NVIDIA GeForce GTX 1060 or faster, AMD/ATI Radeon RX470 or faster for 1080p (1920x1080) resolution&lt;br /&gt;
* '''VRAM:''' 4 GB + of Graphics Memory&lt;br /&gt;
* '''Storage:''' 10 to 15 GB ''(new maps take additional space)''&lt;br /&gt;
* '''Sound Card:''' DirectX 9.0c Compatible&lt;br /&gt;
* '''OS:''' Microsoft Windows 7 or later&lt;br /&gt;
* '''DirectX:''' DX9.0c or DX10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The [[Actionmapper|Action Mapper]] tool (soon to be replaced with a non-Java version) that is used to change keybindings requires '''32-bit''' Java, which is available [https://www.java.com/download/manual.jsp here]&lt;br /&gt;
&lt;br /&gt;
== Preparation and Known Issues ==&lt;br /&gt;
If you had MWLL installed previously, a clean profile is recommended. Should you have any pre-0.9.0 build of MWLL, it is highly recommended to delete the whole profile folder found in &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The launcher is able to update any pre-0.9.0 version to the latest version automatically.&lt;br /&gt;
&lt;br /&gt;
Due to engine limitations, playing on a resolution higher than 1080p might cause more frequent crashes.&lt;br /&gt;
&lt;br /&gt;
When making a new install, avoid installing into &amp;lt;code&amp;gt;Program Files (x86)&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Program Files&amp;lt;/code&amp;gt;. Instead, install into c:\games\mwll or similar. This is in order to prevent potential permissions issues in the future.&lt;br /&gt;
&lt;br /&gt;
Please review the [https://wiki.mechlivinglegends.net/index.php/Troubleshooting MWLL Troubleshooting Wiki] for details on how to solve issues.&lt;br /&gt;
&lt;br /&gt;
== Online Install - Download MWLL Launcher Installer ==&lt;br /&gt;
Note: The Online Install will install the MWLL Launcher and upon first run will download all the MWLL content automatically.&lt;br /&gt;
&lt;br /&gt;
#Go to the official download page at https://mechlivinglegends.net/#downloads&lt;br /&gt;
#Download the MWLL Installer by clicking the &amp;quot;MWLL + Crysis Wars installer&amp;quot; link&lt;br /&gt;
#Install by running ''MWLL-Installer.exe'' and follow the directions. &lt;br /&gt;
#Once the MWLL Launcher is installed, double click its icon to start it. Click 'Update' to start the download of the latest MWLL content.&lt;br /&gt;
#*If you find your download through the Launcher is taking too long, try downloading the Offline Full Installer mentioned below from several alternative locations, which ''should'' provide faster download speeds.&lt;br /&gt;
#If you are coming from an old install, we recommend that you delete the My Documents\My Games\Crysis Wars folder, as the 0.8.0 installer creates an outdated profile that can cause issues when starting the game for the first time. It can be found by entering &amp;quot;%USERPROFILE%\Documents\My Games\&amp;quot; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Offline Full Install - Alternative Downloads ==&lt;br /&gt;
Note: The Offline Install will install a full version of MWLL v0.16.x ready to play with the Launcher and all the content. &lt;br /&gt;
&lt;br /&gt;
#'''Offline Installer through mechlivinglegends.net'''&lt;br /&gt;
##Enter [https://mechlivinglegends.net/download/Offline-Installer/ this directory] on the mechlivinglegends.net infrastructure&lt;br /&gt;
##Download the files ''MWLL-Offline-Installer.exe'' and ''MWLL-Offline-Installer-1.bin'' through ''MWLL-Offline-Installer-4.bin'' into the same folder&lt;br /&gt;
##When you have all four parts, run MWLL-Offline-Installer.exe and follow the instructions there.&amp;lt;br&amp;gt;'''&lt;br /&gt;
#'''Offline Installer through 12th VR Infrastructure'''&lt;br /&gt;
##Download the following files ''MWLL-Installer.exe'' and ''MWLL-Installer-1.bin'' through ''MWLL-Installer-4.bin'' into the same folder&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer.exe MWLL-Offline-Installer.exe]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-1.bin MWLL-Offline-Installer-1.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-2.bin MWLL-Offline-Installer-2.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-3.bin MWLL-Offline-Installer-3.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-4.bin MWLL-Offline-Installer-4.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##'''Instructions:&amp;lt;br&amp;gt;&lt;br /&gt;
##*Ensure you've placed all of the above MWLL-Offline-Installer files in the same directory.&amp;lt;br&amp;gt;&lt;br /&gt;
##*When you have all four parts, run MWLL-Offline-Installer.exe and follow the instructions there.&amp;lt;br&amp;gt;'''&lt;br /&gt;
#'''Offline Installer through ModDB'''&lt;br /&gt;
##Access MWLL's [https://www.moddb.com/mods/mechwarrior-living-legends/downloads Downloads page on ModDB]&lt;br /&gt;
##Download the files ''	MWLL 0.16.0+ Offline Install - Installer.exe'' and ''MWLL 0.16.0+ Offline Install - Part 1 of 4'' through ''MWLL 0.16.0+ Offline Install - Part 4 of 4'' into the same folder&lt;br /&gt;
##When you have all four parts, run MWLL-Offline-Installer.exe and follow the instructions there.&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
== Run for the first time ==&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;border-bottom:1px solid #111f2f;&amp;quot;| [[File:Launcher.png|400px]] &lt;br /&gt;
|style=&amp;quot;border-bottom:1px solid #111f2f;border-top:1px solid #111f2f;&amp;quot;| &lt;br /&gt;
# Run the MWLL Launcher.&lt;br /&gt;
#* Agree to UAC dialogue if prompted.&lt;br /&gt;
# Click 'Update' or 'Verify' in the middle of the Launcher to make sure you're updated to the latest version of MWLL. &lt;br /&gt;
# Choose your in-game name. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where &amp;quot;MechWarrior&amp;quot; is and enter your chosen name. Then click Save Profile. This will automatically generate a user profile.&lt;br /&gt;
# Click 'Launch' to start the game.&lt;br /&gt;
&lt;br /&gt;
The game will often take a bit of time to load upon being run for the first time. You may get a &amp;quot;modified files&amp;quot; error and the game closes - just start the game again. If that doesn't solve it, you can click on Verify Install on the MWLL Launcher. Once the game has loaded into the Main Menu, press the Escape key to remove the console.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Updating from a previous version ==&lt;br /&gt;
# Run the MWLL Launcher shortcut from start menu or desktop.&lt;br /&gt;
#* Agree to UAC dialogue if prompted.&lt;br /&gt;
# Click 'Update' to install the latest version of MWLL.&lt;br /&gt;
#* The launcher might prompt you to delete any stray files that are no longer needed. Click 'Yes'. A second prompt will ask you to confirm. Click 'Yes&amp;quot;.&lt;br /&gt;
# The launcher will verify your game install and download any game files that have changed from the previous version.&lt;br /&gt;
# Once the update is finished, click 'Launch' to start the game.&lt;br /&gt;
&lt;br /&gt;
The game will often take a bit of time to load upon being run for the first time. You may get a &amp;quot;modified files&amp;quot; error and the game closes - just start the game again. If that doesn't solve it, you can click on Verify Install on the MWLL Launcher. Once the game has loaded into the Main Menu, press the Escape key to remove the console.&lt;br /&gt;
&lt;br /&gt;
== Connecting to a server ==&lt;br /&gt;
{| &lt;br /&gt;
|style=&amp;quot;border-bottom:1px solid #111f2f;&amp;quot;| [[File:main_menu.png|400px]] ||style=&amp;quot;border-bottom:1px solid #111f2f;border-top:1px solid #111f2f;&amp;quot;| &lt;br /&gt;
# Select Multiplayer from the main menu&lt;br /&gt;
# Select Internet Game&lt;br /&gt;
# Once in internet Games Tab you will be shown a list of active servers. Double-click a server to connect to it.&lt;br /&gt;
&lt;br /&gt;
After everything loads, you're ready to play!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== It's not working! Where can I get help? ==&lt;br /&gt;
&lt;br /&gt;
If you're having trouble getting the game to install or run, you can check the [[Troubleshooting]] page or join the MWLL [[Discord]] server using the link in the Launcher - ask for help in #tech_support or #mwll_general. &lt;br /&gt;
&lt;br /&gt;
A note about profiles: if you change profiles while in-game, you will need to restart the game for the change to properly take effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's Next? ==&lt;br /&gt;
&lt;br /&gt;
If you're new to [[MWLL]], reading the [[MWLL Basics Guide]] will help orient you with the interface and how to play the game. The other guides shown below are very useful as well, even if you played a previous version of MWLL.&lt;br /&gt;
&lt;br /&gt;
Otherwise, join a game in progress and have fun!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=How_to_Install_MWLL&amp;diff=15384</id>
		<title>How to Install MWLL</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=How_to_Install_MWLL&amp;diff=15384"/>
				<updated>2026-02-05T07:37:49Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Recommended System Requirements for 60 FPS+ smooth gaming */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The install process for Mechwarior: Living Legends (MWLL) is undergoing some rapid changes. To help developers and you, this guide will explain the process for version 0.8.6. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' This guide will focus only on Windows. The base ''Crysis Wars'' game was not designed to work with any other OS, although it can be run, with some success, in Linux using Wine.&lt;br /&gt;
 &lt;br /&gt;
== Minimum System Requirements ==&lt;br /&gt;
* '''CPU:''' 64 bit compatible CPU - Intel Core 2 2.0 GHz, AMD Athlon 64. &lt;br /&gt;
* '''RAM:''' 4 GB &lt;br /&gt;
* '''Video Card:''' NVIDIA GeForce 7800, ATI Radeon 2900 Pro&lt;br /&gt;
* '''VRAM:''' 512MB of Graphics Memory&lt;br /&gt;
* '''Storage:''' 10 to 15GB ''(new maps take additional space)''&lt;br /&gt;
* '''Sound Card:''' DirectX 9.0c Compatible&lt;br /&gt;
* '''OS:''' Microsoft Windows XP x64 with Service Pack 2&lt;br /&gt;
* '''DirectX:''' DX9.0c or DX10&lt;br /&gt;
&lt;br /&gt;
== Recommended System Requirements for 60 FPS+ smooth gaming ==&lt;br /&gt;
&lt;br /&gt;
MWLL is built on CryEngine 2, it prefers a CPU with the fastest single-thread performance. You'll get the best FPS on the most recent and fastest Intel 13600K+ or AMD Ryzen 7600X+. The fastest CPU now in 2026 for MWLL is the Ryzen 7 9850X3D. Its large 64 MB level 3 cache makes it ''on average'' 100% faster than a Ryzen 3700x  during CPU intensive battles.&lt;br /&gt;
&lt;br /&gt;
* '''CPU:''' Intel Core i3 9000 series (3.7+ GHz base clock) or newer, AMD Ryzen 5/7/9 3000/5000/7000/9000 series&lt;br /&gt;
* '''RAM:''' 4 GB +&lt;br /&gt;
* '''Video Card:''' NVIDIA GeForce GTX 1060 or faster, AMD/ATI Radeon RX470 or faster for 1080p (1920x1080) resolution&lt;br /&gt;
* '''VRAM:''' 4 GB + of Graphics Memory&lt;br /&gt;
* '''Storage:''' 10 to 15 GB ''(new maps take additional space)''&lt;br /&gt;
* '''Sound Card:''' DirectX 9.0c Compatible&lt;br /&gt;
* '''OS:''' Microsoft Windows 7 or later&lt;br /&gt;
* '''DirectX:''' DX9.0c or DX10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The [[Actionmapper|Action Mapper]] tool (soon to be replaced with a non-Java version) that is used to change keybindings requires '''32-bit''' Java, which is available [https://www.java.com/download/manual.jsp here]&lt;br /&gt;
&lt;br /&gt;
== Preparation and Known Issues ==&lt;br /&gt;
If you had MWLL installed previously, a clean profile is recommended. Should you have any pre-0.9.0 build of MWLL, it is highly recommended to delete the whole profile folder found in &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The launcher is able to update any pre-0.9.0 version to the latest version automatically.&lt;br /&gt;
&lt;br /&gt;
Due to engine limitations, playing on a resolution higher than 1080p might cause more frequent crashes.&lt;br /&gt;
&lt;br /&gt;
When making a new install, avoid installing into &amp;lt;code&amp;gt;Program Files (x86)&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Program Files&amp;lt;/code&amp;gt;. Instead, install into c:\games\mwll or similar. This is in order to prevent potential permissions issues in the future.&lt;br /&gt;
&lt;br /&gt;
Please review the [https://wiki.mechlivinglegends.net/index.php/Troubleshooting MWLL Troubleshooting Wiki] for details on how to solve issues.&lt;br /&gt;
&lt;br /&gt;
== Online Install - Download MWLL Launcher Installer ==&lt;br /&gt;
Note: The Online Install will install the MWLL Launcher and upon first run will download all the MWLL content automatically.&lt;br /&gt;
&lt;br /&gt;
#Go to the official download page at https://mechlivinglegends.net/#downloads&lt;br /&gt;
#Download the MWLL Installer by clicking the &amp;quot;MWLL + Crysis Wars installer&amp;quot; link&lt;br /&gt;
#Install by running ''MWLL-Installer.exe'' and follow the directions. &lt;br /&gt;
#Once the MWLL Launcher is installed, double click its icon to start it. Click 'Update' to start the download of the latest MWLL content.&lt;br /&gt;
#*If you find your download through the Launcher is taking too long, try downloading the Offline Full Installer mentioned below from several alternative locations, which ''should'' provide faster download speeds.&lt;br /&gt;
#If you are coming from an old install, we recommend that you delete the My Documents\My Games\Crysis Wars folder, as the 0.8.0 installer creates an outdated profile that can cause issues when starting the game for the first time. It can be found by entering &amp;quot;%USERPROFILE%\Documents\My Games\&amp;quot; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Offline Full Install - Alternative Downloads ==&lt;br /&gt;
Note: The Offline Install will install a full version of MWLL v0.16.x ready to play with the Launcher and all the content. &lt;br /&gt;
&lt;br /&gt;
#'''Offline Installer through mechlivinglegends.net'''&lt;br /&gt;
##Enter [https://mechlivinglegends.net/download/Offline-Installer/ this directory] on the mechlivinglegends.net infrastructure&lt;br /&gt;
##Download the files ''MWLL-Offline-Installer.exe'' and ''MWLL-Offline-Installer-1.bin'' through ''MWLL-Offline-Installer-4.bin'' into the same folder&lt;br /&gt;
##When you have all four parts, run MWLL-Offline-Installer.exe and follow the instructions there.&amp;lt;br&amp;gt;'''&lt;br /&gt;
#'''Offline Installer through 12th VR Infrastructure'''&lt;br /&gt;
##Download the following files ''MWLL-Installer.exe'' and ''MWLL-Installer-1.bin'' through ''MWLL-Installer-4.bin'' into the same folder&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer.exe MWLL-Offline-Installer.exe]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-1.bin MWLL-Offline-Installer-1.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-2.bin MWLL-Offline-Installer-2.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-3.bin MWLL-Offline-Installer-3.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-4.bin MWLL-Offline-Installer-4.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##'''Instructions:&amp;lt;br&amp;gt;&lt;br /&gt;
##*Ensure you've placed all of the above MWLL-Offline-Installer files in the same directory.&amp;lt;br&amp;gt;&lt;br /&gt;
##*When you have all four parts, run MWLL-Offline-Installer.exe and follow the instructions there.&amp;lt;br&amp;gt;'''&lt;br /&gt;
#'''Offline Installer through ModDB'''&lt;br /&gt;
##Access MWLL's [https://www.moddb.com/mods/mechwarrior-living-legends/downloads Downloads page on ModDB]&lt;br /&gt;
##Download the files ''	MWLL 0.16.0+ Offline Install - Installer.exe'' and ''MWLL 0.16.0+ Offline Install - Part 1 of 4'' through ''MWLL 0.16.0+ Offline Install - Part 4 of 4'' into the same folder&lt;br /&gt;
##When you have all four parts, run MWLL-Offline-Installer.exe and follow the instructions there.&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
== Run for the first time ==&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;border-bottom:1px solid #111f2f;&amp;quot;| [[File:Launcher.png|400px]] &lt;br /&gt;
|style=&amp;quot;border-bottom:1px solid #111f2f;border-top:1px solid #111f2f;&amp;quot;| &lt;br /&gt;
# Run the MWLL Launcher.&lt;br /&gt;
#* Agree to UAC dialogue if prompted.&lt;br /&gt;
# Click 'Update' or 'Verify' in the middle of the Launcher to make sure you're updated to the latest version of MWLL. &lt;br /&gt;
# Choose your in-game name. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where &amp;quot;MechWarrior&amp;quot; is and enter your chosen name. Then click Save Profile. This will automatically generate a user profile.&lt;br /&gt;
# Click 'Launch' to start the game.&lt;br /&gt;
&lt;br /&gt;
The game will often take a bit of time to load upon being run for the first time. You may get a &amp;quot;modified files&amp;quot; error and the game closes - just start the game again. If that doesn't solve it, you can click on Verify Install on the MWLL Launcher. Once the game has loaded into the Main Menu, press the Escape key to remove the console.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Updating from a previous version ==&lt;br /&gt;
# Run the MWLL Launcher shortcut from start menu or desktop.&lt;br /&gt;
#* Agree to UAC dialogue if prompted.&lt;br /&gt;
# Click 'Update' to install the latest version of MWLL.&lt;br /&gt;
#* The launcher might prompt you to delete any stray files that are no longer needed. Click 'Yes'. A second prompt will ask you to confirm. Click 'Yes&amp;quot;.&lt;br /&gt;
# The launcher will verify your game install and download any game files that have changed from the previous version.&lt;br /&gt;
# Once the update is finished, click 'Launch' to start the game.&lt;br /&gt;
&lt;br /&gt;
The game will often take a bit of time to load upon being run for the first time. You may get a &amp;quot;modified files&amp;quot; error and the game closes - just start the game again. If that doesn't solve it, you can click on Verify Install on the MWLL Launcher. Once the game has loaded into the Main Menu, press the Escape key to remove the console.&lt;br /&gt;
&lt;br /&gt;
== Connecting to a server ==&lt;br /&gt;
{| &lt;br /&gt;
|style=&amp;quot;border-bottom:1px solid #111f2f;&amp;quot;| [[File:main_menu.png|400px]] ||style=&amp;quot;border-bottom:1px solid #111f2f;border-top:1px solid #111f2f;&amp;quot;| &lt;br /&gt;
# Select Multiplayer from the main menu&lt;br /&gt;
# Select Internet Game&lt;br /&gt;
# Once in internet Games Tab you will be shown a list of active servers. Double-click a server to connect to it.&lt;br /&gt;
&lt;br /&gt;
After everything loads, you're ready to play!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== It's not working! Where can I get help? ==&lt;br /&gt;
&lt;br /&gt;
If you're having trouble getting the game to install or run, you can check the [[Troubleshooting]] page or join the MWLL [[Discord]] server using the link in the Launcher - ask for help in #tech_support or #mwll_general. &lt;br /&gt;
&lt;br /&gt;
A note about profiles: if you change profiles while in-game, you will need to restart the game for the change to properly take effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's Next? ==&lt;br /&gt;
&lt;br /&gt;
If you're new to [[MWLL]], reading the [[MWLL Basics Guide]] will help orient you with the interface and how to play the game. The other guides shown below are very useful as well, even if you played a previous version of MWLL.&lt;br /&gt;
&lt;br /&gt;
Otherwise, join a game in progress and have fun!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=How_to_Install_MWLL&amp;diff=15383</id>
		<title>How to Install MWLL</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=How_to_Install_MWLL&amp;diff=15383"/>
				<updated>2026-02-05T06:35:04Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Minimum System Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The install process for Mechwarior: Living Legends (MWLL) is undergoing some rapid changes. To help developers and you, this guide will explain the process for version 0.8.6. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' This guide will focus only on Windows. The base ''Crysis Wars'' game was not designed to work with any other OS, although it can be run, with some success, in Linux using Wine.&lt;br /&gt;
 &lt;br /&gt;
== Minimum System Requirements ==&lt;br /&gt;
* '''CPU:''' 64 bit compatible CPU - Intel Core 2 2.0 GHz, AMD Athlon 64. &lt;br /&gt;
* '''RAM:''' 4 GB &lt;br /&gt;
* '''Video Card:''' NVIDIA GeForce 7800, ATI Radeon 2900 Pro&lt;br /&gt;
* '''VRAM:''' 512MB of Graphics Memory&lt;br /&gt;
* '''Storage:''' 10 to 15GB ''(new maps take additional space)''&lt;br /&gt;
* '''Sound Card:''' DirectX 9.0c Compatible&lt;br /&gt;
* '''OS:''' Microsoft Windows XP x64 with Service Pack 2&lt;br /&gt;
* '''DirectX:''' DX9.0c or DX10&lt;br /&gt;
&lt;br /&gt;
== Recommended System Requirements for 60 FPS+ smooth gaming ==&lt;br /&gt;
&lt;br /&gt;
MWLL is built on CryEngine 2, it prefers a CPU with the fastest single-thread performance. You'll get the best FPS on the most recent and fastest Intel 13600K+ or AMD Ryzen 7600X+. The fastest CPU now in 2023 for MWLL is the Ryzen 7800X3D. Its large 64 MB level 3 cache makes it ''on average'' 70% faster than a Ryzen 3700x (which is already a fast CPU) during CPU intensive battles.&lt;br /&gt;
&lt;br /&gt;
* '''CPU:''' Intel Core i5 4000 series (4670+) 3.4 GHz base clock or higher, AMD Ryzen 3000/5000/7000 series &lt;br /&gt;
* '''RAM:''' 4 GB +&lt;br /&gt;
* '''Video Card:''' NVIDIA GeForce GTX 1050Ti or faster, AMD/ATI Radeon RX470 or faster for 1080p (1920x1080) resolution&lt;br /&gt;
* '''VRAM:''' 4 GB + of Graphics Memory&lt;br /&gt;
* '''Storage:''' 10 to 15 GB ''(new maps take additional space)''&lt;br /&gt;
* '''Sound Card:''' DirectX 9.0c Compatible&lt;br /&gt;
* '''OS:''' Microsoft Windows 7 or later&lt;br /&gt;
* '''DirectX:''' DX9.0c or DX10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The [[Actionmapper|Action Mapper]] tool that is used to change keybindings requires '''32-bit''' Java, which is available [https://www.java.com/download/manual.jsp here]&lt;br /&gt;
&lt;br /&gt;
== Preparation and Known Issues ==&lt;br /&gt;
If you had MWLL installed previously, a clean profile is recommended. Should you have any pre-0.9.0 build of MWLL, it is highly recommended to delete the whole profile folder found in &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The launcher is able to update any pre-0.9.0 version to the latest version automatically.&lt;br /&gt;
&lt;br /&gt;
Due to engine limitations, playing on a resolution higher than 1080p might cause more frequent crashes.&lt;br /&gt;
&lt;br /&gt;
When making a new install, avoid installing into &amp;lt;code&amp;gt;Program Files (x86)&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Program Files&amp;lt;/code&amp;gt;. Instead, install into c:\games\mwll or similar. This is in order to prevent potential permissions issues in the future.&lt;br /&gt;
&lt;br /&gt;
Please review the [https://wiki.mechlivinglegends.net/index.php/Troubleshooting MWLL Troubleshooting Wiki] for details on how to solve issues.&lt;br /&gt;
&lt;br /&gt;
== Online Install - Download MWLL Launcher Installer ==&lt;br /&gt;
Note: The Online Install will install the MWLL Launcher and upon first run will download all the MWLL content automatically.&lt;br /&gt;
&lt;br /&gt;
#Go to the official download page at https://mechlivinglegends.net/#downloads&lt;br /&gt;
#Download the MWLL Installer by clicking the &amp;quot;MWLL + Crysis Wars installer&amp;quot; link&lt;br /&gt;
#Install by running ''MWLL-Installer.exe'' and follow the directions. &lt;br /&gt;
#Once the MWLL Launcher is installed, double click its icon to start it. Click 'Update' to start the download of the latest MWLL content.&lt;br /&gt;
#*If you find your download through the Launcher is taking too long, try downloading the Offline Full Installer mentioned below from several alternative locations, which ''should'' provide faster download speeds.&lt;br /&gt;
#If you are coming from an old install, we recommend that you delete the My Documents\My Games\Crysis Wars folder, as the 0.8.0 installer creates an outdated profile that can cause issues when starting the game for the first time. It can be found by entering &amp;quot;%USERPROFILE%\Documents\My Games\&amp;quot; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Offline Full Install - Alternative Downloads ==&lt;br /&gt;
Note: The Offline Install will install a full version of MWLL v0.16.x ready to play with the Launcher and all the content. &lt;br /&gt;
&lt;br /&gt;
#'''Offline Installer through mechlivinglegends.net'''&lt;br /&gt;
##Enter [https://mechlivinglegends.net/download/Offline-Installer/ this directory] on the mechlivinglegends.net infrastructure&lt;br /&gt;
##Download the files ''MWLL-Offline-Installer.exe'' and ''MWLL-Offline-Installer-1.bin'' through ''MWLL-Offline-Installer-4.bin'' into the same folder&lt;br /&gt;
##When you have all four parts, run MWLL-Offline-Installer.exe and follow the instructions there.&amp;lt;br&amp;gt;'''&lt;br /&gt;
#'''Offline Installer through 12th VR Infrastructure'''&lt;br /&gt;
##Download the following files ''MWLL-Installer.exe'' and ''MWLL-Installer-1.bin'' through ''MWLL-Installer-4.bin'' into the same folder&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer.exe MWLL-Offline-Installer.exe]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-1.bin MWLL-Offline-Installer-1.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-2.bin MWLL-Offline-Installer-2.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-3.bin MWLL-Offline-Installer-3.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##*[https://mwll.12vr.org/installer/MWLL-Offline-Installer-4.bin MWLL-Offline-Installer-4.bin]&amp;lt;br&amp;gt;&lt;br /&gt;
##'''Instructions:&amp;lt;br&amp;gt;&lt;br /&gt;
##*Ensure you've placed all of the above MWLL-Offline-Installer files in the same directory.&amp;lt;br&amp;gt;&lt;br /&gt;
##*When you have all four parts, run MWLL-Offline-Installer.exe and follow the instructions there.&amp;lt;br&amp;gt;'''&lt;br /&gt;
#'''Offline Installer through ModDB'''&lt;br /&gt;
##Access MWLL's [https://www.moddb.com/mods/mechwarrior-living-legends/downloads Downloads page on ModDB]&lt;br /&gt;
##Download the files ''	MWLL 0.16.0+ Offline Install - Installer.exe'' and ''MWLL 0.16.0+ Offline Install - Part 1 of 4'' through ''MWLL 0.16.0+ Offline Install - Part 4 of 4'' into the same folder&lt;br /&gt;
##When you have all four parts, run MWLL-Offline-Installer.exe and follow the instructions there.&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
== Run for the first time ==&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;border-bottom:1px solid #111f2f;&amp;quot;| [[File:Launcher.png|400px]] &lt;br /&gt;
|style=&amp;quot;border-bottom:1px solid #111f2f;border-top:1px solid #111f2f;&amp;quot;| &lt;br /&gt;
# Run the MWLL Launcher.&lt;br /&gt;
#* Agree to UAC dialogue if prompted.&lt;br /&gt;
# Click 'Update' or 'Verify' in the middle of the Launcher to make sure you're updated to the latest version of MWLL. &lt;br /&gt;
# Choose your in-game name. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where &amp;quot;MechWarrior&amp;quot; is and enter your chosen name. Then click Save Profile. This will automatically generate a user profile.&lt;br /&gt;
# Click 'Launch' to start the game.&lt;br /&gt;
&lt;br /&gt;
The game will often take a bit of time to load upon being run for the first time. You may get a &amp;quot;modified files&amp;quot; error and the game closes - just start the game again. If that doesn't solve it, you can click on Verify Install on the MWLL Launcher. Once the game has loaded into the Main Menu, press the Escape key to remove the console.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Updating from a previous version ==&lt;br /&gt;
# Run the MWLL Launcher shortcut from start menu or desktop.&lt;br /&gt;
#* Agree to UAC dialogue if prompted.&lt;br /&gt;
# Click 'Update' to install the latest version of MWLL.&lt;br /&gt;
#* The launcher might prompt you to delete any stray files that are no longer needed. Click 'Yes'. A second prompt will ask you to confirm. Click 'Yes&amp;quot;.&lt;br /&gt;
# The launcher will verify your game install and download any game files that have changed from the previous version.&lt;br /&gt;
# Once the update is finished, click 'Launch' to start the game.&lt;br /&gt;
&lt;br /&gt;
The game will often take a bit of time to load upon being run for the first time. You may get a &amp;quot;modified files&amp;quot; error and the game closes - just start the game again. If that doesn't solve it, you can click on Verify Install on the MWLL Launcher. Once the game has loaded into the Main Menu, press the Escape key to remove the console.&lt;br /&gt;
&lt;br /&gt;
== Connecting to a server ==&lt;br /&gt;
{| &lt;br /&gt;
|style=&amp;quot;border-bottom:1px solid #111f2f;&amp;quot;| [[File:main_menu.png|400px]] ||style=&amp;quot;border-bottom:1px solid #111f2f;border-top:1px solid #111f2f;&amp;quot;| &lt;br /&gt;
# Select Multiplayer from the main menu&lt;br /&gt;
# Select Internet Game&lt;br /&gt;
# Once in internet Games Tab you will be shown a list of active servers. Double-click a server to connect to it.&lt;br /&gt;
&lt;br /&gt;
After everything loads, you're ready to play!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== It's not working! Where can I get help? ==&lt;br /&gt;
&lt;br /&gt;
If you're having trouble getting the game to install or run, you can check the [[Troubleshooting]] page or join the MWLL [[Discord]] server using the link in the Launcher - ask for help in #tech_support or #mwll_general. &lt;br /&gt;
&lt;br /&gt;
A note about profiles: if you change profiles while in-game, you will need to restart the game for the change to properly take effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What's Next? ==&lt;br /&gt;
&lt;br /&gt;
If you're new to [[MWLL]], reading the [[MWLL Basics Guide]] will help orient you with the interface and how to play the game. The other guides shown below are very useful as well, even if you played a previous version of MWLL.&lt;br /&gt;
&lt;br /&gt;
Otherwise, join a game in progress and have fun!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15381</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15381"/>
				<updated>2026-01-23T01:29:39Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* My game crashes to desktop (CTD)! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As with any Beta release of software, the [[MWLL]] mod does suffer from a few bugs and infrequent crashing. The crashes ([https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#My_game_crashes_to_desktop_.28CTD.29.21 CTD - Crash to Desktop]) are mostly due to Crysis itself, so we've gathered the most common solutions in the list below which will help improve your game's stability.&lt;br /&gt;
&lt;br /&gt;
This FAQ aims to provide a list of frequently encountered technical problems in MWLL. If you do not find your question on here, you can find help in the #tech_support channel in our [[Discord]]!&lt;br /&gt;
&lt;br /&gt;
=='''Setup / Install / Starting Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===After downloading the MWLL Installer, the MWLL Launcher asks to update but then doesn't complete the update or work properly!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps: &lt;br /&gt;
* Make sure you're running the MWLL Installer as administrator (right-click on the MWLL Installer, run as administrator) and re-run the installer.&lt;br /&gt;
# Try changing the install location somewhere outside of windows protected folders such as &amp;quot;program files&amp;quot; or the user folders.  You could put it in c:\games\mwll as an example.&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Installer''' [MWLL-Installer.exe] file.&lt;br /&gt;
&lt;br /&gt;
* If the Launcher still does not update properly, close it and do the following:&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Launcher''' [MWLLLauncher.exe] file which is located in your install location (hopefully c:\games\mwll).&lt;br /&gt;
# Make sure you're running the MWLL Launcher as administrator (right-click on the MWLL Launcher icon, run as administrator) and re-run the Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After installing MWLL with the offline installer and running the MWLL Launcher, it says it can't check for updates and to check my internet connection!===&lt;br /&gt;
&lt;br /&gt;
A: Your ISP may be intercepting the MWLL Launcher's automatic update check upon starting it. Please try changing your DNS server to a public DNS server such as OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When running the MWLL installer it says &amp;lt;code&amp;gt;&amp;quot;An installation of MWLL has been detected. If needed, please point this installer to the Crysis Wars (not MWLL) installation directory. Would you like to continue?&amp;quot;&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;After clicking Yes, the installer proceeds normally until the step to select the installation directory and states: &amp;lt;code&amp;gt;&amp;quot;The Drive or UNC share you selected does not exist or is not accessible. Please select another.&amp;quot;&amp;lt;/code&amp;gt; and the installer app closes after clicking OK===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://mwll.12vr.org/wiki/troubleshooting/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Game crashes right after clicking Launch, doesn't start or says I'm missing dll files similar to &amp;quot;d3dx9_34.dll&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# If it crashes while launching, you might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black and nothing happens!===&lt;br /&gt;
&lt;br /&gt;
A: MWLL takes a while to start up due to the built-in client side cheat protection. On some machines this can give you up to 30 seconds of black screen, so give it a little while and see if it loads. If it still fails to load, try to follow these steps: &lt;br /&gt;
&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
# Switch your DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black but I hear the game intro music and sounds!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# Incorrect game resolution or fullscreen mode refresh rate incompatibility:&lt;br /&gt;
#* Try pressing key combination Alt-Enter to attempt to switch to Windowed mode. If this works, consider running a borderless windowed mode helper application - setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]. &lt;br /&gt;
#* Try pressing key combination Alt-Tab to switch back to the desktop and then press Alt-Tab again to go back to the game.&lt;br /&gt;
#* Close MWLL and via the MWLL launcher, change the DirectX mode from 10 to 9. Note, typically DX10 will work better in windowed mode.&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You can find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
#* Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
#* If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I am stuck on the connecting screen, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: If it works after waiting for 2 to 5 minutes, your ISP is most likely doing [https://en.wikipedia.org/wiki/DNS_hijacking DNS hijacking]. This practice is often done by ISPs in order to intercept mistyped or non-existent domain names and serve their own site instead.&lt;br /&gt;
&lt;br /&gt;
* If you are a customer of German Telekom, you can disable the [https://kundencenter.telekom.de/ &amp;quot;Navigationshilfe&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
* Otherwise, the only workaround is to switch to a different DNS server, such as Google DNS or 1.1.1.1. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here] or [https://1.1.1.1/#setup-instructions here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get &amp;quot;ERROR: Login information not found&amp;quot; or &amp;quot;Connection to server failed&amp;quot;, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Try these steps: &lt;br /&gt;
* Close and restart the game via the MWLL Launcher.&lt;br /&gt;
* Disable Microsoft OneDrive's backup (Known Folder Redirection) as it causes problems with proper profile file creation and access in Crysis and other games:&lt;br /&gt;
# From the OneDrive desktop client in the notification tray -&lt;br /&gt;
# Right click it and select Settings&lt;br /&gt;
# Click on the Backup tab&lt;br /&gt;
# Click on Manage Backup&lt;br /&gt;
# Click 'Stop Backup' for Documents at the minimum.&lt;br /&gt;
# Done. &lt;br /&gt;
* Try to switch your PC's DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
* If you already have restarted the game through our launcher without success, it's possible that your firewall or antivirus is blocking network communication. Please add an exception for Crysis.exe to your firewall.&lt;br /&gt;
* Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
# Close the MWLL Launcher. &lt;br /&gt;
# Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
# Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
* If the game is installed in Program Files (x86) it might be a problem with the permissions that can be fixed by moving the install folder outside of Program Files (x86) to c:\games\mwll or similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, I get a &amp;quot;modified files&amp;quot; error and the game closes!===&lt;br /&gt;
&lt;br /&gt;
A: Just start the game again and connect normally. This is a bug that made it into 0.8 - it can happen when just having freshly installed MWLL.&lt;br /&gt;
If that doesn't solve it, you can click on &amp;lt;code&amp;gt;Verify Install&amp;lt;/code&amp;gt; on the new launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The installer put the files into the wrong directory or I'm upgrading from an old 0.8.x version===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://stats.spikx.net/files/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory! &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After a recent MWLL launcher update, it fails to start!===&lt;br /&gt;
&lt;br /&gt;
A: If you are on Windows 7, make sure you have .NET Framework 4.7 installed or newer. You'll nee the [https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net47-web-installer .NET 4.7 Web Installer]. Alternatively, our MWLL offline Installer already includes .NET 4.8 too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Keyboard, Mouse and Joystick Control Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===I clicked on &amp;lt;code&amp;gt;Configure Controls&amp;lt;/code&amp;gt; on the Launcher, but nothing happens.===&lt;br /&gt;
&lt;br /&gt;
A: The Actionmapper application requires Java 32 bit to work. Click on [https://www.java.com/en/download/manual.jsp this link], then download the Windows Offline installer (not the 64 bit), and execute it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I edited or imported my keybinds in the Actionmapper, closed it and ran MWLL but the keybinds did not save! Also, if I run the Actionmapper again, my keybinds are reset.===&lt;br /&gt;
&lt;br /&gt;
A: Configuration reset required:&lt;br /&gt;
&lt;br /&gt;
# You might have a corrupted profile and actionmaps.xml file. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, key-binds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Profiles&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Start the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Why does ActionMapper not save my controls after I set them? [Alternatively] Why does the c key for coolant not work anymore? Why are some of my keys not working in-game after updating to v0.16.0?===&lt;br /&gt;
&lt;br /&gt;
A: In MWLL 0.16.0, the ''actionmaps.xml'' file has been corrupted. This has been fixed since version MWLL 0.16.2. Players upgrading from older MWLL versions (before 0.16.0) should still close MWLL, delete their old ''actionmaps.xml'' file in ''Documents\My Games\Crysis Wars\Profiles\[your MWLL username]'' and restart the MWLL Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I can't get my Joystick to work!===&lt;br /&gt;
&lt;br /&gt;
A: Crysis Wars only supports XInput devices. (i.e. X360 pad, or X360 emulators).&lt;br /&gt;
&lt;br /&gt;
You can workaround this by reading [http://wiki.mechlivinglegends.net/index.php/Joystick_Setup this guide] or see the [[Joystick Setup]] page.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I disable force-feedback on my joystick/gamepad?===&lt;br /&gt;
&lt;br /&gt;
A: Add this to your user.cfg: &amp;lt;code&amp;gt;i_forcefeedback = 0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's also a good idea to have a look at Game.log with a text editor when you're having problems. It's located in the Crysis Wars directory.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I got my joystick/gamepad to work with MWLL, but the torso twist setup doesn't work. What's going on?===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, torso/turret [[yaw|twist]] with joystick/gamepads is currently not working; this means torso and turret twist can only be operated via mouse or keyboard for the time being. We aim to have this fixed for the next release.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My mech's torso doesn't move like it should, controls are all wonky, what's up?===&lt;br /&gt;
&lt;br /&gt;
A: Make sure you have no gamepad or controller plugged in, as this can mess with Crysis' key and mouse inputs.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''In-game Video Configuration, Joining Servers Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, a weird console thing appears!===&lt;br /&gt;
&lt;br /&gt;
A: Just close it with tilde (~) or ESC. The console appearing is a workaround for an old CryEngine bug.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===MWLL won't allow me to select the correct resolution of my screen===&lt;br /&gt;
&lt;br /&gt;
A: There's a very tiny scroller on the right side of the drop down resolution list. Drag it down, and you should see all the resolution supported.&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars supports resolutions up to 1920x1200. If 1920x1200 is not available, make sure to disable any multi-GPU setup, such as Nvidia Optimus if on laptop, Nvidia SLI or AMD CrossFire if on desktop. You can also force higher resolutions in the config file, which is &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/game.cfg&amp;lt;/code&amp;gt; The commands are &amp;lt;code&amp;gt;r_width&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r_height&amp;lt;/code&amp;gt;, which respectively set the screen width and height resolution (in pixels)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The server list is empty!===&lt;br /&gt;
&lt;br /&gt;
A: Our service needs to purge and repopulate the server list at regular intervals. When this happens, it can take up to a minute until the list shows all servers again. Just give it some time!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===There are no players to play against!===&lt;br /&gt;
&lt;br /&gt;
A: You can check for the best times of day to play [https://stats.spikx.net/ here]. You can jump on the [[Discord]] and ask around if anyone would like to play. You can get on a [[12th Vegan Rangers| 12thVR server]] and type !requestbackup in the in game chat to issue a Discord announcement. Or you can practice solo on one of the Training/Free Practice servers. They provide a large sum of [[Cbills]] letting you get the most powerful assault mechs, tanks and aircraft without having to earn them from regular gameplay. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, the auto-downloader continuously fails to download the map.===&lt;br /&gt;
&lt;br /&gt;
A: Close the game, download the map manually from the [https://mwll.12vr.org/mechlivinglegends.net/maps/ map repository] and extract the content of the zip archive to &amp;lt;code&amp;gt;...\Crysis Wars\Mods\MWLL\Game\Levels\&amp;lt;/code&amp;gt;&lt;br /&gt;
from there the path should line up with the folder structure in the zip archive &amp;lt;code&amp;gt;Multiplayer\Gamemode\Mapname&amp;lt;/code&amp;gt;.&lt;br /&gt;
Then you can restart the game and should be able to join the server.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Game Crashes / Gameplay Troubleshooting / Connectivity Problems'''==&lt;br /&gt;
&lt;br /&gt;
===My game crashes to desktop (CTD)!===&lt;br /&gt;
&lt;br /&gt;
A: Crashes may happen. Here are some tweaks that make the game more stable: &lt;br /&gt;
&lt;br /&gt;
* Download the new CRYSIS.EXE from Comrade that fixes most of the memory related crashes!&lt;br /&gt;
** Get it here: https://github.com/ccomrade/c1-launcher/releases/download/v8/c1-launcher-v8-build.zip&lt;br /&gt;
** You'll need the Crysis Wars\Bin64\Crysis.exe in the zip - replace your original one (make a backup).&lt;br /&gt;
** This is still somewhat experimental (released Jan 2026) but testing shows Crysis stability at 5500 MB mem used (F10)!&lt;br /&gt;
** More info here: https://github.com/ccomrade/c1-launcher&lt;br /&gt;
** If it is stable for you, you do not need the low mem user.cfgs nor need to worry about memory going over 3200 MB.&lt;br /&gt;
* Crysis Wars officially supports resolution up to 1920x1200. Anything above (1440p, 4k) might cause unexpected crashes as higher resolutions use more memory. &lt;br /&gt;
** Crysis becomes more unstable when used memory increases beyond 3200 MB - use F10 to check in game how much you're using.&lt;br /&gt;
** Set you resolution to 1080p (1920x1080) to help reduce memory usage and restart your game. After restarting, verify if it is set to 1080p and play a couple matches while watching your memory usage (F10 toggle).&lt;br /&gt;
** If it goes beyond 3400 MB in a 16+ player game, you'll most likely need the memory optimized user cfgs mentioned below.&lt;br /&gt;
* Download the new 2025 [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#User.cfg_-_Memory_Optimized Memory Optimized User.cfgs] to reduce the memory used. Replace any old user.cfg located in %USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/ . &lt;br /&gt;
** Use F10 to monitor how much memory is used. If you're going over 3200 MB, Crysis becomes increasingly unstable. &lt;br /&gt;
** Modern GPUs on Windows 10/11 with 16 GB+ memory tend to increase the memory allocated for Crysis, some might need the [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#Download_Links_-_Memory_Optimized_Texture_Streaming_Mode Extra Low Memory Optimized User.cfgs] that use texture streaming mode to further reduce memory usage.&lt;br /&gt;
* Clear your shader cache by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher.&lt;br /&gt;
* If you have an Intel Raptor Lake 13th gen or 14th gen CPU, make sure you update your system's BIOS and firmware ASAP! They can crash due to multiple voltage issues that degrade the CPU over time.  Check [https://www.reddit.com/r/intel/comments/1l10ode/second_megathread_for_intel_core_13th_14th_gen here] and [https://community.intel.com/t5/Mobile-and-Desktop-Processors/Raptor-Lake-processors-are-defective-from-factory-no-event/td-p/1619582 here] for details and solutions.  Consider down-clocking your CPU as well to possibly help mitigate the issue.&lt;br /&gt;
* Make sure you are running 64 bit mode. You can set it on the MWLL Launcher. 32 bit mode is not recommended, as it is more unstable than the 64 bit mode.&lt;br /&gt;
* Your installation may have become corrupted - Click on the toolbox icon of the Launcher, check the Verify Crysis Files option, then click on Repair Install.&lt;br /&gt;
* Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
* Disable ALL overlays! Anything that creates a pop-up or notification in-game may cause Crysis Wars to crash. Known overlay offenders are listed below:&lt;br /&gt;
** Nvidia Geforce Experience (In-Game Overlay), Radeon Adrenalin (In-Game Overlay and Toast Notifications), Steam, TeamSpeak, Discord, Overwolf, Razer, Xbox Game, Twitch, Plays TV. &lt;br /&gt;
* Try running in Windowed mode as explained [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]&lt;br /&gt;
* Install the Magpie upscaler to reduce CTDs at higher than 1080p resolutions such as 1440p and 4k. Setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F here]&lt;br /&gt;
* Disable hardware acceleration on your Discord client, if you are running it.&lt;br /&gt;
* Close your web browser and any other programs that are running that use lots of memory.&lt;br /&gt;
* Incompatible sound settings: In Windows, go to Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab. Problems can appear if you use a too high sample rate. Try with 2 channel, 16 bit, 44100 Hz (CD Quality). Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
* In Windows 11, disable &amp;quot;Optimizations for windowed games&amp;quot; by right clicking on the Windows Start menu, select settings, click System -&amp;gt; Display -&amp;gt; Graphics, disable &amp;quot;Optimizations for windowed game&amp;quot;. &lt;br /&gt;
* Find your Crysis.exe in your install path which is usually in the &amp;quot;C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64&amp;quot; or &amp;quot;C:\Games\MW Living Legends\Bin64&amp;quot; folder. Right-click it, select properties, click the Compatibility tab and enable these settings and then click OK:&lt;br /&gt;
** Check mark &amp;quot;Compatibility mode&amp;quot; and set it to &amp;quot;Windows Vista (Service Pack 2)&amp;quot;. &lt;br /&gt;
** Check mark &amp;quot;Disable fullscreen optimizations&amp;quot;.&lt;br /&gt;
** Check mark &amp;quot;Run this program as an Administrator&amp;quot;.&lt;br /&gt;
** On Windows 10, click &amp;quot;Change high DPI settings&amp;quot; then check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot; and click OK.&lt;br /&gt;
** On Windows 11, check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot;.&lt;br /&gt;
* If you are using a multi-GPU setup (Nvidia SLI, AMD CrossFire, or Nvidia Optimus), disable it as Crysis doesn't benefit from it and may cause stability issues.&lt;br /&gt;
* If you're upgrading from MWLL 0.8.5 or older, remove all traces of autoexec.cfg from your MWLL install. Consider completely removing the old CrysisWars / MWLL version and reinstalling with the new one - [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;amp;action=submit#The_installer_put_the_files_into_the_wrong_directory_or_I.27m_upgrading_from_an_old_0.8.x_version this] may help.&lt;br /&gt;
* Open the Game.log file with a text editor to check for any recent errors. It's located in the &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
* Ask for help on [https://discord.me/mwll MWLL Discord]. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I have terrible ping, see a Red X occasionally, players warp around, can't do damage and/or the game lags a lot!===&lt;br /&gt;
&lt;br /&gt;
A: This can have many causes mainly due to poor connectivity to the server.&lt;br /&gt;
&lt;br /&gt;
* Pay attention to where in the world the server you're playing on is located. Ping will increase with distance. The 12thVR servers are hosted in the central US.&lt;br /&gt;
* Playing over WIFI adds additional latency and potential packet loss, try using a wired connection.&lt;br /&gt;
* Some modems/routers and ISPs have problems with the UDP packet rate that CryEngine 2 produces. Modems based on Intel's Puma 5/6/7 chipset are known to be bad, see [https://www.reddit.com/r/news/comments/7fjvvt/hundreds_of_millions_of_cable_modems_affected_by/ here], [https://www.theregister.co.uk/2018/08/14/intel_puma_modem/ here] and [https://www.dslreports.com/forum/r31134484- here]. Consider changing your network hardware if possible.&lt;br /&gt;
* Use a VPN to possibly get a better route to the server. ProtonVPN has a free tier that may help. Please note that in rare instances, ProtonVPN may disable IPV6 in your network adapter options, remember to turn it back on after you disconnect from the VPN. &lt;br /&gt;
* Disable Windows 10/11 Telemetry and reduce the effect that Windows update can have on your PC:  &lt;br /&gt;
** Automated tool: Use OO-Software's trusted Shutup10++ available here: [https://www.oo-software.com/en/shutup10]&lt;br /&gt;
** Manually changing the Windows update and telemetry settings to use less bandwidth while playing: &lt;br /&gt;
*** For Windows 10: Go to '''Windows Update settings -&amp;gt; Advanced options -&amp;gt; Choose how updates are delivered and set Updates from more than one place''' and set it to '''Off''' or '''PCs on my local network'''. Also [http://winaero.com/blog/how-to-disable-telemetry-and-data-collection-in-windows-10/ disable all telemetry] that you can find. &lt;br /&gt;
*** For Windows 11: Read the detailed guide here: [https://wccftech.com/how-to/disable-the-telemetry-on-windows-11-and-stop-microsoft-from-logging-your-data/ Wccftech - Disable Win 11 Telemetry]&lt;br /&gt;
* Do you have an overeager firewall or antivirus? Try disabling it temporarily.&lt;br /&gt;
* If nothing helps, an option might be to stick to games with smaller player populations. Players who experience these problems can usually play fine on servers with up to 18 players.&lt;br /&gt;
&lt;br /&gt;
Consider verifying your connectivity quality to the server by running the console command net_channelstats 2 as detailed [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#Diagnosing_MWLL_network_server_connectivity_with_the_console  here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I keep falling through the floor/my tanks keep getting stuck in the hangar===&lt;br /&gt;
&lt;br /&gt;
A: You are desynced from the server. Disconnect and reconnect and the issue will go away. Using a wired (non-WIFI) connection will typically help reduce desync events.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get disconnected occasionally during the game, the error reads &amp;quot;Malformed packet&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: This uncommon issue might be solved by restarting your network router/cable modem. It also could be due to a bad route between your PC and the server. Using a VPN might help. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Diagnosing MWLL network server connectivity with the console===&lt;br /&gt;
&lt;br /&gt;
* Press F11 to toggle the connection details&lt;br /&gt;
or&lt;br /&gt;
* open the MWLL console with the tilde/back-quote ['''`'''] key. In the console type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 2 &lt;br /&gt;
&lt;br /&gt;
and close the console. Watch the stats over time (a whole match) and compare them to this '''good''' connection snapshot:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-good-28plyrs.png|link={{filepath:Net_channelstats2-good-28plyrs.png}}|638px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''pktrate''' = server requested packet rate.&lt;br /&gt;
* '''cur''' = client current packet rate - should be steady and not dip below the server pktrate.&lt;br /&gt;
**A good connection will show the '''cur''' rate fluctuating by 10%.&lt;br /&gt;
**The '''cur''' rate usually doesn't go over 65, even if the server requests higher. This is fine.&lt;br /&gt;
* '''loss''' = detected packet loss - should be 0 at all times. Often does '''not''' record all instances of packet loss though.&lt;br /&gt;
* '''dropped''' = packets dropped - should be very low if not 0. &lt;br /&gt;
* '''pq to''' = packet timeouts - should be very low if not 0.&lt;br /&gt;
* '''pktsz''' = packet size - should be very steady and between 1000 to 1300.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above net_channelstats 2 snapshot shows a '''good''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) is '''above''' the '''pktrate''' (server requested rate) but not more than 40% higher.&lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets and '''pq to''' (packet timeouts) are '''0'''.&lt;br /&gt;
&lt;br /&gt;
The '''pktsz''' packet size is '''1272'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bad connection snapshot:&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-bad-28plyrs-2.png|link={{filepath:Net_channelstats2-bad-28plyrs-2.png}}|634px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This net_channelstats 2 snapshot shows a very '''poor''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) at around 19 is far below the '''pktrate''' (server requested rate) that's at 30. &lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets is very high vs the total number of packets received and sent.&lt;br /&gt;
&lt;br /&gt;
There are '''pq to''' (packet timeouts) occurring.&lt;br /&gt;
&lt;br /&gt;
For detailed analysis, you can add up the '''dropped''', '''pq to''', '''queued''' and '''ready''' counters and then dividing by the sum of the received and sent packets. Multiply that number by 100 will show you the rough packet loss %. Anything over 2-3% calculated packet loss will be noticeable in game.&lt;br /&gt;
&lt;br /&gt;
The player would have lots of difficulty controlling the direction/speed of their asset let alone targeting and damaging enemies successfully. All assets would appear to be warping and stuttering. Other players would see this player warping as well and would not be able to successfully hit him. A generally frustrating experience for everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consider checking [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#I_have_terrible_ping.2C_see_a_Red_X_occasionally.2C_players_warp_around.2C_can.27t_do_damage_and.2For_the_game_lags_a_lot.21 here] for solutions to poor connectivity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To turn the stats off type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 0&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My sound is very choppy/keeps cutting out/pops or doesn't work at all.===&lt;br /&gt;
&lt;br /&gt;
A: In Windows, go to '''Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab'''. Problems can appear if you use a too high sample rate. Try with '''2 channel, 16 bit, 44100 Hz (CD Quality)'''. Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How can I run the game in Fullscreen-Window / Borderless-Window mode?===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine 2 doesn't directly support that screen mode. Choose between these free third party applications that make this work:&lt;br /&gt;
* Use the free upscaler application Magpie explained in detail here: https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F&lt;br /&gt;
* A simple non-scaling alternative: [http://westechsolutions.net/sites/WindowedBorderlessGaming WindowedBorderlessGaming] Working download link:[https://westechsolutions.net/sites/WindowedBorderlessGaming/download] &lt;br /&gt;
** Important! In the Windowed Borderless Gaming Game Settings, enable the &amp;quot;Manage mouse&amp;quot; and set it to &amp;quot;Lock to game window&amp;quot;. This will prevent the mouse pointer from leaving the MWLL window. It will also properly sync the mouse pointer position in-game.&lt;br /&gt;
&lt;br /&gt;
* If the above app doesn't work, you can always try [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] or the Magpie scaling app mentioned below.&lt;br /&gt;
* Set MWLL in Windowed mode via the Crysis Options &amp;gt; System Settings &amp;gt; Graphics section. Disable both fullscreen and VSync options.&lt;br /&gt;
* Set the game to run in DX10 mode as it usually works better for Windowed mode. The key combination Alt-Enter may work to toggle between Windowed mode and Fullscreen mode. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I setup Magpie (an upscaler) to reduce crashes (CTD) on high res (2560x1440 1440p, 3840x2160 2160p 4K) monitors?===&lt;br /&gt;
&lt;br /&gt;
A: Download the free upscaler application called Magpie from here: https://github.com/Blinue/Magpie/releases&lt;br /&gt;
&lt;br /&gt;
Magpie allows us to reduce memory consumption by setting Crysis to render the game at a lower resolution while running in borderless Windowed mode. Both these approaches tend to reduce the crashes.&lt;br /&gt;
&lt;br /&gt;
* Extract it to a permanent location and run Magpie.exe - if MS Defender doesn't recognize the app, click &amp;quot;More info&amp;quot; then &amp;quot;Run anyway&amp;quot;.&lt;br /&gt;
* Start MWLL, go to the settings and set your in-game res to 1920x1080 and disable Fullscreen mode. Exit then relaunch MWLL to verify that it is still at 1920x1080. MWLL should be now be running in a smaller window at 1080p.&lt;br /&gt;
* While MWLL is running, alt-tab to Magpie and setup Magpie to the following configuration:&lt;br /&gt;
** Click on the left tab &amp;quot;Defaults&amp;quot;, set the Scaling mode to &amp;quot;FSR&amp;quot;, &amp;quot;3D game mode&amp;quot; to On, Preferred monitors to &amp;quot;monitor closest to the source window&amp;quot;.&lt;br /&gt;
** Click on the left tab &amp;quot;Scaling modes&amp;quot;, click to expand the FSR scaling mode and click &amp;quot;add effect&amp;quot;, select SMAA &amp;gt; SMAA_Ultra to reduce aliasing.&lt;br /&gt;
** Click on the left tab &amp;quot;Home&amp;quot;.&lt;br /&gt;
* When ready, in the &amp;quot;Delayed scaling&amp;quot; section, click the left &amp;quot;Start&amp;quot; button and within 3 seconds mouse click in the MWLL window or alt-tab back to it. It'll re-scale MWLL to your monitor's native resolution using the high quality FSR upscaler with SMAA Anti-Aliasing.&lt;br /&gt;
*# If it fails to activate the scaling after clicking &amp;quot;Start&amp;quot;, right-click on your Magpie.exe and select &amp;quot;Run as Administrator&amp;quot;.&lt;br /&gt;
*# In Magpie, click on the left tab &amp;quot;Settings&amp;quot; and enable &amp;quot;Always run as Administrator&amp;quot; and try scaling again.&lt;br /&gt;
** If it crashes, in Magpie, click on the left tab &amp;quot;Defaults&amp;quot; and change the &amp;quot;Capture method&amp;quot; to &amp;quot;Desktop Duplication&amp;quot;. Try the other methods if that also doesn't work.&lt;br /&gt;
* To return to your desktop while MWLL with Magpie is running, press Alt-Shift-Q. Alternatively, press alt-enter twice or press alt-tab twice or alt-enter then alt-tab.&lt;br /&gt;
* Do not enable &amp;quot;Simulate exclusive fullscreen when upscaling&amp;quot; in the Advanced section as this might interfere with returning to your desktop via alt-enter/alt-tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do not run Windowed Borderless Gaming or Borderless Gaming mentioned above with Magpie.&lt;br /&gt;
&lt;br /&gt;
Disable any native GPU upscaling or super-sampling techniques via their respective control panels.&lt;br /&gt;
&lt;br /&gt;
Disable any monitoring tool such as Rivatuner Statistics Server, Afterburner and/or overlay as they might conflict with MWLL &amp;amp; Magpie.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I lost my connection/crashed and now the server tells me &amp;quot;authentication failed&amp;quot; / I'm stuck on the loading screen when I try to reconnect!===&lt;br /&gt;
&lt;br /&gt;
A: Try again in 30-60 seconds. The server still sees your player and it takes a short while until it times out.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Discord / TeamSpeak / Steam overlays don't work properly!===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine isn't overlay friendly. Disable them to increase your game stability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My console becomes black when I open it, and clouds, terrain or the HUD get funny colors.===&lt;br /&gt;
&lt;br /&gt;
A: This is known as the rainbow bug or shader bug, it can be fixed by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher. You can prevent this bug from happening by opening and closing the console after you started the game. You can add the line consoleshow to your user.cfg in your My Documents/My Games/Crysis Wars/MWLL/Client/ directory to have it open automatically. The combined installer should be unaffected as it already comes with such a suitable autoexec.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay Issues==&lt;br /&gt;
&lt;br /&gt;
===There's a player in game that won't stop typing annoying things in chat! Muting Players===&lt;br /&gt;
&lt;br /&gt;
A: Press and hold '''[tab]'''. While continuing to hold tab, press '''[space]'''. Your mouse cursor will appear on the screen. Click the speaker icon next to the annoying player's name. For the rest of the current match, you will no longer be able to see any of that players chats. If the chats are particularly abusive, please report them to the appropriate server administrator.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Someone is cheating!===&lt;br /&gt;
&lt;br /&gt;
A: Follow the guide over [[Game_Abuse_Report_Guide|here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:MWLL]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15380</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15380"/>
				<updated>2026-01-23T01:27:25Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* My game crashes to desktop (CTD)! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As with any Beta release of software, the [[MWLL]] mod does suffer from a few bugs and infrequent crashing. The crashes ([https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#My_game_crashes_to_desktop_.28CTD.29.21 CTD - Crash to Desktop]) are mostly due to Crysis itself, so we've gathered the most common solutions in the list below which will help improve your game's stability.&lt;br /&gt;
&lt;br /&gt;
This FAQ aims to provide a list of frequently encountered technical problems in MWLL. If you do not find your question on here, you can find help in the #tech_support channel in our [[Discord]]!&lt;br /&gt;
&lt;br /&gt;
=='''Setup / Install / Starting Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===After downloading the MWLL Installer, the MWLL Launcher asks to update but then doesn't complete the update or work properly!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps: &lt;br /&gt;
* Make sure you're running the MWLL Installer as administrator (right-click on the MWLL Installer, run as administrator) and re-run the installer.&lt;br /&gt;
# Try changing the install location somewhere outside of windows protected folders such as &amp;quot;program files&amp;quot; or the user folders.  You could put it in c:\games\mwll as an example.&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Installer''' [MWLL-Installer.exe] file.&lt;br /&gt;
&lt;br /&gt;
* If the Launcher still does not update properly, close it and do the following:&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Launcher''' [MWLLLauncher.exe] file which is located in your install location (hopefully c:\games\mwll).&lt;br /&gt;
# Make sure you're running the MWLL Launcher as administrator (right-click on the MWLL Launcher icon, run as administrator) and re-run the Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After installing MWLL with the offline installer and running the MWLL Launcher, it says it can't check for updates and to check my internet connection!===&lt;br /&gt;
&lt;br /&gt;
A: Your ISP may be intercepting the MWLL Launcher's automatic update check upon starting it. Please try changing your DNS server to a public DNS server such as OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When running the MWLL installer it says &amp;lt;code&amp;gt;&amp;quot;An installation of MWLL has been detected. If needed, please point this installer to the Crysis Wars (not MWLL) installation directory. Would you like to continue?&amp;quot;&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;After clicking Yes, the installer proceeds normally until the step to select the installation directory and states: &amp;lt;code&amp;gt;&amp;quot;The Drive or UNC share you selected does not exist or is not accessible. Please select another.&amp;quot;&amp;lt;/code&amp;gt; and the installer app closes after clicking OK===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://mwll.12vr.org/wiki/troubleshooting/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Game crashes right after clicking Launch, doesn't start or says I'm missing dll files similar to &amp;quot;d3dx9_34.dll&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# If it crashes while launching, you might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black and nothing happens!===&lt;br /&gt;
&lt;br /&gt;
A: MWLL takes a while to start up due to the built-in client side cheat protection. On some machines this can give you up to 30 seconds of black screen, so give it a little while and see if it loads. If it still fails to load, try to follow these steps: &lt;br /&gt;
&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
# Switch your DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black but I hear the game intro music and sounds!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# Incorrect game resolution or fullscreen mode refresh rate incompatibility:&lt;br /&gt;
#* Try pressing key combination Alt-Enter to attempt to switch to Windowed mode. If this works, consider running a borderless windowed mode helper application - setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]. &lt;br /&gt;
#* Try pressing key combination Alt-Tab to switch back to the desktop and then press Alt-Tab again to go back to the game.&lt;br /&gt;
#* Close MWLL and via the MWLL launcher, change the DirectX mode from 10 to 9. Note, typically DX10 will work better in windowed mode.&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You can find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
#* Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
#* If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I am stuck on the connecting screen, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: If it works after waiting for 2 to 5 minutes, your ISP is most likely doing [https://en.wikipedia.org/wiki/DNS_hijacking DNS hijacking]. This practice is often done by ISPs in order to intercept mistyped or non-existent domain names and serve their own site instead.&lt;br /&gt;
&lt;br /&gt;
* If you are a customer of German Telekom, you can disable the [https://kundencenter.telekom.de/ &amp;quot;Navigationshilfe&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
* Otherwise, the only workaround is to switch to a different DNS server, such as Google DNS or 1.1.1.1. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here] or [https://1.1.1.1/#setup-instructions here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get &amp;quot;ERROR: Login information not found&amp;quot; or &amp;quot;Connection to server failed&amp;quot;, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Try these steps: &lt;br /&gt;
* Close and restart the game via the MWLL Launcher.&lt;br /&gt;
* Disable Microsoft OneDrive's backup (Known Folder Redirection) as it causes problems with proper profile file creation and access in Crysis and other games:&lt;br /&gt;
# From the OneDrive desktop client in the notification tray -&lt;br /&gt;
# Right click it and select Settings&lt;br /&gt;
# Click on the Backup tab&lt;br /&gt;
# Click on Manage Backup&lt;br /&gt;
# Click 'Stop Backup' for Documents at the minimum.&lt;br /&gt;
# Done. &lt;br /&gt;
* Try to switch your PC's DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
* If you already have restarted the game through our launcher without success, it's possible that your firewall or antivirus is blocking network communication. Please add an exception for Crysis.exe to your firewall.&lt;br /&gt;
* Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
# Close the MWLL Launcher. &lt;br /&gt;
# Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
# Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
* If the game is installed in Program Files (x86) it might be a problem with the permissions that can be fixed by moving the install folder outside of Program Files (x86) to c:\games\mwll or similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, I get a &amp;quot;modified files&amp;quot; error and the game closes!===&lt;br /&gt;
&lt;br /&gt;
A: Just start the game again and connect normally. This is a bug that made it into 0.8 - it can happen when just having freshly installed MWLL.&lt;br /&gt;
If that doesn't solve it, you can click on &amp;lt;code&amp;gt;Verify Install&amp;lt;/code&amp;gt; on the new launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The installer put the files into the wrong directory or I'm upgrading from an old 0.8.x version===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://stats.spikx.net/files/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory! &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After a recent MWLL launcher update, it fails to start!===&lt;br /&gt;
&lt;br /&gt;
A: If you are on Windows 7, make sure you have .NET Framework 4.7 installed or newer. You'll nee the [https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net47-web-installer .NET 4.7 Web Installer]. Alternatively, our MWLL offline Installer already includes .NET 4.8 too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Keyboard, Mouse and Joystick Control Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===I clicked on &amp;lt;code&amp;gt;Configure Controls&amp;lt;/code&amp;gt; on the Launcher, but nothing happens.===&lt;br /&gt;
&lt;br /&gt;
A: The Actionmapper application requires Java 32 bit to work. Click on [https://www.java.com/en/download/manual.jsp this link], then download the Windows Offline installer (not the 64 bit), and execute it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I edited or imported my keybinds in the Actionmapper, closed it and ran MWLL but the keybinds did not save! Also, if I run the Actionmapper again, my keybinds are reset.===&lt;br /&gt;
&lt;br /&gt;
A: Configuration reset required:&lt;br /&gt;
&lt;br /&gt;
# You might have a corrupted profile and actionmaps.xml file. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, key-binds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Profiles&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Start the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Why does ActionMapper not save my controls after I set them? [Alternatively] Why does the c key for coolant not work anymore? Why are some of my keys not working in-game after updating to v0.16.0?===&lt;br /&gt;
&lt;br /&gt;
A: In MWLL 0.16.0, the ''actionmaps.xml'' file has been corrupted. This has been fixed since version MWLL 0.16.2. Players upgrading from older MWLL versions (before 0.16.0) should still close MWLL, delete their old ''actionmaps.xml'' file in ''Documents\My Games\Crysis Wars\Profiles\[your MWLL username]'' and restart the MWLL Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I can't get my Joystick to work!===&lt;br /&gt;
&lt;br /&gt;
A: Crysis Wars only supports XInput devices. (i.e. X360 pad, or X360 emulators).&lt;br /&gt;
&lt;br /&gt;
You can workaround this by reading [http://wiki.mechlivinglegends.net/index.php/Joystick_Setup this guide] or see the [[Joystick Setup]] page.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I disable force-feedback on my joystick/gamepad?===&lt;br /&gt;
&lt;br /&gt;
A: Add this to your user.cfg: &amp;lt;code&amp;gt;i_forcefeedback = 0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's also a good idea to have a look at Game.log with a text editor when you're having problems. It's located in the Crysis Wars directory.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I got my joystick/gamepad to work with MWLL, but the torso twist setup doesn't work. What's going on?===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, torso/turret [[yaw|twist]] with joystick/gamepads is currently not working; this means torso and turret twist can only be operated via mouse or keyboard for the time being. We aim to have this fixed for the next release.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My mech's torso doesn't move like it should, controls are all wonky, what's up?===&lt;br /&gt;
&lt;br /&gt;
A: Make sure you have no gamepad or controller plugged in, as this can mess with Crysis' key and mouse inputs.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''In-game Video Configuration, Joining Servers Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, a weird console thing appears!===&lt;br /&gt;
&lt;br /&gt;
A: Just close it with tilde (~) or ESC. The console appearing is a workaround for an old CryEngine bug.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===MWLL won't allow me to select the correct resolution of my screen===&lt;br /&gt;
&lt;br /&gt;
A: There's a very tiny scroller on the right side of the drop down resolution list. Drag it down, and you should see all the resolution supported.&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars supports resolutions up to 1920x1200. If 1920x1200 is not available, make sure to disable any multi-GPU setup, such as Nvidia Optimus if on laptop, Nvidia SLI or AMD CrossFire if on desktop. You can also force higher resolutions in the config file, which is &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/game.cfg&amp;lt;/code&amp;gt; The commands are &amp;lt;code&amp;gt;r_width&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r_height&amp;lt;/code&amp;gt;, which respectively set the screen width and height resolution (in pixels)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The server list is empty!===&lt;br /&gt;
&lt;br /&gt;
A: Our service needs to purge and repopulate the server list at regular intervals. When this happens, it can take up to a minute until the list shows all servers again. Just give it some time!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===There are no players to play against!===&lt;br /&gt;
&lt;br /&gt;
A: You can check for the best times of day to play [https://stats.spikx.net/ here]. You can jump on the [[Discord]] and ask around if anyone would like to play. You can get on a [[12th Vegan Rangers| 12thVR server]] and type !requestbackup in the in game chat to issue a Discord announcement. Or you can practice solo on one of the Training/Free Practice servers. They provide a large sum of [[Cbills]] letting you get the most powerful assault mechs, tanks and aircraft without having to earn them from regular gameplay. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, the auto-downloader continuously fails to download the map.===&lt;br /&gt;
&lt;br /&gt;
A: Close the game, download the map manually from the [https://mwll.12vr.org/mechlivinglegends.net/maps/ map repository] and extract the content of the zip archive to &amp;lt;code&amp;gt;...\Crysis Wars\Mods\MWLL\Game\Levels\&amp;lt;/code&amp;gt;&lt;br /&gt;
from there the path should line up with the folder structure in the zip archive &amp;lt;code&amp;gt;Multiplayer\Gamemode\Mapname&amp;lt;/code&amp;gt;.&lt;br /&gt;
Then you can restart the game and should be able to join the server.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Game Crashes / Gameplay Troubleshooting / Connectivity Problems'''==&lt;br /&gt;
&lt;br /&gt;
===My game crashes to desktop (CTD)!===&lt;br /&gt;
&lt;br /&gt;
A: Crashes may happen. Here are some tweaks that make the game more stable: &lt;br /&gt;
&lt;br /&gt;
* Download the new CRYSIS.EXE from Comrade that fixes most of the memory related crashes!&lt;br /&gt;
** Get them here: https://github.com/ccomrade/c1-launcher/releases/download/v8/c1-launcher-v8-build.zip&lt;br /&gt;
** You'll need the Crysis Wars\Bin64\Crysis.exe in the zip - replace your original one (make a backup).&lt;br /&gt;
** This is still somewhat experimental (released Jan 2026) but testing shows Crysis stability at 5500 MB mem used (F10)!&lt;br /&gt;
** More info here: https://github.com/ccomrade/c1-launcher&lt;br /&gt;
** If it is stable for you, you do not need the low mem user.cfgs nor need to worry about memory going over 3200 MB.&lt;br /&gt;
* Crysis Wars officially supports resolution up to 1920x1200. Anything above (1440p, 4k) might cause unexpected crashes as higher resolutions use more memory. &lt;br /&gt;
** Crysis becomes more unstable when used memory increases beyond 3200 MB - use F10 to check in game how much you're using.&lt;br /&gt;
** Set you resolution to 1080p (1920x1080) to help reduce memory usage and restart your game. After restarting, verify if it is set to 1080p and play a couple matches while watching your memory usage (F10 toggle).&lt;br /&gt;
** If it goes beyond 3400 MB in a 16+ player game, you'll most likely need the memory optimized user cfgs mentioned below.&lt;br /&gt;
* Download the new 2025 [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#User.cfg_-_Memory_Optimized Memory Optimized User.cfgs] to reduce the memory used. Replace any old user.cfg located in %USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/ . &lt;br /&gt;
** Use F10 to monitor how much memory is used. If you're going over 3200 MB, Crysis becomes increasingly unstable. &lt;br /&gt;
** Modern GPUs on Windows 10/11 with 16 GB+ memory tend to increase the memory allocated for Crysis, some might need the [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#Download_Links_-_Memory_Optimized_Texture_Streaming_Mode Extra Low Memory Optimized User.cfgs] that use texture streaming mode to further reduce memory usage.&lt;br /&gt;
* Clear your shader cache by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher.&lt;br /&gt;
* If you have an Intel Raptor Lake 13th gen or 14th gen CPU, make sure you update your system's BIOS and firmware ASAP! They can crash due to multiple voltage issues that degrade the CPU over time.  Check [https://www.reddit.com/r/intel/comments/1l10ode/second_megathread_for_intel_core_13th_14th_gen here] and [https://community.intel.com/t5/Mobile-and-Desktop-Processors/Raptor-Lake-processors-are-defective-from-factory-no-event/td-p/1619582 here] for details and solutions.  Consider down-clocking your CPU as well to possibly help mitigate the issue.&lt;br /&gt;
* Make sure you are running 64 bit mode. You can set it on the MWLL Launcher. 32 bit mode is not recommended, as it is more unstable than the 64 bit mode.&lt;br /&gt;
* Your installation may have become corrupted - Click on the toolbox icon of the Launcher, check the Verify Crysis Files option, then click on Repair Install.&lt;br /&gt;
* Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
* Disable ALL overlays! Anything that creates a pop-up or notification in-game may cause Crysis Wars to crash. Known overlay offenders are listed below:&lt;br /&gt;
** Nvidia Geforce Experience (In-Game Overlay), Radeon Adrenalin (In-Game Overlay and Toast Notifications), Steam, TeamSpeak, Discord, Overwolf, Razer, Xbox Game, Twitch, Plays TV. &lt;br /&gt;
* Try running in Windowed mode as explained [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]&lt;br /&gt;
* Install the Magpie upscaler to reduce CTDs at higher than 1080p resolutions such as 1440p and 4k. Setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F here]&lt;br /&gt;
* Disable hardware acceleration on your Discord client, if you are running it.&lt;br /&gt;
* Close your web browser and any other programs that are running that use lots of memory.&lt;br /&gt;
* Incompatible sound settings: In Windows, go to Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab. Problems can appear if you use a too high sample rate. Try with 2 channel, 16 bit, 44100 Hz (CD Quality). Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
* In Windows 11, disable &amp;quot;Optimizations for windowed games&amp;quot; by right clicking on the Windows Start menu, select settings, click System -&amp;gt; Display -&amp;gt; Graphics, disable &amp;quot;Optimizations for windowed game&amp;quot;. &lt;br /&gt;
* Find your Crysis.exe in your install path which is usually in the &amp;quot;C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64&amp;quot; or &amp;quot;C:\Games\MW Living Legends\Bin64&amp;quot; folder. Right-click it, select properties, click the Compatibility tab and enable these settings and then click OK:&lt;br /&gt;
** Check mark &amp;quot;Compatibility mode&amp;quot; and set it to &amp;quot;Windows Vista (Service Pack 2)&amp;quot;. &lt;br /&gt;
** Check mark &amp;quot;Disable fullscreen optimizations&amp;quot;.&lt;br /&gt;
** Check mark &amp;quot;Run this program as an Administrator&amp;quot;.&lt;br /&gt;
** On Windows 10, click &amp;quot;Change high DPI settings&amp;quot; then check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot; and click OK.&lt;br /&gt;
** On Windows 11, check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot;.&lt;br /&gt;
* If you are using a multi-GPU setup (Nvidia SLI, AMD CrossFire, or Nvidia Optimus), disable it as Crysis doesn't benefit from it and may cause stability issues.&lt;br /&gt;
* If you're upgrading from MWLL 0.8.5 or older, remove all traces of autoexec.cfg from your MWLL install. Consider completely removing the old CrysisWars / MWLL version and reinstalling with the new one - [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;amp;action=submit#The_installer_put_the_files_into_the_wrong_directory_or_I.27m_upgrading_from_an_old_0.8.x_version this] may help.&lt;br /&gt;
* Open the Game.log file with a text editor to check for any recent errors. It's located in the &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
* Ask for help on [https://discord.me/mwll MWLL Discord]. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I have terrible ping, see a Red X occasionally, players warp around, can't do damage and/or the game lags a lot!===&lt;br /&gt;
&lt;br /&gt;
A: This can have many causes mainly due to poor connectivity to the server.&lt;br /&gt;
&lt;br /&gt;
* Pay attention to where in the world the server you're playing on is located. Ping will increase with distance. The 12thVR servers are hosted in the central US.&lt;br /&gt;
* Playing over WIFI adds additional latency and potential packet loss, try using a wired connection.&lt;br /&gt;
* Some modems/routers and ISPs have problems with the UDP packet rate that CryEngine 2 produces. Modems based on Intel's Puma 5/6/7 chipset are known to be bad, see [https://www.reddit.com/r/news/comments/7fjvvt/hundreds_of_millions_of_cable_modems_affected_by/ here], [https://www.theregister.co.uk/2018/08/14/intel_puma_modem/ here] and [https://www.dslreports.com/forum/r31134484- here]. Consider changing your network hardware if possible.&lt;br /&gt;
* Use a VPN to possibly get a better route to the server. ProtonVPN has a free tier that may help. Please note that in rare instances, ProtonVPN may disable IPV6 in your network adapter options, remember to turn it back on after you disconnect from the VPN. &lt;br /&gt;
* Disable Windows 10/11 Telemetry and reduce the effect that Windows update can have on your PC:  &lt;br /&gt;
** Automated tool: Use OO-Software's trusted Shutup10++ available here: [https://www.oo-software.com/en/shutup10]&lt;br /&gt;
** Manually changing the Windows update and telemetry settings to use less bandwidth while playing: &lt;br /&gt;
*** For Windows 10: Go to '''Windows Update settings -&amp;gt; Advanced options -&amp;gt; Choose how updates are delivered and set Updates from more than one place''' and set it to '''Off''' or '''PCs on my local network'''. Also [http://winaero.com/blog/how-to-disable-telemetry-and-data-collection-in-windows-10/ disable all telemetry] that you can find. &lt;br /&gt;
*** For Windows 11: Read the detailed guide here: [https://wccftech.com/how-to/disable-the-telemetry-on-windows-11-and-stop-microsoft-from-logging-your-data/ Wccftech - Disable Win 11 Telemetry]&lt;br /&gt;
* Do you have an overeager firewall or antivirus? Try disabling it temporarily.&lt;br /&gt;
* If nothing helps, an option might be to stick to games with smaller player populations. Players who experience these problems can usually play fine on servers with up to 18 players.&lt;br /&gt;
&lt;br /&gt;
Consider verifying your connectivity quality to the server by running the console command net_channelstats 2 as detailed [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#Diagnosing_MWLL_network_server_connectivity_with_the_console  here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I keep falling through the floor/my tanks keep getting stuck in the hangar===&lt;br /&gt;
&lt;br /&gt;
A: You are desynced from the server. Disconnect and reconnect and the issue will go away. Using a wired (non-WIFI) connection will typically help reduce desync events.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get disconnected occasionally during the game, the error reads &amp;quot;Malformed packet&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: This uncommon issue might be solved by restarting your network router/cable modem. It also could be due to a bad route between your PC and the server. Using a VPN might help. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Diagnosing MWLL network server connectivity with the console===&lt;br /&gt;
&lt;br /&gt;
* Press F11 to toggle the connection details&lt;br /&gt;
or&lt;br /&gt;
* open the MWLL console with the tilde/back-quote ['''`'''] key. In the console type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 2 &lt;br /&gt;
&lt;br /&gt;
and close the console. Watch the stats over time (a whole match) and compare them to this '''good''' connection snapshot:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-good-28plyrs.png|link={{filepath:Net_channelstats2-good-28plyrs.png}}|638px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''pktrate''' = server requested packet rate.&lt;br /&gt;
* '''cur''' = client current packet rate - should be steady and not dip below the server pktrate.&lt;br /&gt;
**A good connection will show the '''cur''' rate fluctuating by 10%.&lt;br /&gt;
**The '''cur''' rate usually doesn't go over 65, even if the server requests higher. This is fine.&lt;br /&gt;
* '''loss''' = detected packet loss - should be 0 at all times. Often does '''not''' record all instances of packet loss though.&lt;br /&gt;
* '''dropped''' = packets dropped - should be very low if not 0. &lt;br /&gt;
* '''pq to''' = packet timeouts - should be very low if not 0.&lt;br /&gt;
* '''pktsz''' = packet size - should be very steady and between 1000 to 1300.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above net_channelstats 2 snapshot shows a '''good''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) is '''above''' the '''pktrate''' (server requested rate) but not more than 40% higher.&lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets and '''pq to''' (packet timeouts) are '''0'''.&lt;br /&gt;
&lt;br /&gt;
The '''pktsz''' packet size is '''1272'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bad connection snapshot:&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-bad-28plyrs-2.png|link={{filepath:Net_channelstats2-bad-28plyrs-2.png}}|634px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This net_channelstats 2 snapshot shows a very '''poor''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) at around 19 is far below the '''pktrate''' (server requested rate) that's at 30. &lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets is very high vs the total number of packets received and sent.&lt;br /&gt;
&lt;br /&gt;
There are '''pq to''' (packet timeouts) occurring.&lt;br /&gt;
&lt;br /&gt;
For detailed analysis, you can add up the '''dropped''', '''pq to''', '''queued''' and '''ready''' counters and then dividing by the sum of the received and sent packets. Multiply that number by 100 will show you the rough packet loss %. Anything over 2-3% calculated packet loss will be noticeable in game.&lt;br /&gt;
&lt;br /&gt;
The player would have lots of difficulty controlling the direction/speed of their asset let alone targeting and damaging enemies successfully. All assets would appear to be warping and stuttering. Other players would see this player warping as well and would not be able to successfully hit him. A generally frustrating experience for everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consider checking [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#I_have_terrible_ping.2C_see_a_Red_X_occasionally.2C_players_warp_around.2C_can.27t_do_damage_and.2For_the_game_lags_a_lot.21 here] for solutions to poor connectivity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To turn the stats off type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 0&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My sound is very choppy/keeps cutting out/pops or doesn't work at all.===&lt;br /&gt;
&lt;br /&gt;
A: In Windows, go to '''Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab'''. Problems can appear if you use a too high sample rate. Try with '''2 channel, 16 bit, 44100 Hz (CD Quality)'''. Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How can I run the game in Fullscreen-Window / Borderless-Window mode?===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine 2 doesn't directly support that screen mode. Choose between these free third party applications that make this work:&lt;br /&gt;
* Use the free upscaler application Magpie explained in detail here: https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F&lt;br /&gt;
* A simple non-scaling alternative: [http://westechsolutions.net/sites/WindowedBorderlessGaming WindowedBorderlessGaming] Working download link:[https://westechsolutions.net/sites/WindowedBorderlessGaming/download] &lt;br /&gt;
** Important! In the Windowed Borderless Gaming Game Settings, enable the &amp;quot;Manage mouse&amp;quot; and set it to &amp;quot;Lock to game window&amp;quot;. This will prevent the mouse pointer from leaving the MWLL window. It will also properly sync the mouse pointer position in-game.&lt;br /&gt;
&lt;br /&gt;
* If the above app doesn't work, you can always try [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] or the Magpie scaling app mentioned below.&lt;br /&gt;
* Set MWLL in Windowed mode via the Crysis Options &amp;gt; System Settings &amp;gt; Graphics section. Disable both fullscreen and VSync options.&lt;br /&gt;
* Set the game to run in DX10 mode as it usually works better for Windowed mode. The key combination Alt-Enter may work to toggle between Windowed mode and Fullscreen mode. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I setup Magpie (an upscaler) to reduce crashes (CTD) on high res (2560x1440 1440p, 3840x2160 2160p 4K) monitors?===&lt;br /&gt;
&lt;br /&gt;
A: Download the free upscaler application called Magpie from here: https://github.com/Blinue/Magpie/releases&lt;br /&gt;
&lt;br /&gt;
Magpie allows us to reduce memory consumption by setting Crysis to render the game at a lower resolution while running in borderless Windowed mode. Both these approaches tend to reduce the crashes.&lt;br /&gt;
&lt;br /&gt;
* Extract it to a permanent location and run Magpie.exe - if MS Defender doesn't recognize the app, click &amp;quot;More info&amp;quot; then &amp;quot;Run anyway&amp;quot;.&lt;br /&gt;
* Start MWLL, go to the settings and set your in-game res to 1920x1080 and disable Fullscreen mode. Exit then relaunch MWLL to verify that it is still at 1920x1080. MWLL should be now be running in a smaller window at 1080p.&lt;br /&gt;
* While MWLL is running, alt-tab to Magpie and setup Magpie to the following configuration:&lt;br /&gt;
** Click on the left tab &amp;quot;Defaults&amp;quot;, set the Scaling mode to &amp;quot;FSR&amp;quot;, &amp;quot;3D game mode&amp;quot; to On, Preferred monitors to &amp;quot;monitor closest to the source window&amp;quot;.&lt;br /&gt;
** Click on the left tab &amp;quot;Scaling modes&amp;quot;, click to expand the FSR scaling mode and click &amp;quot;add effect&amp;quot;, select SMAA &amp;gt; SMAA_Ultra to reduce aliasing.&lt;br /&gt;
** Click on the left tab &amp;quot;Home&amp;quot;.&lt;br /&gt;
* When ready, in the &amp;quot;Delayed scaling&amp;quot; section, click the left &amp;quot;Start&amp;quot; button and within 3 seconds mouse click in the MWLL window or alt-tab back to it. It'll re-scale MWLL to your monitor's native resolution using the high quality FSR upscaler with SMAA Anti-Aliasing.&lt;br /&gt;
*# If it fails to activate the scaling after clicking &amp;quot;Start&amp;quot;, right-click on your Magpie.exe and select &amp;quot;Run as Administrator&amp;quot;.&lt;br /&gt;
*# In Magpie, click on the left tab &amp;quot;Settings&amp;quot; and enable &amp;quot;Always run as Administrator&amp;quot; and try scaling again.&lt;br /&gt;
** If it crashes, in Magpie, click on the left tab &amp;quot;Defaults&amp;quot; and change the &amp;quot;Capture method&amp;quot; to &amp;quot;Desktop Duplication&amp;quot;. Try the other methods if that also doesn't work.&lt;br /&gt;
* To return to your desktop while MWLL with Magpie is running, press Alt-Shift-Q. Alternatively, press alt-enter twice or press alt-tab twice or alt-enter then alt-tab.&lt;br /&gt;
* Do not enable &amp;quot;Simulate exclusive fullscreen when upscaling&amp;quot; in the Advanced section as this might interfere with returning to your desktop via alt-enter/alt-tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do not run Windowed Borderless Gaming or Borderless Gaming mentioned above with Magpie.&lt;br /&gt;
&lt;br /&gt;
Disable any native GPU upscaling or super-sampling techniques via their respective control panels.&lt;br /&gt;
&lt;br /&gt;
Disable any monitoring tool such as Rivatuner Statistics Server, Afterburner and/or overlay as they might conflict with MWLL &amp;amp; Magpie.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I lost my connection/crashed and now the server tells me &amp;quot;authentication failed&amp;quot; / I'm stuck on the loading screen when I try to reconnect!===&lt;br /&gt;
&lt;br /&gt;
A: Try again in 30-60 seconds. The server still sees your player and it takes a short while until it times out.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Discord / TeamSpeak / Steam overlays don't work properly!===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine isn't overlay friendly. Disable them to increase your game stability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My console becomes black when I open it, and clouds, terrain or the HUD get funny colors.===&lt;br /&gt;
&lt;br /&gt;
A: This is known as the rainbow bug or shader bug, it can be fixed by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher. You can prevent this bug from happening by opening and closing the console after you started the game. You can add the line consoleshow to your user.cfg in your My Documents/My Games/Crysis Wars/MWLL/Client/ directory to have it open automatically. The combined installer should be unaffected as it already comes with such a suitable autoexec.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay Issues==&lt;br /&gt;
&lt;br /&gt;
===There's a player in game that won't stop typing annoying things in chat! Muting Players===&lt;br /&gt;
&lt;br /&gt;
A: Press and hold '''[tab]'''. While continuing to hold tab, press '''[space]'''. Your mouse cursor will appear on the screen. Click the speaker icon next to the annoying player's name. For the rest of the current match, you will no longer be able to see any of that players chats. If the chats are particularly abusive, please report them to the appropriate server administrator.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Someone is cheating!===&lt;br /&gt;
&lt;br /&gt;
A: Follow the guide over [[Game_Abuse_Report_Guide|here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:MWLL]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15378</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15378"/>
				<updated>2026-01-13T04:55:51Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* My game crashes to desktop (CTD)! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As with any Beta release of software, the [[MWLL]] mod does suffer from a few bugs and infrequent crashing. The crashes ([https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#My_game_crashes_to_desktop_.28CTD.29.21 CTD - Crash to Desktop]) are mostly due to Crysis itself, so we've gathered the most common solutions in the list below which will help improve your game's stability.&lt;br /&gt;
&lt;br /&gt;
This FAQ aims to provide a list of frequently encountered technical problems in MWLL. If you do not find your question on here, you can find help in the #tech_support channel in our [[Discord]]!&lt;br /&gt;
&lt;br /&gt;
=='''Setup / Install / Starting Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===After downloading the MWLL Installer, the MWLL Launcher asks to update but then doesn't complete the update or work properly!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps: &lt;br /&gt;
* Make sure you're running the MWLL Installer as administrator (right-click on the MWLL Installer, run as administrator) and re-run the installer.&lt;br /&gt;
# Try changing the install location somewhere outside of windows protected folders such as &amp;quot;program files&amp;quot; or the user folders.  You could put it in c:\games\mwll as an example.&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Installer''' [MWLL-Installer.exe] file.&lt;br /&gt;
&lt;br /&gt;
* If the Launcher still does not update properly, close it and do the following:&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Launcher''' [MWLLLauncher.exe] file which is located in your install location (hopefully c:\games\mwll).&lt;br /&gt;
# Make sure you're running the MWLL Launcher as administrator (right-click on the MWLL Launcher icon, run as administrator) and re-run the Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After installing MWLL with the offline installer and running the MWLL Launcher, it says it can't check for updates and to check my internet connection!===&lt;br /&gt;
&lt;br /&gt;
A: Your ISP may be intercepting the MWLL Launcher's automatic update check upon starting it. Please try changing your DNS server to a public DNS server such as OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When running the MWLL installer it says &amp;lt;code&amp;gt;&amp;quot;An installation of MWLL has been detected. If needed, please point this installer to the Crysis Wars (not MWLL) installation directory. Would you like to continue?&amp;quot;&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;After clicking Yes, the installer proceeds normally until the step to select the installation directory and states: &amp;lt;code&amp;gt;&amp;quot;The Drive or UNC share you selected does not exist or is not accessible. Please select another.&amp;quot;&amp;lt;/code&amp;gt; and the installer app closes after clicking OK===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://mwll.12vr.org/wiki/troubleshooting/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Game crashes right after clicking Launch, doesn't start or says I'm missing dll files similar to &amp;quot;d3dx9_34.dll&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# If it crashes while launching, you might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black and nothing happens!===&lt;br /&gt;
&lt;br /&gt;
A: MWLL takes a while to start up due to the built-in client side cheat protection. On some machines this can give you up to 30 seconds of black screen, so give it a little while and see if it loads. If it still fails to load, try to follow these steps: &lt;br /&gt;
&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
# Switch your DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black but I hear the game intro music and sounds!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# Incorrect game resolution or fullscreen mode refresh rate incompatibility:&lt;br /&gt;
#* Try pressing key combination Alt-Enter to attempt to switch to Windowed mode. If this works, consider running a borderless windowed mode helper application - setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]. &lt;br /&gt;
#* Try pressing key combination Alt-Tab to switch back to the desktop and then press Alt-Tab again to go back to the game.&lt;br /&gt;
#* Close MWLL and via the MWLL launcher, change the DirectX mode from 10 to 9. Note, typically DX10 will work better in windowed mode.&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You can find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
#* Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
#* If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I am stuck on the connecting screen, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: If it works after waiting for 2 to 5 minutes, your ISP is most likely doing [https://en.wikipedia.org/wiki/DNS_hijacking DNS hijacking]. This practice is often done by ISPs in order to intercept mistyped or non-existent domain names and serve their own site instead.&lt;br /&gt;
&lt;br /&gt;
* If you are a customer of German Telekom, you can disable the [https://kundencenter.telekom.de/ &amp;quot;Navigationshilfe&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
* Otherwise, the only workaround is to switch to a different DNS server, such as Google DNS or 1.1.1.1. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here] or [https://1.1.1.1/#setup-instructions here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get &amp;quot;ERROR: Login information not found&amp;quot; or &amp;quot;Connection to server failed&amp;quot;, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Try these steps: &lt;br /&gt;
* Close and restart the game via the MWLL Launcher.&lt;br /&gt;
* Disable Microsoft OneDrive's backup (Known Folder Redirection) as it causes problems with proper profile file creation and access in Crysis and other games:&lt;br /&gt;
# From the OneDrive desktop client in the notification tray -&lt;br /&gt;
# Right click it and select Settings&lt;br /&gt;
# Click on the Backup tab&lt;br /&gt;
# Click on Manage Backup&lt;br /&gt;
# Click 'Stop Backup' for Documents at the minimum.&lt;br /&gt;
# Done. &lt;br /&gt;
* Try to switch your PC's DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
* If you already have restarted the game through our launcher without success, it's possible that your firewall or antivirus is blocking network communication. Please add an exception for Crysis.exe to your firewall.&lt;br /&gt;
* Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
# Close the MWLL Launcher. &lt;br /&gt;
# Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
# Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
* If the game is installed in Program Files (x86) it might be a problem with the permissions that can be fixed by moving the install folder outside of Program Files (x86) to c:\games\mwll or similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, I get a &amp;quot;modified files&amp;quot; error and the game closes!===&lt;br /&gt;
&lt;br /&gt;
A: Just start the game again and connect normally. This is a bug that made it into 0.8 - it can happen when just having freshly installed MWLL.&lt;br /&gt;
If that doesn't solve it, you can click on &amp;lt;code&amp;gt;Verify Install&amp;lt;/code&amp;gt; on the new launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The installer put the files into the wrong directory or I'm upgrading from an old 0.8.x version===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://stats.spikx.net/files/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory! &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After a recent MWLL launcher update, it fails to start!===&lt;br /&gt;
&lt;br /&gt;
A: If you are on Windows 7, make sure you have .NET Framework 4.7 installed or newer. You'll nee the [https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net47-web-installer .NET 4.7 Web Installer]. Alternatively, our MWLL offline Installer already includes .NET 4.8 too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Keyboard, Mouse and Joystick Control Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===I clicked on &amp;lt;code&amp;gt;Configure Controls&amp;lt;/code&amp;gt; on the Launcher, but nothing happens.===&lt;br /&gt;
&lt;br /&gt;
A: The Actionmapper application requires Java 32 bit to work. Click on [https://www.java.com/en/download/manual.jsp this link], then download the Windows Offline installer (not the 64 bit), and execute it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I edited or imported my keybinds in the Actionmapper, closed it and ran MWLL but the keybinds did not save! Also, if I run the Actionmapper again, my keybinds are reset.===&lt;br /&gt;
&lt;br /&gt;
A: Configuration reset required:&lt;br /&gt;
&lt;br /&gt;
# You might have a corrupted profile and actionmaps.xml file. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, key-binds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Profiles&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Start the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Why does ActionMapper not save my controls after I set them? [Alternatively] Why does the c key for coolant not work anymore? Why are some of my keys not working in-game after updating to v0.16.0?===&lt;br /&gt;
&lt;br /&gt;
A: In MWLL 0.16.0, the ''actionmaps.xml'' file has been corrupted. This has been fixed since version MWLL 0.16.2. Players upgrading from older MWLL versions (before 0.16.0) should still close MWLL, delete their old ''actionmaps.xml'' file in ''Documents\My Games\Crysis Wars\Profiles\[your MWLL username]'' and restart the MWLL Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I can't get my Joystick to work!===&lt;br /&gt;
&lt;br /&gt;
A: Crysis Wars only supports XInput devices. (i.e. X360 pad, or X360 emulators).&lt;br /&gt;
&lt;br /&gt;
You can workaround this by reading [http://wiki.mechlivinglegends.net/index.php/Joystick_Setup this guide] or see the [[Joystick Setup]] page.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I disable force-feedback on my joystick/gamepad?===&lt;br /&gt;
&lt;br /&gt;
A: Add this to your user.cfg: &amp;lt;code&amp;gt;i_forcefeedback = 0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's also a good idea to have a look at Game.log with a text editor when you're having problems. It's located in the Crysis Wars directory.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I got my joystick/gamepad to work with MWLL, but the torso twist setup doesn't work. What's going on?===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, torso/turret [[yaw|twist]] with joystick/gamepads is currently not working; this means torso and turret twist can only be operated via mouse or keyboard for the time being. We aim to have this fixed for the next release.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My mech's torso doesn't move like it should, controls are all wonky, what's up?===&lt;br /&gt;
&lt;br /&gt;
A: Make sure you have no gamepad or controller plugged in, as this can mess with Crysis' key and mouse inputs.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''In-game Video Configuration, Joining Servers Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, a weird console thing appears!===&lt;br /&gt;
&lt;br /&gt;
A: Just close it with tilde (~) or ESC. The console appearing is a workaround for an old CryEngine bug.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===MWLL won't allow me to select the correct resolution of my screen===&lt;br /&gt;
&lt;br /&gt;
A: There's a very tiny scroller on the right side of the drop down resolution list. Drag it down, and you should see all the resolution supported.&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars supports resolutions up to 1920x1200. If 1920x1200 is not available, make sure to disable any multi-GPU setup, such as Nvidia Optimus if on laptop, Nvidia SLI or AMD CrossFire if on desktop. You can also force higher resolutions in the config file, which is &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/game.cfg&amp;lt;/code&amp;gt; The commands are &amp;lt;code&amp;gt;r_width&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r_height&amp;lt;/code&amp;gt;, which respectively set the screen width and height resolution (in pixels)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The server list is empty!===&lt;br /&gt;
&lt;br /&gt;
A: Our service needs to purge and repopulate the server list at regular intervals. When this happens, it can take up to a minute until the list shows all servers again. Just give it some time!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===There are no players to play against!===&lt;br /&gt;
&lt;br /&gt;
A: You can check for the best times of day to play [https://stats.spikx.net/ here]. You can jump on the [[Discord]] and ask around if anyone would like to play. You can get on a [[12th Vegan Rangers| 12thVR server]] and type !requestbackup in the in game chat to issue a Discord announcement. Or you can practice solo on one of the Training/Free Practice servers. They provide a large sum of [[Cbills]] letting you get the most powerful assault mechs, tanks and aircraft without having to earn them from regular gameplay. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, the auto-downloader continuously fails to download the map.===&lt;br /&gt;
&lt;br /&gt;
A: Close the game, download the map manually from the [https://mwll.12vr.org/mechlivinglegends.net/maps/ map repository] and extract the content of the zip archive to &amp;lt;code&amp;gt;...\Crysis Wars\Mods\MWLL\Game\Levels\&amp;lt;/code&amp;gt;&lt;br /&gt;
from there the path should line up with the folder structure in the zip archive &amp;lt;code&amp;gt;Multiplayer\Gamemode\Mapname&amp;lt;/code&amp;gt;.&lt;br /&gt;
Then you can restart the game and should be able to join the server.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Game Crashes / Gameplay Troubleshooting / Connectivity Problems'''==&lt;br /&gt;
&lt;br /&gt;
===My game crashes to desktop (CTD)!===&lt;br /&gt;
&lt;br /&gt;
A: Crashes may happen. Here are some tweaks that make the game more stable: &lt;br /&gt;
&lt;br /&gt;
* Download the new beta CRYSIS.EXE from Comrade that fixes most of the memory related crashes!&lt;br /&gt;
** Get them here: https://github.com/user-attachments/files/24574265/c1-launcher-v8-beta2-build.zip&lt;br /&gt;
** You'll need the Crysis Wars\Bin64\Crysis.exe in the zip - replace your original one (make a backup).&lt;br /&gt;
** This is still somewhat experimental (released Jan 2026) but testing shows Crysis stability at 5500 MB mem used (F10)!&lt;br /&gt;
** More info here (but only use the v8 beta2 linked above!): https://github.com/ccomrade/c1-launcher&lt;br /&gt;
** If it is stable for you, you do not need the low mem user.cfgs nor need to worry about memory going over 3200 MB.&lt;br /&gt;
* Crysis Wars officially supports resolution up to 1920x1200. Anything above (1440p, 4k) might cause unexpected crashes as higher resolutions use more memory. &lt;br /&gt;
** Crysis becomes more unstable when used memory increases beyond 3200 MB - use F10 to check in game how much you're using.&lt;br /&gt;
** Set you resolution to 1080p (1920x1080) to help reduce memory usage and restart your game. After restarting, verify if it is set to 1080p and play a couple matches while watching your memory usage (F10 toggle).&lt;br /&gt;
** If it goes beyond 3400 MB in a 16+ player game, you'll most likely need the memory optimized user cfgs mentioned below.&lt;br /&gt;
* Download the new 2025 [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#User.cfg_-_Memory_Optimized Memory Optimized User.cfgs] to reduce the memory used. Replace any old user.cfg located in %USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/ . &lt;br /&gt;
** Use F10 to monitor how much memory is used. If you're going over 3200 MB, Crysis becomes increasingly unstable. &lt;br /&gt;
** Modern GPUs on Windows 10/11 with 16 GB+ memory tend to increase the memory allocated for Crysis, some might need the [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#Download_Links_-_Memory_Optimized_Texture_Streaming_Mode Extra Low Memory Optimized User.cfgs] that use texture streaming mode to further reduce memory usage.&lt;br /&gt;
* Clear your shader cache by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher.&lt;br /&gt;
* If you have an Intel Raptor Lake 13th gen or 14th gen CPU, make sure you update your system's BIOS and firmware ASAP! They can crash due to multiple voltage issues that degrade the CPU over time.  Check [https://www.reddit.com/r/intel/comments/1l10ode/second_megathread_for_intel_core_13th_14th_gen here] and [https://community.intel.com/t5/Mobile-and-Desktop-Processors/Raptor-Lake-processors-are-defective-from-factory-no-event/td-p/1619582 here] for details and solutions.  Consider down-clocking your CPU as well to possibly help mitigate the issue.&lt;br /&gt;
* Make sure you are running 64 bit mode. You can set it on the MWLL Launcher. 32 bit mode is not recommended, as it is more unstable than the 64 bit mode.&lt;br /&gt;
* Your installation may have become corrupted - Click on the toolbox icon of the Launcher, check the Verify Crysis Files option, then click on Repair Install.&lt;br /&gt;
* Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
* Disable ALL overlays! Anything that creates a pop-up or notification in-game may cause Crysis Wars to crash. Known overlay offenders are listed below:&lt;br /&gt;
** Nvidia Geforce Experience (In-Game Overlay), Radeon Adrenalin (In-Game Overlay and Toast Notifications), Steam, TeamSpeak, Discord, Overwolf, Razer, Xbox Game, Twitch, Plays TV. &lt;br /&gt;
* Try running in Windowed mode as explained [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]&lt;br /&gt;
* Install the Magpie upscaler to reduce CTDs at higher than 1080p resolutions such as 1440p and 4k. Setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F here]&lt;br /&gt;
* Disable hardware acceleration on your Discord client, if you are running it.&lt;br /&gt;
* Close your web browser and any other programs that are running that use lots of memory.&lt;br /&gt;
* Incompatible sound settings: In Windows, go to Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab. Problems can appear if you use a too high sample rate. Try with 2 channel, 16 bit, 44100 Hz (CD Quality). Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
* In Windows 11, disable &amp;quot;Optimizations for windowed games&amp;quot; by right clicking on the Windows Start menu, select settings, click System -&amp;gt; Display -&amp;gt; Graphics, disable &amp;quot;Optimizations for windowed game&amp;quot;. &lt;br /&gt;
* Find your Crysis.exe in your install path which is usually in the &amp;quot;C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64&amp;quot; or &amp;quot;C:\Games\MW Living Legends\Bin64&amp;quot; folder. Right-click it, select properties, click the Compatibility tab and enable these settings and then click OK:&lt;br /&gt;
** Check mark &amp;quot;Compatibility mode&amp;quot; and set it to &amp;quot;Windows Vista (Service Pack 2)&amp;quot;. &lt;br /&gt;
** Check mark &amp;quot;Disable fullscreen optimizations&amp;quot;.&lt;br /&gt;
** Check mark &amp;quot;Run this program as an Administrator&amp;quot;.&lt;br /&gt;
** On Windows 10, click &amp;quot;Change high DPI settings&amp;quot; then check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot; and click OK.&lt;br /&gt;
** On Windows 11, check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot;.&lt;br /&gt;
* If you are using a multi-GPU setup (Nvidia SLI, AMD CrossFire, or Nvidia Optimus), disable it as Crysis doesn't benefit from it and may cause stability issues.&lt;br /&gt;
* If you're upgrading from MWLL 0.8.5 or older, remove all traces of autoexec.cfg from your MWLL install. Consider completely removing the old CrysisWars / MWLL version and reinstalling with the new one - [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;amp;action=submit#The_installer_put_the_files_into_the_wrong_directory_or_I.27m_upgrading_from_an_old_0.8.x_version this] may help.&lt;br /&gt;
* Open the Game.log file with a text editor to check for any recent errors. It's located in the &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
* Ask for help on [https://discord.me/mwll MWLL Discord]. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I have terrible ping, see a Red X occasionally, players warp around, can't do damage and/or the game lags a lot!===&lt;br /&gt;
&lt;br /&gt;
A: This can have many causes mainly due to poor connectivity to the server.&lt;br /&gt;
&lt;br /&gt;
* Pay attention to where in the world the server you're playing on is located. Ping will increase with distance. The 12thVR servers are hosted in the central US.&lt;br /&gt;
* Playing over WIFI adds additional latency and potential packet loss, try using a wired connection.&lt;br /&gt;
* Some modems/routers and ISPs have problems with the UDP packet rate that CryEngine 2 produces. Modems based on Intel's Puma 5/6/7 chipset are known to be bad, see [https://www.reddit.com/r/news/comments/7fjvvt/hundreds_of_millions_of_cable_modems_affected_by/ here], [https://www.theregister.co.uk/2018/08/14/intel_puma_modem/ here] and [https://www.dslreports.com/forum/r31134484- here]. Consider changing your network hardware if possible.&lt;br /&gt;
* Use a VPN to possibly get a better route to the server. ProtonVPN has a free tier that may help. Please note that in rare instances, ProtonVPN may disable IPV6 in your network adapter options, remember to turn it back on after you disconnect from the VPN. &lt;br /&gt;
* Disable Windows 10/11 Telemetry and reduce the effect that Windows update can have on your PC:  &lt;br /&gt;
** Automated tool: Use OO-Software's trusted Shutup10++ available here: [https://www.oo-software.com/en/shutup10]&lt;br /&gt;
** Manually changing the Windows update and telemetry settings to use less bandwidth while playing: &lt;br /&gt;
*** For Windows 10: Go to '''Windows Update settings -&amp;gt; Advanced options -&amp;gt; Choose how updates are delivered and set Updates from more than one place''' and set it to '''Off''' or '''PCs on my local network'''. Also [http://winaero.com/blog/how-to-disable-telemetry-and-data-collection-in-windows-10/ disable all telemetry] that you can find. &lt;br /&gt;
*** For Windows 11: Read the detailed guide here: [https://wccftech.com/how-to/disable-the-telemetry-on-windows-11-and-stop-microsoft-from-logging-your-data/ Wccftech - Disable Win 11 Telemetry]&lt;br /&gt;
* Do you have an overeager firewall or antivirus? Try disabling it temporarily.&lt;br /&gt;
* If nothing helps, an option might be to stick to games with smaller player populations. Players who experience these problems can usually play fine on servers with up to 18 players.&lt;br /&gt;
&lt;br /&gt;
Consider verifying your connectivity quality to the server by running the console command net_channelstats 2 as detailed [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#Diagnosing_MWLL_network_server_connectivity_with_the_console  here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I keep falling through the floor/my tanks keep getting stuck in the hangar===&lt;br /&gt;
&lt;br /&gt;
A: You are desynced from the server. Disconnect and reconnect and the issue will go away. Using a wired (non-WIFI) connection will typically help reduce desync events.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get disconnected occasionally during the game, the error reads &amp;quot;Malformed packet&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: This uncommon issue might be solved by restarting your network router/cable modem. It also could be due to a bad route between your PC and the server. Using a VPN might help. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Diagnosing MWLL network server connectivity with the console===&lt;br /&gt;
&lt;br /&gt;
* Press F11 to toggle the connection details&lt;br /&gt;
or&lt;br /&gt;
* open the MWLL console with the tilde/back-quote ['''`'''] key. In the console type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 2 &lt;br /&gt;
&lt;br /&gt;
and close the console. Watch the stats over time (a whole match) and compare them to this '''good''' connection snapshot:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-good-28plyrs.png|link={{filepath:Net_channelstats2-good-28plyrs.png}}|638px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''pktrate''' = server requested packet rate.&lt;br /&gt;
* '''cur''' = client current packet rate - should be steady and not dip below the server pktrate.&lt;br /&gt;
**A good connection will show the '''cur''' rate fluctuating by 10%.&lt;br /&gt;
**The '''cur''' rate usually doesn't go over 65, even if the server requests higher. This is fine.&lt;br /&gt;
* '''loss''' = detected packet loss - should be 0 at all times. Often does '''not''' record all instances of packet loss though.&lt;br /&gt;
* '''dropped''' = packets dropped - should be very low if not 0. &lt;br /&gt;
* '''pq to''' = packet timeouts - should be very low if not 0.&lt;br /&gt;
* '''pktsz''' = packet size - should be very steady and between 1000 to 1300.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above net_channelstats 2 snapshot shows a '''good''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) is '''above''' the '''pktrate''' (server requested rate) but not more than 40% higher.&lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets and '''pq to''' (packet timeouts) are '''0'''.&lt;br /&gt;
&lt;br /&gt;
The '''pktsz''' packet size is '''1272'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bad connection snapshot:&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-bad-28plyrs-2.png|link={{filepath:Net_channelstats2-bad-28plyrs-2.png}}|634px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This net_channelstats 2 snapshot shows a very '''poor''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) at around 19 is far below the '''pktrate''' (server requested rate) that's at 30. &lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets is very high vs the total number of packets received and sent.&lt;br /&gt;
&lt;br /&gt;
There are '''pq to''' (packet timeouts) occurring.&lt;br /&gt;
&lt;br /&gt;
For detailed analysis, you can add up the '''dropped''', '''pq to''', '''queued''' and '''ready''' counters and then dividing by the sum of the received and sent packets. Multiply that number by 100 will show you the rough packet loss %. Anything over 2-3% calculated packet loss will be noticeable in game.&lt;br /&gt;
&lt;br /&gt;
The player would have lots of difficulty controlling the direction/speed of their asset let alone targeting and damaging enemies successfully. All assets would appear to be warping and stuttering. Other players would see this player warping as well and would not be able to successfully hit him. A generally frustrating experience for everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consider checking [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#I_have_terrible_ping.2C_see_a_Red_X_occasionally.2C_players_warp_around.2C_can.27t_do_damage_and.2For_the_game_lags_a_lot.21 here] for solutions to poor connectivity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To turn the stats off type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 0&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My sound is very choppy/keeps cutting out/pops or doesn't work at all.===&lt;br /&gt;
&lt;br /&gt;
A: In Windows, go to '''Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab'''. Problems can appear if you use a too high sample rate. Try with '''2 channel, 16 bit, 44100 Hz (CD Quality)'''. Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How can I run the game in Fullscreen-Window / Borderless-Window mode?===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine 2 doesn't directly support that screen mode. Choose between these free third party applications that make this work:&lt;br /&gt;
* Use the free upscaler application Magpie explained in detail here: https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F&lt;br /&gt;
* A simple non-scaling alternative: [http://westechsolutions.net/sites/WindowedBorderlessGaming WindowedBorderlessGaming] Working download link:[https://westechsolutions.net/sites/WindowedBorderlessGaming/download] &lt;br /&gt;
** Important! In the Windowed Borderless Gaming Game Settings, enable the &amp;quot;Manage mouse&amp;quot; and set it to &amp;quot;Lock to game window&amp;quot;. This will prevent the mouse pointer from leaving the MWLL window. It will also properly sync the mouse pointer position in-game.&lt;br /&gt;
&lt;br /&gt;
* If the above app doesn't work, you can always try [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] or the Magpie scaling app mentioned below.&lt;br /&gt;
* Set MWLL in Windowed mode via the Crysis Options &amp;gt; System Settings &amp;gt; Graphics section. Disable both fullscreen and VSync options.&lt;br /&gt;
* Set the game to run in DX10 mode as it usually works better for Windowed mode. The key combination Alt-Enter may work to toggle between Windowed mode and Fullscreen mode. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I setup Magpie (an upscaler) to reduce crashes (CTD) on high res (2560x1440 1440p, 3840x2160 2160p 4K) monitors?===&lt;br /&gt;
&lt;br /&gt;
A: Download the free upscaler application called Magpie from here: https://github.com/Blinue/Magpie/releases&lt;br /&gt;
&lt;br /&gt;
Magpie allows us to reduce memory consumption by setting Crysis to render the game at a lower resolution while running in borderless Windowed mode. Both these approaches tend to reduce the crashes.&lt;br /&gt;
&lt;br /&gt;
* Extract it to a permanent location and run Magpie.exe - if MS Defender doesn't recognize the app, click &amp;quot;More info&amp;quot; then &amp;quot;Run anyway&amp;quot;.&lt;br /&gt;
* Start MWLL, go to the settings and set your in-game res to 1920x1080 and disable Fullscreen mode. Exit then relaunch MWLL to verify that it is still at 1920x1080. MWLL should be now be running in a smaller window at 1080p.&lt;br /&gt;
* While MWLL is running, alt-tab to Magpie and setup Magpie to the following configuration:&lt;br /&gt;
** Click on the left tab &amp;quot;Defaults&amp;quot;, set the Scaling mode to &amp;quot;FSR&amp;quot;, &amp;quot;3D game mode&amp;quot; to On, Preferred monitors to &amp;quot;monitor closest to the source window&amp;quot;.&lt;br /&gt;
** Click on the left tab &amp;quot;Scaling modes&amp;quot;, click to expand the FSR scaling mode and click &amp;quot;add effect&amp;quot;, select SMAA &amp;gt; SMAA_Ultra to reduce aliasing.&lt;br /&gt;
** Click on the left tab &amp;quot;Home&amp;quot;.&lt;br /&gt;
* When ready, in the &amp;quot;Delayed scaling&amp;quot; section, click the left &amp;quot;Start&amp;quot; button and within 3 seconds mouse click in the MWLL window or alt-tab back to it. It'll re-scale MWLL to your monitor's native resolution using the high quality FSR upscaler with SMAA Anti-Aliasing.&lt;br /&gt;
*# If it fails to activate the scaling after clicking &amp;quot;Start&amp;quot;, right-click on your Magpie.exe and select &amp;quot;Run as Administrator&amp;quot;.&lt;br /&gt;
*# In Magpie, click on the left tab &amp;quot;Settings&amp;quot; and enable &amp;quot;Always run as Administrator&amp;quot; and try scaling again.&lt;br /&gt;
** If it crashes, in Magpie, click on the left tab &amp;quot;Defaults&amp;quot; and change the &amp;quot;Capture method&amp;quot; to &amp;quot;Desktop Duplication&amp;quot;. Try the other methods if that also doesn't work.&lt;br /&gt;
* To return to your desktop while MWLL with Magpie is running, press Alt-Shift-Q. Alternatively, press alt-enter twice or press alt-tab twice or alt-enter then alt-tab.&lt;br /&gt;
* Do not enable &amp;quot;Simulate exclusive fullscreen when upscaling&amp;quot; in the Advanced section as this might interfere with returning to your desktop via alt-enter/alt-tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do not run Windowed Borderless Gaming or Borderless Gaming mentioned above with Magpie.&lt;br /&gt;
&lt;br /&gt;
Disable any native GPU upscaling or super-sampling techniques via their respective control panels.&lt;br /&gt;
&lt;br /&gt;
Disable any monitoring tool such as Rivatuner Statistics Server, Afterburner and/or overlay as they might conflict with MWLL &amp;amp; Magpie.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I lost my connection/crashed and now the server tells me &amp;quot;authentication failed&amp;quot; / I'm stuck on the loading screen when I try to reconnect!===&lt;br /&gt;
&lt;br /&gt;
A: Try again in 30-60 seconds. The server still sees your player and it takes a short while until it times out.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Discord / TeamSpeak / Steam overlays don't work properly!===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine isn't overlay friendly. Disable them to increase your game stability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My console becomes black when I open it, and clouds, terrain or the HUD get funny colors.===&lt;br /&gt;
&lt;br /&gt;
A: This is known as the rainbow bug or shader bug, it can be fixed by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher. You can prevent this bug from happening by opening and closing the console after you started the game. You can add the line consoleshow to your user.cfg in your My Documents/My Games/Crysis Wars/MWLL/Client/ directory to have it open automatically. The combined installer should be unaffected as it already comes with such a suitable autoexec.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay Issues==&lt;br /&gt;
&lt;br /&gt;
===There's a player in game that won't stop typing annoying things in chat! Muting Players===&lt;br /&gt;
&lt;br /&gt;
A: Press and hold '''[tab]'''. While continuing to hold tab, press '''[space]'''. Your mouse cursor will appear on the screen. Click the speaker icon next to the annoying player's name. For the rest of the current match, you will no longer be able to see any of that players chats. If the chats are particularly abusive, please report them to the appropriate server administrator.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Someone is cheating!===&lt;br /&gt;
&lt;br /&gt;
A: Follow the guide over [[Game_Abuse_Report_Guide|here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:MWLL]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15377</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15377"/>
				<updated>2026-01-13T04:50:53Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* My game crashes to desktop (CTD)! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As with any Beta release of software, the [[MWLL]] mod does suffer from a few bugs and infrequent crashing. The crashes ([https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#My_game_crashes_to_desktop_.28CTD.29.21 CTD - Crash to Desktop]) are mostly due to Crysis itself, so we've gathered the most common solutions in the list below which will help improve your game's stability.&lt;br /&gt;
&lt;br /&gt;
This FAQ aims to provide a list of frequently encountered technical problems in MWLL. If you do not find your question on here, you can find help in the #tech_support channel in our [[Discord]]!&lt;br /&gt;
&lt;br /&gt;
=='''Setup / Install / Starting Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===After downloading the MWLL Installer, the MWLL Launcher asks to update but then doesn't complete the update or work properly!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps: &lt;br /&gt;
* Make sure you're running the MWLL Installer as administrator (right-click on the MWLL Installer, run as administrator) and re-run the installer.&lt;br /&gt;
# Try changing the install location somewhere outside of windows protected folders such as &amp;quot;program files&amp;quot; or the user folders.  You could put it in c:\games\mwll as an example.&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Installer''' [MWLL-Installer.exe] file.&lt;br /&gt;
&lt;br /&gt;
* If the Launcher still does not update properly, close it and do the following:&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Launcher''' [MWLLLauncher.exe] file which is located in your install location (hopefully c:\games\mwll).&lt;br /&gt;
# Make sure you're running the MWLL Launcher as administrator (right-click on the MWLL Launcher icon, run as administrator) and re-run the Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After installing MWLL with the offline installer and running the MWLL Launcher, it says it can't check for updates and to check my internet connection!===&lt;br /&gt;
&lt;br /&gt;
A: Your ISP may be intercepting the MWLL Launcher's automatic update check upon starting it. Please try changing your DNS server to a public DNS server such as OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When running the MWLL installer it says &amp;lt;code&amp;gt;&amp;quot;An installation of MWLL has been detected. If needed, please point this installer to the Crysis Wars (not MWLL) installation directory. Would you like to continue?&amp;quot;&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;After clicking Yes, the installer proceeds normally until the step to select the installation directory and states: &amp;lt;code&amp;gt;&amp;quot;The Drive or UNC share you selected does not exist or is not accessible. Please select another.&amp;quot;&amp;lt;/code&amp;gt; and the installer app closes after clicking OK===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://mwll.12vr.org/wiki/troubleshooting/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Game crashes right after clicking Launch, doesn't start or says I'm missing dll files similar to &amp;quot;d3dx9_34.dll&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# If it crashes while launching, you might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black and nothing happens!===&lt;br /&gt;
&lt;br /&gt;
A: MWLL takes a while to start up due to the built-in client side cheat protection. On some machines this can give you up to 30 seconds of black screen, so give it a little while and see if it loads. If it still fails to load, try to follow these steps: &lt;br /&gt;
&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
# Switch your DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black but I hear the game intro music and sounds!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# Incorrect game resolution or fullscreen mode refresh rate incompatibility:&lt;br /&gt;
#* Try pressing key combination Alt-Enter to attempt to switch to Windowed mode. If this works, consider running a borderless windowed mode helper application - setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]. &lt;br /&gt;
#* Try pressing key combination Alt-Tab to switch back to the desktop and then press Alt-Tab again to go back to the game.&lt;br /&gt;
#* Close MWLL and via the MWLL launcher, change the DirectX mode from 10 to 9. Note, typically DX10 will work better in windowed mode.&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You can find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
#* Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
#* If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I am stuck on the connecting screen, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: If it works after waiting for 2 to 5 minutes, your ISP is most likely doing [https://en.wikipedia.org/wiki/DNS_hijacking DNS hijacking]. This practice is often done by ISPs in order to intercept mistyped or non-existent domain names and serve their own site instead.&lt;br /&gt;
&lt;br /&gt;
* If you are a customer of German Telekom, you can disable the [https://kundencenter.telekom.de/ &amp;quot;Navigationshilfe&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
* Otherwise, the only workaround is to switch to a different DNS server, such as Google DNS or 1.1.1.1. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here] or [https://1.1.1.1/#setup-instructions here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get &amp;quot;ERROR: Login information not found&amp;quot; or &amp;quot;Connection to server failed&amp;quot;, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Try these steps: &lt;br /&gt;
* Close and restart the game via the MWLL Launcher.&lt;br /&gt;
* Disable Microsoft OneDrive's backup (Known Folder Redirection) as it causes problems with proper profile file creation and access in Crysis and other games:&lt;br /&gt;
# From the OneDrive desktop client in the notification tray -&lt;br /&gt;
# Right click it and select Settings&lt;br /&gt;
# Click on the Backup tab&lt;br /&gt;
# Click on Manage Backup&lt;br /&gt;
# Click 'Stop Backup' for Documents at the minimum.&lt;br /&gt;
# Done. &lt;br /&gt;
* Try to switch your PC's DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
* If you already have restarted the game through our launcher without success, it's possible that your firewall or antivirus is blocking network communication. Please add an exception for Crysis.exe to your firewall.&lt;br /&gt;
* Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
# Close the MWLL Launcher. &lt;br /&gt;
# Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
# Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
* If the game is installed in Program Files (x86) it might be a problem with the permissions that can be fixed by moving the install folder outside of Program Files (x86) to c:\games\mwll or similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, I get a &amp;quot;modified files&amp;quot; error and the game closes!===&lt;br /&gt;
&lt;br /&gt;
A: Just start the game again and connect normally. This is a bug that made it into 0.8 - it can happen when just having freshly installed MWLL.&lt;br /&gt;
If that doesn't solve it, you can click on &amp;lt;code&amp;gt;Verify Install&amp;lt;/code&amp;gt; on the new launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The installer put the files into the wrong directory or I'm upgrading from an old 0.8.x version===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://stats.spikx.net/files/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory! &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After a recent MWLL launcher update, it fails to start!===&lt;br /&gt;
&lt;br /&gt;
A: If you are on Windows 7, make sure you have .NET Framework 4.7 installed or newer. You'll nee the [https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net47-web-installer .NET 4.7 Web Installer]. Alternatively, our MWLL offline Installer already includes .NET 4.8 too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Keyboard, Mouse and Joystick Control Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===I clicked on &amp;lt;code&amp;gt;Configure Controls&amp;lt;/code&amp;gt; on the Launcher, but nothing happens.===&lt;br /&gt;
&lt;br /&gt;
A: The Actionmapper application requires Java 32 bit to work. Click on [https://www.java.com/en/download/manual.jsp this link], then download the Windows Offline installer (not the 64 bit), and execute it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I edited or imported my keybinds in the Actionmapper, closed it and ran MWLL but the keybinds did not save! Also, if I run the Actionmapper again, my keybinds are reset.===&lt;br /&gt;
&lt;br /&gt;
A: Configuration reset required:&lt;br /&gt;
&lt;br /&gt;
# You might have a corrupted profile and actionmaps.xml file. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, key-binds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Profiles&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Start the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Why does ActionMapper not save my controls after I set them? [Alternatively] Why does the c key for coolant not work anymore? Why are some of my keys not working in-game after updating to v0.16.0?===&lt;br /&gt;
&lt;br /&gt;
A: In MWLL 0.16.0, the ''actionmaps.xml'' file has been corrupted. This has been fixed since version MWLL 0.16.2. Players upgrading from older MWLL versions (before 0.16.0) should still close MWLL, delete their old ''actionmaps.xml'' file in ''Documents\My Games\Crysis Wars\Profiles\[your MWLL username]'' and restart the MWLL Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I can't get my Joystick to work!===&lt;br /&gt;
&lt;br /&gt;
A: Crysis Wars only supports XInput devices. (i.e. X360 pad, or X360 emulators).&lt;br /&gt;
&lt;br /&gt;
You can workaround this by reading [http://wiki.mechlivinglegends.net/index.php/Joystick_Setup this guide] or see the [[Joystick Setup]] page.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I disable force-feedback on my joystick/gamepad?===&lt;br /&gt;
&lt;br /&gt;
A: Add this to your user.cfg: &amp;lt;code&amp;gt;i_forcefeedback = 0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's also a good idea to have a look at Game.log with a text editor when you're having problems. It's located in the Crysis Wars directory.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I got my joystick/gamepad to work with MWLL, but the torso twist setup doesn't work. What's going on?===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, torso/turret [[yaw|twist]] with joystick/gamepads is currently not working; this means torso and turret twist can only be operated via mouse or keyboard for the time being. We aim to have this fixed for the next release.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My mech's torso doesn't move like it should, controls are all wonky, what's up?===&lt;br /&gt;
&lt;br /&gt;
A: Make sure you have no gamepad or controller plugged in, as this can mess with Crysis' key and mouse inputs.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''In-game Video Configuration, Joining Servers Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, a weird console thing appears!===&lt;br /&gt;
&lt;br /&gt;
A: Just close it with tilde (~) or ESC. The console appearing is a workaround for an old CryEngine bug.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===MWLL won't allow me to select the correct resolution of my screen===&lt;br /&gt;
&lt;br /&gt;
A: There's a very tiny scroller on the right side of the drop down resolution list. Drag it down, and you should see all the resolution supported.&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars supports resolutions up to 1920x1200. If 1920x1200 is not available, make sure to disable any multi-GPU setup, such as Nvidia Optimus if on laptop, Nvidia SLI or AMD CrossFire if on desktop. You can also force higher resolutions in the config file, which is &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/game.cfg&amp;lt;/code&amp;gt; The commands are &amp;lt;code&amp;gt;r_width&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r_height&amp;lt;/code&amp;gt;, which respectively set the screen width and height resolution (in pixels)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The server list is empty!===&lt;br /&gt;
&lt;br /&gt;
A: Our service needs to purge and repopulate the server list at regular intervals. When this happens, it can take up to a minute until the list shows all servers again. Just give it some time!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===There are no players to play against!===&lt;br /&gt;
&lt;br /&gt;
A: You can check for the best times of day to play [https://stats.spikx.net/ here]. You can jump on the [[Discord]] and ask around if anyone would like to play. You can get on a [[12th Vegan Rangers| 12thVR server]] and type !requestbackup in the in game chat to issue a Discord announcement. Or you can practice solo on one of the Training/Free Practice servers. They provide a large sum of [[Cbills]] letting you get the most powerful assault mechs, tanks and aircraft without having to earn them from regular gameplay. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, the auto-downloader continuously fails to download the map.===&lt;br /&gt;
&lt;br /&gt;
A: Close the game, download the map manually from the [https://mwll.12vr.org/mechlivinglegends.net/maps/ map repository] and extract the content of the zip archive to &amp;lt;code&amp;gt;...\Crysis Wars\Mods\MWLL\Game\Levels\&amp;lt;/code&amp;gt;&lt;br /&gt;
from there the path should line up with the folder structure in the zip archive &amp;lt;code&amp;gt;Multiplayer\Gamemode\Mapname&amp;lt;/code&amp;gt;.&lt;br /&gt;
Then you can restart the game and should be able to join the server.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Game Crashes / Gameplay Troubleshooting / Connectivity Problems'''==&lt;br /&gt;
&lt;br /&gt;
===My game crashes to desktop (CTD)!===&lt;br /&gt;
&lt;br /&gt;
A: Crashes may happen. Here are some tweaks that make the game more stable: &lt;br /&gt;
&lt;br /&gt;
* Download the new beta CRYSIS.EXE from Comrade that fixes most of the memory related crashes!&lt;br /&gt;
** Get them here: https://github.com/user-attachments/files/24574265/c1-launcher-v8-beta2-build.zip&lt;br /&gt;
** You'll need the Crysis Wars\Bin64\Crysis.exe in the zip - replace your original one (make a backup).&lt;br /&gt;
** This is still somewhat experimental but testing shows Crysis stability at 5500 MB mem used (F10)!&lt;br /&gt;
** More info here (but only use the v8 beta2 linked above!): https://github.com/ccomrade/c1-launcher&lt;br /&gt;
* Crysis Wars officially supports resolution up to 1920x1200. Anything above (1440p, 4k) might cause unexpected crashes as higher resolutions use more memory. &lt;br /&gt;
** Crysis becomes more unstable when used memory increases beyond 3200 MB - use F10 to check in game how much you're using.&lt;br /&gt;
** Set you resolution to 1080p (1920x1080) to help reduce memory usage and restart your game. After restarting, verify if it is set to 1080p and play a couple matches while watching your memory usage (F10 toggle).&lt;br /&gt;
** If it goes beyond 3400 MB in a 16+ player game, you'll most likely need the memory optimized user cfgs mentioned below.&lt;br /&gt;
* Download the new 2025 [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#User.cfg_-_Memory_Optimized Memory Optimized User.cfgs] to reduce the memory used. Replace any old user.cfg located in %USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/ . &lt;br /&gt;
** Use F10 to monitor how much memory is used. If you're going over 3200 MB, Crysis becomes increasingly unstable. &lt;br /&gt;
** Modern GPUs on Windows 10/11 with 16 GB+ memory tend to increase the memory allocated for Crysis, some might need the [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#Download_Links_-_Memory_Optimized_Texture_Streaming_Mode Extra Low Memory Optimized User.cfgs] that use texture streaming mode to further reduce memory usage.&lt;br /&gt;
* Clear your shader cache by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher.&lt;br /&gt;
* If you have an Intel Raptor Lake 13th gen or 14th gen CPU, make sure you update your system's BIOS and firmware ASAP! They can crash due to multiple voltage issues that degrade the CPU over time.  Check [https://www.reddit.com/r/intel/comments/1l10ode/second_megathread_for_intel_core_13th_14th_gen here] and [https://community.intel.com/t5/Mobile-and-Desktop-Processors/Raptor-Lake-processors-are-defective-from-factory-no-event/td-p/1619582 here] for details and solutions.  Consider down-clocking your CPU as well to possibly help mitigate the issue.&lt;br /&gt;
* Make sure you are running 64 bit mode. You can set it on the MWLL Launcher. 32 bit mode is not recommended, as it is more unstable than the 64 bit mode.&lt;br /&gt;
* Your installation may have become corrupted - Click on the toolbox icon of the Launcher, check the Verify Crysis Files option, then click on Repair Install.&lt;br /&gt;
* Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
* Disable ALL overlays! Anything that creates a pop-up or notification in-game may cause Crysis Wars to crash. Known overlay offenders are listed below:&lt;br /&gt;
** Nvidia Geforce Experience (In-Game Overlay), Radeon Adrenalin (In-Game Overlay and Toast Notifications), Steam, TeamSpeak, Discord, Overwolf, Razer, Xbox Game, Twitch, Plays TV. &lt;br /&gt;
* Try running in Windowed mode as explained [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]&lt;br /&gt;
* Install the Magpie upscaler to reduce CTDs at higher than 1080p resolutions such as 1440p and 4k. Setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F here]&lt;br /&gt;
* Disable hardware acceleration on your Discord client, if you are running it.&lt;br /&gt;
* Close your web browser and any other programs that are running that use lots of memory.&lt;br /&gt;
* Incompatible sound settings: In Windows, go to Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab. Problems can appear if you use a too high sample rate. Try with 2 channel, 16 bit, 44100 Hz (CD Quality). Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
* In Windows 11, disable &amp;quot;Optimizations for windowed games&amp;quot; by right clicking on the Windows Start menu, select settings, click System -&amp;gt; Display -&amp;gt; Graphics, disable &amp;quot;Optimizations for windowed game&amp;quot;. &lt;br /&gt;
* Find your Crysis.exe in your install path which is usually in the &amp;quot;C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64&amp;quot; or &amp;quot;C:\Games\MW Living Legends\Bin64&amp;quot; folder. Right-click it, select properties, click the Compatibility tab and enable these settings and then click OK:&lt;br /&gt;
** Check mark &amp;quot;Compatibility mode&amp;quot; and set it to &amp;quot;Windows Vista (Service Pack 2)&amp;quot;. &lt;br /&gt;
** Check mark &amp;quot;Disable fullscreen optimizations&amp;quot;.&lt;br /&gt;
** Check mark &amp;quot;Run this program as an Administrator&amp;quot;.&lt;br /&gt;
** On Windows 10, click &amp;quot;Change high DPI settings&amp;quot; then check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot; and click OK.&lt;br /&gt;
** On Windows 11, check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot;.&lt;br /&gt;
* If you are using a multi-GPU setup (Nvidia SLI, AMD CrossFire, or Nvidia Optimus), disable it as Crysis doesn't benefit from it and may cause stability issues.&lt;br /&gt;
* If you're upgrading from MWLL 0.8.5 or older, remove all traces of autoexec.cfg from your MWLL install. Consider completely removing the old CrysisWars / MWLL version and reinstalling with the new one - [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;amp;action=submit#The_installer_put_the_files_into_the_wrong_directory_or_I.27m_upgrading_from_an_old_0.8.x_version this] may help.&lt;br /&gt;
* Open the Game.log file with a text editor to check for any recent errors. It's located in the &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
* Ask for help on [https://discord.me/mwll MWLL Discord]. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I have terrible ping, see a Red X occasionally, players warp around, can't do damage and/or the game lags a lot!===&lt;br /&gt;
&lt;br /&gt;
A: This can have many causes mainly due to poor connectivity to the server.&lt;br /&gt;
&lt;br /&gt;
* Pay attention to where in the world the server you're playing on is located. Ping will increase with distance. The 12thVR servers are hosted in the central US.&lt;br /&gt;
* Playing over WIFI adds additional latency and potential packet loss, try using a wired connection.&lt;br /&gt;
* Some modems/routers and ISPs have problems with the UDP packet rate that CryEngine 2 produces. Modems based on Intel's Puma 5/6/7 chipset are known to be bad, see [https://www.reddit.com/r/news/comments/7fjvvt/hundreds_of_millions_of_cable_modems_affected_by/ here], [https://www.theregister.co.uk/2018/08/14/intel_puma_modem/ here] and [https://www.dslreports.com/forum/r31134484- here]. Consider changing your network hardware if possible.&lt;br /&gt;
* Use a VPN to possibly get a better route to the server. ProtonVPN has a free tier that may help. Please note that in rare instances, ProtonVPN may disable IPV6 in your network adapter options, remember to turn it back on after you disconnect from the VPN. &lt;br /&gt;
* Disable Windows 10/11 Telemetry and reduce the effect that Windows update can have on your PC:  &lt;br /&gt;
** Automated tool: Use OO-Software's trusted Shutup10++ available here: [https://www.oo-software.com/en/shutup10]&lt;br /&gt;
** Manually changing the Windows update and telemetry settings to use less bandwidth while playing: &lt;br /&gt;
*** For Windows 10: Go to '''Windows Update settings -&amp;gt; Advanced options -&amp;gt; Choose how updates are delivered and set Updates from more than one place''' and set it to '''Off''' or '''PCs on my local network'''. Also [http://winaero.com/blog/how-to-disable-telemetry-and-data-collection-in-windows-10/ disable all telemetry] that you can find. &lt;br /&gt;
*** For Windows 11: Read the detailed guide here: [https://wccftech.com/how-to/disable-the-telemetry-on-windows-11-and-stop-microsoft-from-logging-your-data/ Wccftech - Disable Win 11 Telemetry]&lt;br /&gt;
* Do you have an overeager firewall or antivirus? Try disabling it temporarily.&lt;br /&gt;
* If nothing helps, an option might be to stick to games with smaller player populations. Players who experience these problems can usually play fine on servers with up to 18 players.&lt;br /&gt;
&lt;br /&gt;
Consider verifying your connectivity quality to the server by running the console command net_channelstats 2 as detailed [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#Diagnosing_MWLL_network_server_connectivity_with_the_console  here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I keep falling through the floor/my tanks keep getting stuck in the hangar===&lt;br /&gt;
&lt;br /&gt;
A: You are desynced from the server. Disconnect and reconnect and the issue will go away. Using a wired (non-WIFI) connection will typically help reduce desync events.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get disconnected occasionally during the game, the error reads &amp;quot;Malformed packet&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: This uncommon issue might be solved by restarting your network router/cable modem. It also could be due to a bad route between your PC and the server. Using a VPN might help. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Diagnosing MWLL network server connectivity with the console===&lt;br /&gt;
&lt;br /&gt;
* Press F11 to toggle the connection details&lt;br /&gt;
or&lt;br /&gt;
* open the MWLL console with the tilde/back-quote ['''`'''] key. In the console type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 2 &lt;br /&gt;
&lt;br /&gt;
and close the console. Watch the stats over time (a whole match) and compare them to this '''good''' connection snapshot:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-good-28plyrs.png|link={{filepath:Net_channelstats2-good-28plyrs.png}}|638px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''pktrate''' = server requested packet rate.&lt;br /&gt;
* '''cur''' = client current packet rate - should be steady and not dip below the server pktrate.&lt;br /&gt;
**A good connection will show the '''cur''' rate fluctuating by 10%.&lt;br /&gt;
**The '''cur''' rate usually doesn't go over 65, even if the server requests higher. This is fine.&lt;br /&gt;
* '''loss''' = detected packet loss - should be 0 at all times. Often does '''not''' record all instances of packet loss though.&lt;br /&gt;
* '''dropped''' = packets dropped - should be very low if not 0. &lt;br /&gt;
* '''pq to''' = packet timeouts - should be very low if not 0.&lt;br /&gt;
* '''pktsz''' = packet size - should be very steady and between 1000 to 1300.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above net_channelstats 2 snapshot shows a '''good''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) is '''above''' the '''pktrate''' (server requested rate) but not more than 40% higher.&lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets and '''pq to''' (packet timeouts) are '''0'''.&lt;br /&gt;
&lt;br /&gt;
The '''pktsz''' packet size is '''1272'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bad connection snapshot:&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-bad-28plyrs-2.png|link={{filepath:Net_channelstats2-bad-28plyrs-2.png}}|634px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This net_channelstats 2 snapshot shows a very '''poor''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) at around 19 is far below the '''pktrate''' (server requested rate) that's at 30. &lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets is very high vs the total number of packets received and sent.&lt;br /&gt;
&lt;br /&gt;
There are '''pq to''' (packet timeouts) occurring.&lt;br /&gt;
&lt;br /&gt;
For detailed analysis, you can add up the '''dropped''', '''pq to''', '''queued''' and '''ready''' counters and then dividing by the sum of the received and sent packets. Multiply that number by 100 will show you the rough packet loss %. Anything over 2-3% calculated packet loss will be noticeable in game.&lt;br /&gt;
&lt;br /&gt;
The player would have lots of difficulty controlling the direction/speed of their asset let alone targeting and damaging enemies successfully. All assets would appear to be warping and stuttering. Other players would see this player warping as well and would not be able to successfully hit him. A generally frustrating experience for everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consider checking [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#I_have_terrible_ping.2C_see_a_Red_X_occasionally.2C_players_warp_around.2C_can.27t_do_damage_and.2For_the_game_lags_a_lot.21 here] for solutions to poor connectivity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To turn the stats off type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 0&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My sound is very choppy/keeps cutting out/pops or doesn't work at all.===&lt;br /&gt;
&lt;br /&gt;
A: In Windows, go to '''Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab'''. Problems can appear if you use a too high sample rate. Try with '''2 channel, 16 bit, 44100 Hz (CD Quality)'''. Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How can I run the game in Fullscreen-Window / Borderless-Window mode?===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine 2 doesn't directly support that screen mode. Choose between these free third party applications that make this work:&lt;br /&gt;
* Use the free upscaler application Magpie explained in detail here: https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F&lt;br /&gt;
* A simple non-scaling alternative: [http://westechsolutions.net/sites/WindowedBorderlessGaming WindowedBorderlessGaming] Working download link:[https://westechsolutions.net/sites/WindowedBorderlessGaming/download] &lt;br /&gt;
** Important! In the Windowed Borderless Gaming Game Settings, enable the &amp;quot;Manage mouse&amp;quot; and set it to &amp;quot;Lock to game window&amp;quot;. This will prevent the mouse pointer from leaving the MWLL window. It will also properly sync the mouse pointer position in-game.&lt;br /&gt;
&lt;br /&gt;
* If the above app doesn't work, you can always try [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] or the Magpie scaling app mentioned below.&lt;br /&gt;
* Set MWLL in Windowed mode via the Crysis Options &amp;gt; System Settings &amp;gt; Graphics section. Disable both fullscreen and VSync options.&lt;br /&gt;
* Set the game to run in DX10 mode as it usually works better for Windowed mode. The key combination Alt-Enter may work to toggle between Windowed mode and Fullscreen mode. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I setup Magpie (an upscaler) to reduce crashes (CTD) on high res (2560x1440 1440p, 3840x2160 2160p 4K) monitors?===&lt;br /&gt;
&lt;br /&gt;
A: Download the free upscaler application called Magpie from here: https://github.com/Blinue/Magpie/releases&lt;br /&gt;
&lt;br /&gt;
Magpie allows us to reduce memory consumption by setting Crysis to render the game at a lower resolution while running in borderless Windowed mode. Both these approaches tend to reduce the crashes.&lt;br /&gt;
&lt;br /&gt;
* Extract it to a permanent location and run Magpie.exe - if MS Defender doesn't recognize the app, click &amp;quot;More info&amp;quot; then &amp;quot;Run anyway&amp;quot;.&lt;br /&gt;
* Start MWLL, go to the settings and set your in-game res to 1920x1080 and disable Fullscreen mode. Exit then relaunch MWLL to verify that it is still at 1920x1080. MWLL should be now be running in a smaller window at 1080p.&lt;br /&gt;
* While MWLL is running, alt-tab to Magpie and setup Magpie to the following configuration:&lt;br /&gt;
** Click on the left tab &amp;quot;Defaults&amp;quot;, set the Scaling mode to &amp;quot;FSR&amp;quot;, &amp;quot;3D game mode&amp;quot; to On, Preferred monitors to &amp;quot;monitor closest to the source window&amp;quot;.&lt;br /&gt;
** Click on the left tab &amp;quot;Scaling modes&amp;quot;, click to expand the FSR scaling mode and click &amp;quot;add effect&amp;quot;, select SMAA &amp;gt; SMAA_Ultra to reduce aliasing.&lt;br /&gt;
** Click on the left tab &amp;quot;Home&amp;quot;.&lt;br /&gt;
* When ready, in the &amp;quot;Delayed scaling&amp;quot; section, click the left &amp;quot;Start&amp;quot; button and within 3 seconds mouse click in the MWLL window or alt-tab back to it. It'll re-scale MWLL to your monitor's native resolution using the high quality FSR upscaler with SMAA Anti-Aliasing.&lt;br /&gt;
*# If it fails to activate the scaling after clicking &amp;quot;Start&amp;quot;, right-click on your Magpie.exe and select &amp;quot;Run as Administrator&amp;quot;.&lt;br /&gt;
*# In Magpie, click on the left tab &amp;quot;Settings&amp;quot; and enable &amp;quot;Always run as Administrator&amp;quot; and try scaling again.&lt;br /&gt;
** If it crashes, in Magpie, click on the left tab &amp;quot;Defaults&amp;quot; and change the &amp;quot;Capture method&amp;quot; to &amp;quot;Desktop Duplication&amp;quot;. Try the other methods if that also doesn't work.&lt;br /&gt;
* To return to your desktop while MWLL with Magpie is running, press Alt-Shift-Q. Alternatively, press alt-enter twice or press alt-tab twice or alt-enter then alt-tab.&lt;br /&gt;
* Do not enable &amp;quot;Simulate exclusive fullscreen when upscaling&amp;quot; in the Advanced section as this might interfere with returning to your desktop via alt-enter/alt-tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do not run Windowed Borderless Gaming or Borderless Gaming mentioned above with Magpie.&lt;br /&gt;
&lt;br /&gt;
Disable any native GPU upscaling or super-sampling techniques via their respective control panels.&lt;br /&gt;
&lt;br /&gt;
Disable any monitoring tool such as Rivatuner Statistics Server, Afterburner and/or overlay as they might conflict with MWLL &amp;amp; Magpie.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I lost my connection/crashed and now the server tells me &amp;quot;authentication failed&amp;quot; / I'm stuck on the loading screen when I try to reconnect!===&lt;br /&gt;
&lt;br /&gt;
A: Try again in 30-60 seconds. The server still sees your player and it takes a short while until it times out.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Discord / TeamSpeak / Steam overlays don't work properly!===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine isn't overlay friendly. Disable them to increase your game stability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My console becomes black when I open it, and clouds, terrain or the HUD get funny colors.===&lt;br /&gt;
&lt;br /&gt;
A: This is known as the rainbow bug or shader bug, it can be fixed by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher. You can prevent this bug from happening by opening and closing the console after you started the game. You can add the line consoleshow to your user.cfg in your My Documents/My Games/Crysis Wars/MWLL/Client/ directory to have it open automatically. The combined installer should be unaffected as it already comes with such a suitable autoexec.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay Issues==&lt;br /&gt;
&lt;br /&gt;
===There's a player in game that won't stop typing annoying things in chat! Muting Players===&lt;br /&gt;
&lt;br /&gt;
A: Press and hold '''[tab]'''. While continuing to hold tab, press '''[space]'''. Your mouse cursor will appear on the screen. Click the speaker icon next to the annoying player's name. For the rest of the current match, you will no longer be able to see any of that players chats. If the chats are particularly abusive, please report them to the appropriate server administrator.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Someone is cheating!===&lt;br /&gt;
&lt;br /&gt;
A: Follow the guide over [[Game_Abuse_Report_Guide|here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:MWLL]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15376</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15376"/>
				<updated>2026-01-13T04:04:58Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* My game crashes to desktop (CTD)! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As with any Beta release of software, the [[MWLL]] mod does suffer from a few bugs and infrequent crashing. The crashes ([https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#My_game_crashes_to_desktop_.28CTD.29.21 CTD - Crash to Desktop]) are mostly due to Crysis itself, so we've gathered the most common solutions in the list below which will help improve your game's stability.&lt;br /&gt;
&lt;br /&gt;
This FAQ aims to provide a list of frequently encountered technical problems in MWLL. If you do not find your question on here, you can find help in the #tech_support channel in our [[Discord]]!&lt;br /&gt;
&lt;br /&gt;
=='''Setup / Install / Starting Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===After downloading the MWLL Installer, the MWLL Launcher asks to update but then doesn't complete the update or work properly!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps: &lt;br /&gt;
* Make sure you're running the MWLL Installer as administrator (right-click on the MWLL Installer, run as administrator) and re-run the installer.&lt;br /&gt;
# Try changing the install location somewhere outside of windows protected folders such as &amp;quot;program files&amp;quot; or the user folders.  You could put it in c:\games\mwll as an example.&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Installer''' [MWLL-Installer.exe] file.&lt;br /&gt;
&lt;br /&gt;
* If the Launcher still does not update properly, close it and do the following:&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Launcher''' [MWLLLauncher.exe] file which is located in your install location (hopefully c:\games\mwll).&lt;br /&gt;
# Make sure you're running the MWLL Launcher as administrator (right-click on the MWLL Launcher icon, run as administrator) and re-run the Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After installing MWLL with the offline installer and running the MWLL Launcher, it says it can't check for updates and to check my internet connection!===&lt;br /&gt;
&lt;br /&gt;
A: Your ISP may be intercepting the MWLL Launcher's automatic update check upon starting it. Please try changing your DNS server to a public DNS server such as OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When running the MWLL installer it says &amp;lt;code&amp;gt;&amp;quot;An installation of MWLL has been detected. If needed, please point this installer to the Crysis Wars (not MWLL) installation directory. Would you like to continue?&amp;quot;&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;After clicking Yes, the installer proceeds normally until the step to select the installation directory and states: &amp;lt;code&amp;gt;&amp;quot;The Drive or UNC share you selected does not exist or is not accessible. Please select another.&amp;quot;&amp;lt;/code&amp;gt; and the installer app closes after clicking OK===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://mwll.12vr.org/wiki/troubleshooting/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Game crashes right after clicking Launch, doesn't start or says I'm missing dll files similar to &amp;quot;d3dx9_34.dll&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# If it crashes while launching, you might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black and nothing happens!===&lt;br /&gt;
&lt;br /&gt;
A: MWLL takes a while to start up due to the built-in client side cheat protection. On some machines this can give you up to 30 seconds of black screen, so give it a little while and see if it loads. If it still fails to load, try to follow these steps: &lt;br /&gt;
&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
# Switch your DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black but I hear the game intro music and sounds!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# Incorrect game resolution or fullscreen mode refresh rate incompatibility:&lt;br /&gt;
#* Try pressing key combination Alt-Enter to attempt to switch to Windowed mode. If this works, consider running a borderless windowed mode helper application - setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]. &lt;br /&gt;
#* Try pressing key combination Alt-Tab to switch back to the desktop and then press Alt-Tab again to go back to the game.&lt;br /&gt;
#* Close MWLL and via the MWLL launcher, change the DirectX mode from 10 to 9. Note, typically DX10 will work better in windowed mode.&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You can find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
#* Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
#* If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I am stuck on the connecting screen, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: If it works after waiting for 2 to 5 minutes, your ISP is most likely doing [https://en.wikipedia.org/wiki/DNS_hijacking DNS hijacking]. This practice is often done by ISPs in order to intercept mistyped or non-existent domain names and serve their own site instead.&lt;br /&gt;
&lt;br /&gt;
* If you are a customer of German Telekom, you can disable the [https://kundencenter.telekom.de/ &amp;quot;Navigationshilfe&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
* Otherwise, the only workaround is to switch to a different DNS server, such as Google DNS or 1.1.1.1. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here] or [https://1.1.1.1/#setup-instructions here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get &amp;quot;ERROR: Login information not found&amp;quot; or &amp;quot;Connection to server failed&amp;quot;, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Try these steps: &lt;br /&gt;
* Close and restart the game via the MWLL Launcher.&lt;br /&gt;
* Disable Microsoft OneDrive's backup (Known Folder Redirection) as it causes problems with proper profile file creation and access in Crysis and other games:&lt;br /&gt;
# From the OneDrive desktop client in the notification tray -&lt;br /&gt;
# Right click it and select Settings&lt;br /&gt;
# Click on the Backup tab&lt;br /&gt;
# Click on Manage Backup&lt;br /&gt;
# Click 'Stop Backup' for Documents at the minimum.&lt;br /&gt;
# Done. &lt;br /&gt;
* Try to switch your PC's DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
* If you already have restarted the game through our launcher without success, it's possible that your firewall or antivirus is blocking network communication. Please add an exception for Crysis.exe to your firewall.&lt;br /&gt;
* Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
# Close the MWLL Launcher. &lt;br /&gt;
# Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
# Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
* If the game is installed in Program Files (x86) it might be a problem with the permissions that can be fixed by moving the install folder outside of Program Files (x86) to c:\games\mwll or similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, I get a &amp;quot;modified files&amp;quot; error and the game closes!===&lt;br /&gt;
&lt;br /&gt;
A: Just start the game again and connect normally. This is a bug that made it into 0.8 - it can happen when just having freshly installed MWLL.&lt;br /&gt;
If that doesn't solve it, you can click on &amp;lt;code&amp;gt;Verify Install&amp;lt;/code&amp;gt; on the new launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The installer put the files into the wrong directory or I'm upgrading from an old 0.8.x version===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://stats.spikx.net/files/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory! &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After a recent MWLL launcher update, it fails to start!===&lt;br /&gt;
&lt;br /&gt;
A: If you are on Windows 7, make sure you have .NET Framework 4.7 installed or newer. You'll nee the [https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net47-web-installer .NET 4.7 Web Installer]. Alternatively, our MWLL offline Installer already includes .NET 4.8 too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Keyboard, Mouse and Joystick Control Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===I clicked on &amp;lt;code&amp;gt;Configure Controls&amp;lt;/code&amp;gt; on the Launcher, but nothing happens.===&lt;br /&gt;
&lt;br /&gt;
A: The Actionmapper application requires Java 32 bit to work. Click on [https://www.java.com/en/download/manual.jsp this link], then download the Windows Offline installer (not the 64 bit), and execute it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I edited or imported my keybinds in the Actionmapper, closed it and ran MWLL but the keybinds did not save! Also, if I run the Actionmapper again, my keybinds are reset.===&lt;br /&gt;
&lt;br /&gt;
A: Configuration reset required:&lt;br /&gt;
&lt;br /&gt;
# You might have a corrupted profile and actionmaps.xml file. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, key-binds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Profiles&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Start the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Why does ActionMapper not save my controls after I set them? [Alternatively] Why does the c key for coolant not work anymore? Why are some of my keys not working in-game after updating to v0.16.0?===&lt;br /&gt;
&lt;br /&gt;
A: In MWLL 0.16.0, the ''actionmaps.xml'' file has been corrupted. This has been fixed since version MWLL 0.16.2. Players upgrading from older MWLL versions (before 0.16.0) should still close MWLL, delete their old ''actionmaps.xml'' file in ''Documents\My Games\Crysis Wars\Profiles\[your MWLL username]'' and restart the MWLL Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I can't get my Joystick to work!===&lt;br /&gt;
&lt;br /&gt;
A: Crysis Wars only supports XInput devices. (i.e. X360 pad, or X360 emulators).&lt;br /&gt;
&lt;br /&gt;
You can workaround this by reading [http://wiki.mechlivinglegends.net/index.php/Joystick_Setup this guide] or see the [[Joystick Setup]] page.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I disable force-feedback on my joystick/gamepad?===&lt;br /&gt;
&lt;br /&gt;
A: Add this to your user.cfg: &amp;lt;code&amp;gt;i_forcefeedback = 0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's also a good idea to have a look at Game.log with a text editor when you're having problems. It's located in the Crysis Wars directory.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I got my joystick/gamepad to work with MWLL, but the torso twist setup doesn't work. What's going on?===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, torso/turret [[yaw|twist]] with joystick/gamepads is currently not working; this means torso and turret twist can only be operated via mouse or keyboard for the time being. We aim to have this fixed for the next release.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My mech's torso doesn't move like it should, controls are all wonky, what's up?===&lt;br /&gt;
&lt;br /&gt;
A: Make sure you have no gamepad or controller plugged in, as this can mess with Crysis' key and mouse inputs.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''In-game Video Configuration, Joining Servers Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, a weird console thing appears!===&lt;br /&gt;
&lt;br /&gt;
A: Just close it with tilde (~) or ESC. The console appearing is a workaround for an old CryEngine bug.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===MWLL won't allow me to select the correct resolution of my screen===&lt;br /&gt;
&lt;br /&gt;
A: There's a very tiny scroller on the right side of the drop down resolution list. Drag it down, and you should see all the resolution supported.&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars supports resolutions up to 1920x1200. If 1920x1200 is not available, make sure to disable any multi-GPU setup, such as Nvidia Optimus if on laptop, Nvidia SLI or AMD CrossFire if on desktop. You can also force higher resolutions in the config file, which is &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/game.cfg&amp;lt;/code&amp;gt; The commands are &amp;lt;code&amp;gt;r_width&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r_height&amp;lt;/code&amp;gt;, which respectively set the screen width and height resolution (in pixels)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The server list is empty!===&lt;br /&gt;
&lt;br /&gt;
A: Our service needs to purge and repopulate the server list at regular intervals. When this happens, it can take up to a minute until the list shows all servers again. Just give it some time!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===There are no players to play against!===&lt;br /&gt;
&lt;br /&gt;
A: You can check for the best times of day to play [https://stats.spikx.net/ here]. You can jump on the [[Discord]] and ask around if anyone would like to play. You can get on a [[12th Vegan Rangers| 12thVR server]] and type !requestbackup in the in game chat to issue a Discord announcement. Or you can practice solo on one of the Training/Free Practice servers. They provide a large sum of [[Cbills]] letting you get the most powerful assault mechs, tanks and aircraft without having to earn them from regular gameplay. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, the auto-downloader continuously fails to download the map.===&lt;br /&gt;
&lt;br /&gt;
A: Close the game, download the map manually from the [https://mwll.12vr.org/mechlivinglegends.net/maps/ map repository] and extract the content of the zip archive to &amp;lt;code&amp;gt;...\Crysis Wars\Mods\MWLL\Game\Levels\&amp;lt;/code&amp;gt;&lt;br /&gt;
from there the path should line up with the folder structure in the zip archive &amp;lt;code&amp;gt;Multiplayer\Gamemode\Mapname&amp;lt;/code&amp;gt;.&lt;br /&gt;
Then you can restart the game and should be able to join the server.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Game Crashes / Gameplay Troubleshooting / Connectivity Problems'''==&lt;br /&gt;
&lt;br /&gt;
===My game crashes to desktop (CTD)!===&lt;br /&gt;
&lt;br /&gt;
A: Crashes may happen. Here are some tweaks that make the game more stable: &lt;br /&gt;
&lt;br /&gt;
* Download the new beta CRYSIS.EXE from Comrade that fixes most of the memory related crashes!&lt;br /&gt;
** Get them here: https://github.com/user-attachments/files/24574265/c1-launcher-v8-beta2-build.zip&lt;br /&gt;
** You'll need the Crysis Wars\Bin64\Crysis.exe in the zip - replace your original one (make a backup).&lt;br /&gt;
** This is still somewhat experimental but testing shows Crysis stability at 5500 MB mem used (F10)!&lt;br /&gt;
* Crysis Wars officially supports resolution up to 1920x1200. Anything above (1440p, 4k) might cause unexpected crashes as higher resolutions use more memory. &lt;br /&gt;
** Crysis becomes more unstable when used memory increases beyond 3200 MB - use F10 to check in game how much you're using.&lt;br /&gt;
** Set you resolution to 1080p (1920x1080) to help reduce memory usage and restart your game. After restarting, verify if it is set to 1080p and play a couple matches while watching your memory usage (F10 toggle).&lt;br /&gt;
** If it goes beyond 3400 MB in a 16+ player game, you'll most likely need the memory optimized user cfgs mentioned below.&lt;br /&gt;
* Download the new 2025 [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#User.cfg_-_Memory_Optimized Memory Optimized User.cfgs] to reduce the memory used. Replace any old user.cfg located in %USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/ . &lt;br /&gt;
** Use F10 to monitor how much memory is used. If you're going over 3200 MB, Crysis becomes increasingly unstable. &lt;br /&gt;
** Modern GPUs on Windows 10/11 with 16 GB+ memory tend to increase the memory allocated for Crysis, some might need the [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#Download_Links_-_Memory_Optimized_Texture_Streaming_Mode Extra Low Memory Optimized User.cfgs] that use texture streaming mode to further reduce memory usage.&lt;br /&gt;
* Clear your shader cache by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher.&lt;br /&gt;
* If you have an Intel Raptor Lake 13th gen or 14th gen CPU, make sure you update your system's BIOS and firmware ASAP! They can crash due to multiple voltage issues that degrade the CPU over time.  Check [https://www.reddit.com/r/intel/comments/1l10ode/second_megathread_for_intel_core_13th_14th_gen here] and [https://community.intel.com/t5/Mobile-and-Desktop-Processors/Raptor-Lake-processors-are-defective-from-factory-no-event/td-p/1619582 here] for details and solutions.  Consider down-clocking your CPU as well to possibly help mitigate the issue.&lt;br /&gt;
* Make sure you are running 64 bit mode. You can set it on the MWLL Launcher. 32 bit mode is not recommended, as it is more unstable than the 64 bit mode.&lt;br /&gt;
* Your installation may have become corrupted - Click on the toolbox icon of the Launcher, check the Verify Crysis Files option, then click on Repair Install.&lt;br /&gt;
* Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
* Disable ALL overlays! Anything that creates a pop-up or notification in-game may cause Crysis Wars to crash. Known overlay offenders are listed below:&lt;br /&gt;
** Nvidia Geforce Experience (In-Game Overlay), Radeon Adrenalin (In-Game Overlay and Toast Notifications), Steam, TeamSpeak, Discord, Overwolf, Razer, Xbox Game, Twitch, Plays TV. &lt;br /&gt;
* Try running in Windowed mode as explained [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]&lt;br /&gt;
* Install the Magpie upscaler to reduce CTDs at higher than 1080p resolutions such as 1440p and 4k. Setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F here]&lt;br /&gt;
* Disable hardware acceleration on your Discord client, if you are running it.&lt;br /&gt;
* Close your web browser and any other programs that are running that use lots of memory.&lt;br /&gt;
* Incompatible sound settings: In Windows, go to Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab. Problems can appear if you use a too high sample rate. Try with 2 channel, 16 bit, 44100 Hz (CD Quality). Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
* In Windows 11, disable &amp;quot;Optimizations for windowed games&amp;quot; by right clicking on the Windows Start menu, select settings, click System -&amp;gt; Display -&amp;gt; Graphics, disable &amp;quot;Optimizations for windowed game&amp;quot;. &lt;br /&gt;
* Find your Crysis.exe in your install path which is usually in the &amp;quot;C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64&amp;quot; or &amp;quot;C:\Games\MW Living Legends\Bin64&amp;quot; folder. Right-click it, select properties, click the Compatibility tab and enable these settings and then click OK:&lt;br /&gt;
** Check mark &amp;quot;Compatibility mode&amp;quot; and set it to &amp;quot;Windows Vista (Service Pack 2)&amp;quot;. &lt;br /&gt;
** Check mark &amp;quot;Disable fullscreen optimizations&amp;quot;.&lt;br /&gt;
** Check mark &amp;quot;Run this program as an Administrator&amp;quot;.&lt;br /&gt;
** On Windows 10, click &amp;quot;Change high DPI settings&amp;quot; then check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot; and click OK.&lt;br /&gt;
** On Windows 11, check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot;.&lt;br /&gt;
* If you are using a multi-GPU setup (Nvidia SLI, AMD CrossFire, or Nvidia Optimus), disable it as Crysis doesn't benefit from it and may cause stability issues.&lt;br /&gt;
* If you're upgrading from MWLL 0.8.5 or older, remove all traces of autoexec.cfg from your MWLL install. Consider completely removing the old CrysisWars / MWLL version and reinstalling with the new one - [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;amp;action=submit#The_installer_put_the_files_into_the_wrong_directory_or_I.27m_upgrading_from_an_old_0.8.x_version this] may help.&lt;br /&gt;
* Open the Game.log file with a text editor to check for any recent errors. It's located in the &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
* Ask for help on [https://discord.me/mwll MWLL Discord]. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I have terrible ping, see a Red X occasionally, players warp around, can't do damage and/or the game lags a lot!===&lt;br /&gt;
&lt;br /&gt;
A: This can have many causes mainly due to poor connectivity to the server.&lt;br /&gt;
&lt;br /&gt;
* Pay attention to where in the world the server you're playing on is located. Ping will increase with distance. The 12thVR servers are hosted in the central US.&lt;br /&gt;
* Playing over WIFI adds additional latency and potential packet loss, try using a wired connection.&lt;br /&gt;
* Some modems/routers and ISPs have problems with the UDP packet rate that CryEngine 2 produces. Modems based on Intel's Puma 5/6/7 chipset are known to be bad, see [https://www.reddit.com/r/news/comments/7fjvvt/hundreds_of_millions_of_cable_modems_affected_by/ here], [https://www.theregister.co.uk/2018/08/14/intel_puma_modem/ here] and [https://www.dslreports.com/forum/r31134484- here]. Consider changing your network hardware if possible.&lt;br /&gt;
* Use a VPN to possibly get a better route to the server. ProtonVPN has a free tier that may help. Please note that in rare instances, ProtonVPN may disable IPV6 in your network adapter options, remember to turn it back on after you disconnect from the VPN. &lt;br /&gt;
* Disable Windows 10/11 Telemetry and reduce the effect that Windows update can have on your PC:  &lt;br /&gt;
** Automated tool: Use OO-Software's trusted Shutup10++ available here: [https://www.oo-software.com/en/shutup10]&lt;br /&gt;
** Manually changing the Windows update and telemetry settings to use less bandwidth while playing: &lt;br /&gt;
*** For Windows 10: Go to '''Windows Update settings -&amp;gt; Advanced options -&amp;gt; Choose how updates are delivered and set Updates from more than one place''' and set it to '''Off''' or '''PCs on my local network'''. Also [http://winaero.com/blog/how-to-disable-telemetry-and-data-collection-in-windows-10/ disable all telemetry] that you can find. &lt;br /&gt;
*** For Windows 11: Read the detailed guide here: [https://wccftech.com/how-to/disable-the-telemetry-on-windows-11-and-stop-microsoft-from-logging-your-data/ Wccftech - Disable Win 11 Telemetry]&lt;br /&gt;
* Do you have an overeager firewall or antivirus? Try disabling it temporarily.&lt;br /&gt;
* If nothing helps, an option might be to stick to games with smaller player populations. Players who experience these problems can usually play fine on servers with up to 18 players.&lt;br /&gt;
&lt;br /&gt;
Consider verifying your connectivity quality to the server by running the console command net_channelstats 2 as detailed [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#Diagnosing_MWLL_network_server_connectivity_with_the_console  here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I keep falling through the floor/my tanks keep getting stuck in the hangar===&lt;br /&gt;
&lt;br /&gt;
A: You are desynced from the server. Disconnect and reconnect and the issue will go away. Using a wired (non-WIFI) connection will typically help reduce desync events.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get disconnected occasionally during the game, the error reads &amp;quot;Malformed packet&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: This uncommon issue might be solved by restarting your network router/cable modem. It also could be due to a bad route between your PC and the server. Using a VPN might help. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Diagnosing MWLL network server connectivity with the console===&lt;br /&gt;
&lt;br /&gt;
* Press F11 to toggle the connection details&lt;br /&gt;
or&lt;br /&gt;
* open the MWLL console with the tilde/back-quote ['''`'''] key. In the console type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 2 &lt;br /&gt;
&lt;br /&gt;
and close the console. Watch the stats over time (a whole match) and compare them to this '''good''' connection snapshot:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-good-28plyrs.png|link={{filepath:Net_channelstats2-good-28plyrs.png}}|638px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''pktrate''' = server requested packet rate.&lt;br /&gt;
* '''cur''' = client current packet rate - should be steady and not dip below the server pktrate.&lt;br /&gt;
**A good connection will show the '''cur''' rate fluctuating by 10%.&lt;br /&gt;
**The '''cur''' rate usually doesn't go over 65, even if the server requests higher. This is fine.&lt;br /&gt;
* '''loss''' = detected packet loss - should be 0 at all times. Often does '''not''' record all instances of packet loss though.&lt;br /&gt;
* '''dropped''' = packets dropped - should be very low if not 0. &lt;br /&gt;
* '''pq to''' = packet timeouts - should be very low if not 0.&lt;br /&gt;
* '''pktsz''' = packet size - should be very steady and between 1000 to 1300.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above net_channelstats 2 snapshot shows a '''good''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) is '''above''' the '''pktrate''' (server requested rate) but not more than 40% higher.&lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets and '''pq to''' (packet timeouts) are '''0'''.&lt;br /&gt;
&lt;br /&gt;
The '''pktsz''' packet size is '''1272'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bad connection snapshot:&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-bad-28plyrs-2.png|link={{filepath:Net_channelstats2-bad-28plyrs-2.png}}|634px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This net_channelstats 2 snapshot shows a very '''poor''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) at around 19 is far below the '''pktrate''' (server requested rate) that's at 30. &lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets is very high vs the total number of packets received and sent.&lt;br /&gt;
&lt;br /&gt;
There are '''pq to''' (packet timeouts) occurring.&lt;br /&gt;
&lt;br /&gt;
For detailed analysis, you can add up the '''dropped''', '''pq to''', '''queued''' and '''ready''' counters and then dividing by the sum of the received and sent packets. Multiply that number by 100 will show you the rough packet loss %. Anything over 2-3% calculated packet loss will be noticeable in game.&lt;br /&gt;
&lt;br /&gt;
The player would have lots of difficulty controlling the direction/speed of their asset let alone targeting and damaging enemies successfully. All assets would appear to be warping and stuttering. Other players would see this player warping as well and would not be able to successfully hit him. A generally frustrating experience for everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consider checking [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#I_have_terrible_ping.2C_see_a_Red_X_occasionally.2C_players_warp_around.2C_can.27t_do_damage_and.2For_the_game_lags_a_lot.21 here] for solutions to poor connectivity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To turn the stats off type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 0&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My sound is very choppy/keeps cutting out/pops or doesn't work at all.===&lt;br /&gt;
&lt;br /&gt;
A: In Windows, go to '''Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab'''. Problems can appear if you use a too high sample rate. Try with '''2 channel, 16 bit, 44100 Hz (CD Quality)'''. Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How can I run the game in Fullscreen-Window / Borderless-Window mode?===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine 2 doesn't directly support that screen mode. Choose between these free third party applications that make this work:&lt;br /&gt;
* Use the free upscaler application Magpie explained in detail here: https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F&lt;br /&gt;
* A simple non-scaling alternative: [http://westechsolutions.net/sites/WindowedBorderlessGaming WindowedBorderlessGaming] Working download link:[https://westechsolutions.net/sites/WindowedBorderlessGaming/download] &lt;br /&gt;
** Important! In the Windowed Borderless Gaming Game Settings, enable the &amp;quot;Manage mouse&amp;quot; and set it to &amp;quot;Lock to game window&amp;quot;. This will prevent the mouse pointer from leaving the MWLL window. It will also properly sync the mouse pointer position in-game.&lt;br /&gt;
&lt;br /&gt;
* If the above app doesn't work, you can always try [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] or the Magpie scaling app mentioned below.&lt;br /&gt;
* Set MWLL in Windowed mode via the Crysis Options &amp;gt; System Settings &amp;gt; Graphics section. Disable both fullscreen and VSync options.&lt;br /&gt;
* Set the game to run in DX10 mode as it usually works better for Windowed mode. The key combination Alt-Enter may work to toggle between Windowed mode and Fullscreen mode. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I setup Magpie (an upscaler) to reduce crashes (CTD) on high res (2560x1440 1440p, 3840x2160 2160p 4K) monitors?===&lt;br /&gt;
&lt;br /&gt;
A: Download the free upscaler application called Magpie from here: https://github.com/Blinue/Magpie/releases&lt;br /&gt;
&lt;br /&gt;
Magpie allows us to reduce memory consumption by setting Crysis to render the game at a lower resolution while running in borderless Windowed mode. Both these approaches tend to reduce the crashes.&lt;br /&gt;
&lt;br /&gt;
* Extract it to a permanent location and run Magpie.exe - if MS Defender doesn't recognize the app, click &amp;quot;More info&amp;quot; then &amp;quot;Run anyway&amp;quot;.&lt;br /&gt;
* Start MWLL, go to the settings and set your in-game res to 1920x1080 and disable Fullscreen mode. Exit then relaunch MWLL to verify that it is still at 1920x1080. MWLL should be now be running in a smaller window at 1080p.&lt;br /&gt;
* While MWLL is running, alt-tab to Magpie and setup Magpie to the following configuration:&lt;br /&gt;
** Click on the left tab &amp;quot;Defaults&amp;quot;, set the Scaling mode to &amp;quot;FSR&amp;quot;, &amp;quot;3D game mode&amp;quot; to On, Preferred monitors to &amp;quot;monitor closest to the source window&amp;quot;.&lt;br /&gt;
** Click on the left tab &amp;quot;Scaling modes&amp;quot;, click to expand the FSR scaling mode and click &amp;quot;add effect&amp;quot;, select SMAA &amp;gt; SMAA_Ultra to reduce aliasing.&lt;br /&gt;
** Click on the left tab &amp;quot;Home&amp;quot;.&lt;br /&gt;
* When ready, in the &amp;quot;Delayed scaling&amp;quot; section, click the left &amp;quot;Start&amp;quot; button and within 3 seconds mouse click in the MWLL window or alt-tab back to it. It'll re-scale MWLL to your monitor's native resolution using the high quality FSR upscaler with SMAA Anti-Aliasing.&lt;br /&gt;
*# If it fails to activate the scaling after clicking &amp;quot;Start&amp;quot;, right-click on your Magpie.exe and select &amp;quot;Run as Administrator&amp;quot;.&lt;br /&gt;
*# In Magpie, click on the left tab &amp;quot;Settings&amp;quot; and enable &amp;quot;Always run as Administrator&amp;quot; and try scaling again.&lt;br /&gt;
** If it crashes, in Magpie, click on the left tab &amp;quot;Defaults&amp;quot; and change the &amp;quot;Capture method&amp;quot; to &amp;quot;Desktop Duplication&amp;quot;. Try the other methods if that also doesn't work.&lt;br /&gt;
* To return to your desktop while MWLL with Magpie is running, press Alt-Shift-Q. Alternatively, press alt-enter twice or press alt-tab twice or alt-enter then alt-tab.&lt;br /&gt;
* Do not enable &amp;quot;Simulate exclusive fullscreen when upscaling&amp;quot; in the Advanced section as this might interfere with returning to your desktop via alt-enter/alt-tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do not run Windowed Borderless Gaming or Borderless Gaming mentioned above with Magpie.&lt;br /&gt;
&lt;br /&gt;
Disable any native GPU upscaling or super-sampling techniques via their respective control panels.&lt;br /&gt;
&lt;br /&gt;
Disable any monitoring tool such as Rivatuner Statistics Server, Afterburner and/or overlay as they might conflict with MWLL &amp;amp; Magpie.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I lost my connection/crashed and now the server tells me &amp;quot;authentication failed&amp;quot; / I'm stuck on the loading screen when I try to reconnect!===&lt;br /&gt;
&lt;br /&gt;
A: Try again in 30-60 seconds. The server still sees your player and it takes a short while until it times out.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Discord / TeamSpeak / Steam overlays don't work properly!===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine isn't overlay friendly. Disable them to increase your game stability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My console becomes black when I open it, and clouds, terrain or the HUD get funny colors.===&lt;br /&gt;
&lt;br /&gt;
A: This is known as the rainbow bug or shader bug, it can be fixed by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher. You can prevent this bug from happening by opening and closing the console after you started the game. You can add the line consoleshow to your user.cfg in your My Documents/My Games/Crysis Wars/MWLL/Client/ directory to have it open automatically. The combined installer should be unaffected as it already comes with such a suitable autoexec.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay Issues==&lt;br /&gt;
&lt;br /&gt;
===There's a player in game that won't stop typing annoying things in chat! Muting Players===&lt;br /&gt;
&lt;br /&gt;
A: Press and hold '''[tab]'''. While continuing to hold tab, press '''[space]'''. Your mouse cursor will appear on the screen. Click the speaker icon next to the annoying player's name. For the rest of the current match, you will no longer be able to see any of that players chats. If the chats are particularly abusive, please report them to the appropriate server administrator.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Someone is cheating!===&lt;br /&gt;
&lt;br /&gt;
A: Follow the guide over [[Game_Abuse_Report_Guide|here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:MWLL]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15375</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15375"/>
				<updated>2026-01-13T03:59:22Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* My game crashes to desktop (CTD)! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As with any Beta release of software, the [[MWLL]] mod does suffer from a few bugs and infrequent crashing. The crashes ([https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#My_game_crashes_to_desktop_.28CTD.29.21 CTD - Crash to Desktop]) are mostly due to Crysis itself, so we've gathered the most common solutions in the list below which will help improve your game's stability.&lt;br /&gt;
&lt;br /&gt;
This FAQ aims to provide a list of frequently encountered technical problems in MWLL. If you do not find your question on here, you can find help in the #tech_support channel in our [[Discord]]!&lt;br /&gt;
&lt;br /&gt;
=='''Setup / Install / Starting Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===After downloading the MWLL Installer, the MWLL Launcher asks to update but then doesn't complete the update or work properly!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps: &lt;br /&gt;
* Make sure you're running the MWLL Installer as administrator (right-click on the MWLL Installer, run as administrator) and re-run the installer.&lt;br /&gt;
# Try changing the install location somewhere outside of windows protected folders such as &amp;quot;program files&amp;quot; or the user folders.  You could put it in c:\games\mwll as an example.&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Installer''' [MWLL-Installer.exe] file.&lt;br /&gt;
&lt;br /&gt;
* If the Launcher still does not update properly, close it and do the following:&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Launcher''' [MWLLLauncher.exe] file which is located in your install location (hopefully c:\games\mwll).&lt;br /&gt;
# Make sure you're running the MWLL Launcher as administrator (right-click on the MWLL Launcher icon, run as administrator) and re-run the Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After installing MWLL with the offline installer and running the MWLL Launcher, it says it can't check for updates and to check my internet connection!===&lt;br /&gt;
&lt;br /&gt;
A: Your ISP may be intercepting the MWLL Launcher's automatic update check upon starting it. Please try changing your DNS server to a public DNS server such as OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When running the MWLL installer it says &amp;lt;code&amp;gt;&amp;quot;An installation of MWLL has been detected. If needed, please point this installer to the Crysis Wars (not MWLL) installation directory. Would you like to continue?&amp;quot;&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;After clicking Yes, the installer proceeds normally until the step to select the installation directory and states: &amp;lt;code&amp;gt;&amp;quot;The Drive or UNC share you selected does not exist or is not accessible. Please select another.&amp;quot;&amp;lt;/code&amp;gt; and the installer app closes after clicking OK===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://mwll.12vr.org/wiki/troubleshooting/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Game crashes right after clicking Launch, doesn't start or says I'm missing dll files similar to &amp;quot;d3dx9_34.dll&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# If it crashes while launching, you might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black and nothing happens!===&lt;br /&gt;
&lt;br /&gt;
A: MWLL takes a while to start up due to the built-in client side cheat protection. On some machines this can give you up to 30 seconds of black screen, so give it a little while and see if it loads. If it still fails to load, try to follow these steps: &lt;br /&gt;
&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
# Switch your DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black but I hear the game intro music and sounds!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# Incorrect game resolution or fullscreen mode refresh rate incompatibility:&lt;br /&gt;
#* Try pressing key combination Alt-Enter to attempt to switch to Windowed mode. If this works, consider running a borderless windowed mode helper application - setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]. &lt;br /&gt;
#* Try pressing key combination Alt-Tab to switch back to the desktop and then press Alt-Tab again to go back to the game.&lt;br /&gt;
#* Close MWLL and via the MWLL launcher, change the DirectX mode from 10 to 9. Note, typically DX10 will work better in windowed mode.&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You can find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
#* Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
#* If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I am stuck on the connecting screen, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: If it works after waiting for 2 to 5 minutes, your ISP is most likely doing [https://en.wikipedia.org/wiki/DNS_hijacking DNS hijacking]. This practice is often done by ISPs in order to intercept mistyped or non-existent domain names and serve their own site instead.&lt;br /&gt;
&lt;br /&gt;
* If you are a customer of German Telekom, you can disable the [https://kundencenter.telekom.de/ &amp;quot;Navigationshilfe&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
* Otherwise, the only workaround is to switch to a different DNS server, such as Google DNS or 1.1.1.1. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here] or [https://1.1.1.1/#setup-instructions here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get &amp;quot;ERROR: Login information not found&amp;quot; or &amp;quot;Connection to server failed&amp;quot;, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Try these steps: &lt;br /&gt;
* Close and restart the game via the MWLL Launcher.&lt;br /&gt;
* Disable Microsoft OneDrive's backup (Known Folder Redirection) as it causes problems with proper profile file creation and access in Crysis and other games:&lt;br /&gt;
# From the OneDrive desktop client in the notification tray -&lt;br /&gt;
# Right click it and select Settings&lt;br /&gt;
# Click on the Backup tab&lt;br /&gt;
# Click on Manage Backup&lt;br /&gt;
# Click 'Stop Backup' for Documents at the minimum.&lt;br /&gt;
# Done. &lt;br /&gt;
* Try to switch your PC's DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
* If you already have restarted the game through our launcher without success, it's possible that your firewall or antivirus is blocking network communication. Please add an exception for Crysis.exe to your firewall.&lt;br /&gt;
* Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
# Close the MWLL Launcher. &lt;br /&gt;
# Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
# Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
* If the game is installed in Program Files (x86) it might be a problem with the permissions that can be fixed by moving the install folder outside of Program Files (x86) to c:\games\mwll or similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, I get a &amp;quot;modified files&amp;quot; error and the game closes!===&lt;br /&gt;
&lt;br /&gt;
A: Just start the game again and connect normally. This is a bug that made it into 0.8 - it can happen when just having freshly installed MWLL.&lt;br /&gt;
If that doesn't solve it, you can click on &amp;lt;code&amp;gt;Verify Install&amp;lt;/code&amp;gt; on the new launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The installer put the files into the wrong directory or I'm upgrading from an old 0.8.x version===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://stats.spikx.net/files/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory! &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After a recent MWLL launcher update, it fails to start!===&lt;br /&gt;
&lt;br /&gt;
A: If you are on Windows 7, make sure you have .NET Framework 4.7 installed or newer. You'll nee the [https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net47-web-installer .NET 4.7 Web Installer]. Alternatively, our MWLL offline Installer already includes .NET 4.8 too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Keyboard, Mouse and Joystick Control Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===I clicked on &amp;lt;code&amp;gt;Configure Controls&amp;lt;/code&amp;gt; on the Launcher, but nothing happens.===&lt;br /&gt;
&lt;br /&gt;
A: The Actionmapper application requires Java 32 bit to work. Click on [https://www.java.com/en/download/manual.jsp this link], then download the Windows Offline installer (not the 64 bit), and execute it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I edited or imported my keybinds in the Actionmapper, closed it and ran MWLL but the keybinds did not save! Also, if I run the Actionmapper again, my keybinds are reset.===&lt;br /&gt;
&lt;br /&gt;
A: Configuration reset required:&lt;br /&gt;
&lt;br /&gt;
# You might have a corrupted profile and actionmaps.xml file. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, key-binds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Profiles&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Start the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Why does ActionMapper not save my controls after I set them? [Alternatively] Why does the c key for coolant not work anymore? Why are some of my keys not working in-game after updating to v0.16.0?===&lt;br /&gt;
&lt;br /&gt;
A: In MWLL 0.16.0, the ''actionmaps.xml'' file has been corrupted. This has been fixed since version MWLL 0.16.2. Players upgrading from older MWLL versions (before 0.16.0) should still close MWLL, delete their old ''actionmaps.xml'' file in ''Documents\My Games\Crysis Wars\Profiles\[your MWLL username]'' and restart the MWLL Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I can't get my Joystick to work!===&lt;br /&gt;
&lt;br /&gt;
A: Crysis Wars only supports XInput devices. (i.e. X360 pad, or X360 emulators).&lt;br /&gt;
&lt;br /&gt;
You can workaround this by reading [http://wiki.mechlivinglegends.net/index.php/Joystick_Setup this guide] or see the [[Joystick Setup]] page.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I disable force-feedback on my joystick/gamepad?===&lt;br /&gt;
&lt;br /&gt;
A: Add this to your user.cfg: &amp;lt;code&amp;gt;i_forcefeedback = 0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's also a good idea to have a look at Game.log with a text editor when you're having problems. It's located in the Crysis Wars directory.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I got my joystick/gamepad to work with MWLL, but the torso twist setup doesn't work. What's going on?===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, torso/turret [[yaw|twist]] with joystick/gamepads is currently not working; this means torso and turret twist can only be operated via mouse or keyboard for the time being. We aim to have this fixed for the next release.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My mech's torso doesn't move like it should, controls are all wonky, what's up?===&lt;br /&gt;
&lt;br /&gt;
A: Make sure you have no gamepad or controller plugged in, as this can mess with Crysis' key and mouse inputs.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''In-game Video Configuration, Joining Servers Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, a weird console thing appears!===&lt;br /&gt;
&lt;br /&gt;
A: Just close it with tilde (~) or ESC. The console appearing is a workaround for an old CryEngine bug.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===MWLL won't allow me to select the correct resolution of my screen===&lt;br /&gt;
&lt;br /&gt;
A: There's a very tiny scroller on the right side of the drop down resolution list. Drag it down, and you should see all the resolution supported.&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars supports resolutions up to 1920x1200. If 1920x1200 is not available, make sure to disable any multi-GPU setup, such as Nvidia Optimus if on laptop, Nvidia SLI or AMD CrossFire if on desktop. You can also force higher resolutions in the config file, which is &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/game.cfg&amp;lt;/code&amp;gt; The commands are &amp;lt;code&amp;gt;r_width&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r_height&amp;lt;/code&amp;gt;, which respectively set the screen width and height resolution (in pixels)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The server list is empty!===&lt;br /&gt;
&lt;br /&gt;
A: Our service needs to purge and repopulate the server list at regular intervals. When this happens, it can take up to a minute until the list shows all servers again. Just give it some time!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===There are no players to play against!===&lt;br /&gt;
&lt;br /&gt;
A: You can check for the best times of day to play [https://stats.spikx.net/ here]. You can jump on the [[Discord]] and ask around if anyone would like to play. You can get on a [[12th Vegan Rangers| 12thVR server]] and type !requestbackup in the in game chat to issue a Discord announcement. Or you can practice solo on one of the Training/Free Practice servers. They provide a large sum of [[Cbills]] letting you get the most powerful assault mechs, tanks and aircraft without having to earn them from regular gameplay. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, the auto-downloader continuously fails to download the map.===&lt;br /&gt;
&lt;br /&gt;
A: Close the game, download the map manually from the [https://mwll.12vr.org/mechlivinglegends.net/maps/ map repository] and extract the content of the zip archive to &amp;lt;code&amp;gt;...\Crysis Wars\Mods\MWLL\Game\Levels\&amp;lt;/code&amp;gt;&lt;br /&gt;
from there the path should line up with the folder structure in the zip archive &amp;lt;code&amp;gt;Multiplayer\Gamemode\Mapname&amp;lt;/code&amp;gt;.&lt;br /&gt;
Then you can restart the game and should be able to join the server.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Game Crashes / Gameplay Troubleshooting / Connectivity Problems'''==&lt;br /&gt;
&lt;br /&gt;
===My game crashes to desktop (CTD)!===&lt;br /&gt;
&lt;br /&gt;
A: Crashes may happen. Here are some tweaks that make the game more stable: &lt;br /&gt;
&lt;br /&gt;
* Download the new beta CRYSIS.EXE from Comrade that fixes most of the memory related crashes!&lt;br /&gt;
** Get them here: https://github.com/user-attachments/files/24574265/c1-launcher-v8-beta2-build.zip&lt;br /&gt;
** You'll need the Crysis Wars\Bin64\Crysis.exe in the zip - replace your original one (make a backup).&lt;br /&gt;
* Crysis Wars officially supports resolution up to 1920x1200. Anything above (1440p, 4k) might cause unexpected crashes as higher resolutions use more memory. &lt;br /&gt;
** Crysis becomes more unstable when used memory increases beyond 3200 MB - use F10 to check in game how much you're using.&lt;br /&gt;
** Set you resolution to 1080p (1920x1080) to help reduce memory usage and restart your game. After restarting, verify if it is set to 1080p and play a couple matches while watching your memory usage (F10 toggle).&lt;br /&gt;
** If it goes beyond 3400 MB in a 16+ player game, you'll most likely need the memory optimized user cfgs mentioned below.&lt;br /&gt;
* Download the new 2025 [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#User.cfg_-_Memory_Optimized Memory Optimized User.cfgs] to reduce the memory used. Replace any old user.cfg located in %USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/ . &lt;br /&gt;
** Use F10 to monitor how much memory is used. If you're going over 3200 MB, Crysis becomes increasingly unstable. &lt;br /&gt;
** Modern GPUs on Windows 10/11 with 16 GB+ memory tend to increase the memory allocated for Crysis, some might need the [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#Download_Links_-_Memory_Optimized_Texture_Streaming_Mode Extra Low Memory Optimized User.cfgs] that use texture streaming mode to further reduce memory usage.&lt;br /&gt;
* Clear your shader cache by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher.&lt;br /&gt;
* If you have an Intel Raptor Lake 13th gen or 14th gen CPU, make sure you update your system's BIOS and firmware ASAP! They can crash due to multiple voltage issues that degrade the CPU over time.  Check [https://www.reddit.com/r/intel/comments/1l10ode/second_megathread_for_intel_core_13th_14th_gen here] and [https://community.intel.com/t5/Mobile-and-Desktop-Processors/Raptor-Lake-processors-are-defective-from-factory-no-event/td-p/1619582 here] for details and solutions.  Consider down-clocking your CPU as well to possibly help mitigate the issue.&lt;br /&gt;
* Make sure you are running 64 bit mode. You can set it on the MWLL Launcher. 32 bit mode is not recommended, as it is more unstable than the 64 bit mode.&lt;br /&gt;
* Your installation may have become corrupted - Click on the toolbox icon of the Launcher, check the Verify Crysis Files option, then click on Repair Install.&lt;br /&gt;
* Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
* Disable ALL overlays! Anything that creates a pop-up or notification in-game may cause Crysis Wars to crash. Known overlay offenders are listed below:&lt;br /&gt;
** Nvidia Geforce Experience (In-Game Overlay), Radeon Adrenalin (In-Game Overlay and Toast Notifications), Steam, TeamSpeak, Discord, Overwolf, Razer, Xbox Game, Twitch, Plays TV. &lt;br /&gt;
* Try running in Windowed mode as explained [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]&lt;br /&gt;
* Install the Magpie upscaler to reduce CTDs at higher than 1080p resolutions such as 1440p and 4k. Setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F here]&lt;br /&gt;
* Disable hardware acceleration on your Discord client, if you are running it.&lt;br /&gt;
* Close your web browser and any other programs that are running that use lots of memory.&lt;br /&gt;
* Incompatible sound settings: In Windows, go to Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab. Problems can appear if you use a too high sample rate. Try with 2 channel, 16 bit, 44100 Hz (CD Quality). Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
* In Windows 11, disable &amp;quot;Optimizations for windowed games&amp;quot; by right clicking on the Windows Start menu, select settings, click System -&amp;gt; Display -&amp;gt; Graphics, disable &amp;quot;Optimizations for windowed game&amp;quot;. &lt;br /&gt;
* Find your Crysis.exe in your install path which is usually in the &amp;quot;C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64&amp;quot; or &amp;quot;C:\Games\MW Living Legends\Bin64&amp;quot; folder. Right-click it, select properties, click the Compatibility tab and enable these settings and then click OK:&lt;br /&gt;
** Check mark &amp;quot;Compatibility mode&amp;quot; and set it to &amp;quot;Windows Vista (Service Pack 2)&amp;quot;. &lt;br /&gt;
** Check mark &amp;quot;Disable fullscreen optimizations&amp;quot;.&lt;br /&gt;
** Check mark &amp;quot;Run this program as an Administrator&amp;quot;.&lt;br /&gt;
** On Windows 10, click &amp;quot;Change high DPI settings&amp;quot; then check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot; and click OK.&lt;br /&gt;
** On Windows 11, check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot;.&lt;br /&gt;
* If you are using a multi-GPU setup (Nvidia SLI, AMD CrossFire, or Nvidia Optimus), disable it as Crysis doesn't benefit from it and may cause stability issues.&lt;br /&gt;
* If you're upgrading from MWLL 0.8.5 or older, remove all traces of autoexec.cfg from your MWLL install. Consider completely removing the old CrysisWars / MWLL version and reinstalling with the new one - [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;amp;action=submit#The_installer_put_the_files_into_the_wrong_directory_or_I.27m_upgrading_from_an_old_0.8.x_version this] may help.&lt;br /&gt;
* Open the Game.log file with a text editor to check for any recent errors. It's located in the &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
* Ask for help on [https://discord.me/mwll MWLL Discord]. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I have terrible ping, see a Red X occasionally, players warp around, can't do damage and/or the game lags a lot!===&lt;br /&gt;
&lt;br /&gt;
A: This can have many causes mainly due to poor connectivity to the server.&lt;br /&gt;
&lt;br /&gt;
* Pay attention to where in the world the server you're playing on is located. Ping will increase with distance. The 12thVR servers are hosted in the central US.&lt;br /&gt;
* Playing over WIFI adds additional latency and potential packet loss, try using a wired connection.&lt;br /&gt;
* Some modems/routers and ISPs have problems with the UDP packet rate that CryEngine 2 produces. Modems based on Intel's Puma 5/6/7 chipset are known to be bad, see [https://www.reddit.com/r/news/comments/7fjvvt/hundreds_of_millions_of_cable_modems_affected_by/ here], [https://www.theregister.co.uk/2018/08/14/intel_puma_modem/ here] and [https://www.dslreports.com/forum/r31134484- here]. Consider changing your network hardware if possible.&lt;br /&gt;
* Use a VPN to possibly get a better route to the server. ProtonVPN has a free tier that may help. Please note that in rare instances, ProtonVPN may disable IPV6 in your network adapter options, remember to turn it back on after you disconnect from the VPN. &lt;br /&gt;
* Disable Windows 10/11 Telemetry and reduce the effect that Windows update can have on your PC:  &lt;br /&gt;
** Automated tool: Use OO-Software's trusted Shutup10++ available here: [https://www.oo-software.com/en/shutup10]&lt;br /&gt;
** Manually changing the Windows update and telemetry settings to use less bandwidth while playing: &lt;br /&gt;
*** For Windows 10: Go to '''Windows Update settings -&amp;gt; Advanced options -&amp;gt; Choose how updates are delivered and set Updates from more than one place''' and set it to '''Off''' or '''PCs on my local network'''. Also [http://winaero.com/blog/how-to-disable-telemetry-and-data-collection-in-windows-10/ disable all telemetry] that you can find. &lt;br /&gt;
*** For Windows 11: Read the detailed guide here: [https://wccftech.com/how-to/disable-the-telemetry-on-windows-11-and-stop-microsoft-from-logging-your-data/ Wccftech - Disable Win 11 Telemetry]&lt;br /&gt;
* Do you have an overeager firewall or antivirus? Try disabling it temporarily.&lt;br /&gt;
* If nothing helps, an option might be to stick to games with smaller player populations. Players who experience these problems can usually play fine on servers with up to 18 players.&lt;br /&gt;
&lt;br /&gt;
Consider verifying your connectivity quality to the server by running the console command net_channelstats 2 as detailed [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#Diagnosing_MWLL_network_server_connectivity_with_the_console  here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I keep falling through the floor/my tanks keep getting stuck in the hangar===&lt;br /&gt;
&lt;br /&gt;
A: You are desynced from the server. Disconnect and reconnect and the issue will go away. Using a wired (non-WIFI) connection will typically help reduce desync events.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get disconnected occasionally during the game, the error reads &amp;quot;Malformed packet&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: This uncommon issue might be solved by restarting your network router/cable modem. It also could be due to a bad route between your PC and the server. Using a VPN might help. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Diagnosing MWLL network server connectivity with the console===&lt;br /&gt;
&lt;br /&gt;
* Press F11 to toggle the connection details&lt;br /&gt;
or&lt;br /&gt;
* open the MWLL console with the tilde/back-quote ['''`'''] key. In the console type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 2 &lt;br /&gt;
&lt;br /&gt;
and close the console. Watch the stats over time (a whole match) and compare them to this '''good''' connection snapshot:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-good-28plyrs.png|link={{filepath:Net_channelstats2-good-28plyrs.png}}|638px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''pktrate''' = server requested packet rate.&lt;br /&gt;
* '''cur''' = client current packet rate - should be steady and not dip below the server pktrate.&lt;br /&gt;
**A good connection will show the '''cur''' rate fluctuating by 10%.&lt;br /&gt;
**The '''cur''' rate usually doesn't go over 65, even if the server requests higher. This is fine.&lt;br /&gt;
* '''loss''' = detected packet loss - should be 0 at all times. Often does '''not''' record all instances of packet loss though.&lt;br /&gt;
* '''dropped''' = packets dropped - should be very low if not 0. &lt;br /&gt;
* '''pq to''' = packet timeouts - should be very low if not 0.&lt;br /&gt;
* '''pktsz''' = packet size - should be very steady and between 1000 to 1300.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above net_channelstats 2 snapshot shows a '''good''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) is '''above''' the '''pktrate''' (server requested rate) but not more than 40% higher.&lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets and '''pq to''' (packet timeouts) are '''0'''.&lt;br /&gt;
&lt;br /&gt;
The '''pktsz''' packet size is '''1272'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bad connection snapshot:&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-bad-28plyrs-2.png|link={{filepath:Net_channelstats2-bad-28plyrs-2.png}}|634px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This net_channelstats 2 snapshot shows a very '''poor''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) at around 19 is far below the '''pktrate''' (server requested rate) that's at 30. &lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets is very high vs the total number of packets received and sent.&lt;br /&gt;
&lt;br /&gt;
There are '''pq to''' (packet timeouts) occurring.&lt;br /&gt;
&lt;br /&gt;
For detailed analysis, you can add up the '''dropped''', '''pq to''', '''queued''' and '''ready''' counters and then dividing by the sum of the received and sent packets. Multiply that number by 100 will show you the rough packet loss %. Anything over 2-3% calculated packet loss will be noticeable in game.&lt;br /&gt;
&lt;br /&gt;
The player would have lots of difficulty controlling the direction/speed of their asset let alone targeting and damaging enemies successfully. All assets would appear to be warping and stuttering. Other players would see this player warping as well and would not be able to successfully hit him. A generally frustrating experience for everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consider checking [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#I_have_terrible_ping.2C_see_a_Red_X_occasionally.2C_players_warp_around.2C_can.27t_do_damage_and.2For_the_game_lags_a_lot.21 here] for solutions to poor connectivity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To turn the stats off type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 0&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My sound is very choppy/keeps cutting out/pops or doesn't work at all.===&lt;br /&gt;
&lt;br /&gt;
A: In Windows, go to '''Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab'''. Problems can appear if you use a too high sample rate. Try with '''2 channel, 16 bit, 44100 Hz (CD Quality)'''. Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How can I run the game in Fullscreen-Window / Borderless-Window mode?===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine 2 doesn't directly support that screen mode. Choose between these free third party applications that make this work:&lt;br /&gt;
* Use the free upscaler application Magpie explained in detail here: https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F&lt;br /&gt;
* A simple non-scaling alternative: [http://westechsolutions.net/sites/WindowedBorderlessGaming WindowedBorderlessGaming] Working download link:[https://westechsolutions.net/sites/WindowedBorderlessGaming/download] &lt;br /&gt;
** Important! In the Windowed Borderless Gaming Game Settings, enable the &amp;quot;Manage mouse&amp;quot; and set it to &amp;quot;Lock to game window&amp;quot;. This will prevent the mouse pointer from leaving the MWLL window. It will also properly sync the mouse pointer position in-game.&lt;br /&gt;
&lt;br /&gt;
* If the above app doesn't work, you can always try [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] or the Magpie scaling app mentioned below.&lt;br /&gt;
* Set MWLL in Windowed mode via the Crysis Options &amp;gt; System Settings &amp;gt; Graphics section. Disable both fullscreen and VSync options.&lt;br /&gt;
* Set the game to run in DX10 mode as it usually works better for Windowed mode. The key combination Alt-Enter may work to toggle between Windowed mode and Fullscreen mode. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I setup Magpie (an upscaler) to reduce crashes (CTD) on high res (2560x1440 1440p, 3840x2160 2160p 4K) monitors?===&lt;br /&gt;
&lt;br /&gt;
A: Download the free upscaler application called Magpie from here: https://github.com/Blinue/Magpie/releases&lt;br /&gt;
&lt;br /&gt;
Magpie allows us to reduce memory consumption by setting Crysis to render the game at a lower resolution while running in borderless Windowed mode. Both these approaches tend to reduce the crashes.&lt;br /&gt;
&lt;br /&gt;
* Extract it to a permanent location and run Magpie.exe - if MS Defender doesn't recognize the app, click &amp;quot;More info&amp;quot; then &amp;quot;Run anyway&amp;quot;.&lt;br /&gt;
* Start MWLL, go to the settings and set your in-game res to 1920x1080 and disable Fullscreen mode. Exit then relaunch MWLL to verify that it is still at 1920x1080. MWLL should be now be running in a smaller window at 1080p.&lt;br /&gt;
* While MWLL is running, alt-tab to Magpie and setup Magpie to the following configuration:&lt;br /&gt;
** Click on the left tab &amp;quot;Defaults&amp;quot;, set the Scaling mode to &amp;quot;FSR&amp;quot;, &amp;quot;3D game mode&amp;quot; to On, Preferred monitors to &amp;quot;monitor closest to the source window&amp;quot;.&lt;br /&gt;
** Click on the left tab &amp;quot;Scaling modes&amp;quot;, click to expand the FSR scaling mode and click &amp;quot;add effect&amp;quot;, select SMAA &amp;gt; SMAA_Ultra to reduce aliasing.&lt;br /&gt;
** Click on the left tab &amp;quot;Home&amp;quot;.&lt;br /&gt;
* When ready, in the &amp;quot;Delayed scaling&amp;quot; section, click the left &amp;quot;Start&amp;quot; button and within 3 seconds mouse click in the MWLL window or alt-tab back to it. It'll re-scale MWLL to your monitor's native resolution using the high quality FSR upscaler with SMAA Anti-Aliasing.&lt;br /&gt;
*# If it fails to activate the scaling after clicking &amp;quot;Start&amp;quot;, right-click on your Magpie.exe and select &amp;quot;Run as Administrator&amp;quot;.&lt;br /&gt;
*# In Magpie, click on the left tab &amp;quot;Settings&amp;quot; and enable &amp;quot;Always run as Administrator&amp;quot; and try scaling again.&lt;br /&gt;
** If it crashes, in Magpie, click on the left tab &amp;quot;Defaults&amp;quot; and change the &amp;quot;Capture method&amp;quot; to &amp;quot;Desktop Duplication&amp;quot;. Try the other methods if that also doesn't work.&lt;br /&gt;
* To return to your desktop while MWLL with Magpie is running, press Alt-Shift-Q. Alternatively, press alt-enter twice or press alt-tab twice or alt-enter then alt-tab.&lt;br /&gt;
* Do not enable &amp;quot;Simulate exclusive fullscreen when upscaling&amp;quot; in the Advanced section as this might interfere with returning to your desktop via alt-enter/alt-tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do not run Windowed Borderless Gaming or Borderless Gaming mentioned above with Magpie.&lt;br /&gt;
&lt;br /&gt;
Disable any native GPU upscaling or super-sampling techniques via their respective control panels.&lt;br /&gt;
&lt;br /&gt;
Disable any monitoring tool such as Rivatuner Statistics Server, Afterburner and/or overlay as they might conflict with MWLL &amp;amp; Magpie.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I lost my connection/crashed and now the server tells me &amp;quot;authentication failed&amp;quot; / I'm stuck on the loading screen when I try to reconnect!===&lt;br /&gt;
&lt;br /&gt;
A: Try again in 30-60 seconds. The server still sees your player and it takes a short while until it times out.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Discord / TeamSpeak / Steam overlays don't work properly!===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine isn't overlay friendly. Disable them to increase your game stability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My console becomes black when I open it, and clouds, terrain or the HUD get funny colors.===&lt;br /&gt;
&lt;br /&gt;
A: This is known as the rainbow bug or shader bug, it can be fixed by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher. You can prevent this bug from happening by opening and closing the console after you started the game. You can add the line consoleshow to your user.cfg in your My Documents/My Games/Crysis Wars/MWLL/Client/ directory to have it open automatically. The combined installer should be unaffected as it already comes with such a suitable autoexec.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay Issues==&lt;br /&gt;
&lt;br /&gt;
===There's a player in game that won't stop typing annoying things in chat! Muting Players===&lt;br /&gt;
&lt;br /&gt;
A: Press and hold '''[tab]'''. While continuing to hold tab, press '''[space]'''. Your mouse cursor will appear on the screen. Click the speaker icon next to the annoying player's name. For the rest of the current match, you will no longer be able to see any of that players chats. If the chats are particularly abusive, please report them to the appropriate server administrator.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Someone is cheating!===&lt;br /&gt;
&lt;br /&gt;
A: Follow the guide over [[Game_Abuse_Report_Guide|here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:MWLL]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15350</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15350"/>
				<updated>2025-12-17T20:33:18Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* The server list is empty! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As with any Beta release of software, the [[MWLL]] mod does suffer from a few bugs and infrequent crashing. The crashes ([https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#My_game_crashes_to_desktop_.28CTD.29.21 CTD - Crash to Desktop]) are mostly due to Crysis itself, so we've gathered the most common solutions in the list below which will help improve your game's stability.&lt;br /&gt;
&lt;br /&gt;
This FAQ aims to provide a list of frequently encountered technical problems in MWLL. If you do not find your question on here, you can find help in the #tech_support channel in our [[Discord]]!&lt;br /&gt;
&lt;br /&gt;
=='''Setup / Install / Starting Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===After downloading the MWLL Installer, the MWLL Launcher asks to update but then doesn't complete the update or work properly!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps: &lt;br /&gt;
* Make sure you're running the MWLL Installer as administrator (right-click on the MWLL Installer, run as administrator) and re-run the installer.&lt;br /&gt;
# Try changing the install location somewhere outside of windows protected folders such as &amp;quot;program files&amp;quot; or the user folders.  You could put it in c:\games\mwll as an example.&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Installer''' [MWLL-Installer.exe] file.&lt;br /&gt;
&lt;br /&gt;
* If the Launcher still does not update properly, close it and do the following:&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Launcher''' [MWLLLauncher.exe] file which is located in your install location (hopefully c:\games\mwll).&lt;br /&gt;
# Make sure you're running the MWLL Launcher as administrator (right-click on the MWLL Launcher icon, run as administrator) and re-run the Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After installing MWLL with the offline installer and running the MWLL Launcher, it says it can't check for updates and to check my internet connection!===&lt;br /&gt;
&lt;br /&gt;
A: Your ISP may be intercepting the MWLL Launcher's automatic update check upon starting it. Please try changing your DNS server to a public DNS server such as OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When running the MWLL installer it says &amp;lt;code&amp;gt;&amp;quot;An installation of MWLL has been detected. If needed, please point this installer to the Crysis Wars (not MWLL) installation directory. Would you like to continue?&amp;quot;&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;After clicking Yes, the installer proceeds normally until the step to select the installation directory and states: &amp;lt;code&amp;gt;&amp;quot;The Drive or UNC share you selected does not exist or is not accessible. Please select another.&amp;quot;&amp;lt;/code&amp;gt; and the installer app closes after clicking OK===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://mwll.12vr.org/wiki/troubleshooting/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Game crashes right after clicking Launch, doesn't start or says I'm missing dll files similar to &amp;quot;d3dx9_34.dll&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# If it crashes while launching, you might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black and nothing happens!===&lt;br /&gt;
&lt;br /&gt;
A: MWLL takes a while to start up due to the built-in client side cheat protection. On some machines this can give you up to 30 seconds of black screen, so give it a little while and see if it loads. If it still fails to load, try to follow these steps: &lt;br /&gt;
&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
# Switch your DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black but I hear the game intro music and sounds!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# Incorrect game resolution or fullscreen mode refresh rate incompatibility:&lt;br /&gt;
#* Try pressing key combination Alt-Enter to attempt to switch to Windowed mode. If this works, consider running a borderless windowed mode helper application - setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]. &lt;br /&gt;
#* Try pressing key combination Alt-Tab to switch back to the desktop and then press Alt-Tab again to go back to the game.&lt;br /&gt;
#* Close MWLL and via the MWLL launcher, change the DirectX mode from 10 to 9. Note, typically DX10 will work better in windowed mode.&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You can find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
#* Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
#* If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I am stuck on the connecting screen, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: If it works after waiting for 2 to 5 minutes, your ISP is most likely doing [https://en.wikipedia.org/wiki/DNS_hijacking DNS hijacking]. This practice is often done by ISPs in order to intercept mistyped or non-existent domain names and serve their own site instead.&lt;br /&gt;
&lt;br /&gt;
* If you are a customer of German Telekom, you can disable the [https://kundencenter.telekom.de/ &amp;quot;Navigationshilfe&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
* Otherwise, the only workaround is to switch to a different DNS server, such as Google DNS or 1.1.1.1. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here] or [https://1.1.1.1/#setup-instructions here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get &amp;quot;ERROR: Login information not found&amp;quot; or &amp;quot;Connection to server failed&amp;quot;, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Try these steps: &lt;br /&gt;
* Close and restart the game via the MWLL Launcher.&lt;br /&gt;
* Disable Microsoft OneDrive's backup (Known Folder Redirection) as it causes problems with proper profile file creation and access in Crysis and other games:&lt;br /&gt;
# From the OneDrive desktop client in the notification tray -&lt;br /&gt;
# Right click it and select Settings&lt;br /&gt;
# Click on the Backup tab&lt;br /&gt;
# Click on Manage Backup&lt;br /&gt;
# Click 'Stop Backup' for Documents at the minimum.&lt;br /&gt;
# Done. &lt;br /&gt;
* Try to switch your PC's DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
* If you already have restarted the game through our launcher without success, it's possible that your firewall or antivirus is blocking network communication. Please add an exception for Crysis.exe to your firewall.&lt;br /&gt;
* Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
# Close the MWLL Launcher. &lt;br /&gt;
# Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
# Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
* If the game is installed in Program Files (x86) it might be a problem with the permissions that can be fixed by moving the install folder outside of Program Files (x86) to c:\games\mwll or similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, I get a &amp;quot;modified files&amp;quot; error and the game closes!===&lt;br /&gt;
&lt;br /&gt;
A: Just start the game again and connect normally. This is a bug that made it into 0.8 - it can happen when just having freshly installed MWLL.&lt;br /&gt;
If that doesn't solve it, you can click on &amp;lt;code&amp;gt;Verify Install&amp;lt;/code&amp;gt; on the new launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The installer put the files into the wrong directory or I'm upgrading from an old 0.8.x version===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://stats.spikx.net/files/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory! &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After a recent MWLL launcher update, it fails to start!===&lt;br /&gt;
&lt;br /&gt;
A: If you are on Windows 7, make sure you have .NET Framework 4.7 installed or newer. You'll nee the [https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net47-web-installer .NET 4.7 Web Installer]. Alternatively, our MWLL offline Installer already includes .NET 4.8 too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Keyboard, Mouse and Joystick Control Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===I clicked on &amp;lt;code&amp;gt;Configure Controls&amp;lt;/code&amp;gt; on the Launcher, but nothing happens.===&lt;br /&gt;
&lt;br /&gt;
A: The Actionmapper application requires Java 32 bit to work. Click on [https://www.java.com/en/download/manual.jsp this link], then download the Windows Offline installer (not the 64 bit), and execute it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I edited or imported my keybinds in the Actionmapper, closed it and ran MWLL but the keybinds did not save! Also, if I run the Actionmapper again, my keybinds are reset.===&lt;br /&gt;
&lt;br /&gt;
A: Configuration reset required:&lt;br /&gt;
&lt;br /&gt;
# You might have a corrupted profile and actionmaps.xml file. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, key-binds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Profiles&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Start the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Why does ActionMapper not save my controls after I set them? [Alternatively] Why does the c key for coolant not work anymore? Why are some of my keys not working in-game after updating to v0.16.0?===&lt;br /&gt;
&lt;br /&gt;
A: In MWLL 0.16.0, the ''actionmaps.xml'' file has been corrupted. This has been fixed since version MWLL 0.16.2. Players upgrading from older MWLL versions (before 0.16.0) should still close MWLL, delete their old ''actionmaps.xml'' file in ''Documents\My Games\Crysis Wars\Profiles\[your MWLL username]'' and restart the MWLL Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I can't get my Joystick to work!===&lt;br /&gt;
&lt;br /&gt;
A: Crysis Wars only supports XInput devices. (i.e. X360 pad, or X360 emulators).&lt;br /&gt;
&lt;br /&gt;
You can workaround this by reading [http://wiki.mechlivinglegends.net/index.php/Joystick_Setup this guide] or see the [[Joystick Setup]] page.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I disable force-feedback on my joystick/gamepad?===&lt;br /&gt;
&lt;br /&gt;
A: Add this to your user.cfg: &amp;lt;code&amp;gt;i_forcefeedback = 0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's also a good idea to have a look at Game.log with a text editor when you're having problems. It's located in the Crysis Wars directory.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I got my joystick/gamepad to work with MWLL, but the torso twist setup doesn't work. What's going on?===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, torso/turret [[yaw|twist]] with joystick/gamepads is currently not working; this means torso and turret twist can only be operated via mouse or keyboard for the time being. We aim to have this fixed for the next release.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My mech's torso doesn't move like it should, controls are all wonky, what's up?===&lt;br /&gt;
&lt;br /&gt;
A: Make sure you have no gamepad or controller plugged in, as this can mess with Crysis' key and mouse inputs.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''In-game Video Configuration, Joining Servers Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, a weird console thing appears!===&lt;br /&gt;
&lt;br /&gt;
A: Just close it with tilde (~) or ESC. The console appearing is a workaround for an old CryEngine bug.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===MWLL won't allow me to select the correct resolution of my screen===&lt;br /&gt;
&lt;br /&gt;
A: There's a very tiny scroller on the right side of the drop down resolution list. Drag it down, and you should see all the resolution supported.&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars supports resolutions up to 1920x1200. If 1920x1200 is not available, make sure to disable any multi-GPU setup, such as Nvidia Optimus if on laptop, Nvidia SLI or AMD CrossFire if on desktop. You can also force higher resolutions in the config file, which is &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/game.cfg&amp;lt;/code&amp;gt; The commands are &amp;lt;code&amp;gt;r_width&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r_height&amp;lt;/code&amp;gt;, which respectively set the screen width and height resolution (in pixels)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The server list is empty!===&lt;br /&gt;
&lt;br /&gt;
A: Our service needs to purge and repopulate the server list at regular intervals. When this happens, it can take up to a minute until the list shows all servers again. Just give it some time!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===There are no players to play against!===&lt;br /&gt;
&lt;br /&gt;
A: You can check for the best times of day to play [https://stats.spikx.net/ here]. You can jump on the [[Discord]] and ask around if anyone would like to play. You can get on a [[12th Vegan Rangers| 12thVR server]] and type !requestbackup in the in game chat to issue a Discord announcement. Or you can practice solo on one of the Training/Free Practice servers. They provide a large sum of [[Cbills]] letting you get the most powerful assault mechs, tanks and aircraft without having to earn them from regular gameplay. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, the auto-downloader continuously fails to download the map.===&lt;br /&gt;
&lt;br /&gt;
A: Close the game, download the map manually from the [https://mwll.12vr.org/mechlivinglegends.net/maps/ map repository] and extract the content of the zip archive to &amp;lt;code&amp;gt;...\Crysis Wars\Mods\MWLL\Game\Levels\&amp;lt;/code&amp;gt;&lt;br /&gt;
from there the path should line up with the folder structure in the zip archive &amp;lt;code&amp;gt;Multiplayer\Gamemode\Mapname&amp;lt;/code&amp;gt;.&lt;br /&gt;
Then you can restart the game and should be able to join the server.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Game Crashes / Gameplay Troubleshooting / Connectivity Problems'''==&lt;br /&gt;
&lt;br /&gt;
===My game crashes to desktop (CTD)!===&lt;br /&gt;
&lt;br /&gt;
A: Crashes may happen. Here are some tweaks that make the game more stable:&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars officially supports resolution up to 1920x1200. Anything above (1440p, 4k) might cause unexpected crashes as higher resolutions use more memory. &lt;br /&gt;
** Crysis becomes more unstable when used memory increases beyond 3200 MB - use F10 to check in game how much you're using.&lt;br /&gt;
** Set you resolution to 1080p (1920x1080) to help reduce memory usage and restart your game. After restarting, verify if it is set to 1080p and play a couple matches while watching your memory usage (F10 toggle).&lt;br /&gt;
** If it goes beyond 3400 MB in a 16+ player game, you'll most likely need the memory optimized user cfgs mentioned below.&lt;br /&gt;
* Download the new 2025 [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#User.cfg_-_Memory_Optimized Memory Optimized User.cfgs] to reduce the memory used. Replace any old user.cfg located in %USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/ . &lt;br /&gt;
** Use F10 to monitor how much memory is used. If you're going over 3200 MB, Crysis becomes increasingly unstable. &lt;br /&gt;
** Modern GPUs on Windows 10/11 with 16 GB+ memory tend to increase the memory allocated for Crysis, some might need the [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#Download_Links_-_Memory_Optimized_Texture_Streaming_Mode Extra Low Memory Optimized User.cfgs] that use texture streaming mode to further reduce memory usage.&lt;br /&gt;
* Clear your shader cache by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher.&lt;br /&gt;
* If you have an Intel Raptor Lake 13th gen or 14th gen CPU, make sure you update your system's BIOS and firmware ASAP! They can crash due to multiple voltage issues that degrade the CPU over time.  Check [https://www.reddit.com/r/intel/comments/1l10ode/second_megathread_for_intel_core_13th_14th_gen here] and [https://community.intel.com/t5/Mobile-and-Desktop-Processors/Raptor-Lake-processors-are-defective-from-factory-no-event/td-p/1619582 here] for details and solutions.  Consider down-clocking your CPU as well to possibly help mitigate the issue.&lt;br /&gt;
* Make sure you are running 64 bit mode. You can set it on the MWLL Launcher. 32 bit mode is not recommended, as it is more unstable than the 64 bit mode.&lt;br /&gt;
* Your installation may have become corrupted - Click on the toolbox icon of the Launcher, check the Verify Crysis Files option, then click on Repair Install.&lt;br /&gt;
* Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
* Disable ALL overlays! Anything that creates a pop-up or notification in-game may cause Crysis Wars to crash. Known overlay offenders are listed below:&lt;br /&gt;
** Nvidia Geforce Experience (In-Game Overlay), Radeon Adrenalin (In-Game Overlay and Toast Notifications), Steam, TeamSpeak, Discord, Overwolf, Razer, Xbox Game, Twitch, Plays TV. &lt;br /&gt;
* Try running in Windowed mode as explained [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]&lt;br /&gt;
* Install the Magpie upscaler to reduce CTDs at higher than 1080p resolutions such as 1440p and 4k. Setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F here]&lt;br /&gt;
* Disable hardware acceleration on your Discord client, if you are running it.&lt;br /&gt;
* Close your web browser and any other programs that are running that use lots of memory.&lt;br /&gt;
* Incompatible sound settings: In Windows, go to Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab. Problems can appear if you use a too high sample rate. Try with 2 channel, 16 bit, 44100 Hz (CD Quality). Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
* In Windows 11, disable &amp;quot;Optimizations for windowed games&amp;quot; by right clicking on the Windows Start menu, select settings, click System -&amp;gt; Display -&amp;gt; Graphics, disable &amp;quot;Optimizations for windowed game&amp;quot;. &lt;br /&gt;
* Find your Crysis.exe in your install path which is usually in the &amp;quot;C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64&amp;quot; or &amp;quot;C:\Games\MW Living Legends\Bin64&amp;quot; folder. Right-click it, select properties, click the Compatibility tab and enable these settings and then click OK:&lt;br /&gt;
** Check mark &amp;quot;Compatibility mode&amp;quot; and set it to &amp;quot;Windows Vista (Service Pack 2)&amp;quot;. &lt;br /&gt;
** Check mark &amp;quot;Disable fullscreen optimizations&amp;quot;.&lt;br /&gt;
** Check mark &amp;quot;Run this program as an Administrator&amp;quot;.&lt;br /&gt;
** On Windows 10, click &amp;quot;Change high DPI settings&amp;quot; then check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot; and click OK.&lt;br /&gt;
** On Windows 11, check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot;.&lt;br /&gt;
* If you are using a multi-GPU setup (Nvidia SLI, AMD CrossFire, or Nvidia Optimus), disable it as Crysis doesn't benefit from it and may cause stability issues.&lt;br /&gt;
* If you're upgrading from MWLL 0.8.5 or older, remove all traces of autoexec.cfg from your MWLL install. Consider completely removing the old CrysisWars / MWLL version and reinstalling with the new one - [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;amp;action=submit#The_installer_put_the_files_into_the_wrong_directory_or_I.27m_upgrading_from_an_old_0.8.x_version this] may help.&lt;br /&gt;
* Open the Game.log file with a text editor to check for any recent errors. It's located in the &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
* Ask for help on [https://discord.me/mwll MWLL Discord]. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I have terrible ping, see a Red X occasionally, players warp around, can't do damage and/or the game lags a lot!===&lt;br /&gt;
&lt;br /&gt;
A: This can have many causes mainly due to poor connectivity to the server.&lt;br /&gt;
&lt;br /&gt;
* Pay attention to where in the world the server you're playing on is located. Ping will increase with distance. The 12thVR servers are hosted in the central US.&lt;br /&gt;
* Playing over WIFI adds additional latency and potential packet loss, try using a wired connection.&lt;br /&gt;
* Some modems/routers and ISPs have problems with the UDP packet rate that CryEngine 2 produces. Modems based on Intel's Puma 5/6/7 chipset are known to be bad, see [https://www.reddit.com/r/news/comments/7fjvvt/hundreds_of_millions_of_cable_modems_affected_by/ here], [https://www.theregister.co.uk/2018/08/14/intel_puma_modem/ here] and [https://www.dslreports.com/forum/r31134484- here]. Consider changing your network hardware if possible.&lt;br /&gt;
* Use a VPN to possibly get a better route to the server. ProtonVPN has a free tier that may help. Please note that in rare instances, ProtonVPN may disable IPV6 in your network adapter options, remember to turn it back on after you disconnect from the VPN. &lt;br /&gt;
* Disable Windows 10/11 Telemetry and reduce the effect that Windows update can have on your PC:  &lt;br /&gt;
** Automated tool: Use OO-Software's trusted Shutup10++ available here: [https://www.oo-software.com/en/shutup10]&lt;br /&gt;
** Manually changing the Windows update and telemetry settings to use less bandwidth while playing: &lt;br /&gt;
*** For Windows 10: Go to '''Windows Update settings -&amp;gt; Advanced options -&amp;gt; Choose how updates are delivered and set Updates from more than one place''' and set it to '''Off''' or '''PCs on my local network'''. Also [http://winaero.com/blog/how-to-disable-telemetry-and-data-collection-in-windows-10/ disable all telemetry] that you can find. &lt;br /&gt;
*** For Windows 11: Read the detailed guide here: [https://wccftech.com/how-to/disable-the-telemetry-on-windows-11-and-stop-microsoft-from-logging-your-data/ Wccftech - Disable Win 11 Telemetry]&lt;br /&gt;
* Do you have an overeager firewall or antivirus? Try disabling it temporarily.&lt;br /&gt;
* If nothing helps, an option might be to stick to games with smaller player populations. Players who experience these problems can usually play fine on servers with up to 18 players.&lt;br /&gt;
&lt;br /&gt;
Consider verifying your connectivity quality to the server by running the console command net_channelstats 2 as detailed [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#Diagnosing_MWLL_network_server_connectivity_with_the_console  here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I keep falling through the floor/my tanks keep getting stuck in the hangar===&lt;br /&gt;
&lt;br /&gt;
A: You are desynced from the server. Disconnect and reconnect and the issue will go away. Using a wired (non-WIFI) connection will typically help reduce desync events.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get disconnected occasionally during the game, the error reads &amp;quot;Malformed packet&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: This uncommon issue might be solved by restarting your network router/cable modem. It also could be due to a bad route between your PC and the server. Using a VPN might help. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Diagnosing MWLL network server connectivity with the console===&lt;br /&gt;
&lt;br /&gt;
* Press F11 to toggle the connection details&lt;br /&gt;
or&lt;br /&gt;
* open the MWLL console with the tilde/back-quote ['''`'''] key. In the console type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 2 &lt;br /&gt;
&lt;br /&gt;
and close the console. Watch the stats over time (a whole match) and compare them to this '''good''' connection snapshot:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-good-28plyrs.png|link={{filepath:Net_channelstats2-good-28plyrs.png}}|638px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''pktrate''' = server requested packet rate.&lt;br /&gt;
* '''cur''' = client current packet rate - should be steady and not dip below the server pktrate.&lt;br /&gt;
**A good connection will show the '''cur''' rate fluctuating by 10%.&lt;br /&gt;
**The '''cur''' rate usually doesn't go over 65, even if the server requests higher. This is fine.&lt;br /&gt;
* '''loss''' = detected packet loss - should be 0 at all times. Often does '''not''' record all instances of packet loss though.&lt;br /&gt;
* '''dropped''' = packets dropped - should be very low if not 0. &lt;br /&gt;
* '''pq to''' = packet timeouts - should be very low if not 0.&lt;br /&gt;
* '''pktsz''' = packet size - should be very steady and between 1000 to 1300.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above net_channelstats 2 snapshot shows a '''good''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) is '''above''' the '''pktrate''' (server requested rate) but not more than 40% higher.&lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets and '''pq to''' (packet timeouts) are '''0'''.&lt;br /&gt;
&lt;br /&gt;
The '''pktsz''' packet size is '''1272'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bad connection snapshot:&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-bad-28plyrs-2.png|link={{filepath:Net_channelstats2-bad-28plyrs-2.png}}|634px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This net_channelstats 2 snapshot shows a very '''poor''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) at around 19 is far below the '''pktrate''' (server requested rate) that's at 30. &lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets is very high vs the total number of packets received and sent.&lt;br /&gt;
&lt;br /&gt;
There are '''pq to''' (packet timeouts) occurring.&lt;br /&gt;
&lt;br /&gt;
For detailed analysis, you can add up the '''dropped''', '''pq to''', '''queued''' and '''ready''' counters and then dividing by the sum of the received and sent packets. Multiply that number by 100 will show you the rough packet loss %. Anything over 2-3% calculated packet loss will be noticeable in game.&lt;br /&gt;
&lt;br /&gt;
The player would have lots of difficulty controlling the direction/speed of their asset let alone targeting and damaging enemies successfully. All assets would appear to be warping and stuttering. Other players would see this player warping as well and would not be able to successfully hit him. A generally frustrating experience for everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consider checking [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#I_have_terrible_ping.2C_see_a_Red_X_occasionally.2C_players_warp_around.2C_can.27t_do_damage_and.2For_the_game_lags_a_lot.21 here] for solutions to poor connectivity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To turn the stats off type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 0&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My sound is very choppy/keeps cutting out/pops or doesn't work at all.===&lt;br /&gt;
&lt;br /&gt;
A: In Windows, go to '''Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab'''. Problems can appear if you use a too high sample rate. Try with '''2 channel, 16 bit, 44100 Hz (CD Quality)'''. Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How can I run the game in Fullscreen-Window / Borderless-Window mode?===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine 2 doesn't directly support that screen mode. Choose between these free third party applications that make this work:&lt;br /&gt;
* Use the free upscaler application Magpie explained in detail here: https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F&lt;br /&gt;
* A simple non-scaling alternative: [http://westechsolutions.net/sites/WindowedBorderlessGaming WindowedBorderlessGaming] Working download link:[https://westechsolutions.net/sites/WindowedBorderlessGaming/download] &lt;br /&gt;
** Important! In the Windowed Borderless Gaming Game Settings, enable the &amp;quot;Manage mouse&amp;quot; and set it to &amp;quot;Lock to game window&amp;quot;. This will prevent the mouse pointer from leaving the MWLL window. It will also properly sync the mouse pointer position in-game.&lt;br /&gt;
&lt;br /&gt;
* If the above app doesn't work, you can always try [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] or the Magpie scaling app mentioned below.&lt;br /&gt;
* Set MWLL in Windowed mode via the Crysis Options &amp;gt; System Settings &amp;gt; Graphics section. Disable both fullscreen and VSync options.&lt;br /&gt;
* Set the game to run in DX10 mode as it usually works better for Windowed mode. The key combination Alt-Enter may work to toggle between Windowed mode and Fullscreen mode. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I setup Magpie (an upscaler) to reduce crashes (CTD) on high res (2560x1440 1440p, 3840x2160 2160p 4K) monitors?===&lt;br /&gt;
&lt;br /&gt;
A: Download the free upscaler application called Magpie from here: https://github.com/Blinue/Magpie/releases&lt;br /&gt;
&lt;br /&gt;
Magpie allows us to reduce memory consumption by setting Crysis to render the game at a lower resolution while running in borderless Windowed mode. Both these approaches tend to reduce the crashes.&lt;br /&gt;
&lt;br /&gt;
* Extract it to a permanent location and run Magpie.exe - if MS Defender doesn't recognize the app, click &amp;quot;More info&amp;quot; then &amp;quot;Run anyway&amp;quot;.&lt;br /&gt;
* Start MWLL, go to the settings and set your in-game res to 1920x1080 and disable Fullscreen mode. Exit then relaunch MWLL to verify that it is still at 1920x1080. MWLL should be now be running in a smaller window at 1080p.&lt;br /&gt;
* While MWLL is running, alt-tab to Magpie and setup Magpie to the following configuration:&lt;br /&gt;
** Click on the left tab &amp;quot;Defaults&amp;quot;, set the Scaling mode to &amp;quot;FSR&amp;quot;, &amp;quot;3D game mode&amp;quot; to On, Preferred monitors to &amp;quot;monitor closest to the source window&amp;quot;.&lt;br /&gt;
** Click on the left tab &amp;quot;Scaling modes&amp;quot;, click to expand the FSR scaling mode and click &amp;quot;add effect&amp;quot;, select SMAA &amp;gt; SMAA_Ultra to reduce aliasing.&lt;br /&gt;
** Click on the left tab &amp;quot;Home&amp;quot;.&lt;br /&gt;
* When ready, in the &amp;quot;Delayed scaling&amp;quot; section, click the left &amp;quot;Start&amp;quot; button and within 3 seconds mouse click in the MWLL window or alt-tab back to it. It'll re-scale MWLL to your monitor's native resolution using the high quality FSR upscaler with SMAA Anti-Aliasing.&lt;br /&gt;
*# If it fails to activate the scaling after clicking &amp;quot;Start&amp;quot;, right-click on your Magpie.exe and select &amp;quot;Run as Administrator&amp;quot;.&lt;br /&gt;
*# In Magpie, click on the left tab &amp;quot;Settings&amp;quot; and enable &amp;quot;Always run as Administrator&amp;quot; and try scaling again.&lt;br /&gt;
** If it crashes, in Magpie, click on the left tab &amp;quot;Defaults&amp;quot; and change the &amp;quot;Capture method&amp;quot; to &amp;quot;Desktop Duplication&amp;quot;. Try the other methods if that also doesn't work.&lt;br /&gt;
* To return to your desktop while MWLL with Magpie is running, press Alt-Shift-Q. Alternatively, press alt-enter twice or press alt-tab twice or alt-enter then alt-tab.&lt;br /&gt;
* Do not enable &amp;quot;Simulate exclusive fullscreen when upscaling&amp;quot; in the Advanced section as this might interfere with returning to your desktop via alt-enter/alt-tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do not run Windowed Borderless Gaming or Borderless Gaming mentioned above with Magpie.&lt;br /&gt;
&lt;br /&gt;
Disable any native GPU upscaling or super-sampling techniques via their respective control panels.&lt;br /&gt;
&lt;br /&gt;
Disable any monitoring tool such as Rivatuner Statistics Server, Afterburner and/or overlay as they might conflict with MWLL &amp;amp; Magpie.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I lost my connection/crashed and now the server tells me &amp;quot;authentication failed&amp;quot; / I'm stuck on the loading screen when I try to reconnect!===&lt;br /&gt;
&lt;br /&gt;
A: Try again in 30-60 seconds. The server still sees your player and it takes a short while until it times out.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Discord / TeamSpeak / Steam overlays don't work properly!===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine isn't overlay friendly. Disable them to increase your game stability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My console becomes black when I open it, and clouds, terrain or the HUD get funny colors.===&lt;br /&gt;
&lt;br /&gt;
A: This is known as the rainbow bug or shader bug, it can be fixed by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher. You can prevent this bug from happening by opening and closing the console after you started the game. You can add the line consoleshow to your user.cfg in your My Documents/My Games/Crysis Wars/MWLL/Client/ directory to have it open automatically. The combined installer should be unaffected as it already comes with such a suitable autoexec.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay Issues==&lt;br /&gt;
&lt;br /&gt;
===There's a player in game that won't stop typing annoying things in chat! Muting Players===&lt;br /&gt;
&lt;br /&gt;
A: Press and hold '''[tab]'''. While continuing to hold tab, press '''[space]'''. Your mouse cursor will appear on the screen. Click the speaker icon next to the annoying player's name. For the rest of the current match, you will no longer be able to see any of that players chats. If the chats are particularly abusive, please report them to the appropriate server administrator.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Someone is cheating!===&lt;br /&gt;
&lt;br /&gt;
A: Follow the guide over [[Game_Abuse_Report_Guide|here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:MWLL]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15349</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15349"/>
				<updated>2025-12-17T20:28:05Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* My game crashes to desktop (CTD)! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As with any Beta release of software, the [[MWLL]] mod does suffer from a few bugs and infrequent crashing. The crashes ([https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#My_game_crashes_to_desktop_.28CTD.29.21 CTD - Crash to Desktop]) are mostly due to Crysis itself, so we've gathered the most common solutions in the list below which will help improve your game's stability.&lt;br /&gt;
&lt;br /&gt;
This FAQ aims to provide a list of frequently encountered technical problems in MWLL. If you do not find your question on here, you can find help in the #tech_support channel in our [[Discord]]!&lt;br /&gt;
&lt;br /&gt;
=='''Setup / Install / Starting Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===After downloading the MWLL Installer, the MWLL Launcher asks to update but then doesn't complete the update or work properly!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps: &lt;br /&gt;
* Make sure you're running the MWLL Installer as administrator (right-click on the MWLL Installer, run as administrator) and re-run the installer.&lt;br /&gt;
# Try changing the install location somewhere outside of windows protected folders such as &amp;quot;program files&amp;quot; or the user folders.  You could put it in c:\games\mwll as an example.&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Installer''' [MWLL-Installer.exe] file.&lt;br /&gt;
&lt;br /&gt;
* If the Launcher still does not update properly, close it and do the following:&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Launcher''' [MWLLLauncher.exe] file which is located in your install location (hopefully c:\games\mwll).&lt;br /&gt;
# Make sure you're running the MWLL Launcher as administrator (right-click on the MWLL Launcher icon, run as administrator) and re-run the Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After installing MWLL with the offline installer and running the MWLL Launcher, it says it can't check for updates and to check my internet connection!===&lt;br /&gt;
&lt;br /&gt;
A: Your ISP may be intercepting the MWLL Launcher's automatic update check upon starting it. Please try changing your DNS server to a public DNS server such as OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When running the MWLL installer it says &amp;lt;code&amp;gt;&amp;quot;An installation of MWLL has been detected. If needed, please point this installer to the Crysis Wars (not MWLL) installation directory. Would you like to continue?&amp;quot;&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;After clicking Yes, the installer proceeds normally until the step to select the installation directory and states: &amp;lt;code&amp;gt;&amp;quot;The Drive or UNC share you selected does not exist or is not accessible. Please select another.&amp;quot;&amp;lt;/code&amp;gt; and the installer app closes after clicking OK===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://mwll.12vr.org/wiki/troubleshooting/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Game crashes right after clicking Launch, doesn't start or says I'm missing dll files similar to &amp;quot;d3dx9_34.dll&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# If it crashes while launching, you might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black and nothing happens!===&lt;br /&gt;
&lt;br /&gt;
A: MWLL takes a while to start up due to the built-in client side cheat protection. On some machines this can give you up to 30 seconds of black screen, so give it a little while and see if it loads. If it still fails to load, try to follow these steps: &lt;br /&gt;
&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
# Switch your DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black but I hear the game intro music and sounds!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# Incorrect game resolution or fullscreen mode refresh rate incompatibility:&lt;br /&gt;
#* Try pressing key combination Alt-Enter to attempt to switch to Windowed mode. If this works, consider running a borderless windowed mode helper application - setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]. &lt;br /&gt;
#* Try pressing key combination Alt-Tab to switch back to the desktop and then press Alt-Tab again to go back to the game.&lt;br /&gt;
#* Close MWLL and via the MWLL launcher, change the DirectX mode from 10 to 9. Note, typically DX10 will work better in windowed mode.&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You can find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
#* Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
#* If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I am stuck on the connecting screen, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: If it works after waiting for 2 to 5 minutes, your ISP is most likely doing [https://en.wikipedia.org/wiki/DNS_hijacking DNS hijacking]. This practice is often done by ISPs in order to intercept mistyped or non-existent domain names and serve their own site instead.&lt;br /&gt;
&lt;br /&gt;
* If you are a customer of German Telekom, you can disable the [https://kundencenter.telekom.de/ &amp;quot;Navigationshilfe&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
* Otherwise, the only workaround is to switch to a different DNS server, such as Google DNS or 1.1.1.1. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here] or [https://1.1.1.1/#setup-instructions here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get &amp;quot;ERROR: Login information not found&amp;quot; or &amp;quot;Connection to server failed&amp;quot;, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Try these steps: &lt;br /&gt;
* Close and restart the game via the MWLL Launcher.&lt;br /&gt;
* Disable Microsoft OneDrive's backup (Known Folder Redirection) as it causes problems with proper profile file creation and access in Crysis and other games:&lt;br /&gt;
# From the OneDrive desktop client in the notification tray -&lt;br /&gt;
# Right click it and select Settings&lt;br /&gt;
# Click on the Backup tab&lt;br /&gt;
# Click on Manage Backup&lt;br /&gt;
# Click 'Stop Backup' for Documents at the minimum.&lt;br /&gt;
# Done. &lt;br /&gt;
* Try to switch your PC's DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
* If you already have restarted the game through our launcher without success, it's possible that your firewall or antivirus is blocking network communication. Please add an exception for Crysis.exe to your firewall.&lt;br /&gt;
* Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
# Close the MWLL Launcher. &lt;br /&gt;
# Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
# Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
* If the game is installed in Program Files (x86) it might be a problem with the permissions that can be fixed by moving the install folder outside of Program Files (x86) to c:\games\mwll or similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, I get a &amp;quot;modified files&amp;quot; error and the game closes!===&lt;br /&gt;
&lt;br /&gt;
A: Just start the game again and connect normally. This is a bug that made it into 0.8 - it can happen when just having freshly installed MWLL.&lt;br /&gt;
If that doesn't solve it, you can click on &amp;lt;code&amp;gt;Verify Install&amp;lt;/code&amp;gt; on the new launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The installer put the files into the wrong directory or I'm upgrading from an old 0.8.x version===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://stats.spikx.net/files/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory! &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After a recent MWLL launcher update, it fails to start!===&lt;br /&gt;
&lt;br /&gt;
A: If you are on Windows 7, make sure you have .NET Framework 4.7 installed or newer. You'll nee the [https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net47-web-installer .NET 4.7 Web Installer]. Alternatively, our MWLL offline Installer already includes .NET 4.8 too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Keyboard, Mouse and Joystick Control Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===I clicked on &amp;lt;code&amp;gt;Configure Controls&amp;lt;/code&amp;gt; on the Launcher, but nothing happens.===&lt;br /&gt;
&lt;br /&gt;
A: The Actionmapper application requires Java 32 bit to work. Click on [https://www.java.com/en/download/manual.jsp this link], then download the Windows Offline installer (not the 64 bit), and execute it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I edited or imported my keybinds in the Actionmapper, closed it and ran MWLL but the keybinds did not save! Also, if I run the Actionmapper again, my keybinds are reset.===&lt;br /&gt;
&lt;br /&gt;
A: Configuration reset required:&lt;br /&gt;
&lt;br /&gt;
# You might have a corrupted profile and actionmaps.xml file. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, key-binds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Profiles&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Start the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Why does ActionMapper not save my controls after I set them? [Alternatively] Why does the c key for coolant not work anymore? Why are some of my keys not working in-game after updating to v0.16.0?===&lt;br /&gt;
&lt;br /&gt;
A: In MWLL 0.16.0, the ''actionmaps.xml'' file has been corrupted. This has been fixed since version MWLL 0.16.2. Players upgrading from older MWLL versions (before 0.16.0) should still close MWLL, delete their old ''actionmaps.xml'' file in ''Documents\My Games\Crysis Wars\Profiles\[your MWLL username]'' and restart the MWLL Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I can't get my Joystick to work!===&lt;br /&gt;
&lt;br /&gt;
A: Crysis Wars only supports XInput devices. (i.e. X360 pad, or X360 emulators).&lt;br /&gt;
&lt;br /&gt;
You can workaround this by reading [http://wiki.mechlivinglegends.net/index.php/Joystick_Setup this guide] or see the [[Joystick Setup]] page.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I disable force-feedback on my joystick/gamepad?===&lt;br /&gt;
&lt;br /&gt;
A: Add this to your user.cfg: &amp;lt;code&amp;gt;i_forcefeedback = 0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's also a good idea to have a look at Game.log with a text editor when you're having problems. It's located in the Crysis Wars directory.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I got my joystick/gamepad to work with MWLL, but the torso twist setup doesn't work. What's going on?===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, torso/turret [[yaw|twist]] with joystick/gamepads is currently not working; this means torso and turret twist can only be operated via mouse or keyboard for the time being. We aim to have this fixed for the next release.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My mech's torso doesn't move like it should, controls are all wonky, what's up?===&lt;br /&gt;
&lt;br /&gt;
A: Make sure you have no gamepad or controller plugged in, as this can mess with Crysis' key and mouse inputs.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''In-game Video Configuration, Joining Servers Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, a weird console thing appears!===&lt;br /&gt;
&lt;br /&gt;
A: Just close it with tilde (~) or ESC. The console appearing is a workaround for an old CryEngine bug.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===MWLL won't allow me to select the correct resolution of my screen===&lt;br /&gt;
&lt;br /&gt;
A: There's a very tiny scroller on the right side of the drop down resolution list. Drag it down, and you should see all the resolution supported.&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars supports resolutions up to 1920x1200. If 1920x1200 is not available, make sure to disable any multi-GPU setup, such as Nvidia Optimus if on laptop, Nvidia SLI or AMD CrossFire if on desktop. You can also force higher resolutions in the config file, which is &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/game.cfg&amp;lt;/code&amp;gt; The commands are &amp;lt;code&amp;gt;r_width&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r_height&amp;lt;/code&amp;gt;, which respectively set the screen width and height resolution (in pixels)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The server list is empty!===&lt;br /&gt;
&lt;br /&gt;
A: Our service needs purge and repopulate the server list at regular intervals. When this happens, it can take up to a minute until the list shows all servers again. Just give it some time!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===There are no players to play against!===&lt;br /&gt;
&lt;br /&gt;
A: You can check for the best times of day to play [https://stats.spikx.net/ here]. You can jump on the [[Discord]] and ask around if anyone would like to play. You can get on a [[12th Vegan Rangers| 12thVR server]] and type !requestbackup in the in game chat to issue a Discord announcement. Or you can practice solo on one of the Training/Free Practice servers. They provide a large sum of [[Cbills]] letting you get the most powerful assault mechs, tanks and aircraft without having to earn them from regular gameplay. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, the auto-downloader continuously fails to download the map.===&lt;br /&gt;
&lt;br /&gt;
A: Close the game, download the map manually from the [https://mwll.12vr.org/mechlivinglegends.net/maps/ map repository] and extract the content of the zip archive to &amp;lt;code&amp;gt;...\Crysis Wars\Mods\MWLL\Game\Levels\&amp;lt;/code&amp;gt;&lt;br /&gt;
from there the path should line up with the folder structure in the zip archive &amp;lt;code&amp;gt;Multiplayer\Gamemode\Mapname&amp;lt;/code&amp;gt;.&lt;br /&gt;
Then you can restart the game and should be able to join the server.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Game Crashes / Gameplay Troubleshooting / Connectivity Problems'''==&lt;br /&gt;
&lt;br /&gt;
===My game crashes to desktop (CTD)!===&lt;br /&gt;
&lt;br /&gt;
A: Crashes may happen. Here are some tweaks that make the game more stable:&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars officially supports resolution up to 1920x1200. Anything above (1440p, 4k) might cause unexpected crashes as higher resolutions use more memory. &lt;br /&gt;
** Crysis becomes more unstable when used memory increases beyond 3200 MB - use F10 to check in game how much you're using.&lt;br /&gt;
** Set you resolution to 1080p (1920x1080) to help reduce memory usage and restart your game. After restarting, verify if it is set to 1080p and play a couple matches while watching your memory usage (F10 toggle).&lt;br /&gt;
** If it goes beyond 3400 MB in a 16+ player game, you'll most likely need the memory optimized user cfgs mentioned below.&lt;br /&gt;
* Download the new 2025 [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#User.cfg_-_Memory_Optimized Memory Optimized User.cfgs] to reduce the memory used. Replace any old user.cfg located in %USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/ . &lt;br /&gt;
** Use F10 to monitor how much memory is used. If you're going over 3200 MB, Crysis becomes increasingly unstable. &lt;br /&gt;
** Modern GPUs on Windows 10/11 with 16 GB+ memory tend to increase the memory allocated for Crysis, some might need the [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#Download_Links_-_Memory_Optimized_Texture_Streaming_Mode Extra Low Memory Optimized User.cfgs] that use texture streaming mode to further reduce memory usage.&lt;br /&gt;
* Clear your shader cache by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher.&lt;br /&gt;
* If you have an Intel Raptor Lake 13th gen or 14th gen CPU, make sure you update your system's BIOS and firmware ASAP! They can crash due to multiple voltage issues that degrade the CPU over time.  Check [https://www.reddit.com/r/intel/comments/1l10ode/second_megathread_for_intel_core_13th_14th_gen here] and [https://community.intel.com/t5/Mobile-and-Desktop-Processors/Raptor-Lake-processors-are-defective-from-factory-no-event/td-p/1619582 here] for details and solutions.  Consider down-clocking your CPU as well to possibly help mitigate the issue.&lt;br /&gt;
* Make sure you are running 64 bit mode. You can set it on the MWLL Launcher. 32 bit mode is not recommended, as it is more unstable than the 64 bit mode.&lt;br /&gt;
* Your installation may have become corrupted - Click on the toolbox icon of the Launcher, check the Verify Crysis Files option, then click on Repair Install.&lt;br /&gt;
* Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
* Disable ALL overlays! Anything that creates a pop-up or notification in-game may cause Crysis Wars to crash. Known overlay offenders are listed below:&lt;br /&gt;
** Nvidia Geforce Experience (In-Game Overlay), Radeon Adrenalin (In-Game Overlay and Toast Notifications), Steam, TeamSpeak, Discord, Overwolf, Razer, Xbox Game, Twitch, Plays TV. &lt;br /&gt;
* Try running in Windowed mode as explained [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]&lt;br /&gt;
* Install the Magpie upscaler to reduce CTDs at higher than 1080p resolutions such as 1440p and 4k. Setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F here]&lt;br /&gt;
* Disable hardware acceleration on your Discord client, if you are running it.&lt;br /&gt;
* Close your web browser and any other programs that are running that use lots of memory.&lt;br /&gt;
* Incompatible sound settings: In Windows, go to Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab. Problems can appear if you use a too high sample rate. Try with 2 channel, 16 bit, 44100 Hz (CD Quality). Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
* In Windows 11, disable &amp;quot;Optimizations for windowed games&amp;quot; by right clicking on the Windows Start menu, select settings, click System -&amp;gt; Display -&amp;gt; Graphics, disable &amp;quot;Optimizations for windowed game&amp;quot;. &lt;br /&gt;
* Find your Crysis.exe in your install path which is usually in the &amp;quot;C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64&amp;quot; or &amp;quot;C:\Games\MW Living Legends\Bin64&amp;quot; folder. Right-click it, select properties, click the Compatibility tab and enable these settings and then click OK:&lt;br /&gt;
** Check mark &amp;quot;Compatibility mode&amp;quot; and set it to &amp;quot;Windows Vista (Service Pack 2)&amp;quot;. &lt;br /&gt;
** Check mark &amp;quot;Disable fullscreen optimizations&amp;quot;.&lt;br /&gt;
** Check mark &amp;quot;Run this program as an Administrator&amp;quot;.&lt;br /&gt;
** On Windows 10, click &amp;quot;Change high DPI settings&amp;quot; then check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot; and click OK.&lt;br /&gt;
** On Windows 11, check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot;.&lt;br /&gt;
* If you are using a multi-GPU setup (Nvidia SLI, AMD CrossFire, or Nvidia Optimus), disable it as Crysis doesn't benefit from it and may cause stability issues.&lt;br /&gt;
* If you're upgrading from MWLL 0.8.5 or older, remove all traces of autoexec.cfg from your MWLL install. Consider completely removing the old CrysisWars / MWLL version and reinstalling with the new one - [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;amp;action=submit#The_installer_put_the_files_into_the_wrong_directory_or_I.27m_upgrading_from_an_old_0.8.x_version this] may help.&lt;br /&gt;
* Open the Game.log file with a text editor to check for any recent errors. It's located in the &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
* Ask for help on [https://discord.me/mwll MWLL Discord]. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I have terrible ping, see a Red X occasionally, players warp around, can't do damage and/or the game lags a lot!===&lt;br /&gt;
&lt;br /&gt;
A: This can have many causes mainly due to poor connectivity to the server.&lt;br /&gt;
&lt;br /&gt;
* Pay attention to where in the world the server you're playing on is located. Ping will increase with distance. The 12thVR servers are hosted in the central US.&lt;br /&gt;
* Playing over WIFI adds additional latency and potential packet loss, try using a wired connection.&lt;br /&gt;
* Some modems/routers and ISPs have problems with the UDP packet rate that CryEngine 2 produces. Modems based on Intel's Puma 5/6/7 chipset are known to be bad, see [https://www.reddit.com/r/news/comments/7fjvvt/hundreds_of_millions_of_cable_modems_affected_by/ here], [https://www.theregister.co.uk/2018/08/14/intel_puma_modem/ here] and [https://www.dslreports.com/forum/r31134484- here]. Consider changing your network hardware if possible.&lt;br /&gt;
* Use a VPN to possibly get a better route to the server. ProtonVPN has a free tier that may help. Please note that in rare instances, ProtonVPN may disable IPV6 in your network adapter options, remember to turn it back on after you disconnect from the VPN. &lt;br /&gt;
* Disable Windows 10/11 Telemetry and reduce the effect that Windows update can have on your PC:  &lt;br /&gt;
** Automated tool: Use OO-Software's trusted Shutup10++ available here: [https://www.oo-software.com/en/shutup10]&lt;br /&gt;
** Manually changing the Windows update and telemetry settings to use less bandwidth while playing: &lt;br /&gt;
*** For Windows 10: Go to '''Windows Update settings -&amp;gt; Advanced options -&amp;gt; Choose how updates are delivered and set Updates from more than one place''' and set it to '''Off''' or '''PCs on my local network'''. Also [http://winaero.com/blog/how-to-disable-telemetry-and-data-collection-in-windows-10/ disable all telemetry] that you can find. &lt;br /&gt;
*** For Windows 11: Read the detailed guide here: [https://wccftech.com/how-to/disable-the-telemetry-on-windows-11-and-stop-microsoft-from-logging-your-data/ Wccftech - Disable Win 11 Telemetry]&lt;br /&gt;
* Do you have an overeager firewall or antivirus? Try disabling it temporarily.&lt;br /&gt;
* If nothing helps, an option might be to stick to games with smaller player populations. Players who experience these problems can usually play fine on servers with up to 18 players.&lt;br /&gt;
&lt;br /&gt;
Consider verifying your connectivity quality to the server by running the console command net_channelstats 2 as detailed [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#Diagnosing_MWLL_network_server_connectivity_with_the_console  here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I keep falling through the floor/my tanks keep getting stuck in the hangar===&lt;br /&gt;
&lt;br /&gt;
A: You are desynced from the server. Disconnect and reconnect and the issue will go away. Using a wired (non-WIFI) connection will typically help reduce desync events.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get disconnected occasionally during the game, the error reads &amp;quot;Malformed packet&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: This uncommon issue might be solved by restarting your network router/cable modem. It also could be due to a bad route between your PC and the server. Using a VPN might help. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Diagnosing MWLL network server connectivity with the console===&lt;br /&gt;
&lt;br /&gt;
* Press F11 to toggle the connection details&lt;br /&gt;
or&lt;br /&gt;
* open the MWLL console with the tilde/back-quote ['''`'''] key. In the console type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 2 &lt;br /&gt;
&lt;br /&gt;
and close the console. Watch the stats over time (a whole match) and compare them to this '''good''' connection snapshot:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-good-28plyrs.png|link={{filepath:Net_channelstats2-good-28plyrs.png}}|638px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''pktrate''' = server requested packet rate.&lt;br /&gt;
* '''cur''' = client current packet rate - should be steady and not dip below the server pktrate.&lt;br /&gt;
**A good connection will show the '''cur''' rate fluctuating by 10%.&lt;br /&gt;
**The '''cur''' rate usually doesn't go over 65, even if the server requests higher. This is fine.&lt;br /&gt;
* '''loss''' = detected packet loss - should be 0 at all times. Often does '''not''' record all instances of packet loss though.&lt;br /&gt;
* '''dropped''' = packets dropped - should be very low if not 0. &lt;br /&gt;
* '''pq to''' = packet timeouts - should be very low if not 0.&lt;br /&gt;
* '''pktsz''' = packet size - should be very steady and between 1000 to 1300.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above net_channelstats 2 snapshot shows a '''good''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) is '''above''' the '''pktrate''' (server requested rate) but not more than 40% higher.&lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets and '''pq to''' (packet timeouts) are '''0'''.&lt;br /&gt;
&lt;br /&gt;
The '''pktsz''' packet size is '''1272'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bad connection snapshot:&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-bad-28plyrs-2.png|link={{filepath:Net_channelstats2-bad-28plyrs-2.png}}|634px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This net_channelstats 2 snapshot shows a very '''poor''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) at around 19 is far below the '''pktrate''' (server requested rate) that's at 30. &lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets is very high vs the total number of packets received and sent.&lt;br /&gt;
&lt;br /&gt;
There are '''pq to''' (packet timeouts) occurring.&lt;br /&gt;
&lt;br /&gt;
For detailed analysis, you can add up the '''dropped''', '''pq to''', '''queued''' and '''ready''' counters and then dividing by the sum of the received and sent packets. Multiply that number by 100 will show you the rough packet loss %. Anything over 2-3% calculated packet loss will be noticeable in game.&lt;br /&gt;
&lt;br /&gt;
The player would have lots of difficulty controlling the direction/speed of their asset let alone targeting and damaging enemies successfully. All assets would appear to be warping and stuttering. Other players would see this player warping as well and would not be able to successfully hit him. A generally frustrating experience for everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consider checking [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#I_have_terrible_ping.2C_see_a_Red_X_occasionally.2C_players_warp_around.2C_can.27t_do_damage_and.2For_the_game_lags_a_lot.21 here] for solutions to poor connectivity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To turn the stats off type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 0&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My sound is very choppy/keeps cutting out/pops or doesn't work at all.===&lt;br /&gt;
&lt;br /&gt;
A: In Windows, go to '''Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab'''. Problems can appear if you use a too high sample rate. Try with '''2 channel, 16 bit, 44100 Hz (CD Quality)'''. Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How can I run the game in Fullscreen-Window / Borderless-Window mode?===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine 2 doesn't directly support that screen mode. Choose between these free third party applications that make this work:&lt;br /&gt;
* Use the free upscaler application Magpie explained in detail here: https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F&lt;br /&gt;
* A simple non-scaling alternative: [http://westechsolutions.net/sites/WindowedBorderlessGaming WindowedBorderlessGaming] Working download link:[https://westechsolutions.net/sites/WindowedBorderlessGaming/download] &lt;br /&gt;
** Important! In the Windowed Borderless Gaming Game Settings, enable the &amp;quot;Manage mouse&amp;quot; and set it to &amp;quot;Lock to game window&amp;quot;. This will prevent the mouse pointer from leaving the MWLL window. It will also properly sync the mouse pointer position in-game.&lt;br /&gt;
&lt;br /&gt;
* If the above app doesn't work, you can always try [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] or the Magpie scaling app mentioned below.&lt;br /&gt;
* Set MWLL in Windowed mode via the Crysis Options &amp;gt; System Settings &amp;gt; Graphics section. Disable both fullscreen and VSync options.&lt;br /&gt;
* Set the game to run in DX10 mode as it usually works better for Windowed mode. The key combination Alt-Enter may work to toggle between Windowed mode and Fullscreen mode. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I setup Magpie (an upscaler) to reduce crashes (CTD) on high res (2560x1440 1440p, 3840x2160 2160p 4K) monitors?===&lt;br /&gt;
&lt;br /&gt;
A: Download the free upscaler application called Magpie from here: https://github.com/Blinue/Magpie/releases&lt;br /&gt;
&lt;br /&gt;
Magpie allows us to reduce memory consumption by setting Crysis to render the game at a lower resolution while running in borderless Windowed mode. Both these approaches tend to reduce the crashes.&lt;br /&gt;
&lt;br /&gt;
* Extract it to a permanent location and run Magpie.exe - if MS Defender doesn't recognize the app, click &amp;quot;More info&amp;quot; then &amp;quot;Run anyway&amp;quot;.&lt;br /&gt;
* Start MWLL, go to the settings and set your in-game res to 1920x1080 and disable Fullscreen mode. Exit then relaunch MWLL to verify that it is still at 1920x1080. MWLL should be now be running in a smaller window at 1080p.&lt;br /&gt;
* While MWLL is running, alt-tab to Magpie and setup Magpie to the following configuration:&lt;br /&gt;
** Click on the left tab &amp;quot;Defaults&amp;quot;, set the Scaling mode to &amp;quot;FSR&amp;quot;, &amp;quot;3D game mode&amp;quot; to On, Preferred monitors to &amp;quot;monitor closest to the source window&amp;quot;.&lt;br /&gt;
** Click on the left tab &amp;quot;Scaling modes&amp;quot;, click to expand the FSR scaling mode and click &amp;quot;add effect&amp;quot;, select SMAA &amp;gt; SMAA_Ultra to reduce aliasing.&lt;br /&gt;
** Click on the left tab &amp;quot;Home&amp;quot;.&lt;br /&gt;
* When ready, in the &amp;quot;Delayed scaling&amp;quot; section, click the left &amp;quot;Start&amp;quot; button and within 3 seconds mouse click in the MWLL window or alt-tab back to it. It'll re-scale MWLL to your monitor's native resolution using the high quality FSR upscaler with SMAA Anti-Aliasing.&lt;br /&gt;
*# If it fails to activate the scaling after clicking &amp;quot;Start&amp;quot;, right-click on your Magpie.exe and select &amp;quot;Run as Administrator&amp;quot;.&lt;br /&gt;
*# In Magpie, click on the left tab &amp;quot;Settings&amp;quot; and enable &amp;quot;Always run as Administrator&amp;quot; and try scaling again.&lt;br /&gt;
** If it crashes, in Magpie, click on the left tab &amp;quot;Defaults&amp;quot; and change the &amp;quot;Capture method&amp;quot; to &amp;quot;Desktop Duplication&amp;quot;. Try the other methods if that also doesn't work.&lt;br /&gt;
* To return to your desktop while MWLL with Magpie is running, press Alt-Shift-Q. Alternatively, press alt-enter twice or press alt-tab twice or alt-enter then alt-tab.&lt;br /&gt;
* Do not enable &amp;quot;Simulate exclusive fullscreen when upscaling&amp;quot; in the Advanced section as this might interfere with returning to your desktop via alt-enter/alt-tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do not run Windowed Borderless Gaming or Borderless Gaming mentioned above with Magpie.&lt;br /&gt;
&lt;br /&gt;
Disable any native GPU upscaling or super-sampling techniques via their respective control panels.&lt;br /&gt;
&lt;br /&gt;
Disable any monitoring tool such as Rivatuner Statistics Server, Afterburner and/or overlay as they might conflict with MWLL &amp;amp; Magpie.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I lost my connection/crashed and now the server tells me &amp;quot;authentication failed&amp;quot; / I'm stuck on the loading screen when I try to reconnect!===&lt;br /&gt;
&lt;br /&gt;
A: Try again in 30-60 seconds. The server still sees your player and it takes a short while until it times out.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Discord / TeamSpeak / Steam overlays don't work properly!===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine isn't overlay friendly. Disable them to increase your game stability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My console becomes black when I open it, and clouds, terrain or the HUD get funny colors.===&lt;br /&gt;
&lt;br /&gt;
A: This is known as the rainbow bug or shader bug, it can be fixed by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher. You can prevent this bug from happening by opening and closing the console after you started the game. You can add the line consoleshow to your user.cfg in your My Documents/My Games/Crysis Wars/MWLL/Client/ directory to have it open automatically. The combined installer should be unaffected as it already comes with such a suitable autoexec.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay Issues==&lt;br /&gt;
&lt;br /&gt;
===There's a player in game that won't stop typing annoying things in chat! Muting Players===&lt;br /&gt;
&lt;br /&gt;
A: Press and hold '''[tab]'''. While continuing to hold tab, press '''[space]'''. Your mouse cursor will appear on the screen. Click the speaker icon next to the annoying player's name. For the rest of the current match, you will no longer be able to see any of that players chats. If the chats are particularly abusive, please report them to the appropriate server administrator.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Someone is cheating!===&lt;br /&gt;
&lt;br /&gt;
A: Follow the guide over [[Game_Abuse_Report_Guide|here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:MWLL]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15348</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;diff=15348"/>
				<updated>2025-12-17T05:50:49Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* My game crashes to desktop (CTD)! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As with any Beta release of software, the [[MWLL]] mod does suffer from a few bugs and infrequent crashing. The crashes ([https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#My_game_crashes_to_desktop_.28CTD.29.21 CTD - Crash to Desktop]) are mostly due to Crysis itself, so we've gathered the most common solutions in the list below which will help improve your game's stability.&lt;br /&gt;
&lt;br /&gt;
This FAQ aims to provide a list of frequently encountered technical problems in MWLL. If you do not find your question on here, you can find help in the #tech_support channel in our [[Discord]]!&lt;br /&gt;
&lt;br /&gt;
=='''Setup / Install / Starting Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===After downloading the MWLL Installer, the MWLL Launcher asks to update but then doesn't complete the update or work properly!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps: &lt;br /&gt;
* Make sure you're running the MWLL Installer as administrator (right-click on the MWLL Installer, run as administrator) and re-run the installer.&lt;br /&gt;
# Try changing the install location somewhere outside of windows protected folders such as &amp;quot;program files&amp;quot; or the user folders.  You could put it in c:\games\mwll as an example.&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Installer''' [MWLL-Installer.exe] file.&lt;br /&gt;
&lt;br /&gt;
* If the Launcher still does not update properly, close it and do the following:&lt;br /&gt;
# Try disabling your antivirus (Windows defender or similar) and/or set an exception for the '''Launcher''' [MWLLLauncher.exe] file which is located in your install location (hopefully c:\games\mwll).&lt;br /&gt;
# Make sure you're running the MWLL Launcher as administrator (right-click on the MWLL Launcher icon, run as administrator) and re-run the Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After installing MWLL with the offline installer and running the MWLL Launcher, it says it can't check for updates and to check my internet connection!===&lt;br /&gt;
&lt;br /&gt;
A: Your ISP may be intercepting the MWLL Launcher's automatic update check upon starting it. Please try changing your DNS server to a public DNS server such as OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When running the MWLL installer it says &amp;lt;code&amp;gt;&amp;quot;An installation of MWLL has been detected. If needed, please point this installer to the Crysis Wars (not MWLL) installation directory. Would you like to continue?&amp;quot;&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;After clicking Yes, the installer proceeds normally until the step to select the installation directory and states: &amp;lt;code&amp;gt;&amp;quot;The Drive or UNC share you selected does not exist or is not accessible. Please select another.&amp;quot;&amp;lt;/code&amp;gt; and the installer app closes after clicking OK===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://mwll.12vr.org/wiki/troubleshooting/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Game crashes right after clicking Launch, doesn't start or says I'm missing dll files similar to &amp;quot;d3dx9_34.dll&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# If it crashes while launching, you might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black and nothing happens!===&lt;br /&gt;
&lt;br /&gt;
A: MWLL takes a while to start up due to the built-in client side cheat protection. On some machines this can give you up to 30 seconds of black screen, so give it a little while and see if it loads. If it still fails to load, try to follow these steps: &lt;br /&gt;
&lt;br /&gt;
# Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
# Switch your DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, my screen goes black but I hear the game intro music and sounds!===&lt;br /&gt;
&lt;br /&gt;
A: Follow these steps and try running MWLL after each one:&lt;br /&gt;
&lt;br /&gt;
# Incorrect game resolution or fullscreen mode refresh rate incompatibility:&lt;br /&gt;
#* Try pressing key combination Alt-Enter to attempt to switch to Windowed mode. If this works, consider running a borderless windowed mode helper application - setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]. &lt;br /&gt;
#* Try pressing key combination Alt-Tab to switch back to the desktop and then press Alt-Tab again to go back to the game.&lt;br /&gt;
#* Close MWLL and via the MWLL launcher, change the DirectX mode from 10 to 9. Note, typically DX10 will work better in windowed mode.&lt;br /&gt;
# MWLL is most likely missing important DirectX files and/or Visual C++ runtime redistributables/redists. &lt;br /&gt;
#* Make sure you installed the two redists and DirectX setup files. You can find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#** dxwebsetup.exe (For DirectX setup - when reinstalling DirectX, don't install the Microsoft Bing bar.)&lt;br /&gt;
#** vcredist_x64_2005_SP1_ATL.exe (For Visual C++ runtime setup on 64 bit Windows (the most common OS version))&lt;br /&gt;
#** vcredist_x64_2005_KB2538242.exe (For Visual C++ runtime setup patch on 64 bit Windows (the most common OS version))&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
#* NOTE: ONLY install the 32 bit redist versions (vcredist_x86_2005_SP1_ATL.exe and vcredist_x86_2005_KB2538242.exe) if your Windows OS is 32 bit!&lt;br /&gt;
# Missing/corrupt installation files - Click on the toolbox icon of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
# You might have a corrupted profile. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, keybinds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Crysis Wars&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
#* Make sure you installed MWLL using the new [http://mechlivinglegends.net/download/MWLL-Installer.exe Lite Installer Package] and you are using the new [https://wiki.mechlivinglegends.net/index.php/MWLL_Launcher MWLL Launcher]&lt;br /&gt;
#* If this still fails, try to switch to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I am stuck on the connecting screen, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: If it works after waiting for 2 to 5 minutes, your ISP is most likely doing [https://en.wikipedia.org/wiki/DNS_hijacking DNS hijacking]. This practice is often done by ISPs in order to intercept mistyped or non-existent domain names and serve their own site instead.&lt;br /&gt;
&lt;br /&gt;
* If you are a customer of German Telekom, you can disable the [https://kundencenter.telekom.de/ &amp;quot;Navigationshilfe&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
* Otherwise, the only workaround is to switch to a different DNS server, such as Google DNS or 1.1.1.1. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here] or [https://1.1.1.1/#setup-instructions here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get &amp;quot;ERROR: Login information not found&amp;quot; or &amp;quot;Connection to server failed&amp;quot;, after I clicked on &amp;quot;Internet game&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: Try these steps: &lt;br /&gt;
* Close and restart the game via the MWLL Launcher.&lt;br /&gt;
* Disable Microsoft OneDrive's backup (Known Folder Redirection) as it causes problems with proper profile file creation and access in Crysis and other games:&lt;br /&gt;
# From the OneDrive desktop client in the notification tray -&lt;br /&gt;
# Right click it and select Settings&lt;br /&gt;
# Click on the Backup tab&lt;br /&gt;
# Click on Manage Backup&lt;br /&gt;
# Click 'Stop Backup' for Documents at the minimum.&lt;br /&gt;
# Done. &lt;br /&gt;
* Try to switch your PC's DNS server to either OpenDNS or GoogleDNS. Instructions are [https://www.howtogeek.com/164981/how-to-switch-to-opendns-or-google-dns-to-speed-up-web-browsing/ here]&lt;br /&gt;
* If you already have restarted the game through our launcher without success, it's possible that your firewall or antivirus is blocking network communication. Please add an exception for Crysis.exe to your firewall.&lt;br /&gt;
* Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
# Close the MWLL Launcher. &lt;br /&gt;
# Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
# Restart the MWLL Launcher. Enter your preferred player name in the &amp;lt;code&amp;gt;Profile name:&amp;lt;/code&amp;gt; text field, click &amp;lt;code&amp;gt;Save Profile&amp;lt;/code&amp;gt; and finally click Launch to start MWLL with the new profile.&lt;br /&gt;
* If the game is installed in Program Files (x86) it might be a problem with the permissions that can be fixed by moving the install folder outside of Program Files (x86) to c:\games\mwll or similar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, I get a &amp;quot;modified files&amp;quot; error and the game closes!===&lt;br /&gt;
&lt;br /&gt;
A: Just start the game again and connect normally. This is a bug that made it into 0.8 - it can happen when just having freshly installed MWLL.&lt;br /&gt;
If that doesn't solve it, you can click on &amp;lt;code&amp;gt;Verify Install&amp;lt;/code&amp;gt; on the new launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The installer put the files into the wrong directory or I'm upgrading from an old 0.8.x version===&lt;br /&gt;
&lt;br /&gt;
A: Right click on [https://stats.spikx.net/files/remove_mwll_install_info.reg this link], then click on &amp;quot;Save As&amp;quot;, and save it to your desktop, then merge it in your registry. This will remove MWLL entries from your registry. Then, reboot your PC and run the MWLL installer. The installer should ask you for the MWLL installation directory now. Make sure to point it to the Crysis Wars installation directory, not to the MWLL directory! &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===After a recent MWLL launcher update, it fails to start!===&lt;br /&gt;
&lt;br /&gt;
A: If you are on Windows 7, make sure you have .NET Framework 4.7 installed or newer. You'll nee the [https://dotnet.microsoft.com/download/dotnet-framework/thank-you/net47-web-installer .NET 4.7 Web Installer]. Alternatively, our MWLL offline Installer already includes .NET 4.8 too.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Keyboard, Mouse and Joystick Control Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===I clicked on &amp;lt;code&amp;gt;Configure Controls&amp;lt;/code&amp;gt; on the Launcher, but nothing happens.===&lt;br /&gt;
&lt;br /&gt;
A: The Actionmapper application requires Java 32 bit to work. Click on [https://www.java.com/en/download/manual.jsp this link], then download the Windows Offline installer (not the 64 bit), and execute it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I edited or imported my keybinds in the Actionmapper, closed it and ran MWLL but the keybinds did not save! Also, if I run the Actionmapper again, my keybinds are reset.===&lt;br /&gt;
&lt;br /&gt;
A: Configuration reset required:&lt;br /&gt;
&lt;br /&gt;
# You might have a corrupted profile and actionmaps.xml file. Here's the fix to reset it:&lt;br /&gt;
## Towards the bottom left corner of the MWLL Launcher, click &amp;lt;code&amp;gt;Open User Data Folder&amp;lt;/code&amp;gt; and delete the Profiles folder. This will reset your player profile, key-binds and weapon groups to the default MechWarrior settings. It can also be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games\Profiles&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Close and restart the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
# Your Crysis game and MWLL configuration may have become corrupted and should be reset. This will reset the entire game's settings which include video settings, player profile, key-binds and weapon groups to the default MechWarrior settings:&lt;br /&gt;
## Close the MWLL Launcher. &lt;br /&gt;
## Delete the whole &amp;quot;Crysis Wars&amp;quot; directory in your &amp;quot;My Games&amp;quot; dir. It can be found by entering &amp;lt;code&amp;gt;%USERPROFILE%\Documents\My Games&amp;lt;/code&amp;gt; in the Windows Start Menu Run field or via File Explorer.&lt;br /&gt;
## Start the MWLL Launcher. Where it says &amp;quot;Profile name:&amp;quot;, click in the white area where your current in-game name is (the default is &amp;quot;MechWarrior&amp;quot;) and enter your preferred player name. Then click Save Profile.&lt;br /&gt;
## Run the Actionmapper and via the File &amp;gt; Switch Profile menu option, make sure you're editing the newly named profile. Do not import a previous keybind! Make the necessary edits and close it. Click Launch in the MWLL Launcher and your new key-binds should be working.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Why does ActionMapper not save my controls after I set them? [Alternatively] Why does the c key for coolant not work anymore? Why are some of my keys not working in-game after updating to v0.16.0?===&lt;br /&gt;
&lt;br /&gt;
A: In MWLL 0.16.0, the ''actionmaps.xml'' file has been corrupted. This has been fixed since version MWLL 0.16.2. Players upgrading from older MWLL versions (before 0.16.0) should still close MWLL, delete their old ''actionmaps.xml'' file in ''Documents\My Games\Crysis Wars\Profiles\[your MWLL username]'' and restart the MWLL Launcher.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I can't get my Joystick to work!===&lt;br /&gt;
&lt;br /&gt;
A: Crysis Wars only supports XInput devices. (i.e. X360 pad, or X360 emulators).&lt;br /&gt;
&lt;br /&gt;
You can workaround this by reading [http://wiki.mechlivinglegends.net/index.php/Joystick_Setup this guide] or see the [[Joystick Setup]] page.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I disable force-feedback on my joystick/gamepad?===&lt;br /&gt;
&lt;br /&gt;
A: Add this to your user.cfg: &amp;lt;code&amp;gt;i_forcefeedback = 0&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It's also a good idea to have a look at Game.log with a text editor when you're having problems. It's located in the Crysis Wars directory.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I got my joystick/gamepad to work with MWLL, but the torso twist setup doesn't work. What's going on?===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, torso/turret [[yaw|twist]] with joystick/gamepads is currently not working; this means torso and turret twist can only be operated via mouse or keyboard for the time being. We aim to have this fixed for the next release.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My mech's torso doesn't move like it should, controls are all wonky, what's up?===&lt;br /&gt;
&lt;br /&gt;
A: Make sure you have no gamepad or controller plugged in, as this can mess with Crysis' key and mouse inputs.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''In-game Video Configuration, Joining Servers Troubleshooting'''==&lt;br /&gt;
&lt;br /&gt;
===When I start up MWLL, a weird console thing appears!===&lt;br /&gt;
&lt;br /&gt;
A: Just close it with tilde (~) or ESC. The console appearing is a workaround for an old CryEngine bug.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===MWLL won't allow me to select the correct resolution of my screen===&lt;br /&gt;
&lt;br /&gt;
A: There's a very tiny scroller on the right side of the drop down resolution list. Drag it down, and you should see all the resolution supported.&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars supports resolutions up to 1920x1200. If 1920x1200 is not available, make sure to disable any multi-GPU setup, such as Nvidia Optimus if on laptop, Nvidia SLI or AMD CrossFire if on desktop. You can also force higher resolutions in the config file, which is &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/game.cfg&amp;lt;/code&amp;gt; The commands are &amp;lt;code&amp;gt;r_width&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;r_height&amp;lt;/code&amp;gt;, which respectively set the screen width and height resolution (in pixels)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===The server list is empty!===&lt;br /&gt;
&lt;br /&gt;
A: Our service needs purge and repopulate the server list at regular intervals. When this happens, it can take up to a minute until the list shows all servers again. Just give it some time!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===There are no players to play against!===&lt;br /&gt;
&lt;br /&gt;
A: You can check for the best times of day to play [https://stats.spikx.net/ here]. You can jump on the [[Discord]] and ask around if anyone would like to play. You can get on a [[12th Vegan Rangers| 12thVR server]] and type !requestbackup in the in game chat to issue a Discord announcement. Or you can practice solo on one of the Training/Free Practice servers. They provide a large sum of [[Cbills]] letting you get the most powerful assault mechs, tanks and aircraft without having to earn them from regular gameplay. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===When I connect to a server, the auto-downloader continuously fails to download the map.===&lt;br /&gt;
&lt;br /&gt;
A: Close the game, download the map manually from the [https://mwll.12vr.org/mechlivinglegends.net/maps/ map repository] and extract the content of the zip archive to &amp;lt;code&amp;gt;...\Crysis Wars\Mods\MWLL\Game\Levels\&amp;lt;/code&amp;gt;&lt;br /&gt;
from there the path should line up with the folder structure in the zip archive &amp;lt;code&amp;gt;Multiplayer\Gamemode\Mapname&amp;lt;/code&amp;gt;.&lt;br /&gt;
Then you can restart the game and should be able to join the server.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=='''Game Crashes / Gameplay Troubleshooting / Connectivity Problems'''==&lt;br /&gt;
&lt;br /&gt;
===My game crashes to desktop (CTD)!===&lt;br /&gt;
&lt;br /&gt;
A: Crashes may happen. Here are some tweaks that make the game more stable:&lt;br /&gt;
&lt;br /&gt;
* Crysis Wars officially supports resolution up to 1920x1200. Anything above (1440p, 4k) might cause unexpected crashes as higher resolutions use more memory. &lt;br /&gt;
** Crysis becomes more unstable when used memory increases beyond 3200 MB - use F10 to check in game how much you're using.&lt;br /&gt;
** Set you resolution to 1080p (1920x1080) to help reduce memory usage and restart your game. After restarting, verify if it is set to 1080p and play a couple matches while watching your memory usage (F10 toggle).&lt;br /&gt;
** If it goes beyond 3400 MB in a 16+ player game, you'll most likely need the memory optimized user cfgs mentioned below.&lt;br /&gt;
* Download the new 2025 [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#User.cfg_-_Memory_Optimized Memory Optimized User.cfgs] to reduce the memory used. Replace any old user.cfg located in %USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/ . &lt;br /&gt;
** Use F10 to monitor how much memory is used. If you're going over 3200 MB, Crysis becomes increasingly unstable. &lt;br /&gt;
** Modern GPUs on Windows 10/11 with 16 GB+ memory tend to increase the memory allocated for Crysis, some might need the [https://wiki.mechlivinglegends.net/index.php?title=MWLL_Performance_Guide#Download_Links_-_Memory_Optimized_Texture_Streaming_Mode Extra Low Memory Optimized User.cfgs] that use texture streaming mode to further reduce memory usage.&lt;br /&gt;
* Clear your shader cache by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher.&lt;br /&gt;
* Make sure you are running 64 bit mode. You can set it on the MWLL Launcher. 32 bit mode is not recommended, as it is more unstable than the 64 bit mode.&lt;br /&gt;
* Your installation may have become corrupted - Click on the toolbox icon of the Launcher, check the Verify Crysis Files option, then click on Repair Install.&lt;br /&gt;
* Try switching to DX9 mode in the Global Configuration section on the MWLL Launcher. If it doesn't help, switch back to DX10.&lt;br /&gt;
* Disable ALL overlays! Anything that creates a pop-up or notification in-game may cause Crysis Wars to crash. Known overlay offenders are listed below:&lt;br /&gt;
** Nvidia Geforce Experience (In-Game Overlay), Radeon Adrenalin (In-Game Overlay and Toast Notifications), Steam, TeamSpeak, Discord, Overwolf, Razer, Xbox Game, Twitch, Plays TV. &lt;br /&gt;
* Try running in Windowed mode as explained [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_can_I_run_the_game_in_Fullscreen-Window_.2F_Borderless-Window_mode.3F here]&lt;br /&gt;
* Install the Magpie upscaler to reduce CTDs at higher than 1080p resolutions such as 1440p and 4k. Setup info is [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F here]&lt;br /&gt;
* Disable hardware acceleration on your Discord client, if you are running it.&lt;br /&gt;
* Close your web browser and any other programs that are running that use lots of memory.&lt;br /&gt;
* Incompatible sound settings: In Windows, go to Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab. Problems can appear if you use a too high sample rate. Try with 2 channel, 16 bit, 44100 Hz (CD Quality). Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
* In Windows 11, disable &amp;quot;Optimizations for windowed games&amp;quot; by right clicking on the Windows Start menu, select settings, click System -&amp;gt; Display -&amp;gt; Graphics, disable &amp;quot;Optimizations for windowed game&amp;quot;. &lt;br /&gt;
* Find your Crysis.exe in your install path which is usually in the &amp;quot;C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64&amp;quot; or &amp;quot;C:\Games\MW Living Legends\Bin64&amp;quot; folder. Right-click it, select properties, click the Compatibility tab and enable these settings and then click OK:&lt;br /&gt;
** Check mark &amp;quot;Compatibility mode&amp;quot; and set it to &amp;quot;Windows Vista (Service Pack 2)&amp;quot;. &lt;br /&gt;
** Check mark &amp;quot;Disable fullscreen optimizations&amp;quot;.&lt;br /&gt;
** Check mark &amp;quot;Run this program as an Administrator&amp;quot;.&lt;br /&gt;
** On Windows 10, click &amp;quot;Change high DPI settings&amp;quot; then check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot; and click OK.&lt;br /&gt;
** On Windows 11, check mark &amp;quot;Override high DPI scaling behaviour&amp;quot; and set &amp;quot;Scaling performed by: Application&amp;quot;.&lt;br /&gt;
* If you are using a multi-GPU setup (Nvidia SLI, AMD CrossFire, or Nvidia Optimus), disable it as Crysis doesn't benefit from it and may cause stability issues.&lt;br /&gt;
* If you're upgrading from MWLL 0.8.5 or older, remove all traces of autoexec.cfg from your MWLL install. Consider completely removing the old CrysisWars / MWLL version and reinstalling with the new one - [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting&amp;amp;action=submit#The_installer_put_the_files_into_the_wrong_directory_or_I.27m_upgrading_from_an_old_0.8.x_version this] may help.&lt;br /&gt;
* Open the Game.log file with a text editor to check for any recent errors. It's located in the &amp;lt;code&amp;gt;%USERPROFILE%/Documents/My Games/Crysis Wars/MWLL/Client/&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
* Ask for help on [https://discord.me/mwll MWLL Discord]. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I have terrible ping, see a Red X occasionally, players warp around, can't do damage and/or the game lags a lot!===&lt;br /&gt;
&lt;br /&gt;
A: This can have many causes mainly due to poor connectivity to the server.&lt;br /&gt;
&lt;br /&gt;
* Pay attention to where in the world the server you're playing on is located. Ping will increase with distance. The 12thVR servers are hosted in the central US.&lt;br /&gt;
* Playing over WIFI adds additional latency and potential packet loss, try using a wired connection.&lt;br /&gt;
* Some modems/routers and ISPs have problems with the UDP packet rate that CryEngine 2 produces. Modems based on Intel's Puma 5/6/7 chipset are known to be bad, see [https://www.reddit.com/r/news/comments/7fjvvt/hundreds_of_millions_of_cable_modems_affected_by/ here], [https://www.theregister.co.uk/2018/08/14/intel_puma_modem/ here] and [https://www.dslreports.com/forum/r31134484- here]. Consider changing your network hardware if possible.&lt;br /&gt;
* Use a VPN to possibly get a better route to the server. ProtonVPN has a free tier that may help. Please note that in rare instances, ProtonVPN may disable IPV6 in your network adapter options, remember to turn it back on after you disconnect from the VPN. &lt;br /&gt;
* Disable Windows 10/11 Telemetry and reduce the effect that Windows update can have on your PC:  &lt;br /&gt;
** Automated tool: Use OO-Software's trusted Shutup10++ available here: [https://www.oo-software.com/en/shutup10]&lt;br /&gt;
** Manually changing the Windows update and telemetry settings to use less bandwidth while playing: &lt;br /&gt;
*** For Windows 10: Go to '''Windows Update settings -&amp;gt; Advanced options -&amp;gt; Choose how updates are delivered and set Updates from more than one place''' and set it to '''Off''' or '''PCs on my local network'''. Also [http://winaero.com/blog/how-to-disable-telemetry-and-data-collection-in-windows-10/ disable all telemetry] that you can find. &lt;br /&gt;
*** For Windows 11: Read the detailed guide here: [https://wccftech.com/how-to/disable-the-telemetry-on-windows-11-and-stop-microsoft-from-logging-your-data/ Wccftech - Disable Win 11 Telemetry]&lt;br /&gt;
* Do you have an overeager firewall or antivirus? Try disabling it temporarily.&lt;br /&gt;
* If nothing helps, an option might be to stick to games with smaller player populations. Players who experience these problems can usually play fine on servers with up to 18 players.&lt;br /&gt;
&lt;br /&gt;
Consider verifying your connectivity quality to the server by running the console command net_channelstats 2 as detailed [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#Diagnosing_MWLL_network_server_connectivity_with_the_console  here].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I keep falling through the floor/my tanks keep getting stuck in the hangar===&lt;br /&gt;
&lt;br /&gt;
A: You are desynced from the server. Disconnect and reconnect and the issue will go away. Using a wired (non-WIFI) connection will typically help reduce desync events.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I get disconnected occasionally during the game, the error reads &amp;quot;Malformed packet&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
A: This uncommon issue might be solved by restarting your network router/cable modem. It also could be due to a bad route between your PC and the server. Using a VPN might help. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Diagnosing MWLL network server connectivity with the console===&lt;br /&gt;
&lt;br /&gt;
* Press F11 to toggle the connection details&lt;br /&gt;
or&lt;br /&gt;
* open the MWLL console with the tilde/back-quote ['''`'''] key. In the console type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 2 &lt;br /&gt;
&lt;br /&gt;
and close the console. Watch the stats over time (a whole match) and compare them to this '''good''' connection snapshot:&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-good-28plyrs.png|link={{filepath:Net_channelstats2-good-28plyrs.png}}|638px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* '''pktrate''' = server requested packet rate.&lt;br /&gt;
* '''cur''' = client current packet rate - should be steady and not dip below the server pktrate.&lt;br /&gt;
**A good connection will show the '''cur''' rate fluctuating by 10%.&lt;br /&gt;
**The '''cur''' rate usually doesn't go over 65, even if the server requests higher. This is fine.&lt;br /&gt;
* '''loss''' = detected packet loss - should be 0 at all times. Often does '''not''' record all instances of packet loss though.&lt;br /&gt;
* '''dropped''' = packets dropped - should be very low if not 0. &lt;br /&gt;
* '''pq to''' = packet timeouts - should be very low if not 0.&lt;br /&gt;
* '''pktsz''' = packet size - should be very steady and between 1000 to 1300.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above net_channelstats 2 snapshot shows a '''good''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) is '''above''' the '''pktrate''' (server requested rate) but not more than 40% higher.&lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets and '''pq to''' (packet timeouts) are '''0'''.&lt;br /&gt;
&lt;br /&gt;
The '''pktsz''' packet size is '''1272'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A bad connection snapshot:&lt;br /&gt;
{| cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
||[[File:Net_channelstats2-bad-28plyrs-2.png|link={{filepath:Net_channelstats2-bad-28plyrs-2.png}}|634px|left]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This net_channelstats 2 snapshot shows a very '''poor''' MWLL client connection to the server. &lt;br /&gt;
&lt;br /&gt;
The '''cur''' (client current packet rate) at around 19 is far below the '''pktrate''' (server requested rate) that's at 30. &lt;br /&gt;
&lt;br /&gt;
The number of '''dropped''' packets is very high vs the total number of packets received and sent.&lt;br /&gt;
&lt;br /&gt;
There are '''pq to''' (packet timeouts) occurring.&lt;br /&gt;
&lt;br /&gt;
For detailed analysis, you can add up the '''dropped''', '''pq to''', '''queued''' and '''ready''' counters and then dividing by the sum of the received and sent packets. Multiply that number by 100 will show you the rough packet loss %. Anything over 2-3% calculated packet loss will be noticeable in game.&lt;br /&gt;
&lt;br /&gt;
The player would have lots of difficulty controlling the direction/speed of their asset let alone targeting and damaging enemies successfully. All assets would appear to be warping and stuttering. Other players would see this player warping as well and would not be able to successfully hit him. A generally frustrating experience for everyone!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Consider checking [https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#I_have_terrible_ping.2C_see_a_Red_X_occasionally.2C_players_warp_around.2C_can.27t_do_damage_and.2For_the_game_lags_a_lot.21 here] for solutions to poor connectivity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To turn the stats off type:&lt;br /&gt;
&lt;br /&gt;
 net_channelstats 0&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My sound is very choppy/keeps cutting out/pops or doesn't work at all.===&lt;br /&gt;
&lt;br /&gt;
A: In Windows, go to '''Control Panel -&amp;gt; Sound -&amp;gt; Select your playback device -&amp;gt; Click Properties -&amp;gt; Advanced tab'''. Problems can appear if you use a too high sample rate. Try with '''2 channel, 16 bit, 44100 Hz (CD Quality)'''. Also, under the Enhancements tab, make sure you checkmark &amp;quot;disable all enhancements&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How can I run the game in Fullscreen-Window / Borderless-Window mode?===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine 2 doesn't directly support that screen mode. Choose between these free third party applications that make this work:&lt;br /&gt;
* Use the free upscaler application Magpie explained in detail here: https://wiki.mechlivinglegends.net/index.php?title=Troubleshooting#How_do_I_setup_Magpie_.28an_upscaler.29_to_reduce_crashes_.28CTD.29_on_high_res_.282560x1440_1440p.2C_3840x2160_2160p_4K.29_monitors.3F&lt;br /&gt;
* A simple non-scaling alternative: [http://westechsolutions.net/sites/WindowedBorderlessGaming WindowedBorderlessGaming] Working download link:[https://westechsolutions.net/sites/WindowedBorderlessGaming/download] &lt;br /&gt;
** Important! In the Windowed Borderless Gaming Game Settings, enable the &amp;quot;Manage mouse&amp;quot; and set it to &amp;quot;Lock to game window&amp;quot;. This will prevent the mouse pointer from leaving the MWLL window. It will also properly sync the mouse pointer position in-game.&lt;br /&gt;
&lt;br /&gt;
* If the above app doesn't work, you can always try [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming] or the Magpie scaling app mentioned below.&lt;br /&gt;
* Set MWLL in Windowed mode via the Crysis Options &amp;gt; System Settings &amp;gt; Graphics section. Disable both fullscreen and VSync options.&lt;br /&gt;
* Set the game to run in DX10 mode as it usually works better for Windowed mode. The key combination Alt-Enter may work to toggle between Windowed mode and Fullscreen mode. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===How do I setup Magpie (an upscaler) to reduce crashes (CTD) on high res (2560x1440 1440p, 3840x2160 2160p 4K) monitors?===&lt;br /&gt;
&lt;br /&gt;
A: Download the free upscaler application called Magpie from here: https://github.com/Blinue/Magpie/releases&lt;br /&gt;
&lt;br /&gt;
Magpie allows us to reduce memory consumption by setting Crysis to render the game at a lower resolution while running in borderless Windowed mode. Both these approaches tend to reduce the crashes.&lt;br /&gt;
&lt;br /&gt;
* Extract it to a permanent location and run Magpie.exe - if MS Defender doesn't recognize the app, click &amp;quot;More info&amp;quot; then &amp;quot;Run anyway&amp;quot;.&lt;br /&gt;
* Start MWLL, go to the settings and set your in-game res to 1920x1080 and disable Fullscreen mode. Exit then relaunch MWLL to verify that it is still at 1920x1080. MWLL should be now be running in a smaller window at 1080p.&lt;br /&gt;
* While MWLL is running, alt-tab to Magpie and setup Magpie to the following configuration:&lt;br /&gt;
** Click on the left tab &amp;quot;Defaults&amp;quot;, set the Scaling mode to &amp;quot;FSR&amp;quot;, &amp;quot;3D game mode&amp;quot; to On, Preferred monitors to &amp;quot;monitor closest to the source window&amp;quot;.&lt;br /&gt;
** Click on the left tab &amp;quot;Scaling modes&amp;quot;, click to expand the FSR scaling mode and click &amp;quot;add effect&amp;quot;, select SMAA &amp;gt; SMAA_Ultra to reduce aliasing.&lt;br /&gt;
** Click on the left tab &amp;quot;Home&amp;quot;.&lt;br /&gt;
* When ready, in the &amp;quot;Delayed scaling&amp;quot; section, click the left &amp;quot;Start&amp;quot; button and within 3 seconds mouse click in the MWLL window or alt-tab back to it. It'll re-scale MWLL to your monitor's native resolution using the high quality FSR upscaler with SMAA Anti-Aliasing.&lt;br /&gt;
*# If it fails to activate the scaling after clicking &amp;quot;Start&amp;quot;, right-click on your Magpie.exe and select &amp;quot;Run as Administrator&amp;quot;.&lt;br /&gt;
*# In Magpie, click on the left tab &amp;quot;Settings&amp;quot; and enable &amp;quot;Always run as Administrator&amp;quot; and try scaling again.&lt;br /&gt;
** If it crashes, in Magpie, click on the left tab &amp;quot;Defaults&amp;quot; and change the &amp;quot;Capture method&amp;quot; to &amp;quot;Desktop Duplication&amp;quot;. Try the other methods if that also doesn't work.&lt;br /&gt;
* To return to your desktop while MWLL with Magpie is running, press Alt-Shift-Q. Alternatively, press alt-enter twice or press alt-tab twice or alt-enter then alt-tab.&lt;br /&gt;
* Do not enable &amp;quot;Simulate exclusive fullscreen when upscaling&amp;quot; in the Advanced section as this might interfere with returning to your desktop via alt-enter/alt-tab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do not run Windowed Borderless Gaming or Borderless Gaming mentioned above with Magpie.&lt;br /&gt;
&lt;br /&gt;
Disable any native GPU upscaling or super-sampling techniques via their respective control panels.&lt;br /&gt;
&lt;br /&gt;
Disable any monitoring tool such as Rivatuner Statistics Server, Afterburner and/or overlay as they might conflict with MWLL &amp;amp; Magpie.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===I lost my connection/crashed and now the server tells me &amp;quot;authentication failed&amp;quot; / I'm stuck on the loading screen when I try to reconnect!===&lt;br /&gt;
&lt;br /&gt;
A: Try again in 30-60 seconds. The server still sees your player and it takes a short while until it times out.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Discord / TeamSpeak / Steam overlays don't work properly!===&lt;br /&gt;
&lt;br /&gt;
A: CryEngine isn't overlay friendly. Disable them to increase your game stability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===My console becomes black when I open it, and clouds, terrain or the HUD get funny colors.===&lt;br /&gt;
&lt;br /&gt;
A: This is known as the rainbow bug or shader bug, it can be fixed by clicking the &amp;quot;clear shader cache&amp;quot; button in the MWLL launcher. You can prevent this bug from happening by opening and closing the console after you started the game. You can add the line consoleshow to your user.cfg in your My Documents/My Games/Crysis Wars/MWLL/Client/ directory to have it open automatically. The combined installer should be unaffected as it already comes with such a suitable autoexec.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay Issues==&lt;br /&gt;
&lt;br /&gt;
===There's a player in game that won't stop typing annoying things in chat! Muting Players===&lt;br /&gt;
&lt;br /&gt;
A: Press and hold '''[tab]'''. While continuing to hold tab, press '''[space]'''. Your mouse cursor will appear on the screen. Click the speaker icon next to the annoying player's name. For the rest of the current match, you will no longer be able to see any of that players chats. If the chats are particularly abusive, please report them to the appropriate server administrator.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Someone is cheating!===&lt;br /&gt;
&lt;br /&gt;
A: Follow the guide over [[Game_Abuse_Report_Guide|here]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Navbox Guides}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]][[Category:MWLL]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	<entry>
		<id>https://wiki.mechlivinglegends.net/index.php?title=Sandbox_2&amp;diff=15299</id>
		<title>Sandbox 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.mechlivinglegends.net/index.php?title=Sandbox_2&amp;diff=15299"/>
				<updated>2025-08-28T19:14:16Z</updated>
		
		<summary type="html">&lt;p&gt;RickHunter: /* Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Editor_developer_version.jpg|400px|right|Splash Screen]]&lt;br /&gt;
'''Sandbox 2''' (or '''CryEngine 2: Sandbox 2''') is a level editor for Crysis, and by extension for [[Mechwarrior: Living Legends]]. It offers realtime editing ability for maps and various other entities. Sandbox 2 runs game engine all the way through editing process allowing editor to instantly move into game environment and use assets placed.&lt;br /&gt;
&lt;br /&gt;
Sandbox 2 can be downloaded and run using the [https://wiki.mechlivinglegends.net/index.php/Launcher MWLL Launcher].&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
# Make sure you have started MWLL via the MWLL Launcher, connected to a server, are able to play the game and then exit the game.&lt;br /&gt;
# Set your Windows Display settings Scale to 100% otherwise the object preview window may crash the Editor. THIS IS IMPORTANT!&lt;br /&gt;
# If you have a drawing device, touch keyboard or similar attached to your PC, you'll need to disable the following Windows services as Sandbox 2 will crash after &amp;quot;Initializing views&amp;quot;.&lt;br /&gt;
## Go to your start menu and type in &amp;quot;Services&amp;quot;.&lt;br /&gt;
## Navigate to &amp;quot;Touch Keyboard and handwriting panel service&amp;quot;.&lt;br /&gt;
## Right click it and go to properties.&lt;br /&gt;
## Change &amp;quot;Startup Type&amp;quot; to &amp;quot;Disabled&amp;quot;.&lt;br /&gt;
## Repeat steps 2 to 4 for &amp;quot;Wacom Tablet Driver&amp;quot; and &amp;quot;Tablet PC Input Service&amp;quot; (or any similar drawing tablet service) if it exists.&lt;br /&gt;
## Restart your PC.&lt;br /&gt;
#* To use your drawing device again after you've finished working with Sandbox 2, you'll need to change the &amp;quot;Startup Type&amp;quot; to &amp;quot;Automatic&amp;quot; and restart your PC.&lt;br /&gt;
# Install the two *32 bit* Visual C++ runtime redistributables/redists. You find them in the installation folder of MWLL, in the &amp;lt;code&amp;gt;Redists&amp;lt;/code&amp;gt; folder. Their names are:&lt;br /&gt;
#* vcredist_x86_2005_SP1_ATL.exe (Required for Sandbox 2 even on 64 bit Windows)&lt;br /&gt;
#* vcredist_x86_2005_KB2538242.exe (Required for Sandbox 2 even on 64 bit Windows)&lt;br /&gt;
#* After installing them, restart your PC.&lt;br /&gt;
# Set the MWLL Launcher to 64 bit, DX10 mode and click on &amp;quot;Editor&amp;quot; left of the &amp;quot;Game&amp;quot; button to switch it to Editor mode. Click Launch to start the Sandbox 2 Editor.&lt;br /&gt;
#* Note: Nvidia GPU drivers released past July 2023 may be incompatible with Crysis DX10 mode. Try setting the MWLL Launcher to DX9 mode 64 bit - if that fixes it, either stay in DX9 mode or rollback your drivers to earlier 2023 versions. &lt;br /&gt;
&lt;br /&gt;
If it still crashes, try repairing your MWLL install via the Launcher - Click on the toolbox icon which is located on the top right corner of the Launcher, check the &amp;lt;code&amp;gt;Verify Crysis Files&amp;lt;/code&amp;gt; option, then click on &amp;lt;code&amp;gt;Repair Install&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the Editor still does not start or crashes while starting after going through the above steps, try using the alternative EditorLauncher.exe by following these instructions:&lt;br /&gt;
# Right-click on an empty part of your desktop and click &amp;quot;New&amp;quot; &amp;gt; &amp;quot;Shortcut&amp;quot;.&lt;br /&gt;
# In the Create Shortcut window, add the full path to EditorLauncher.exe by browsing to its location. It's typically located in the C:\Games\MW Living Legends\Bin64 folder or C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64 and click Next to continue. &lt;br /&gt;
#* For example, the full path location would be: C:\Program Files (x86)\Electronic Arts\Crytek\Crysis Wars\Bin64\EditorLauncher.exe or C:\Games\MW Living Legends\Bin64\EditorLauncher.exe . &lt;br /&gt;
# Click finish to create the EditorLauncher.exe shortcut on your desktop.&lt;br /&gt;
# Right-click the EditorLauncher.exe shortcut and click on Properties. The EditorLauncher.exe Properties window will open.&lt;br /&gt;
# In the Target field, add &amp;lt;code&amp;gt; -mod MWLL&amp;lt;/code&amp;gt; to the end of the line after the quotes. There must be a space before the &amp;lt;code&amp;gt; -mod MWLL&amp;lt;/code&amp;gt;!&lt;br /&gt;
# Click on OK and double-click the EditorLauncher.exe shortcut to start the Editor.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If after starting the Editor you see an error stating that the &amp;quot;Application has failed to start because its side-by-side configuration is incorrect&amp;quot; *and* you've already tried to reinstall the Visual C++ runtimes above *and* the installation seems to hang for a while, you may need an alternative MultiPack Visual C++ installer runtimes available here: https://mpvci.co.uk/&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note that this will install the majority of all the Visual C++ installers from 2005 to 2022 and will take a while.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Assets limitation==&lt;br /&gt;
Certain types of assets do not work in Multiplayer, and therefore MWLL as well, since it is multiplayer-only. Below you will find the list of confirmed assets which '''do not''' work, causing various errors or making it impossible to join the game. '''This list may be out of date'''.&lt;br /&gt;
* Artificial Intelligence&lt;br /&gt;
* Tactical Attachment&lt;br /&gt;
* Singleplayer weapons&lt;br /&gt;
* Placing objects outside the map area&lt;br /&gt;
* Archetype Entities using the RigidBodyEx Entity&lt;br /&gt;
* Nanosuit from Entity&lt;br /&gt;
* Us Truck from Archetype Entities&lt;br /&gt;
* locker_a_usable and locker_b_usuable prefabs (prefabs/props/furniture/lockers) &lt;br /&gt;
* In general some of prefabs may cause errors unless extracted and set minimum settings: All&lt;br /&gt;
* Flowgraph: Gametokens&lt;br /&gt;
* Flow Graph - Physics: ImpulseAction on the player.&lt;br /&gt;
* Local player node unless used in ClientSide only&lt;br /&gt;
* Advanced doors&lt;br /&gt;
* '''Minimum settings of all Objects must be: All'''&lt;br /&gt;
* Prefabs which includes advanced doors and objects with not minimum Settings: All&lt;br /&gt;
* '''ProximityTriggers''' - may be unreliable and may cause multiplayer issues.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Sandbox2 Tips]]&lt;br /&gt;
* [[Sandbox2 Layers]]&lt;br /&gt;
* [[MWLL Flowgraph Nodes]]&lt;br /&gt;
* [[Terrain Control Tutorial for Mappers]]&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://www.dj-copniker.de/index.php/downloads/download/5-crysis-wars-patches/33-crysis-wars-mod-sdk External SDK Download (treat as mirror)]&lt;br /&gt;
* [http://wiki.crymod.com/index.php/Category:Official:Sandbox2_Manual Official Sandbox 2 Documentation on CryMod wiki] &amp;lt;-- stale link&lt;br /&gt;
* [http://wiki.crymod.com/index.php/Community_Documentation_Index Community Documentation] &amp;lt;-- stale link&lt;br /&gt;
&lt;br /&gt;
{{Navbox Mapping}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Mapping]]&lt;br /&gt;
[[Category: Software]]&lt;/div&gt;</summary>
		<author><name>RickHunter</name></author>	</entry>

	</feed>