Difference between pages "TC DustBowl" and "TC Mirage"
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+ | {{Out of date}} | ||
{{Stub}} | {{Stub}} | ||
{{Map| | {{Map| | ||
− | | Image = File: | + | | Image = File:TC_Mirage.jpg |
− | | Name = | + | | Name = TC_Mirage |
− | | Environment = | + | | Environment = Sand / Valley |
− | | Temperature = | + | | Temperature = 36 |
− | | Planet = | + | | Planet = Blackjack |
− | | Coords = | + | | Coords = -158.31, 367.73 |
− | | Size = | + | | Size = 4096 x 4096 |
| Game Modes = <ul> | | Game Modes = <ul> | ||
<li>[[Team Solaris Arena]] | <li>[[Team Solaris Arena]] | ||
<li>[[Terrain Control]] | <li>[[Terrain Control]] | ||
</ul> | </ul> | ||
− | | Available = 0.6 | + | | Available = 0.5.6 |
| Mech = 1 | | Mech = 1 | ||
| Tank = 1 | | Tank = 1 | ||
Line 20: | Line 21: | ||
| BaseIS = 2 | | BaseIS = 2 | ||
| BaseCL = 2 | | BaseCL = 2 | ||
− | | BaseNtl = | + | | BaseNtl = 5 |
− | | Map = File: | + | | Map = File:TC_Mirage_minimap.jpg |
}} | }} | ||
− | {{Quote|" | + | {{Quote|"Set in a heavily eroded canyon, this expansive battleground has been cut by wind, water, and time. An intricate system of deep valleys funneling into a wide open center make for as diverse and deadly a killing field as can be found on Blackjack."|Map introduction}} |
==Overview== | ==Overview== | ||
− | |||
− | |||
− | |||
− | |||
==Bases== | ==Bases== | ||
− | === | + | ===C2=== |
'''Type:''' [[Clan]] home base<br> | '''Type:''' [[Clan]] home base<br> | ||
− | '''Defenses:''' | + | '''Defenses:''' 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#LAMS Turret|LAMS]]<br> |
+ | '''Captureable:''' No<br> | ||
+ | '''Can build:''' all [[Mechs]], all [[Vehicles]]<br> | ||
+ | '''Services:''' [[Repair]], [[Rearm]] | ||
+ | |||
+ | ===C2=== | ||
+ | '''Type:''' [[Clan]] airfield<br> | ||
+ | '''Defenses:''' 2x [[Turrets#Eagle Eye|Eagle Eye]]<br> | ||
'''Captureable:''' No<br> | '''Captureable:''' No<br> | ||
− | '''Can build:''' | + | '''Can build:''' all [[ASF]], all [[VTOL]]<br> |
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
− | === | + | ===F6=== |
'''Type:''' [[IS]] home base<br> | '''Type:''' [[IS]] home base<br> | ||
− | '''Defenses:''' | + | '''Defenses:''' 2x [[Turrets#Calliope|Calliope]], 1x [[Turrets#LAMS Turret|LAMS]]<br> |
'''Captureable:''' No<br> | '''Captureable:''' No<br> | ||
− | '''Can build:''' all [[Mechs]], all [[Vehicles | + | '''Can build:''' all [[Mechs]], all [[Vehicles]]<br> |
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
− | === | + | ===G5=== |
− | '''Type:''' [[ | + | '''Type:''' [[IS]] airfield<br> |
− | '''Defenses:''' 2x [[Turrets# | + | '''Defenses:''' 2x [[Turrets#Eagle Eye|Eagle Eye]]<br> |
− | '''Captureable:''' | + | '''Captureable:''' No<br> |
− | '''Can build:''' | + | '''Can build:''' all [[ASF]], all [[VTOL]]<br> |
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
− | === | + | ===C4=== |
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
− | '''Defenses:''' | + | '''Defenses:''' 3x [[Turrets#Sentinel|Sentinel]] (2 aiming at E4)<br> |
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
'''Can build:''' none<br> | '''Can build:''' none<br> | ||
'''Services:''' [[Repair]] | '''Services:''' [[Repair]] | ||
− | === | + | ===E2=== |
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
'''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> | ||
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
− | '''Can build:''' | + | '''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br> |
− | '''Services:''' [[Repair]] | + | '''Services:''' [[Repair]], [[Rearm]] |
+ | |||
+ | '''This point is worth 1.25x the normal amount of tickets.''' | ||
− | === | + | ===E4=== |
'''Type:''' neutral base<br> | '''Type:''' neutral base<br> | ||
− | '''Defenses:''' | + | '''Defenses:''' none<br> |
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
'''Can build:''' none<br> | '''Can build:''' none<br> | ||
− | '''Services:''' | + | '''Services:''' none |
+ | |||
+ | '''This point is worth 1.25x the normal amount of tickets.''' | ||
− | === | + | ===E6=== |
− | '''Type:''' | + | '''Type:''' neutral base<br> |
− | '''Defenses:''' | + | '''Defenses:''' 1x [[Turrets#Sentinel|Sentinel]]<br> |
'''Captureable:''' Yes<br> | '''Captureable:''' Yes<br> | ||
'''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br> | '''Can build:''' light/medium [[Mechs]], light/medium [[Vehicles]]<br> | ||
'''Services:''' [[Repair]], [[Rearm]] | '''Services:''' [[Repair]], [[Rearm]] | ||
+ | |||
+ | '''This point is worth 0.5x the normal amount of tickets.''' | ||
+ | |||
+ | ===F4=== | ||
+ | '''Type:''' neutral base<br> | ||
+ | '''Defenses:''' 3x [[Turrets#Sentinel|Sentinel]] (2 aiming at E4)<br> | ||
+ | '''Captureable:''' Yes<br> | ||
+ | '''Can build:''' none<br> | ||
+ | '''Services:''' [[Repair]] | ||
==Points of Interest== | ==Points of Interest== | ||
+ | |||
+ | |||
+ | ==See also== | ||
+ | [[TSA_Mirage]] | ||
[[Category:Maps]] | [[Category:Maps]] |
Revision as of 17:05, 17 August 2017
TC Mirage | ||
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Environment: | Sand / Valley | |
Temperature: | 36 | |
Planet: | Blackjack | |
Coords: | -158.31, 367.73 | |
Size: | 4096 x 4096 | |
Game Modes: | ||
First Available In: | 0.5.6 | |
Assets | ||
Assets: | ||
Number of Bases: | IS: 2 Clan: 2 Neutral: 5 | |
Tactical Map | ||
"Set in a heavily eroded canyon, this expansive battleground has been cut by wind, water, and time. An intricate system of deep valleys funneling into a wide open center make for as diverse and deadly a killing field as can be found on Blackjack." |
— Map introduction |
Contents
Overview
Bases
C2
Type: Clan home base
Defenses: 2x Calliope, 1x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
C2
Type: Clan airfield
Defenses: 2x Eagle Eye
Captureable: No
Can build: all ASF, all VTOL
Services: Repair, Rearm
F6
Type: IS home base
Defenses: 2x Calliope, 1x LAMS
Captureable: No
Can build: all Mechs, all Vehicles
Services: Repair, Rearm
G5
Type: IS airfield
Defenses: 2x Eagle Eye
Captureable: No
Can build: all ASF, all VTOL
Services: Repair, Rearm
C4
Type: neutral base
Defenses: 3x Sentinel (2 aiming at E4)
Captureable: Yes
Can build: none
Services: Repair
E2
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm
This point is worth 1.25x the normal amount of tickets.
E4
Type: neutral base
Defenses: none
Captureable: Yes
Can build: none
Services: none
This point is worth 1.25x the normal amount of tickets.
E6
Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: light/medium Mechs, light/medium Vehicles
Services: Repair, Rearm
This point is worth 0.5x the normal amount of tickets.
F4
Type: neutral base
Defenses: 3x Sentinel (2 aiming at E4)
Captureable: Yes
Can build: none
Services: Repair