Difference between pages "Maps" and "TC DustBowl"

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[[MWLL]] features a diverse group of Maps that offer new and interesting challenges for players to overcome while battling it out. The MWLL community has also contributed, producing incredibly well-made custom maps in the short time since the Beta released, increasing the number of maps further. There are currently five playable game modes, [[Team Solaris Arena]], [[Test of Strength]], [[Terrain Control]], [[Solaris Arena]] and [[Last Man Standing]]. Because of the similarity between game modes, Team Solaris Arena and Test of Strength share maps, as do Solaris Arena and Last Man Standing. Additionaly [[Team Solaris Arena]] can also be played on all [[Terrain Control]] maps.
 
 
==Official Maps==
 
 
 
===TC (Terrain Control) maps:===
 
 
Maps featuring all assets:
 
<gallery mode="packed" heights=200px style="text-align:left">
 
Image:TC_DeathValley.jpg | [[TC_DeathValley]]
 
Image:TC_Dustbowl.jpg | [[TC_DustBowl]]
 
Image:Frostbite.jpg | [[TC_Frostbite]]
 
Image:Harvest.jpg | [[TC_Harvest]]
 
Image:SA_Inferno.jpg | [[TC_Inferno]]
 
Image:TC_IvoryTower.jpg | [[TC_IvoryTower]]
 
Image:TC_MirageOverview.jpg | [[TC_Mirage]]
 
Image:Sandblasted.png | [[TC_Sandblasted]]
 
</gallery>
 
 
Maps featuring limited air assets (only [[ASF]] '''or''' only [[VTOL]]):
 
<gallery mode="packed" heights=200px style="text-align:left">
 
Image:Marshes.jpg | [[TC_Marshes]]
 
</gallery>
 
 
Maps featuring ground combat only:
 
<gallery mode="packed" heights=200px style="text-align:left">
 
Image:Bogs.jpg | [[TC_Bogs]]
 
Image:Thunder-rift.jpg | [[TC_ThunderRift]]
 
Image:ValleyForge.jpg | [[TC_ValleyForge]]
 
</gallery>
 
 
 
===TSA (Team Solaris Arena) maps:===
 
 
 
Maps featuring all assets:
 
<gallery mode="packed" heights=200px style="text-align:left">
 
Image:Extremity.jpg | [[TSA_Extremity]]
 
Image:Clearcut.jpg | [[TSA_Clearcut]]
 
Image:Sandblasted.png | [[TSA_Sandblasted]]
 
Image:TSA_Mirage.jpg | [[TSA_Mirage]]
 
</gallery>
 
 
 
Maps featuring limited air assets (only [[ASF]] '''or''' only [[VTOL]]):
 
<gallery mode="packed" heights=200px style="text-align:left">
 
Image:SA_Inferno.jpg | [[TSA_Inferno]]
 
Image:Frostbite.jpg | [[TSA_Frostbite]]
 
</gallery>
 
 
 
Maps featuring ground combat only:
 
<gallery mode="packed" heights=200px style="text-align:left">
 
Image:Thunder-Rift.jpg | [[TSA_ThunderRift]]
 
Image:Marshes.jpg | [[TSA_Marshes]]
 
Image:Palisades.jpg | [[TSA_Palisades]]
 
</gallery>
 
 
 
===SA (Solaris Arena) maps:===
 
 
<gallery mode="packed" heights=200px style="text-align:left">
 
Image:SA_Jungle.jpg | [[SA_Jungle]]
 
Image:SA_Glory.jpg | [[SA_Glory]]
 
Image:SA_HelsGate.jpg | [[SA_HelsGate]]
 
</gallery>
 
 
 
===Removed maps:===
 
These are official maps that were either removed or exchanged for a drastically different new revision. '''ed. note: this section may get deleted'''
 
 
 
<gallery mode="packed" heights=200px style="text-align:left">
 
Image:Mirage.jpg | [[TC_OldMirage]]
 
Image:OldDustbowl.jpg | [[TC_OldDustbowl]]
 
Image:Extremity(old).jpg | [[TSA_OldExtremity]]
 
</gallery>
 
 
 
==Community Maps==
 
 
{{Stub}}
 
{{Stub}}
 +
{{Map|
 +
| Image = [[File:TC_Dustbowl.jpg|300px]]
 +
| Name = TC_Dustbowl
 +
| Environment = Desert
 +
| Temperature = +33
 +
| Planet = Kikuyu
 +
| Coords =
 +
| Size =
 +
| Game Modes = *[[Team Solaris Arena]]
 +
*[[Terrain Control]]
 +
| Available = 0.6.0
 +
| Mech = 1
 +
| Tank = 1
 +
| VTOL = 1
 +
| Aero = 1
 +
| Base Defenses = 1
 +
| BaseIS = 2
 +
| BaseCL = 2
 +
| BaseNtl = 3
 +
| Map  = [[File:TC_DustBowl_minimap.jpg|300px]]
 +
}}
  
Community maps can now be downloaded from [http://clanjadewolf.net/mwll/maps/], which also offers links that can be used for the map autodownloader.
+
{{Quote|"On a desert region of Kikuyu lies several fortified bases, containing various underground facilities with plenty of resources for maintaining a fighting force. Battles erupt as commanders vie for control over these key structures."|Map introduction}}
 
 
If you are interested in helping create new maps for the community please check out [[Map Editing]] and the [[Terrain Control Tutorial for Mappers]].
 
 
 
===Terrain Control===
 
 
 
'''[http://forum.mechlivinglegends.net/index.php/topic,10471.0.html TC_StarLeagueCache]'''<br>
 
Description: A smaller map by Wilson centered around an abandonded Starleague cache.<br>
 
VTOL: No<br>
 
Aero: No<br>
 
Gamemodes: Terrain Control, Team Solaris Arena, Test of Strength<br><br>
 
 
 
'''[http://forum.mechlivinglegends.net/index.php/topic,11910.0.html TC_UrbanJungle]'''<br>
 
Description: An urban TC map by Salvatoris.<br>
 
VTOL: Yes<br>
 
Aero: Yes<br>
 
Gamemodes: Terrain Control<br><br>
 
  
'''[http://forum.mechlivinglegends.net/index.php/topic,14563.0.html TC_ParadiseLost]'''
+
==Overview==
Description: Made by Ancient Demise.<br>
 
VTOL: Yes<br>
 
Aero: Yes<br>
 
Gamemodes: Terrain Control<br><br>
 
  
===Team Solaris Arena===
+
A somewhat rectangular map containing scrubland and light urban regions, Dustbowl features a lot of both short- and long-range combat that hinges upon the three neutral bases. Each of the middle bases' capture zones are on top of a raised installation, leaving any player attempting to wrest control of a base largely exposed to hostile fire. Repair bays at C5 and F3 are found in a garage-area below, accessible via two large doors that open when your asset approaches them.
  
'''[http://forum.mechlivinglegends.net/index.php/topic,12096.0.html TSA_Gatorbait]'''<br>
+
This map also runs on a day/night cycle, where the ambient temperature drops twenty degrees during nighttime, allowing for slightly looser heat control.  
Description: An airfield on a large flat plateau is surrounded by islands with connecting bridges, based off the ''Mechwarrior 4'' map of the same name. Made by Aidan.<br>
 
VTOL: Yes<br>
 
Aero: Yes<br>
 
Gamemodes: Team Solaris Arena, Test of Strength<br><br>
 
  
'''[http://forum.mechlivinglegends.net/index.php/topic,14549.0.html TSA_TheFeralFangs]'''<br>
+
==Bases==
Description: Made by Blhurr.<br>
+
===E2===
VTOL: ?<br>
+
'''Type:''' [[Clan]] home base<br>
Aero: ?<br>
+
'''Defenses:''' 3x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br>
Gamemodes: Team Solaris Arena, Test of Strength<br><br>
+
'''Captureable:''' No<br>
 +
'''Can build:''' all [[Mech]], all [[Tank]], all [[ASF]], all [[VTOL]]<br>
 +
'''Services:''' [[Repair]], [[Rearm]]
  
'''[http://forum.mechlivinglegends.net/index.php/topic,14750.0.html TSA_ArcticCanyon]'''<br>
+
===D7===
Description: Made by EmyLightsaber.<br>
+
'''Type:''' [[IS]] home base<br>
VTOL: ?<br>
+
'''Defenses:''' 3x [[LAMS]], 2x [[Calliope]], 1x [[Eagle Eye]]<br>
Aero: ?<br>
+
'''Captureable:''' No<br>
Gamemodes: Team Solaris Arena, Test of Strength<br><br>
+
'''Can build:''' all [[Mech]], all [[Tank]], all [[ASF]], all [[VTOL]]<br>
 +
'''Services:''' [[Repair]], [[Rearm]]
  
===Solaris Arena===
+
===C3===
 +
'''Type:''' [[Clan]] base<br>
 +
'''Defenses:''' 2x [[Sentinel]]<br>
 +
'''Captureable:''' Yes<br>
 +
'''Can build:''' light/medium [[Mech]], light/medium [[Tank]]<br>
 +
'''Services:''' [[Repair]], [[Rearm]]
  
'''[http://forum.mechlivinglegends.net/index.php/topic,14096.0.html SA_Alshain]'''<br>
+
===C5===
Description: In the icy peaks of the Polotmy Mountains, Clan Ghost Bear holds various trials along the slippery sloaps. Made by Coffinail.<br>
+
'''Type:''' neutral base<br>
VTOL: No<br>
+
'''Defenses:''' 1x [[Sentinel]]<br>
Aero: No<br>
+
'''Captureable:''' Yes<br>
Gamemodes: Solaris Arena, Last Man Standing<br><br>
+
'''Can build:''' none<br>
 +
'''Services:''' [[Repair]]
  
'''[http://forum.mechlivinglegends.net/index.php/topic,14574.0.html SA_Quarry]'''<br>
+
===E5===
Description: Nestelled deep inside a centuries old Ferro-Fibbrous strip mine, the quarry will challange any pilots ability to maneuver through the tight and twisting turns of the pit. Made by Azov.<br>
+
'''Type:''' neutral base<br>
VTOL: No<br>
+
'''Defenses:''' 1x [[Sentinel]]<br>
Aero: No<br>
+
'''Captureable:''' Yes<br>
Gamemodes: Solaris Arena, Last Man Standing<br><br>
+
'''Can build:''' none<br>
 +
'''Services:''' [[Repair]]
  
'''[http://forum.mechlivinglegends.net/index.php/topic,14777.0/topicseen.html SA_Coliseum]'''<br>
+
===F3===
Thanks to its desolate desert local, the Coliseum is often described as the most brutal arena on the Solaris tour. Made by NotSoCoolJ<br>
+
'''Type:''' neutral base<br>
VTOL: No<br>
+
'''Defenses:''' 1x [[Sentinel]]<br>
Aero: No<br>
+
'''Captureable:''' Yes<br>
Gamemodes: Solaris Arena, Last Man Standing<br><br>
+
'''Can build:''' none<br>
 +
'''Services:''' [[Repair]]
  
==Future Official Maps==
+
===F6===
 +
'''Type:''' [[IS]] base<br>
 +
'''Defenses:''' 2x [[Sentinel]]<br>
 +
'''Captureable:''' Yes<br>
 +
'''Can build:''' light/medium [[Mech]], light/medium [[Tank]]<br>
 +
'''Services:''' [[Repair]], [[Rearm]]
  
None known at this point.
+
==Points of Interest==
  
[[Category:Lists]][[Category:Maps]]
+
[[Category:Maps]]

Revision as of 15:55, 10 August 2017

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TC DustBowl
[[TC Dustbowl.jpg | 350px | link=]]
Environment: Desert
Temperature: +33
Planet: Kikuyu
Game Modes: *Team Solaris Arena
First Available In: 0.6.0
Assets
Assets:
Number of Bases: IS: 2
Clan: 2
Neutral: 3
Tactical Map
[[File:TC DustBowl minimap.jpg|350px|link=|alt=|]]


"On a desert region of Kikuyu lies several fortified bases, containing various underground facilities with plenty of resources for maintaining a fighting force. Battles erupt as commanders vie for control over these key structures."
— Map introduction

Overview

A somewhat rectangular map containing scrubland and light urban regions, Dustbowl features a lot of both short- and long-range combat that hinges upon the three neutral bases. Each of the middle bases' capture zones are on top of a raised installation, leaving any player attempting to wrest control of a base largely exposed to hostile fire. Repair bays at C5 and F3 are found in a garage-area below, accessible via two large doors that open when your asset approaches them.

This map also runs on a day/night cycle, where the ambient temperature drops twenty degrees during nighttime, allowing for slightly looser heat control.

Bases

E2

Type: Clan home base
Defenses: 3x LAMS, 2x Calliope, 1x Eagle Eye
Captureable: No
Can build: all Mech, all Tank, all ASF, all VTOL
Services: Repair, Rearm

D7

Type: IS home base
Defenses: 3x LAMS, 2x Calliope, 1x Eagle Eye
Captureable: No
Can build: all Mech, all Tank, all ASF, all VTOL
Services: Repair, Rearm

C3

Type: Clan base
Defenses: 2x Sentinel
Captureable: Yes
Can build: light/medium Mech, light/medium Tank
Services: Repair, Rearm

C5

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair

E5

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair

F3

Type: neutral base
Defenses: 1x Sentinel
Captureable: Yes
Can build: none
Services: Repair

F6

Type: IS base
Defenses: 2x Sentinel
Captureable: Yes
Can build: light/medium Mech, light/medium Tank
Services: Repair, Rearm

Points of Interest