Difference between pages "Mithras" and "File:TC Frontlines5 crop.jpg"

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(Variant F)
 
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{{Vehicle
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| Image = File: mithras.png
 
| ImageSize =
 
| Tonnage = 25
 
| Class = Tank
 
| Faction = Clan
 
| Tickets = 2
 
| Tier = 4
 
| Speed = 90
 
| BoostSpeed = 104
 
| Rotation = 360°
 
| Pitch = -24° to +44°
 
 
 
| Price Prime = 34 000
 
| ArmorT Prime = 21 871
 
| Engine Prime = Fusion 150
 
| Weapons Prime = <ul>
 
<li>2x [[CERMBL]]
 
<li>1x [[CUAC5]]
 
</ul>
 
| Equip Prime = <ul>
 
<li>1 [[free ton]]
 
<li>5t [[Armor]]
 
</ul>
 
| Price A = 34 000
 
| ArmorT A = 21 871
 
| Engine A = Fusion 150
 
| Weapons A = <ul>
 
<li>1x [[CERPPC]]
 
<li>2x [[CSPL]]
 
<li>2x [[Flamer]]
 
</ul>
 
| Equip A = <ul>
 
<li>[[EOptics]]
 
<li>2 [[HS]]
 
<li>5t [[Armor]]
 
</ul>
 
| Price B = 42 700
 
| ArmorT B = 21 871
 
| Engine B = Fusion 150
 
| Weapons B = <ul>
 
<li>2x [[ATM3#High Explosive|ATM3 (HE)]]
 
<li>2x [[HSL]]
 
<li>1x [[HML]]
 
</ul>
 
| Equip B = <ul>
 
<li>1 [[HS]]
 
<li>5t [[Armor]]
 
</ul>
 
| Price C = 38 800
 
| ArmorT C = 21 871
 
| Engine C = Fusion 150
 
| Weapons C = <ul>
 
<li>2x [[CMPL]]
 
<li>3x [[CSPL]]
 
</ul>
 
| Equip C = <ul>
 
<li>[[GECM]]
 
<li>3 [[HS]]
 
<li>5t [[Armor]]
 
</ul>
 
| Price D = 40 800
 
| ArmorT D = 21 871
 
| Engine D = Fusion 150
 
| Weapons D = <ul>
 
<li>1x [[CSRM4]]
 
<li>1x [[CERLBL]]
 
<li>1x [[CERMBL]]
 
<li>2x [[CERSBL]]
 
</ul>
 
| Equip D = <ul>
 
<li>[[EOptics]]
 
<li>2 [[HS]]
 
<li>5t [[Armor]]
 
</ul>
 
| Price E = 31 500
 
| ArmorT E = 21 871
 
| Engine E = Fusion 150
 
| Weapons E = <ul>
 
<li>1x [[CUAC10]]
 
<li>2x [[MG]]
 
</ul>
 
| Equip E = <ul>
 
<li>[[EOptics]]
 
<li>1 [[free ton]]
 
<li>5t [[Armor]]
 
</ul>
 
| Price F = 36 700
 
| ArmorT F = 21 871
 
| Engine F = Fusion 150
 
| Weapons F = <ul>
 
<li>1x [[HLL]]
 
<li>2x [[CSSRM2]]
 
<li>
 
</ul>
 
| Equip F = <ul>
 
<li>3 [[HS]]
 
<li>5t [[Armor]]
 
<li>
 
</ul>
 
| Price G = 41 500
 
| ArmorT G = 21 871
 
| Engine G = Fusion 150
 
| Weapons G = <ul>
 
<li>1x [[HAG20]]
 
</ul>
 
| Equip G = <ul>
 
<li>[[EOptics]]
 
<li>1 [[free ton]]
 
<li>5t [[Armor]]
 
</ul>
 
 
 
| Hull = 2000
 
| Armor T = 3974
 
| Armor F = 4239
 
| Armor S = 4504
 
| Armor B = 2650
 
}}
 
 
 
==Roles and Gameplay Hints==
 
 
 
===Prime===
 
 
 
 
 
 
 
An excellent scout tank available with starting C-bills its dual ER-Medium Lasers and the CUAC-5 can deal respectable pinpoint damage to light 'mechs. However the rate of fire is sub-par, and the autocannon can jam easily with repeat firing. The Prime is better suited to cutting off weaker components such as arms or legs, or already damaged torso pieces. 1v1 engagements should be avoided, as at best it will only be an even fight. Rather, use your speed to capture undefended bases, and engage targets alongside your comrades making sure to use them to protect your very light armour. A free ton for an extra magazine of UAC5 ammo allows for greater freedom with the trigger, though can be careful to avoid a jam.
 
 
 
===Variant A===
 
With a 900m range and hard hitting power of its [[cERPPC|clan ERPPC]] aided by [[EOptics]], the A variant's primary roll is sniping. Its twin [[cSPL|clan small pulse lasers]] and dual [[flamer]]s serve as close-in backup weaponry while the ERPPC recharges. Though, it's best to keep your enemies at long range though as this variant can't take much punishment going toe to toe with another brawly light asset. If caught at close range against an opponent with laser weaponry, use the flamers as your primary weapon to overheat them. Battlearmors are also easy picking for the flamers.
 
 
 
===Variant B===
 
A pure brawler, this Mithras can dish out some serious damage in an alpha-strike. Set to chain fire, its fast reloading twin [[ATM3#High_Explosive|ATM3 High Explosive]] deliver screen shake every 2 1/2 seconds while the trio heavy lasers bore deep into enemy armor with precision. Keep your aim steady to rip enemy limbs off in short order. Always use cover to close the distance to surprise your prey as the Mithras doesn't have the raw speed to keep up with the faster light mechs. Keep in mind that its armor is thin, rotate damaged sides away from your enemy to survive.
 
 
 
===Variant C===
 
The only Mithras to equip [[GECM]], the C is the most stealthy variant available. It also is a dedicated close in brawler with its dual [[CMPL]] and trio [[CSPL]], easily surprising opponents by running passive radar for quick pin-point strikes. 3 [[HS| heatsinks]] help keep the pulse laser assault going for a good time before reaching critical heat temperatures. Reposition yourself often, using cover to help mask your different approaches.
 
 
 
===Variant D===
 
A flexible unit at both longer and closer ranges, the Mithras D will comfortably fit in as a multi-role harasser taking on both ground and air assets. [[EOptics]] aid for laying down accurate long range laser blasts targeting vulnerable enemy components. It works best when supported by other assets as it doesn't have the outright punch that the other variants do.
 
 
 
===Variant E===
 
Based on the single [[UAC10]] as a medium range, high damage dealer, the Mithras E can do significant burst damage. As the uac10 shell speed isn't the fastest, hitting fast targets can be difficult at range. Thus, the E is best used against slow movers where it can really shine. The machine guns serve as backup against Battlearmor and can be used to harass distant targets.
 
 
 
===Variant F===
 
Any pilot with a steady hand should climb into the Mithras F and give it a spin! Boasting the heaviest single burst damage weapon of all variants with the scalpel-like [[HLL|heavy large laser]], this variant will cut through armored components with ease. Bring your opponent into close range to feed them chain fired screen shake from its twin [[CSSRM2]]s. Watch the heat and use good positioning to surprise your enemies.
 
 
 
===Variant G===
 
{{Fluff}}
 
 
 
 
 
==Canon==
 
<br>[http://www.sarna.net/wiki/Mithras Battletech Reference]
 
 
 
 
 
{{Template:Navbox_Assets_Clan}}
 

Latest revision as of 15:23, 1 October 2019

16:9 version of the image