Difference between pages "Locust IIC" and "Visigoth"

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(Variant E)
 
m (Prime: fluff)
 
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<!-- WIP -->
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{{ASF|
 
+
| Image = File:Visigoth.jpg
{{WIP}}
 
 
 
{{Mech|
 
| Image = File:LocustIIc_rotating_350px.gif
 
| Class = Light
 
 
| Faction = Clan
 
| Faction = Clan
| Tickets = 2
+
| Tickets = 9
| Tier = 3
+
| Tier = 9
| Tonnage = 25
+
| Tonnage = 60
| Speed = 130
+
| Class = Heavy
| SpeedWithMasc = 181
 
| Rotation = 360
 
| PitchStand =  -9° to +35°
 
| PitchCrouch =  -9° to +45°
 
  
| Price Prime = 35 750
+
| Price Prime = 103 000
| ArmorT Prime = 29 048
+
| ArmorT Prime = 22 800
| Engine Prime = 200 Standard
+
| Class Prime = Attacker
 +
| Engine Prime = 300 XL Fusion
 +
| Maneuver Prime = 5.9
 +
| MaxSpeed Prime = 458
 
| Weapons Prime = <ul>
 
| Weapons Prime = <ul>
<li>5x [[CERSL]]
+
<li>1x [[CLBX20|Air LBX20]]
 +
<li>3x [[CERML|Air CERML]]
 +
<li>2x [[CSPL|Air CSPL]]
 +
<li>2x [[SSRM4|Air SSRM4]]
 +
<li>2x [[Bomb#Cluster|Bomb (CL)]]
 
</ul>
 
</ul>
 
| Equip Prime = <ul>
 
| Equip Prime = <ul>
<li>[[BAP]]
+
<li>6 [[DHS]]
<li>[[iJJ]]
+
<li>1 [[free tons]]
<li>3 [[DHS]]
+
<li>10t [[Armor]]
<li>0 [[free tons]]
 
<li>6t [[Armor]]
 
 
</ul>
 
</ul>
  
| Price A = 33 050
+
| Price A = 91 300
| ArmorT A = 29 048
+
| ArmorT A = 22 800
| Engine A = 200 Standard
+
| Class A = Fighter
 +
| Engine A = 300 XL Fusion
 +
| Maneuver A = 6.8
 +
| MaxSpeed A = 487
 
| Weapons A = <ul>
 
| Weapons A = <ul>
<li>1x [[ATM3|ATM3 (HE)]]
+
<li>4x [[MG]]
<li>6x [[HMG]]
+
<li>3x [[HML|Air HML]]
 +
<li>1x [[Gauss_Rifle|Air Gauss]]
 
</ul>
 
</ul>
 
| Equip A = <ul>
 
| Equip A = <ul>
<li>[[BAP]]
+
<li>[[EOptics]]
<li>[[iJJ]]
+
<li>[[GECM|Air GECM]]
<li>0 [[DHS]]
+
<li>1 [[DHS]]
 
<li>0 [[free tons]]
 
<li>0 [[free tons]]
<li>6t [[Armor]]
+
<li>10t [[Armor]]
 
</ul>
 
</ul>
  
| Price B = 31 200
+
| Price B = 98 000
| ArmorT B = 25 779
+
| ArmorT B = 21 850
| Engine B = 200 Standard
+
| Class B = Attacker
 +
| Engine B = 300 XL Fusion
 +
| Maneuver B = 5.9
 +
| MaxSpeed B = 458
 
| Weapons B = <ul>
 
| Weapons B = <ul>
<li>1x [[CERLL]]
+
<li>2x [[UAC5|Air UAC5]]
<li>2x [[CLRM5]]
+
<li>5x [[SRM6|Air SRM6]]
 +
<li>2x [[Bomb#High-Explosive|Bomb (HE)]]
 
</ul>
 
</ul>
 
| Equip B = <ul>
 
| Equip B = <ul>
 
<li>[[EOptics]]
 
<li>[[EOptics]]
<li>1 [[DHS]]
+
<li>[[BHP]]
<li>0 [[free tons]]
+
<li>2 [[DHS]]
<li>5.5t [[Armor]]
+
<li>2 [[free tons]]
 +
<li>9.5t [[Armor]]
 
</ul>
 
</ul>
  
| Price C = 33 300
+
| Price C = 81 300
| ArmorT C = 25 779
+
| ArmorT C = 22 800
| Engine C = 200 Standard
+
| Class C = Fighter
 +
| Engine C = 300 XL Fusion
 +
| Maneuver C = 6.8
 +
| MaxSpeed C = 487
 
| Weapons C = <ul>
 
| Weapons C = <ul>
<li>1x [[CERML]]
+
<li>2x [[CLPL|Air CLPL]]
<li>2x [[ATM3|ATM3 (Std)]]
+
<li>2x [[ATM3#Extended Range|Air ATM3 (ER)]]
 
</ul>
 
</ul>
 
| Equip C = <ul>
 
| Equip C = <ul>
 
<li>[[EOptics]]
 
<li>[[EOptics]]
<li>[[GECM]]
+
<li>5 [[DHS]]
<li>0 [[DHS]]
 
 
<li>0 [[free tons]]
 
<li>0 [[free tons]]
<li>5.5t [[Armor]]
+
<li>10t [[Armor]]
 
</ul>
 
</ul>
  
| Price D = 34 100
+
| Price D = 108 000
| ArmorT D = 25 779
+
| ArmorT D = 21 850
| Engine D = 200 Standard
+
| Class D = Attacker
 +
| Engine D = 300 XL Fusion
 +
| Maneuver D = 5.9
 +
| MaxSpeed D = 458
 
| Weapons D = <ul>
 
| Weapons D = <ul>
<li>1x [[HML]]
+
<li>2x [[CERPPC]]
<li>2x [[CERML]]
+
<li>1x [[HAG30]]
 +
<li>2x [[Bomb#Laser Guided|Bomb (LG)]]
 
</ul>
 
</ul>
 
| Equip D = <ul>
 
| Equip D = <ul>
<li>[[EOptics]]
+
<li>5 [[DHS]]
<li>[[JJ]]
+
<li>2 [[free tons]]
<li>2 [[DHS]]
+
<li>9.5t [[Armor]]
<li>0 [[free tons]]
 
<li>5.5t [[Armor]]
 
 
</ul>
 
</ul>
  
| Price E = 32 500
+
| Price E = 106 700
| ArmorT E = 25 546
+
| ArmorT E = 22 800
| Engine E = 200 Standard
+
| Class E = Bomber
 +
| Engine E = 300 XL Fusion
 +
| Maneuver E = 4.7
 +
| MaxSpeed E = 438
 
| Weapons E = <ul>
 
| Weapons E = <ul>
<li>5x [[CSPL]]
+
<li>1x [[UAC20|Air UAC20]]
 +
<li>4x [[HSL|Air HSL]]
 +
<li>4x [[SRM4|Air SRM4]]
 +
<li>2x [[Bomb#High Explosive|Bomb (HE)]]
 
</ul>
 
</ul>
 
| Equip E = <ul>
 
| Equip E = <ul>
<li>[[MASC]]
+
<li>[[EOptics]]
<li>2 [[DHS]]
+
<li>5 [[DHS]]
<li>0 [[free tons]]
+
<li>7 [[free tons]]
<li>5t [[Armor]]
+
<li>10t [[Armor]]
 
</ul>
 
</ul>
  
| Price F = 33 800
+
| Price F = 101 750
| ArmorT F = 29 048
+
| ArmorT F = 20 901
| Engine F = 200 Standard
+
| Class F = Bomber
 +
| Engine F = 300 XL Fusion
 +
| Maneuver F = 4.7
 +
| MaxSpeed F = 438
 
| Weapons F = <ul>
 
| Weapons F = <ul>
<li>1x [[CSRM4]]
+
<li>2x [[LRM20|Air LRM20]]
<li>4x [[HSL]]
+
<li>3x [[CERML|Air CERML]]
 +
<li>2x [[Bomb#Laser-Guided|Bomb (LG)]]
 
</ul>
 
</ul>
 
| Equip F = <ul>
 
| Equip F = <ul>
<li>[[JJ]]
+
<li>[[EOptics]]
<li>1 [[DHS]]
+
<li>[[BAP]]
<li>0 [[free tons]]
+
<li>[[GECM|Air GECM]]
<li>6t [[Armor]]
+
<li>9 [[DHS]]
 +
<li>6 [[free tons]]
 +
<li>9t [[Armor]]
 
</ul>
 
</ul>
  
| Price G = 36 500
+
| Price G = 97 000
| ArmorT G = 25 779
+
| ArmorT G = 20 901
| Engine G = 200 Standard
+
| Class G = Bomber
 +
| Engine G = 300 XL Fusion
 +
| Maneuver G = 4.7
 +
| MaxSpeed G = 438
 
| Weapons G = <ul>
 
| Weapons G = <ul>
<li>1x [[CNARC]]
+
<li>1x [[CERPPC]]
<li>2x [[CMPL]]
+
<li>2x [[UAC10|Air UAC10]]
 +
<li>2x [[Bomb#Cluster|Bomb (CL)]]
 
</ul>
 
</ul>
 
| Equip G = <ul>
 
| Equip G = <ul>
 
<li>[[EOptics]]
 
<li>[[EOptics]]
<li>[[JJ]]
+
<li>3 [[DHS]]
<li>2 [[DHS]]
+
<li>6 [[free tons]]
<li>0 [[free tons]]
+
<li>9t [[Armor]]
<li>5.5t [[Armor]]
 
 
</ul>
 
</ul>
  
| Pods = RE
+
| Armor B = 8507
| Armor H = 1380
+
| Armor LRW = 3267
| Armor CT = 3907
+
| Armor E = 4628
| Armor LT = 2419
+
| Armor T = 3131
| Armor RT = 2419
 
| Armor B = 2232
 
| Armor LRA = 2065
 
| Armor LRL = 3349
 
| Armor INT = 2009
 
| Armor RE = 1845
 
  
 
| Version = 0.11.2
 
| Version = 0.11.2
 
}}
 
}}
  
The '''Locust IIC''' is a [[Clan]] light mech. While it carries considerably low armor for a light mech, it makes up for this with its high movement speed clocking in at 130 km/h (181 km/h with MASC), 360° Torso yaw to see in any direction and hit-and-run weapons loadouts. A front-line unit making it a excellent anti-infantry BattleMech with capabilities to harass heavier BattleMechs. Care should be taken piloting this mech from the top of a hill, one of the few occasions where the poor lower torso pitch will be felt and can be punished.
+
<!--Fluff current for 0.11.0-->
 +
{{ stub }}
 +
The Visigoth is a Clan Interceptor which houses 26 tons of pod space available for weaponry and equipment thanks to its use of an XL Engine and 20 plus tons of Ironhold B-class Ferro-Aluminum armor. Carrying multiple Double Heat Sinks and five tons of fuel give the fighter good endurance in combat operations. It possess decent maneuverability and speed. The Visigoth has proven it's worth with over 100 years of front line service.
 +
 
 +
Note in Stats the Maneuverability / Max Speed between the 3 different classes.
  
  
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===Prime===
 
===Prime===
The role of a striker mech is to lay down hurt to the enemy while some other friendly unit is taking the damage. Should your damage tanking mate fall victim to it, you most probably next to die too.<br>
+
Classification Attacker-class aircraft which is equally at home knocking out Aero adversaries as well as ground units. Housing Six [[DHS]] and One [[Free_tons|Free Ton of Ammo]], the Prime is the only unit without added electronics. 3x [[CERML|Air CERML]] will strike fear in the face of your enemy, while at the same time drive your heat load up. Next in the firing sequence the Single [[CLBX20|Air LBX20]] followed by the Dual [[SSRM4|Air SSRM4]] as they are less taxing on the Heat Sinks. The final weapon before your scraping run is the Dual [[CSPL|Air CSPL]]. Strapped to the under belly are two [[Bomb|Cluster Bombs]] great for when you want to disrupt a column heading into battle. Remember One Free Ton of Ammo needs to be loaded up prior to takeoff.
Having that aside, let it be known the [[CERSL|Clan Extended Range Small Laser]] has the damage profile nearly equaling that of the [[ML|standard medium laser]] (5:7 damage per hit) we see across the Inner Sphere. This in effect means, this unit has almost 5 medium lasers worth of damage, or there about.<br>
+
 
Not bad, right? Now get in the mech and ''go get'em tiger!''<br>
+
===Variant A - ''"Renegade"''===
The [[BAP]] will provide extra 200m of detection range and the [[iJJ]] ease hasty departures behind massive obstacles, should the need for that suddenly arise.
+
The first Fighter in the line up and the most expensive. [[EOptics]] for surveying the battlefield. [[GECM|Air GECM]] to mask your approach by reducing your radar signature. 1x [[Gauss|Air Gauss]] good for ramming it up your opponents engine or sniping ground targets. 3x [[HML|Air HML]] can really put on the hurt but drive your temps to the max and having only 1 [[DHS]] doesn't help much. 4x [[MG|Machine Guns]] help strip Armour at 400M and below. Hunt with Care.
  
===Variant A - ''"Al-Azif"''===
+
===Variant B ===
 
{{Fluff}}
 
{{Fluff}}
  
===Variant B===
+
===Variant C===
{{Fluff}}
+
The less expensive of the two Fighters the "C" comes with [[EOptics]] for surveying the battlefield. 5 [[DHS]] and rightly so as due to the [[CLPL|Air Large Pulse Lasers]] which can really put out the damage of whatever they strike but can generate heat in the process. Strapped on are 2 [[ATM3|Air ATM3 (ER)]] which lock-on at 1sec out to 1250m and add small amount to the heat load. The "C" is a home taking on other Aero as well as ground troops. Take no prisoners.
  
===Variant C - ''"Hangnail"''===
+
===Variant D ===
 
{{Fluff}}
 
{{Fluff}}
  
===Variant D===
+
===Variant E ===
 
{{Fluff}}
 
{{Fluff}}
 
===Variant E===
 
The urgent surgeon's plan: Turn off your radar, locate your victim visually and engage [[MASC]]. Swoop down on your opponent and open up with all five [[CSPL|Clan small pulse lasers]] to accurately remove their appendages.
 
Should your skill and luck serve you well, you'll soon have to deal with a relatively (h)armless victim. Yet if overwhelmed, engage [[MASC]] and sprint away towards safety. The 2 [[DHS]] will struggle to deal with continual firing and mascing. Note your escape routes as this variant lacks jumpjets and is the lightest armored Locust.
 
  
 
===Variant F===
 
===Variant F===
With moderate motion augmenting equipment in the form of [[JJ]] this unit still can traverse obstacles off limits to many vehicles short of the flying class. The [[CSRM4]] launcher provides a break from the strain the single [[DHS]] will suffer from the [[HSL|Heavy Small Laser quartet]].<br>
+
{{Fluff}}
Should the environment be harsh enough, splitting the lasers in two firing groups might prove both smart and wise. No spare reloads for the missile launcher means taking care that the majority of salvos count.<br>
 
A striker at the heart, can brawl in a pinch, but only against light opposition not prepared to meat a brawler. If in battle, rather seek departure routes instead of too many likely victims.
 
  
===Variant G===
+
===Variant G - ''"Grave Digger"''===
 
{{Fluff}}
 
{{Fluff}}
 
 
  
 
==History==
 
==History==
The Locust IIC released in version 0.11.0.
+
The '''Visigoth''' is a [[Clan]] [[Aerospace]] and was released with MWLL 0.6.0. It was the first heavy [[ASF]].
  
 +
==Canon==
 +
Originally developed by Clan Jade Falcon in the mid 30th century, the 60-ton Visigoth was the most popular OmniFighter among the Clan Toumans until the arrival of newer designs such as the Jagatai in the decades immediately prior to Operation Revival.
  
==Canon==
+
The Visigoth, a 60-ton OmniFighter with 26 tons of pod space, was the second most common Aerospace Fighter amongst the Clans and originally developed by Clan Jade Falcon. Despite being a design over 100 years old, the Visigoth still served as a front line unit, though was slowly replaced by the Jagatai prior to the Clan Invasion. Its primary variant mounted an [[LBX10]], 5 [[ERML]]s, 2 [[SL]]s, and 2 [[SSRM4]]s
One of the best-known BattleMechs in the Inner Sphere for its low production and operation costs, the Locust is also well known in the Clans. In 2832, Clan Mongoose unleashed an upgraded version of the venerable 'Mech on the Clans, known as the Locust IIC. The speedy design complemented Mongoose tactics, enabling them to win many Trials. When Clan Smoke Jaguar absorbed the Mongooses, they became the owners of the production line on Circe. This subsequently fell to Clan Jade Falcon following the de facto annihilation of the Jaguars. In addition to those three Clans, Clan Wolf has often used the Locust IIC as a garrison unit. Since it is a second-line unit Inner Sphere MechWarriors rarely see it in action.
 
  
Date Introduced 2832 during the Era known as "Early Succession War" (2781 - 2900) - Unit Role: Stricker
+
Date Introduced 2941 during the Era known as "Late Succession War - LosTech" (2901 - 3019) - Unit Role: Interceptor
  
[http://www.sarna.net/wiki/Locust_IIC BattleTech Reference]
+
<br>[http://www.sarna.net/wiki/Visigoth BattleTech Reference]
  
 +
[[Category:Clan Aerospace]]
 
{{Template:Navbox Assets Clan}}
 
{{Template:Navbox Assets Clan}}

Revision as of 10:58, 6 October 2019

Visigoth
Visigoth.jpg
Visigoth.jpg
Faction Clan
Ticket cost: 9 upon destruction
Tier: 9
Tonnage: 60 tons
Variant Armament
Variant Weapons Equipment
Prime:
Class: Attacker
Price: 103 000 CBills
Total Armor: 22 800
Maneuverability: 5.9
Max Speed: 458 km/h
Opt. Turning:
A:
Class: Fighter
Price: 91 300 CBills
Total Armor: 22 800
Maneuverability: 6.8
Max Speed: 487 km/h
Opt. Turning:
B:
Class: Attacker
Price: 98 000 CBills
Total Armor: 21 850
Maneuverability: 5.9
Max Speed: 458 km/h
Opt. Turning:
C:
Class: Fighter
Price: 81 300 CBills
Total Armor: 22 800
Maneuverability: 6.8
Max Speed: 487 km/h
Opt. Turning:
D:
Class: Attacker
Price: 108 000 CBills
Total Armor: 21 850
Maneuverability: 5.9
Max Speed: 458 km/h
Opt. Turning:
E:
Class: Bomber
Price: 106 700 CBills
Total Armor: 22 800
Maneuverability: 4.7
Max Speed: 438 km/h
Opt. Turning:
F:
Class: Bomber
Price: 101 750 CBills
Total Armor: 20 901
Maneuverability: 4.7
Max Speed: 438 km/h
Opt. Turning:
G:
Class: Bomber
Price: 97 000 CBills
Total Armor: 20 901
Maneuverability: 4.7
Max Speed: 438 km/h
Opt. Turning:
Armor Points Distribution
B
LW
RW
E
T
8507
3267
3267
4628
3131

All stats current as of release 0.15.3


Marauder.jpg Stub
This article is only a stub - it's far from covering the topic to match the MWLL Wiki standards.
You may help MWLL Wiki by expanding it


The Visigoth is a Clan Interceptor which houses 26 tons of pod space available for weaponry and equipment thanks to its use of an XL Engine and 20 plus tons of Ironhold B-class Ferro-Aluminum armor. Carrying multiple Double Heat Sinks and five tons of fuel give the fighter good endurance in combat operations. It possess decent maneuverability and speed. The Visigoth has proven it's worth with over 100 years of front line service.

Note in Stats the Maneuverability / Max Speed between the 3 different classes.


Roles and Gameplay Hints

Prime

Classification Attacker-class aircraft which is equally at home knocking out Aero adversaries as well as ground units. Housing Six DHS and One Free Ton of Ammo, the Prime is the only unit without added electronics. 3x Air CERML will strike fear in the face of your enemy, while at the same time drive your heat load up. Next in the firing sequence the Single Air LBX20 followed by the Dual Air SSRM4 as they are less taxing on the Heat Sinks. The final weapon before your scraping run is the Dual Air CSPL. Strapped to the under belly are two Cluster Bombs great for when you want to disrupt a column heading into battle. Remember One Free Ton of Ammo needs to be loaded up prior to takeoff.

Variant A - "Renegade"

The first Fighter in the line up and the most expensive. EOptics for surveying the battlefield. Air GECM to mask your approach by reducing your radar signature. 1x Air Gauss good for ramming it up your opponents engine or sniping ground targets. 3x Air HML can really put on the hurt but drive your temps to the max and having only 1 DHS doesn't help much. 4x Machine Guns help strip Armour at 400M and below. Hunt with Care.

Variant B


Variant C

The less expensive of the two Fighters the "C" comes with EOptics for surveying the battlefield. 5 DHS and rightly so as due to the Air Large Pulse Lasers which can really put out the damage of whatever they strike but can generate heat in the process. Strapped on are 2 Air ATM3 (ER) which lock-on at 1sec out to 1250m and add small amount to the heat load. The "C" is a home taking on other Aero as well as ground troops. Take no prisoners.

Variant D


Variant E


Variant F


Variant G - "Grave Digger"


History

The Visigoth is a Clan Aerospace and was released with MWLL 0.6.0. It was the first heavy ASF.

Canon

Originally developed by Clan Jade Falcon in the mid 30th century, the 60-ton Visigoth was the most popular OmniFighter among the Clan Toumans until the arrival of newer designs such as the Jagatai in the decades immediately prior to Operation Revival.

The Visigoth, a 60-ton OmniFighter with 26 tons of pod space, was the second most common Aerospace Fighter amongst the Clans and originally developed by Clan Jade Falcon. Despite being a design over 100 years old, the Visigoth still served as a front line unit, though was slowly replaced by the Jagatai prior to the Clan Invasion. Its primary variant mounted an LBX10, 5 ERMLs, 2 SLs, and 2 SSRM4s

Date Introduced 2941 during the Era known as "Late Succession War - LosTech" (2901 - 3019) - Unit Role: Interceptor


BattleTech Reference