Spawn Camping

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Spawn Camping is a potential, but highly discouraged tactic of attacking enemy units within their main base. It is generally considered as a tactic against fair play rules.

Spawn Camping with Fire Bombs on TSA_Mirage

Spawn Camping usually occurs when one team has a significant disadvantage in amount of players or skill. Sometimes it's an effect of Team Stacking, or the surprise attack of a few units at an enemy base. In any case - it is defined by a prolonged attack of an enemy spawn base or the units within, often combined with destroying turrets, or sometimes even units entering enemy hangar and hunting Battle Armor in there. Bombing the enemy base can also considered Spawn Camping due to very high amount of damage given by this weapon and very low chances of defense against it, particularly if the base in question does not have base LAMS turrets.

Spawn Camping differs though from attacks to units which return back to base for repairs after an engagement - such moves are considered as acceptable by the community.

Camping can often be prevalent on smaller maps with open areas around a capturable base, such as on TC_Harvest. In this case, one team can get hemmed into one of the middle spawn-capable bases by the other and is forced to constantly pour more players/assets into the battle to keep the attackers at bay, who will snipe at anything they can see inside the base. While this is technically spawn camping, the contested base is a capture point and such as is more or less fair game.

Countering Spawn Camping

The simplest way is simply to ask enemy team for more space using public chat (default key: [Y] ).

Alternatively try to spawn in a different base if possible. Some maps without another base contain airfields, so spawning there is another possibility.

It is also possible to simply push back the attackers - for this it is required to pick best possible brawlers and exit the hangar in largest group available, focusing fire on a single target at a time.

Finally, on some servers, mostly these sponsored by Clans or Units, it's possible to ask for admin intervention or collect screenshots of players Spawn Camping and post them on forums of the Unit.

History of Spawn Camping in MWLL

Unlike in Crysis itself, MWLL was rarely plagued by Spawn Camping. Longer distances between bases made such attempts more difficult, although still it occasionally happens.

Version 0.1.0 was known for constant issues with Extremity Spawn Camping due to small size of map, cluttered bases, and lack of any base defenses. Because of that map was made remade in next release.

Major issues were in version 0.2.0 when newly added Long Tom Artillery Tank could be used for effective bombardment of enemy hangars. Due to the high damage output in this version made it capable of destroying almost any unit in a single shot. In version 0.3.0 the LAMS turrets were introduced, which are capable of taking down the enemy Long Tom projectiles.

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