The Machine Gun or MGun/MG, is a rapid fire Ballistic Weapon. It is comparable to contemporary machine guns (with caliber less than 20mm, above it's AC2), simply upscaled to Mechwarrior standards. Its rapid fire and fast projectile movement speed makes it an effective counter to Battle Armor. However it does little damage against any other target, unless used en masse over a long period of time.
All stats are current as of release 0.8.6.
|Weapon||Listed Range||Max Range||Ammo/ton||Heat||Damage||Damage Type||Secondary Damage||Secondary Damage Type||Splash Radius||Shots/min||Overheat||Cooldown||Mech Damage/sec||Heat/sec||Ammo Cost/ton||Max Damage/ton Ammo||Damage Fall-off||Fall-off After||Notes|
|Machine Gun||1600m||1600m||---||0.003||2||Light Kinetic||---||---||---||1200||12s||4s||30||0.06||---||---||---||---||---|
It is worth noting that the MGun has no spin up time mechanic; it begins firing immediately.